mirror of
https://github.com/cookiengineer/audacity
synced 2025-06-29 06:38:38 +02:00
... Force you to pass bool now. Break compilation in case you pass literal "false", rather than implicitly converting it to bool true ! See commit 7766d9a192a9d28f8207c95cdd7ce08464116525 which was in 2.3.2 But Max merged later at d9608cddea49cb33815fd9475f2b4f822913b772 in 2.4.0, with his effect apparently written analogously with the old code in Normalize from before that, and this quetly compiled with the wrong effects.
765 lines
24 KiB
C++
765 lines
24 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ShuttleGui.h
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James Crook
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Audacity is free software.
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This file is licensed under the wxWidgets license, see License.txt
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**********************************************************************/
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#ifndef SHUTTLE_GUI
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#define SHUTTLE_GUI
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#include "Audacity.h"
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#include "audacity/Types.h"
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#include <vector>
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#include <wx/slider.h> // to inherit
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#include "MemoryX.h"
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#include <wx/listbase.h> // for wxLIST_FORMAT_LEFT
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#include "WrappedType.h"
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class ChoiceSetting;
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class wxArrayStringEx;
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const int nMaxNestedSizers = 20;
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enum teShuttleMode
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{
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eIsCreating,
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eIsGettingFromDialog,
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eIsSettingToDialog,
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eIsGettingMetadata,
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// Next two are only ever seen in constructor.
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// After that they revert to one of the modes above.
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// They are used to achieve 'two step' operation,
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// where we transfer between two shuttles in one go.
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eIsCreatingFromPrefs,
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eIsSavingToPrefs
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};
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class wxListCtrl;
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class wxCheckBox;
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class wxChoice;
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class wxComboBox;
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class wxScrolledWindow;
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class wxStaticText;
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class wxTreeCtrl;
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class wxTextCtrl;
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class wxSlider;
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class wxNotebook;
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class wxSimplebook;
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typedef wxWindow wxNotebookPage; // so far, any window can be a page
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class wxButton;
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class wxBitmapButton;
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class wxRadioButton;
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class wxBitmap;
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class wxPanel;
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class wxSizer;
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class wxSizerItem;
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class wxStaticBox;
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class wxMenuBar;
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class wxMenu;
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class wxSpinCtrl;
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class wxListBox;
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class wxGrid;
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class Shuttle;
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class WrappedType;
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#ifdef __WXMAC__
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#include <wx/statbox.h> // to inherit
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class wxStaticBoxWrapper
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: public wxStaticBox // inherit to get access to m_container
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{
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public:
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template< typename... Args >
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wxStaticBoxWrapper( Args &&...args )
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: wxStaticBox( std::forward<Args>(args)... )
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{
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m_container.EnableSelfFocus();
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}
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};
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/// Fix a defect in TAB key navigation to sliders, known to happen in wxWidgets
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/// 3.1.1 and maybe in earlier versions
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class wxSliderWrapper : public wxSlider
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{
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public:
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using wxSlider::wxSlider;
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void SetFocus() override;
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};
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#else
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using wxStaticBoxWrapper = wxStaticBox;
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using wxSliderWrapper = wxSlider;
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#endif
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template< typename T > class SettingSpec {
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public:
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SettingSpec( const RegistryPath &path, const T &defaultValue = {} )
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: mPath{ path }, mDefaultValue{ defaultValue }
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{}
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const RegistryPath &GetPath() const { return mPath; }
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const T &GetDefault() const { return mDefaultValue; }
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private:
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RegistryPath mPath;
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T mDefaultValue;
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};
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namespace DialogDefinition {
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struct Item {
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Item() = default;
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// Factory is a class that returns a value of some subclass of wxValidator
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// We must wrap it in another lambda to allow the return type of f to
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// vary, and avoid the "slicing" problem.
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// (That is, std::function<wxValidator()> would not work.)
