mirror of
https://github.com/cookiengineer/audacity
synced 2025-07-16 08:37:42 +02:00
Separate AudioIOBase from AudioIO
This commit is contained in:
parent
42a4f55ffe
commit
51051ee933
@ -1478,7 +1478,7 @@ bool AudacityApp::OnInit()
|
||||
// More initialization
|
||||
|
||||
InitDitherers();
|
||||
InitAudioIO();
|
||||
AudioIO::Init();
|
||||
|
||||
#ifdef __WXMAC__
|
||||
|
||||
@ -2041,7 +2041,7 @@ int AudacityApp::OnExit()
|
||||
|
||||
DeinitFFT();
|
||||
|
||||
DeinitAudioIO();
|
||||
AudioIO::Deinit();
|
||||
|
||||
// Terminate the PluginManager (must be done before deleting the locale)
|
||||
PluginManager::Get().Terminate();
|
||||
|
1362
src/AudioIO.cpp
1362
src/AudioIO.cpp
File diff suppressed because it is too large
Load Diff
438
src/AudioIO.h
438
src/AudioIO.h
@ -15,16 +15,12 @@
|
||||
|
||||
#include "Audacity.h" // for USE_* macros
|
||||
|
||||
#include "AudioIOBase.h" // to inherit
|
||||
|
||||
#include "Experimental.h"
|
||||
|
||||
#include "portaudio.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <wx/atomic.h> // member variable
|
||||
#include <wx/weakref.h> // member variable
|
||||
|
||||
#ifdef USE_MIDI
|
||||
|
||||
@ -44,22 +40,17 @@ using NoteTrackConstArray = std::vector < std::shared_ptr< const NoteTrack > >;
|
||||
|
||||
#endif // USE_MIDI
|
||||
|
||||
#if USE_PORTMIXER
|
||||
#include "../lib-src/portmixer/include/portmixer.h"
|
||||
#endif
|
||||
|
||||
#include <wx/event.h> // to declare custom event types
|
||||
|
||||
#include "SampleFormat.h"
|
||||
|
||||
class wxArrayString;
|
||||
class AudioIOBase;
|
||||
class AudioIO;
|
||||
class RingBuffer;
|
||||
class Mixer;
|
||||
class Resample;
|
||||
class BoundedEnvelope;
|
||||
class AudioThread;
|
||||
class MeterPanel;
|
||||
class SelectedRegion;
|
||||
|
||||
class AudacityProject;
|
||||
@ -68,19 +59,8 @@ class WaveTrack;
|
||||
using WaveTrackArray = std::vector < std::shared_ptr < WaveTrack > >;
|
||||
using WaveTrackConstArray = std::vector < std::shared_ptr < const WaveTrack > >;
|
||||
|
||||
extern AUDACITY_DLL_API AudioIO *gAudioIO;
|
||||
|
||||
void InitAudioIO();
|
||||
void DeinitAudioIO();
|
||||
wxString DeviceName(const PaDeviceInfo* info);
|
||||
wxString HostName(const PaDeviceInfo* info);
|
||||
bool ValidateDeviceNames();
|
||||
|
||||
class AudioIOListener;
|
||||
|
||||
// #include <cfloat> if you need this constant
|
||||
#define BAD_STREAM_TIME (-DBL_MAX)
|
||||
|
||||
#define MAX_MIDI_BUFFER_SIZE 5000
|
||||
#define DEFAULT_SYNTH_LATENCY 5
|
||||
|
||||
@ -108,48 +88,6 @@ wxDECLARE_EXPORTED_EVENT(AUDACITY_DLL_API,
|
||||
// So leave the separate thread ENABLED.
