... though in a small cycle with each other, by moving RealtimeEffectManager to
new files, which remain in the big component.
Net loss of 1, the big component now has 27 files
... New files, but (almost) empty; don't use the global variable gAudioIO,
but use one of two accessor function names (which are the same function for
now).
AudioIOBase will have fewer dependencies than AudioIO -- in particular, no
dependency on tracks.
It won't include StartStream. It will contain functions to query the
present state of streams, and device capabilities.
... as a preparation for splitting up class AudacityProject.
Use ProjectWindow as an alias for AudacityProject, and fetch it from the
project with a static member function, where certain of its services are used;
pretending they are not the same class.
Use global accessor functions to get wxFrame from the project where only
wxFrame's member functions are needed, so there will be less dependency on
ProjectWindow when it becomes a distinct class.
... Rename it as SetStatus; make it part of AudacityProject not
TrackPanelListener; and use a roundabout event signalling to cause the timer
restart.
Because SetStatus will be one of very few things left in AudacityProject, but
the timer handling will be part of another class decoupled from it.
And TrackPanelListener won't really be needed: TrackPanel will not need to
pretend it doesn't know what an AudacityProject is.
... Unnecessary because transitively included.
But each .cpp file still includes its own .h file near the top to ensure
that it compiles indenendently, even if it is reincluded transitively later.
... but see code comments about the apparent original intent, to update some
other preference instead; which I don't do, thus preserving present behavior
... following the substitute, don't concatenate rule in many places.
The end users have commands to generate these reports in menus, so they should
be translated then; however, they are also part of crash reports meant for
developers, so temporarily set English locale for generating those.
... except Audacity.h; and in no others.
Do so even if Experimental.h gets multiply included, as in both the .h and
.cpp files.
This makes it easier to do a text scan to be sure there are no unintended quiet
changes of meaning because of omission of Experimental.h when the flag is
an enabled one.
Also move inclusions of Experimental.h earlier.
Also don't require Experimental.h to be preceded by Audacity.h to define
EXPERIMENTAL_MIDI_OUT correctly.
The bug:
1. Set Audio host to WASAPI
2. choose recording and playback devices which have different default sample rates in shared mode.
3. Set overdub, and playthrough to off.
4. make a short recording.
5. playback. Fails with error dialog.
Cause of bug:
In AudioIO::GetBestRate, the last returned sample rate is cached. If the function is called again, with the same requested sample rate, then the cached value is returned. So in the above steps, when GetBestRate is called for playback, the sample rate of the recording device is returned.
Fix:
Include in the conditions for returning the cached rate that the values of playing and capturing as the same as in the previous call.
... which will make it easier to change the types of those containers to
std::vectors of other string-like classes
for wxString,
IsEmpty => empty
Clear => clear
Alloc => reserve
for wxArrayString,
Count => size
GetCount => size
IsEmpty => empty
Add => push_back
Clear => clear
Empty => clear
Sort => std::sort (only with default comparator)
SetCount => resize
Last => back
Item => operator []
Alloc => reserve