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template<typename Factory>
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Item&& Validator( const Factory &f ) &&
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{
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mValidatorSetter = [f](wxWindow *p){ p->SetValidator(f()); };
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return std::move(*this);
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}
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// This allows further abbreviation of the previous:
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template<typename V, typename... Args>
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Item&& Validator( Args&&... args ) &&
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{ return std::move(*this).Validator( [args...]{ return V( args... ); } ); }
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Item&& ToolTip( const TranslatableString &tip ) &&
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{
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mToolTip = tip;
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return std::move( *this );
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}
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// Menu codes in the translation will be stripped
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Item&& Name( const TranslatableString &name ) &&
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{
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mName = name;
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return std::move( *this );
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}
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// Append a space, then the translation of the given string, to control name
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// (not the title or label: this affects the screen reader behavior)
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Item&& NameSuffix( const TranslatableString &suffix ) &&
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{
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mNameSuffix = suffix;
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return std::move( *this );
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}
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Item&& Style( long style ) &&
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{
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miStyle = style;
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return std::move( *this );
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}
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// Only the last item specified as focused (if more than one) will be
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Item&& Focus( bool focused = true ) &&
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{
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mFocused = focused;
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return std::move( *this );
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}
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Item&& Disable( bool disabled = true ) &&
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{
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mDisabled = disabled;
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return std::move( *this );
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}
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// Dispatch events from the control to the dialog
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// The template type deduction ensures consistency between the argument type
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// and the event type. It does not (yet) ensure correctness of the type of
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// the handler object.
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template< typename Tag, typename Argument, typename Handler >
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auto ConnectRoot(
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wxEventTypeTag<Tag> eventType,
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void (Handler::*func)(Argument&)
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) &&
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-> typename std::enable_if<
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std::is_base_of<Argument, Tag>::value,
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Item&&
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>::type
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{
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mRootConnections.push_back({
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eventType,
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(void(wxEvtHandler::*)(wxEvent&)) (
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static_cast<void(wxEvtHandler::*)(Argument&)>( func )
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)
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});
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return std::move( *this );
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}
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Item&& MinSize() && // set best size as min size
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{
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mUseBestSize = true;
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return std::move ( *this );
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}
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Item&& MinSize( wxSize sz ) &&
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{
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mMinSize = sz; mHasMinSize = true;
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return std::move ( *this );
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}
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Item&& Position( int flags ) &&
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{
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mWindowPositionFlags = flags;
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return std::move( *this );
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}
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Item&& Size( wxSize size ) &&
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{
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mWindowSize = size;
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return std::move( *this );
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}
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std::function< void(wxWindow*) > mValidatorSetter;
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TranslatableString mToolTip;
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TranslatableString mName;
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TranslatableString mNameSuffix;
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std::vector<std::pair<wxEventType, wxObjectEventFunction>> mRootConnections;
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long miStyle{};
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// Applies to windows, not to subsizers
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int mWindowPositionFlags{ 0 };
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wxSize mWindowSize{};
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wxSize mMinSize{ -1, -1 };
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bool mHasMinSize{ false };
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bool mUseBestSize{ false };
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bool mFocused { false };
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bool mDisabled { false };
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};
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}
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class AUDACITY_DLL_API ShuttleGuiBase /* not final */
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{
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public:
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ShuttleGuiBase(
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wxWindow * pParent,
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teShuttleMode ShuttleMode,
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bool vertical, // Choose layout direction of topmost level sizer
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wxSize minSize
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);
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virtual ~ShuttleGuiBase();
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void Init( bool vertical, wxSize minSize );
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void ResetId();
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//-- Add functions. These only add a widget or 2.
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void HandleOptionality(const TranslatableString &Prompt);
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void AddPrompt(const TranslatableString &Prompt, int wrapWidth = 0);
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void AddUnits(const TranslatableString &Prompt, int wrapWidth = 0);
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void AddTitle(const TranslatableString &Prompt, int wrapWidth = 0);
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wxWindow * AddWindow(wxWindow * pWindow);
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wxSlider * AddSlider(
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const TranslatableString &Prompt, int pos, int Max, int Min = 0);
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wxSlider * AddVSlider(const TranslatableString &Prompt, int pos, int Max);
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wxSpinCtrl * AddSpinCtrl(const TranslatableString &Prompt,
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int Value, int Max, int Min);
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wxTreeCtrl * AddTree();
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// Pass the same initValue to the sequence of calls to AddRadioButton and
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// AddRadioButtonToGroup.