|
||||
#define USE_MIDI_THREAD
|
||||
|
||||
struct ScrubbingOptions;
|
||||
|
||||
using PRCrossfadeData = std::vector< std::vector < float > >;
|
||||
|
||||
// To avoid growing the argument list of StartStream, add fields here
|
||||
struct AudioIOStartStreamOptions
|
||||
{
|
||||
explicit
|
||||
AudioIOStartStreamOptions(AudacityProject *pProject_, double rate_)
|
||||
: pProject{ pProject_ }
|
||||
, envelope(nullptr)
|
||||
, listener(NULL)
|
||||
, rate(rate_)
|
||||
, playLooped(false)
|
||||
, cutPreviewGapStart(0.0)
|
||||
, cutPreviewGapLen(0.0)
|
||||
, pStartTime(NULL)
|
||||
, preRoll(0.0)
|
||||
{}
|
||||
|
||||
AudacityProject *pProject{};
|
||||
MeterPanel *captureMeter{}, *playbackMeter{};
|
||||
BoundedEnvelope *envelope; // for time warping
|
||||
AudioIOListener* listener;
|
||||
double rate;
|
||||
bool playLooped;
|
||||
double cutPreviewGapStart;
|
||||
double cutPreviewGapLen;
|
||||
double * pStartTime;
|
||||
double preRoll;
|
||||
|
||||
#ifdef EXPERIMENTAL_SCRUBBING_SUPPORT
|
||||
// Non-null value indicates that scrubbing will happen
|
||||
// (do not specify a time track, looping, or recording, which
|
||||
// are all incompatible with scrubbing):
|
||||
ScrubbingOptions *pScrubbingOptions {};
|
||||
#endif
|
||||
|
||||
// contents may get swapped with empty vector
|
||||
PRCrossfadeData *pCrossfadeData{};
|
||||
};
|
||||
|
||||
struct TransportTracks {
|
||||
WaveTrackArray playbackTracks;
|
||||
WaveTrackArray captureTracks;
|
||||
@ -296,7 +234,9 @@ void MessageBuffer<Data>::Write( Data &&data )
|
||||
mSlots[idx].mBusy.store( false, std::memory_order_release );
|
||||
}
|
||||
|
||||
class AUDACITY_DLL_API AudioIoCallback {
|
||||
class AUDACITY_DLL_API AudioIoCallback /* not final */
|
||||
: public AudioIOBase
|
||||
{
|
||||
public:
|
||||
AudioIoCallback();
|
||||
~AudioIoCallback();
|
||||
@ -374,9 +314,6 @@ public:
|
||||
double AudioTime() { return mPlaybackSchedule.mT0 + mNumFrames / mRate; }
|
||||
#endif
|
||||
|
||||
/** \brief Find out if playback / recording is currently paused */
|
||||
bool IsPaused() const;
|
||||
|
||||
|
||||
/** \brief Get the number of audio samples ready in all of the playback
|
||||
* buffers.
|
||||
@ -452,12 +389,8 @@ public:
|
||||
double mNextEventTime;
|
||||
/// Track of next event
|
||||
NoteTrack *mNextEventTrack;
|
||||
/// True when output reaches mT1
|
||||
bool mMidiOutputComplete{ true };
|
||||
/// Is the next event a note-on?
|
||||
bool mNextIsNoteOn;
|
||||
/// mMidiStreamActive tells when mMidiStream is open for output
|
||||
bool mMidiStreamActive;
|
||||
/// when true, mSendMidiState means send only updates, not note-on's,
|
||||
/// used to send state changes that precede the selected notes
|
||||
bool mSendMidiState;
|
||||
@ -494,11 +427,8 @@ public:
|
||||
WaveTrackArray mPlaybackTracks;
|
||||
|
||||
ArrayOf<std::unique_ptr<Mixer>> mPlaybackMixers;
|
||||
volatile int mStreamToken;
|
||||
static int mNextStreamToken;
|
||||
double mFactor;
|
||||
/// Audio playback rate in samples per second
|
||||
double mRate;
|
||||
unsigned long mMaxFramesOutput; // The actual number of frames output.
