/********************************************************************** Audacity: A Digital Audio Editor MousePrefs.h **********************************************************************/ #ifndef __AUDACITY_MOUSE_PREFS__ #define __AUDACITY_MOUSE_PREFS__ #include #include #include #include #include "PrefsPanel.h" class ShuttleGui; class MousePrefs :public PrefsPanel { public: MousePrefs(wxWindow * parent); ~MousePrefs(); virtual bool Apply(); private: void Populate(); void PopulateOrExchange(ShuttleGui & S); void CreateList(); void AddItem(wxString const & buttons, wxString const & tool, wxString const & action, wxString const & comment = wxEmptyString); wxListCtrl * mList; }; class MousePrefsFactory : public PrefsPanelFactory { public: virtual PrefsPanel *Create(wxWindow *parent); }; #endif