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// The radio button is filled if selector == initValue
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// Spoken name of the button defaults to the same as the prompt
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// (after stripping menu codes):
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wxRadioButton * AddRadioButton(
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const TranslatableString & Prompt, int selector = 0, int initValue = 0 );
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wxRadioButton * AddRadioButtonToGroup(
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const TranslatableString & Prompt, int selector = 1, int initValue = 0 );
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// Only the last button specified as default (if more than one) will be
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// Always ORs the flags with wxALL (which affects borders):
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wxButton * AddButton(
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const TranslatableString & Text, int PositionFlags = wxALIGN_CENTRE,
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bool setDefault = false );
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// Only the last button specified as default (if more than one) will be
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// Always ORs the flags with wxALL (which affects borders):
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wxBitmapButton * AddBitmapButton(
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const wxBitmap &Bitmap, int PositionFlags = wxALIGN_CENTRE,
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bool setDefault = false );
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// When PositionFlags is 0, applies wxALL (which affects borders),
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// and either wxALIGN_CENTER (if bCenter) or else wxEXPAND
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wxStaticText * AddVariableText(
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const TranslatableString &Str, bool bCenter = false,
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int PositionFlags = 0, int wrapWidth = 0);
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wxTextCtrl * AddTextBox(
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const TranslatableString &Caption,
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const wxString &Value, const int nChars);
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wxTextCtrl * AddNumericTextBox(
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const TranslatableString &Caption,
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const wxString &Value, const int nChars);
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wxTextCtrl * AddTextWindow(const wxString &Value);
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wxListBox * AddListBox(const wxArrayStringEx &choices);
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struct ListControlColumn{
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ListControlColumn(
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const TranslatableString &h,
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int f = wxLIST_FORMAT_LEFT, int w = wxLIST_AUTOSIZE)
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: heading(h), format(f), width(w)
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{}
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TranslatableString heading;
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int format;
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int width;
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};
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wxListCtrl * AddListControl(
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std::initializer_list<const ListControlColumn> columns = {},
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long listControlStyles = 0
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);
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wxListCtrl * AddListControlReportMode(
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std::initializer_list<const ListControlColumn> columns = {},
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long listControlStyles = 0
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);
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wxGrid * AddGrid();
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wxCheckBox * AddCheckBox( const TranslatableString &Prompt, bool Selected);
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wxCheckBox * AddCheckBoxOnRight( const TranslatableString &Prompt, bool Selected);
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// These deleted overloads are meant to break compilation of old calls that
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// passed literal "true" and "false" strings
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wxCheckBox * AddCheckBox( const TranslatableString &Prompt, const wxChar *) = delete;
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wxCheckBox * AddCheckBox( const TranslatableString &Prompt, const char *) = delete;
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wxCheckBox * AddCheckBoxOnRight( const TranslatableString &Prompt, const wxChar *) = delete;
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wxCheckBox * AddCheckBoxOnRight( const TranslatableString &Prompt, const char *) = delete;
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wxComboBox * AddCombo( const TranslatableString &Prompt,
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const wxString &Selected, const wxArrayStringEx & choices );
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wxChoice * AddChoice( const TranslatableString &Prompt,
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const TranslatableStrings &choices, int Selected = -1 );
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wxChoice * AddChoice( const TranslatableString &Prompt,
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const TranslatableStrings &choices, const TranslatableString &selected );
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wxMenuBar * AddMenuBar( );
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wxMenu * AddMenu( const TranslatableString & Title );
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void AddIcon( wxBitmap * pBmp);
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void AddFixedText(
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const TranslatableString & Str, bool bCenter = false, int wrapWidth = 0 );
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void AddConstTextBox(
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const TranslatableString &Caption, const TranslatableString & Value );
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//-- Start and end functions. These are used for sizer, or other window containers
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// and create the appropriate widget.