|
||||
bool mbMicroFades;
|
||||
|
||||
@ -512,9 +442,6 @@ public:
|
||||
size_t mPlaybackQueueMinimum;
|
||||
|
||||
double mMinCaptureSecsToCopy;
|
||||
/// True if audio playback is paused
|
||||
bool mPaused;
|
||||
PaStream *mPortStreamV19;
|
||||
bool mSoftwarePlaythrough;
|
||||
/// True if Sound Activated Recording is enabled
|
||||
bool mPauseRec;
|
||||
@ -539,28 +466,9 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
AudacityProject *mOwningProject;
|
||||
wxWeakRef<MeterPanel> mInputMeter{};
|
||||
wxWeakRef<MeterPanel> mOutputMeter{};
|
||||
bool mUpdateMeters;
|
||||
volatile bool mUpdatingMeters;
|
||||
|
||||
#if USE_PORTMIXER
|
||||
PxMixer *mPortMixer;
|
||||
float mPreviousHWPlaythrough;
|
||||
#endif /* USE_PORTMIXER */
|
||||
|
||||
bool mEmulateMixerOutputVol;
|
||||
/** @brief Can we control the hardware input level?
|
||||
*
|
||||
* This flag is set to true if using portmixer to control the
|
||||
* input volume seems to be working (and so we offer the user the control),
|
||||
* and to false (locking the control out) otherwise. This avoids stupid
|
||||
* scaled clipping problems when trying to do software emulated input volume
|
||||
* control */
|
||||
bool mInputMixerWorks;
|
||||
float mMixerOutputVol;
|
||||
|
||||
AudioIOListener* mListener;
|
||||
|
||||
friend class AudioThread;
|
||||
@ -568,17 +476,9 @@ protected:
|
||||
friend class MidiThread;
|
||||
#endif
|
||||
|
||||
friend void InitAudioIO();
|
||||
|
||||
bool mUsingAlsa { false };
|
||||
|
||||
// For cacheing supported sample rates
|
||||
static int mCachedPlaybackIndex;
|
||||
static std::vector<long> mCachedPlaybackRates;
|
||||
static int mCachedCaptureIndex;
|
||||
static std::vector<long> mCachedCaptureRates;
|
||||
static std::vector<long> mCachedSampleRates;
|
||||
static double mCachedBestRateIn;
|
||||
static double mCachedBestRateOut;
|
||||
static bool mCachedBestRatePlaying;
|
||||
static bool mCachedBestRateCapturing;
|
||||
@ -622,154 +522,7 @@ public:
|
||||
bool mDetectUpstreamDropouts{ true };
|
||||
|
||||
protected:
|
||||
struct RecordingSchedule {
|
||||
double mPreRoll{};
|
||||
double mLatencyCorrection{}; // negative value usually
|
||||
double mDuration{};
|
||||
PRCrossfadeData mCrossfadeData;
|
||||
|
||||
// These are initialized by the main thread, then updated
|
||||
// only by the thread calling FillBuffers:
|
||||
double mPosition{};
|
||||
bool mLatencyCorrected{};
|
||||
|
||||
double TotalCorrection() const { return mLatencyCorrection - mPreRoll; }
|
||||
double ToConsume() const;
|
||||
double Consumed() const;
|
||||
double ToDiscard() const;
|
||||
} mRecordingSchedule{};
|
||||
|
||||
struct PlaybackSchedule {
|
||||
/// Playback starts at offset of mT0, which is measured in seconds.
|
||||
double mT0;
|
||||
/// Playback ends at offset of mT1, which is measured in seconds. Note that mT1 may be less than mT0 during scrubbing.
|
||||
double mT1;
|
||||
/// Current track time position during playback, in seconds.
|
||||
/// Initialized by the main thread but updated by worker threads during
|
||||
/// playback or recording, and periodically reread by the main thread for
|
||||
/// purposes such as display update.
|
||||
std::atomic<double> mTime;
|
||||
|
||||
/// Accumulated real time (not track position), starting at zero (unlike
|
||||
/// mTime), and wrapping back to zero each time around looping play.
|
||||
/// Thus, it is the length in real seconds between mT0 and mTime.
|
||||
double mWarpedTime;
|
||||
|
||||
/// Real length to be played (if looping, for each pass) after warping via a
|
||||
/// time track, computed just once when starting the stream.
