... whenever they really describe the size of a buffer that fits in memory, or
of a block file (which is never now more than a megabyte and so could be fit in
memory all at once), or a part thereof.
... A non-narrowing conversion out to long long is a necessity, but the
conversions to float and double are simply conveniences.
Conversion from floating is explicit, to avoid unintended consequences with
arithmetic operators, when later sampleCount ceases to be an alias for an
integral type.
Some conversions are not made explicit, where I expect to change the type of
the variable later to have mere size_t width.
... And in some places where a library uses signed types, assert that
the reported number is not negative.
What led me to this, is that there are many places where a size_t value for
an allocation is the product of a number of channels and some other number.
... This makes much code agnostic about how other things (functions and
arguments) are typed.
Many of these neeed to become size_t instead of sampleCount.
... Busy-waiting will happen on Mac when modal dialogs are open, and a LADSPA,
VST, or AudioUnits effect is also open with "fancy" interface.
Busy-waiting will not happen for modal dialogs at other times.
isnan() is not defined when compiling with g++ 5.3.1 on Ubuntu 16.04. It
is called std::isnan() in C++11 instead. Therefore use wxIsNaN() instead
which already defines the correct name.
... for functions in final classes.
override is like const -- it's not necessary, but it helps the compiler to
catch mistakes.
There may be some overriding functions not explicitly declared virtual and I did
not identify such cases, in which I might also add override.
... Should have no effect on generated code, except perhaps some slight faster
virtual function calls. Mostly useful as documentation of design intent.
Tried to mark every one of our classes that inherits from another, or is a
base for others, or has abstract virtual functions, and a few others besides.
As usual, I started out intending to do as little as possible
to this to get it working and wound up going overboard.
However, I believe it does allow easy management of the effects
and this will provide a basis for the full blown plugin manager
dialog.