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void StartHorizontalLay(int PositionFlags=wxALIGN_CENTRE, int iProp=1);
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void EndHorizontalLay();
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void StartVerticalLay(int iProp=1);
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void StartVerticalLay(int PositionFlags, int iProp);
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void EndVerticalLay();
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wxScrolledWindow * StartScroller(int iStyle=0);
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void EndScroller();
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wxPanel * StartPanel(int iStyle=0);
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void EndPanel();
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void StartMultiColumn(int nCols, int PositionFlags=wxALIGN_LEFT);
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void EndMultiColumn();
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void StartTwoColumn() {StartMultiColumn(2);};
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void EndTwoColumn() {EndMultiColumn();};
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void StartThreeColumn(){StartMultiColumn(3);};
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void EndThreeColumn(){EndMultiColumn();};
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wxStaticBox * StartStatic( const TranslatableString & Str, int iProp=0 );
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void EndStatic();
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wxNotebook * StartNotebook();
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void EndNotebook();
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wxSimplebook * StartSimplebook();
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void EndSimplebook();
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// Use within any kind of book control:
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// IDs of notebook pages cannot be chosen by the caller
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wxNotebookPage * StartNotebookPage( const TranslatableString & Name );
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void EndNotebookPage();
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wxPanel * StartInvisiblePanel();
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void EndInvisiblePanel();
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// SettingName is a key in Preferences.
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void StartRadioButtonGroup( const ChoiceSetting &Setting );
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void EndRadioButtonGroup();
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bool DoStep( int iStep );
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int TranslateToIndex( const wxString &Value, const wxArrayStringEx &Choices );
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wxString TranslateFromIndex( const int nIn, const wxArrayStringEx &Choices );
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//-- Tie functions both add controls and also read/write to them.
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wxTextCtrl * TieTextBox(
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const TranslatableString &Caption, wxString & Value, const int nChars=0);
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wxTextCtrl * TieTextBox(
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const TranslatableString &Prompt, int &Selected, const int nChars=0);
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wxTextCtrl * TieTextBox(
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const TranslatableString &Prompt, double &Value, const int nChars=0);
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wxTextCtrl * TieNumericTextBox( const TranslatableString &Prompt, int &Value, const int nChars=0);
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wxTextCtrl * TieNumericTextBox( const TranslatableString &Prompt, double &Value, const int nChars=0);
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wxCheckBox * TieCheckBox( const TranslatableString &Prompt, bool & Var );
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wxCheckBox * TieCheckBoxOnRight( const TranslatableString & Prompt, bool & Var );
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wxChoice * TieChoice(
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const TranslatableString &Prompt,
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TranslatableString &Selected, const TranslatableStrings &choices );
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wxChoice * TieChoice(
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const TranslatableString &Prompt, int &Selected, const TranslatableStrings &choices );
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wxSlider * TieSlider(
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const TranslatableString &Prompt,
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int &pos, const int max, const int min = 0);
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wxSlider * TieSlider(
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const TranslatableString &Prompt,
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double &pos, const double max, const double min = 0.0);
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wxSlider * TieSlider(
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const TranslatableString &Prompt,
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float &pos, const float fMin, const float fMax);
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wxSlider * TieVSlider(
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const TranslatableString &Prompt,
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float &pos, const float fMin, const float fMax);
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// Must be called between a StartRadioButtonGroup / EndRadioButtonGroup pair,
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// and as many times as there are values in the enumeration.
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wxRadioButton * TieRadioButton();
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wxSpinCtrl * TieSpinCtrl( const TranslatableString &Prompt,
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int &Value, const int max, const int min = 0 );
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//-- Variants of the standard Tie functions which do two step exchange in one go
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// Note that unlike the other Tie functions, ALL the arguments are const.
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// That's because the data is being exchanged between the dialog and mpShuttle
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// so it doesn't need an argument that is writeable.