|
||||
/// Length in real seconds between mT0 and mT1. Always positive.
|
||||
double mWarpedLength;
|
||||
|
||||
// mWarpedTime and mWarpedLength are irrelevant when scrubbing,
|
||||
// else they are used in updating mTime,
|
||||
// and when not scrubbing or playing looped, mTime is also used
|
||||
// in the test for termination of playback.
|
||||
|
||||
// with ComputeWarpedLength, it is now possible the calculate the warped length with 100% accuracy
|
||||
// (ignoring accumulated rounding errors during playback) which fixes the 'missing sound at the end' bug
|
||||
|
||||
const BoundedEnvelope *mEnvelope;
|
||||
|
||||
volatile enum {
|
||||
PLAY_STRAIGHT,
|
||||
PLAY_LOOPED,
|
||||
#ifdef EXPERIMENTAL_SCRUBBING_SUPPORT
|
||||
PLAY_SCRUB,
|
||||
PLAY_AT_SPEED, // a version of PLAY_SCRUB.
|
||||
#endif
|
||||
} mPlayMode { PLAY_STRAIGHT };
|
||||
double mCutPreviewGapStart;
|
||||
double mCutPreviewGapLen;
|
||||
|
||||
void Init(
|
||||
double t0, double t1,
|
||||
const AudioIOStartStreamOptions &options,
|
||||
const RecordingSchedule *pRecordingSchedule );
|
||||
|
||||
/** \brief True if the end time is before the start time */
|
||||
bool ReversedTime() const
|
||||
{
|
||||
return mT1 < mT0;
|
||||
}
|
||||
|
||||
/** \brief Get current track time value, unadjusted
|
||||
*
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double GetTrackTime() const
|
||||
{ return mTime.load(std::memory_order_relaxed); }
|
||||
|
||||
/** \brief Set current track time value, unadjusted
|
||||
*/
|
||||
void SetTrackTime( double time )
|
||||
{ mTime.store(time, std::memory_order_relaxed); }
|
||||
|
||||
/** \brief Clamps argument to be between mT0 and mT1
|
||||
*
|
||||
* Returns the bound if the value is out of bounds; does not wrap.
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double ClampTrackTime( double trackTime ) const;
|
||||
|
||||
/** \brief Clamps mTime to be between mT0 and mT1
|
||||
*
|
||||
* Returns the bound if the value is out of bounds; does not wrap.
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double LimitTrackTime() const;
|
||||
|
||||
/** \brief Normalizes mTime, clamping it and handling gaps from cut preview.
|
||||
*
|
||||
* Clamps the time (unless scrubbing), and skips over the cut section.
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double NormalizeTrackTime() const;
|
||||
|
||||
void ResetMode() { mPlayMode = PLAY_STRAIGHT; }
|
||||
|
||||
bool PlayingStraight() const { return mPlayMode == PLAY_STRAIGHT; }
|
||||
bool Looping() const { return mPlayMode == PLAY_LOOPED; }
|
||||
bool Scrubbing() const { return mPlayMode == PLAY_SCRUB; }
|
||||
bool PlayingAtSpeed() const { return mPlayMode == PLAY_AT_SPEED; }
|
||||
bool Interactive() const { return Scrubbing() || PlayingAtSpeed(); }
|
||||
|
||||
// Returns true if a loop pass, or the sole pass of straight play,
|
||||
// is completed at the current value of mTime
|
||||
bool PassIsComplete() const;
|
||||
|
||||
// Returns true if time equals t1 or is on opposite side of t1, to t0
|
||||
bool Overruns( double trackTime ) const;
|
||||
|
||||
// Compute the NEW track time for the given one and a real duration,
|
||||
// taking into account whether the schedule is for looping
|
||||
double AdvancedTrackTime(
|
||||
double trackTime, double realElapsed, double speed) const;
|
||||
|
||||
// Use the function above in the callback after consuming samples from the
|
||||
// playback ring buffers, during usual straight or looping play
|
||||
void TrackTimeUpdate(double realElapsed);
|
||||
|
||||
// Convert a nonnegative real duration to an increment of track time
|
||||
// relative to mT0.
