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Rename project in many places; Replace Most Project Logos; Refactor About Tenacity...
Dialog (#276)
Add `locale/en.po` file. Add English to `locale/LINGUAS` list. Partially duplicate `msgid`s to `msgstr`s in English locale enable eventual key `msgid` changes Replace former project name with Tenacity in English locale. Replace former project website with Tenacity compatible usages in English locale. Modify `AboutDialog.h` by renaming variables. Modify `AboutDialog.cpp` by replacing usage of pre-fork name in Strings. Modify AddBuildInfoRow methods to be static in About dialog. Make License text const in About dialog. Make pre-fork credits different in About dialog. Begin adding Tenacity specific credits Macros starting with `__` are reserved, so I removed the `__` on the About Dialog guard macro. Remove `AboutDialog::` from usage of `Role` in `AboutDialog.h` Refactor overly long generator method into separate methods in `AboutDialog.(h|cpp)` Begin adding Tenacity developer information Cleanup layout of `AboutDialog.h` and `AboutDialog.cpp` Add `safedelete` macro to compliment odd `safenew` macro Add `enum` to `ShuttleGui.cpp` to make it more clear what `Prop` method is doing. Remove a ton of pointless and/or redunant `#ifdef` usage Remove pointless singleton in AboutDialog Make AboutDialog modal on MacOS Fix reference type use of `auto` in `AudacityApp` b/c it makes unintentional copy. Update XPM and PNG images using Tenacity assets Update ICO images using Tenacity assets. Fix Windows resource script that improperly used `winuser.h` import. Add `*.aps` to gitignore to prevent IDE RC pre-load file from being committed. Add default values for pre-processor constants in `tenacity.rc`. Make changes needed for `Tenacity.exe` binary Add 8x8 PNG to Windows ICO files Replace project name in various CMake and CPack file. Replace project name in various directory structures. Replace project name in various OS-specific build files. Replace project name in various documentation files. Update the PO and POT files using the script. Fix places where a `.desktop` file was used on Linux. Replace title of project windows. Make splash screen click through to `tenacityaudio.org`. Remove ® from `AboutDialog.cpp` Modify copyright message in `AboutDialog.cpp` Signed-off-by: Emily Mabrey <emilymabrey93@gmail.com>
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include/tenacity/ComponentInterface.h
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88
include/tenacity/ComponentInterface.h
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/**********************************************************************
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Audacity: A Digital Audio Editor
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ComponentInterface.h
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Leland Lucius
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Copyright (c) 2014, Audacity Team
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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**********************************************************************/
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#ifndef __AUDACITY_COMPONENT_INTERFACE_H__
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#define __AUDACITY_COMPONENT_INTERFACE_H__
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#include "Identifier.h"
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#include "tenacity/Types.h"
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#include <wx/string.h> // member variables
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class ComponentInterfaceSymbol;
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using VendorSymbol = ComponentInterfaceSymbol;
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class ShuttleParams;
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/**************************************************************************//**
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\brief ComponentInterface provides name / vendor / version functions to identify
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plugins. It is what makes a class a plug-in. Additionally it provides an
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optional parameter definitions function, for those components such as commands,
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effects and (soon) preference pagess that define parameters.
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********************************************************************************/
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class AUDACITY_DLL_API ComponentInterface /* not final */
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{
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public:
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virtual ~ComponentInterface() {};
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// These should return an untranslated value
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virtual PluginPath GetPath() = 0;
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// The internal string persists in configuration files
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// So config compatibility will break if it is changed across Audacity versions
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virtual ComponentInterfaceSymbol GetSymbol() = 0;
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virtual VendorSymbol GetVendor() = 0;
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virtual wxString GetVersion() = 0;
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// This returns a translated string
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// Any verb should be present tense indicative, not imperative
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virtual TranslatableString GetDescription() = 0;
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// non-virtual convenience function
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TranslatableString GetName();
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// Parameters, if defined. false means no defined parameters.
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virtual bool DefineParams( ShuttleParams & WXUNUSED(S) ){ return false;};
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};
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#endif // __AUDACITY_IDENTINTERFACE_H__
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