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virtual wxCheckBox * TieCheckBox(
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const TranslatableString &Prompt,
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const SettingSpec< bool > &Setting);
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virtual wxCheckBox * TieCheckBoxOnRight(
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const TranslatableString &Prompt,
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const SettingSpec< bool > &Setting);
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virtual wxChoice *TieChoice(
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const TranslatableString &Prompt,
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const ChoiceSetting &choiceSetting );
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// This overload presents what is really a numerical setting as a choice among
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// commonly used values, but the choice is not necessarily exhaustive.
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// This behaves just like the previous for building dialogs, but the
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// behavior is different when the call is intercepted for purposes of
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// emitting scripting information about Preferences.
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virtual wxChoice * TieNumberAsChoice(
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const TranslatableString &Prompt,
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const SettingSpec< int > &Setting,
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const TranslatableStrings & Choices,
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const std::vector<int> * pInternalChoices = nullptr,
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int iNoMatchSelector = 0 );
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virtual wxTextCtrl * TieTextBox(
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const TranslatableString &Prompt,
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const SettingSpec< wxString > &Setting,
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const int nChars);
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virtual wxTextCtrl * TieIntegerTextBox(
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const TranslatableString & Prompt,
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const SettingSpec< int > &Setting,
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const int nChars);
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virtual wxTextCtrl * TieNumericTextBox(
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const TranslatableString & Prompt,
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const SettingSpec< double > &Setting,
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const int nChars);
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virtual wxSlider * TieSlider(
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const TranslatableString & Prompt,
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const SettingSpec< int > &Setting,
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const int max,
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const int min = 0);
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virtual wxSpinCtrl * TieSpinCtrl(
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const TranslatableString &Prompt,
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const SettingSpec< int > &Setting,
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const int max,
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const int min);
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//-- End of variants.
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void SetBorder( int Border ) {miBorder = Border;};
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void SetSizerProportion( int iProp ) {miSizerProp = iProp;};
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void SetStretchyCol( int i );
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void SetStretchyRow( int i );
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//--Some Additions since June 2007 that don't fit in elsewhere...
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wxWindow * GetParent()
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{
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// This assertion justifies the use of safenew in many places where GetParent()
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// is used to construct a window
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wxASSERT(mpParent != NULL);
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return mpParent;
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}
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ShuttleGuiBase & Prop( int iProp );
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void UseUpId();
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wxSizer * GetSizer() {return mpSizer;}
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protected:
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void SetProportions( int Default );
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void PushSizer();
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void PopSizer();
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void UpdateSizersCore( bool bPrepend, int Flags, bool prompt = false );
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void UpdateSizers();
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void UpdateSizersC();
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void UpdateSizersAtStart();
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long GetStyle( long Style );
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private:
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void DoInsertListColumns(
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wxListCtrl *pListCtrl,
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long listControlStyles,
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std::initializer_list<const ListControlColumn> columns );
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protected:
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wxWindow *const mpDlg;
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wxSizer * pSizerStack[ nMaxNestedSizers ];
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std::unique_ptr<Shuttle> mpShuttle; /*! Controls source/destination of shuttled data. You can
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leave this NULL if you are shuttling to variables */
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int miNoMatchSelector; //! Used in choices to determine which item to use on no match.
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teShuttleMode mShuttleMode;
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int miSizerProp;
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int mSizerDepth;
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int miBorder;
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int miProp;
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// See UseUpId() for explanation of these three.
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int miId;
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int miIdNext;
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int miIdSetByUser;
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// Proportion set by user rather than default.
