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audacity/src/prefs/MousePrefs.h
Paul Licameli 8399effc45 Table-driven construction of Prefs dialog. A factory for each kind of panel...
... and maybe a future plug-in protocol to break compilation dependency on
all of the PrefsPanel subclasses.
2015-07-26 19:41:20 -04:00

47 lines
953 B
C++

/**********************************************************************
Audacity: A Digital Audio Editor
MousePrefs.h
**********************************************************************/
#ifndef __AUDACITY_MOUSE_PREFS__
#define __AUDACITY_MOUSE_PREFS__
#include <wx/defs.h>
#include <wx/listctrl.h>
#include <wx/string.h>
#include <wx/window.h>
#include "PrefsPanel.h"
class ShuttleGui;
class MousePrefs :public PrefsPanel
{
public:
MousePrefs(wxWindow * parent);
~MousePrefs();
virtual bool Apply();
private:
void Populate();
void PopulateOrExchange(ShuttleGui & S);
void CreateList();
void AddItem(wxString const & buttons,
wxString const & tool,
wxString const & action,
wxString const & comment = wxEmptyString);
wxListCtrl * mList;
};
class MousePrefsFactory : public PrefsPanelFactory
{
public:
virtual PrefsPanel *Create(wxWindow *parent);
};
#endif