|
||||
double TrackDuration(double realElapsed) const;
|
||||
|
||||
// Convert time between mT0 and argument to real duration, according to
|
||||
// time track if one is given; result is always nonnegative
|
||||
double RealDuration(double trackTime1) const;
|
||||
|
||||
// How much real time left?
|
||||
double RealTimeRemaining() const;
|
||||
|
||||
// Advance the real time position
|
||||
void RealTimeAdvance( double increment );
|
||||
|
||||
// Determine starting duration within the first pass -- sometimes not
|
||||
// zero
|
||||
void RealTimeInit( double trackTime );
|
||||
|
||||
void RealTimeRestart();
|
||||
|
||||
} mPlaybackSchedule;
|
||||
RecordingSchedule mRecordingSchedule{};
|
||||
|
||||
// Another circular buffer
|
||||
// Holds track time values corresponding to every nth sample in the playback
|
||||
@ -794,17 +547,17 @@ protected:
|
||||
|
||||
};
|
||||
|
||||
class AUDACITY_DLL_API AudioIO final : public AudioIoCallback {
|
||||
class AUDACITY_DLL_API AudioIO final
|
||||
: public AudioIoCallback
|
||||
{
|
||||
|
||||
public:
|
||||
AudioIO();
|
||||
~AudioIO();
|
||||
|
||||
public:
|
||||
// This might return null during application startup or shutdown
|
||||
static AudioIO *Get();
|
||||
|
||||
public:
|
||||
|
||||
AudioIOListener* GetListener() { return mListener; }
|
||||
void SetListener(AudioIOListener* listener);
|
||||
|
||||
@ -822,7 +575,7 @@ public:
|
||||
* Allocates buffers for recording and playback, gets the Audio thread to
|
||||
* fill them, and sets the stream rolling.
|
||||
* If successful, returns a token identifying this particular stream
|
||||
* instance. For use with IsStreamActive() below */
|
||||
* instance. For use with IsStreamActive() */
|
||||
|
||||
int StartStream(const TransportTracks &tracks,
|
||||
double t0, double t1,
|
||||
@ -855,21 +608,6 @@ public:
|
||||
double GetLastScrubTime() const;
|
||||
#endif
|
||||
|
||||
/** \brief Returns true if audio i/o is busy starting, stopping, playing,
|
||||
* or recording.
|
||||
*
|
||||
* When this is false, it's safe to start playing or recording */
|
||||
bool IsBusy() const;
|
||||
|
||||
/** \brief Returns true if the audio i/o is running at all, but not during
|
||||
* cleanup
|
||||
*
|
||||
* Doesn't return true if the device has been closed but some disk i/o or
|
||||
* cleanup is still going on. If you want to know if it's safe to start a
|
||||
* NEW stream, use IsBusy() */
|
||||
bool IsStreamActive() const;
|
||||
bool IsStreamActive(int token) const;
|
||||
|
||||
public:
|
||||
wxString LastPaErrorString();
|
||||
|
||||
@ -899,17 +637,6 @@ public:
|
||||
bool GetHasSolo() { return mHasSolo; }
|
||||
#endif
|
||||
|
||||
/** \brief Returns true if the stream is active, or even if audio I/O is
|
||||
* busy cleaning up its data or writing to disk.
|
||||
*
|
||||
* This is used by TrackPanel to determine when a track has been completely
|
||||
* recorded, and it's safe to flush to disk. */
|
||||
bool IsAudioTokenActive(int token) const;
|
||||
|
||||
/** \brief Returns true if we're monitoring input (but not recording or
|
||||
* playing actual audio) */
|
||||
bool IsMonitoring() const;
|
||||
|
||||
/** \brief Pause and un-pause playback and recording */
|
||||
void SetPaused(bool state);
|
||||
|
||||
@ -919,7 +646,6 @@ public:
|
||||
* with that stream. If no mixer is available, output is emulated and
|
||||
* input is stuck at 1.0f (a gain is applied to output samples).