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int miPropSetByUser;
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bool * mpbOptionalFlag;
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std::unique_ptr<wxSizer> mpSubSizer;
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wxSizer * mpSizer;
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wxWindow * mpParent;
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wxWindow * mpWind;
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wxMenuBar * mpMenuBar;
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wxMenu * mpMenu;
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private:
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void DoDataShuttle( const wxString &Name, WrappedType & WrappedRef );
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wxCheckBox * DoTieCheckBoxOnRight( const TranslatableString & Prompt, WrappedType & WrappedRef );
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wxTextCtrl * DoTieTextBox(
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const TranslatableString &Prompt,
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WrappedType & WrappedRef, const int nChars);
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wxTextCtrl * DoTieNumericTextBox(
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const TranslatableString &Prompt, WrappedType & WrappedRef, const int nChars);
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wxCheckBox * DoTieCheckBox( const TranslatableString &Prompt, WrappedType & WrappedRef );
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wxSlider * DoTieSlider(
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const TranslatableString &Prompt,
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WrappedType & WrappedRef, const int max, const int min = 0 );
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wxSpinCtrl * DoTieSpinCtrl( const TranslatableString &Prompt,
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WrappedType & WrappedRef, const int max, const int min = 0 );
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std::vector<EnumValueSymbol> mRadioSymbols;
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wxString mRadioSettingName; /// The setting controlled by a group.
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Optional<WrappedType> mRadioValue; /// The wrapped value associated with the active radio button.
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int mRadioCount; /// The index of this radio item. -1 for none.
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wxString mRadioValueString; /// Unwrapped string value.
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wxRadioButton * DoAddRadioButton(
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const TranslatableString &Prompt, int style, int selector, int initValue);
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protected:
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DialogDefinition::Item mItem;
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};
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// A rarely used helper function that sets a pointer
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// ONLY if the value it is to be set to is non NULL.
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extern void SetIfCreated( wxChoice *&Var, wxChoice * Val );
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extern void SetIfCreated( wxTextCtrl *&Var, wxTextCtrl * Val );
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extern void SetIfCreated( wxStaticText *&Var, wxStaticText * Val );
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class GuiWaveTrack;
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class AttachableScrollBar;
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class ViewInfo;
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#include <wx/defs.h> // to get wxSB_HORIZONTAL
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// CreateStdButtonSizer defs...should probably move to widgets subdir
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enum
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{
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eOkButton = 0x0001,
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eCancelButton = 0x0002,
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eYesButton = 0x0004,
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eNoButton = 0x0008,
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eHelpButton = 0x0010,
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ePreviewButton = 0x0020,
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eDebugButton = 0x0040,
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eSettingsButton= 0x0080,
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ePreviewDryButton = 0x0100,
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eApplyButton = 0x0200,
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eCloseButton = 0x0400,
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};
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enum
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{
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// ePreviewID = wxID_LOWEST - 1,
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// But there is a wxID_PREVIEW
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ePreviewID = wxID_PREVIEW,
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eDebugID = wxID_LOWEST - 2,
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eSettingsID = wxID_LOWEST - 3,
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ePreviewDryID = wxID_LOWEST - 4,
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eCloseID = wxID_CANCEL
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};
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AUDACITY_DLL_API std::unique_ptr<wxSizer> CreateStdButtonSizer( wxWindow *parent,
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long buttons = eOkButton | eCancelButton,
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wxWindow *extra = NULL );
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// ShuttleGui extends ShuttleGuiBase with Audacity specific extensions.
