In addition, the Xcode project can now build against the 10.6
or 10.7 SDKs. All that is needed is to change the SDK version
and the other settings will change automatically.
... for functions in final classes.
override is like const -- it's not necessary, but it helps the compiler to
catch mistakes.
There may be some overriding functions not explicitly declared virtual and I did
not identify such cases, in which I might also add override.
... Should have no effect on generated code, except perhaps some slight faster
virtual function calls. Mostly useful as documentation of design intent.
Tried to mark every one of our classes that inherits from another, or is a
base for others, or has abstract virtual functions, and a few others besides.
bug 1153: Using Windows, with display of all items set to 125%, in the dialogs for select audio host,
select recording device, etc. the ok and cancel buttons had a very
small height, and their labels were very difficult to read.
This fixes the problem on GTK where the text was unreadable when
using a "dark" theme.
And fixes the double display of the real tooltip and the tip panel
being displayed at the same time on GTK and OSX. It seems that
the "disabling/reenabling" of tooltips doesn't take affect right
away anymore...maybe it never did.
Several other issues were also fixed (hopefully ;-)).
This is a major change to accelerator handling and keyboard
capturing. Menu shortcuts, non-menu commands, label editing,
navigation, and basically anything else were you might use
the keyboard should be thoroughly tested.
It had been causing problems in Unity for a while now and they
were missing on OSX as well in wx3. So, the old menu Open/Close
method of hiding has been removed and replaced with an event
filter/monitor which looks for wxEVT_CHAR_HOOK events to pass
key events to the handler that has the keyboard captured.
It was producing "ghost" windows on OSX in wx3. These were
supposed to be hidden, but they weren't any longer and after
reviewing TipPanel, I realized that there was a separate
code path for OSX entirely...must've gone back to some of the
earliest versions.
Now all platforms use the same bit of code.
... miscellaneous direct uses of ZoomInfo::zoom to test and set zoom level.
This includes all the remaining assignments to it.
But moving TrackInfo::PositionToTime and TrackInfo::TimeToPosition into
ZoomInfo and using them is needed to eliminate many more uses.
Also #if'd out the unused AudacityProject::OnZoomToggle().
... Verified that this works for presses on tool buttons, and keys A, D, F1,
..., F6.
Also fix conditional compilation with EXPERIMENTAL_SCRUBBING_BASIC not defined.