|
||||
*/
|
||||
void SetMixer(int inputSource);
|
||||
void SetMixer(int inputSource, float inputVolume,
|
||||
float playbackVolume);
|
||||
void GetMixer(int *inputSource, float *inputVolume,
|
||||
@ -927,7 +653,7 @@ public:
|
||||
/** @brief Find out if the input hardware level control is available
|
||||
*
|
||||
* Checks the mInputMixerWorks variable, which is set up in
|
||||
* AudioIO::HandleDeviceChange(). External people care, because we want to
|
||||
* AudioIOBase::HandleDeviceChange(). External people care, because we want to
|
||||
* disable the UI if it doesn't work.
|
||||
*/
|
||||
bool InputMixerWorks();
|
||||
@ -935,7 +661,7 @@ public:
|
||||
/** @brief Find out if the output level control is being emulated via software attenuation
|
||||
*
|
||||
* Checks the mEmulateMixerOutputVol variable, which is set up in
|
||||
* AudioIO::HandleDeviceChange(). External classes care, because we want to
|
||||
* AudioIOBase::HandleDeviceChange(). External classes care, because we want to
|
||||
* modify the UI if it doesn't work.
|
||||
*/
|
||||
bool OutputMixerEmulated();
|
||||
@ -946,82 +672,6 @@ public:
|
||||
* soundcard mixer (driven by PortMixer) */
|
||||
wxArrayString GetInputSourceNames();
|
||||
|
||||
/** \brief update state after changing what audio devices are selected
|
||||
*
|
||||
* Called when the devices stored in the preferences are changed to update
|
||||
* the audio mixer capabilities
|
||||
*
|
||||
* \todo: Make this do a sample rate query and store the result in the
|
||||
* AudioIO object to avoid doing it later? Would simplify the
|
||||
* GetSupported*Rate functions considerably */
|
||||
void HandleDeviceChange();
|
||||
|
||||
/** \brief Get a list of sample rates the output (playback) device
|
||||
* supports.
|
||||
*
|
||||
* If no information about available sample rates can be fetched,
|
||||
* an empty list is returned.
|
||||
*
|
||||
* You can explicitely give the index of the device. If you don't
|
||||
* give it, the currently selected device from the preferences will be used.
|
||||
*
|
||||
* You may also specify a rate for which to check in addition to the
|
||||
* standard rates.
|
||||
*/
|
||||
static std::vector<long> GetSupportedPlaybackRates(int DevIndex = -1,
|
||||
double rate = 0.0);
|
||||
|
||||
/** \brief Get a list of sample rates the input (recording) device
|
||||
* supports.
|
||||
*
|
||||
* If no information about available sample rates can be fetched,
|
||||
* an empty list is returned.
|
||||
*
|
||||
* You can explicitely give the index of the device. If you don't
|
||||
* give it, the currently selected device from the preferences will be used.
|
||||
*
|
||||
* You may also specify a rate for which to check in addition to the
|
||||
* standard rates.
|
||||
*/
|
||||
static std::vector<long> GetSupportedCaptureRates(int devIndex = -1,
|
||||
double rate = 0.0);
|
||||
|
||||
/** \brief Get a list of sample rates the current input/output device
|
||||
* combination supports.
|
||||
*
|
||||
* Since there is no concept (yet) for different input/output
|
||||
* sample rates, this currently returns only sample rates that are
|
||||
* supported on both the output and input device. If no information
|
||||
* about available sample rates can be fetched, it returns a default
|
||||
* list.
|
||||
* You can explicitely give the indexes of the playDevice/recDevice.
|
||||
* If you don't give them, the selected devices from the preferences
|
||||
* will be used.
|
||||
* You may also specify a rate for which to check in addition to the
|
||||
* standard rates.
|
||||
*/
|
||||
static std::vector<long> GetSupportedSampleRates(int playDevice = -1,
|
||||
int recDevice = -1,
|
||||
double rate = 0.0);
|
||||
|
||||
/** \brief Get a supported sample rate which can be used a an optimal
|
||||
* default.