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class AUDACITY_DLL_API ShuttleGui /* not final */ : public ShuttleGuiBase
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{
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public:
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ShuttleGui(
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wxWindow * pParent, teShuttleMode ShuttleMode,
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bool vertical = true, // Choose layout direction of topmost level sizer
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wxSize minSize = { 250, 100 }
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);
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~ShuttleGui(void);
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public:
|
|
ShuttleGui & Optional( bool & bVar );
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|
ShuttleGui & Id(int id );
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|
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// Only the last item specified as focused (if more than one) will be
|
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ShuttleGui & Focus( bool focused = true )
|
|
{
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std::move( mItem ).Focus( focused );
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return *this;
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}
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ShuttleGui &Disable( bool disabled = true )
|
|
{
|
|
std::move( mItem ).Disable( disabled );
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|
return *this;
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|
}
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|
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ShuttleGui & ToolTip( const TranslatableString &tip )
|
|
{
|
|
std::move( mItem ).ToolTip( tip );
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|
return *this;
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|
}
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|
|
|
// Menu codes in the translation will be stripped
|
|
ShuttleGui & Name( const TranslatableString &name )
|
|
{
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|
std::move( mItem ).Name( name );
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|
return *this;
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|
}
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|
|
// Append a space, then the translation of the given string, to control name
|
|
// (not the title or label: this affects the screen reader behavior)
|
|
ShuttleGui & NameSuffix( const TranslatableString &suffix )
|
|
{
|
|
std::move( mItem ).NameSuffix( suffix );
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|
return *this;
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|
}
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|
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template<typename Factory>
|
|
ShuttleGui& Validator( const Factory &f )
|
|
{
|
|
if ( GetMode() == eIsCreating )
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|
std::move( mItem ).Validator( f );
|
|
return *this;
|
|
}
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|
|
// This allows further abbreviation of the previous:
|
|
template<typename V, typename...Args>
|
|
ShuttleGui& Validator( Args&& ...args )
|
|
{
|
|
if ( GetMode() == eIsCreating )
|
|
std::move( mItem ).Validator<V>( std::forward<Args>(args)... );
|
|
return *this;
|
|
}
|
|
|
|
// Dispatch events from the control to the dialog
|
|
// The template type deduction ensures consistency between the argument type
|
|
// and the event type. It does not (yet) ensure correctness of the type of
|
|
// the handler object.
|
|
template< typename Tag, typename Argument, typename Handler >
|
|
auto ConnectRoot(
|
|
wxEventTypeTag<Tag> eventType,
|
|
void (Handler::*func)(Argument&)
|
|
)
|
|
-> typename std::enable_if<
|
|
std::is_base_of<Argument, Tag>::value,
|
|
ShuttleGui&
|
|
>::type
|
|
{
|
|
std::move( mItem ).ConnectRoot( eventType, func );
|
|
return *this;
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|
}
|
|
|
|
ShuttleGui & Position( int flags )
|
|
{
|
|
std::move( mItem ).Position( flags );
|
|
return *this;
|
|
}
|
|
|
|
ShuttleGui & Size( wxSize size )
|
|
{
|
|
std::move( mItem ).Size( size );
|
|
return *this;
|
|
}
|
|
|
|
// Prop() sets the proportion value, defined as in wxSizer::Add().
|
|
ShuttleGui & Prop( int iProp ){ ShuttleGuiBase::Prop(iProp); return *this;}; // Has to be here too, to return a ShuttleGui and not a ShuttleGuiBase.
|
|
|
|
ShuttleGui & Style( long iStyle )
|
|
{
|
|
std::move( mItem ).Style( iStyle );
|
|
return *this;
|
|
}
|
|
|
|
ShuttleGui &MinSize() // set best size as min size
|
|
{ std::move( mItem ).MinSize(); return *this; }
|
|
ShuttleGui &MinSize( wxSize sz )
|
|
{ std::move( mItem ).MinSize( sz ); return *this; }
|
|
|
|
GuiWaveTrack * AddGuiWaveTrack( const wxString & Name);
|
|
AttachableScrollBar * AddAttachableScrollBar( long style = wxSB_HORIZONTAL );
|
|
|
|
// The first of these buttons, if any, that is included will be default:
|
|
// Apply, Yes, OK
|
|
void AddStandardButtons(
|
|
long buttons = eOkButton | eCancelButton, wxWindow *extra = NULL );
|
|
|
|
wxSizerItem * AddSpace( int width, int height, int prop = 0 );
|
|
wxSizerItem * AddSpace( int size ) { return AddSpace( size, size ); };
|
|
|
|
// Calculate width of a choice control adequate for the items, maybe after
|
|
// the dialog is created but the items change.
|
|
static void SetMinSize( wxWindow *window, const TranslatableStrings & items );
|
|
static void SetMinSize( wxWindow *window, const wxArrayStringEx & items );
|
|
// static void SetMinSize( wxWindow *window, const std::vector<int> & items );
|
|
|
|
teShuttleMode GetMode() { return mShuttleMode; };
|
|
};
|
|
|
|
#endif
|