|
||||
*
|
||||
* Currently, this uses the first supported rate in the list
|
||||
* [44100, 48000, highest sample rate]. Used in Project as a default value
|
||||
* for project rates if one cannot be retrieved from the preferences.
|
||||
* So all in all not that useful or important really
|
||||
*/
|
||||
static int GetOptimalSupportedSampleRate();
|
||||
|
||||
/** \brief During playback, the track time most recently played
|
||||
*
|
||||
* When playing looped, this will start from t0 again,
|
||||
* too. So the returned time should be always between
|
||||
* t0 and t1
|
||||
*/
|
||||
double GetStreamTime();
|
||||
|
||||
sampleFormat GetCaptureFormat() { return mCaptureFormat; }
|
||||
unsigned GetNumPlaybackChannels() const { return mNumPlaybackChannels; }
|
||||
unsigned GetNumCaptureChannels() const { return mNumCaptureChannels; }
|
||||
@ -1029,24 +679,6 @@ public:
|
||||
// Meaning really capturing, not just pre-rolling
|
||||
bool IsCapturing() const;
|
||||
|
||||
/** \brief Array of common audio sample rates
|
||||
*
|
||||
* These are the rates we will always support, regardless of hardware support
|
||||
* for them (by resampling in audacity if needed) */
|
||||
static const int StandardRates[];
|
||||
/** \brief How many standard sample rates there are */
|
||||
static const int NumStandardRates;
|
||||
|
||||
/** \brief Get diagnostic information on all the available audio I/O devices
|
||||
*
|
||||
*/
|
||||
wxString GetDeviceInfo();
|
||||
|
||||
#ifdef EXPERIMENTAL_MIDI_OUT
|
||||
/** \brief Get diagnostic information on all the available MIDI I/O devices */
|
||||
wxString GetMidiDeviceInfo();
|
||||
#endif
|
||||
|
||||
/** \brief Ensure selected device names are valid
|
||||
*
|
||||
*/
|
||||
@ -1065,8 +697,6 @@ public:
|
||||
#endif
|
||||
|
||||
bool IsAvailable(AudacityProject *projecT) const;
|
||||
void SetCaptureMeter(AudacityProject *project, MeterPanel *meter);
|
||||
void SetPlaybackMeter(AudacityProject *project, MeterPanel *meter);
|
||||
|
||||
/** \brief Return a valid sample rate that is supported by the current I/O
|
||||
* device(s).
|
||||
@ -1085,12 +715,13 @@ public:
|
||||
friend class MidiThread;
|
||||
#endif
|
||||
|
||||
friend void InitAudioIO();
|
||||
|
||||
static void Init();
|
||||
static void Deinit();
|
||||
|
||||
|
||||
|
||||
private:
|
||||
|
||||
/** \brief Set the current VU meters - this should be done once after
|
||||
* each call to StartStream currently */
|
||||
void SetMeters();
|
||||
@ -1142,39 +773,6 @@ private:
|
||||
* all record buffers without underflow). */
|
||||
size_t GetCommonlyAvailCapture();
|
||||
|
||||
/** \brief get the index of the supplied (named) recording device, or the
|
||||
* device selected in the preferences if none given.
|
||||
*
|
||||
* Pure utility function, but it comes round a number of times in the code
|
||||
* and would be neater done once. If the device isn't found, return the
|
||||
* default device index.
|
||||
*/
|
||||
static int getRecordDevIndex(const wxString &devName = {});
|
||||
/** \brief get the index of the device selected in the preferences.
|
||||
*
|
||||
* If the device isn't found, returns -1
|
||||
*/
|
||||
#if USE_PORTMIXER
|
||||
static int getRecordSourceIndex(PxMixer *portMixer);
|
||||
#endif
|
||||
|
||||
/** \brief get the index of the supplied (named) playback device, or the
|
||||
* device selected in the preferences if none given.
|
||||
*
|
||||
* Pure utility function, but it comes round a number of times in the code
|
||||
* and would be neater done once. If the device isn't found, return the
|
||||
* default device index.
|
||||
*/
|
||||
static int getPlayDevIndex(const wxString &devName = {});
|
||||
|
||||
/** \brief Array of audio sample rates to try to use
|
||||
*
|
||||
* These are the rates we will check if a device supports, and is as long
|
||||
* as I can think of (to try and work out what the card can do) */
|
||||
static const int RatesToTry[];
|
||||
/** \brief How many sample rates to try */
|
||||
static const int NumRatesToTry;
|
||||
|
||||
/** \brief Allocate RingBuffer structures, and others, needed for playback
|
||||
* and recording.
|
||||
*
|
||||
@ -1191,6 +789,4 @@ private:
|
||||
void StartStreamCleanup(bool bOnlyBuffers = false);
|
||||
};
|
||||
|
||||
using AudioIOBase = AudioIO;
|
||||
|
||||
#endif
|
||||
|
1351
src/AudioIOBase.cpp
1351
src/AudioIOBase.cpp
File diff suppressed because it is too large
Load Diff
@ -11,6 +11,472 @@ Paul Licameli split from AudioIO.h
|
||||
#ifndef __AUDACITY_AUDIO_IO_BASE__
|
||||
#define __AUDACITY_AUDIO_IO_BASE__
|
||||
|
||||
#include "AudioIO.h"
|
||||
#include "Audacity.h" // for USE_* macros
|
||||
#include "Experimental.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <cfloat>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <wx/string.h>
|
||||
#include <wx/weakref.h> // member variable
|
||||
#include "portaudio.h"
|
||||
|
||||
#if USE_PORTMIXER
|
||||
#include "../lib-src/portmixer/include/portmixer.h"
|
||||
#endif
|
||||
|
||||
class AudioIOBase;
|
||||
|
||||
class AudacityProject;
|
||||
class AudioIOListener;
|
||||
class BoundedEnvelope;
|
||||
class MeterPanel;
|
||||
using PRCrossfadeData = std::vector< std::vector < float > >;
|
||||
|
||||
#define BAD_STREAM_TIME (-DBL_MAX)
|
||||
|
||||
// For putting an increment of work in the scrubbing queue
|
||||
struct ScrubbingOptions {
|
||||
ScrubbingOptions() {}
|
||||
|
||||
bool adjustStart {};
|
||||
|
||||
// usually from TrackList::GetEndTime()
|
||||
double maxTime {};
|
||||
double minTime {};
|
||||
|
||||
bool bySpeed {};
|
||||
bool isPlayingAtSpeed{};
|
||||
|
||||
double delay {};
|
||||
|
||||
// Limiting values for the speed of a scrub interval:
|
||||
double minSpeed { 0.0 };
|
||||
double maxSpeed { 1.0 };
|
||||
|
||||
|
||||
// When maximum speed scrubbing skips to follow the mouse,
|
||||
// this is the minimum amount of playback allowed at the maximum speed:
|
||||
double minStutterTime {};
|
||||
|
||||
static double MaxAllowedScrubSpeed()
|
||||
{ return 32.0; } // Is five octaves enough for your amusement?
|
||||
static double MinAllowedScrubSpeed()
|
||||
{ return 0.01; } // Mixer needs a lower bound speed. Scrub no slower than this.
|
||||
};
|
||||
|
||||
// To avoid growing the argument list of StartStream, add fields here
|
||||
struct AudioIOStartStreamOptions
|
||||
{
|
||||
explicit
|
||||
AudioIOStartStreamOptions(AudacityProject *pProject_, double rate_)
|
||||
: pProject{ pProject_ }
|
||||
, envelope(nullptr)
|
||||
, listener(NULL)
|
||||
, rate(rate_)
|
||||
, playLooped(false)
|
||||
, cutPreviewGapStart(0.0)
|
||||
, cutPreviewGapLen(0.0)
|
||||
, pStartTime(NULL)
|
||||
, preRoll(0.0)
|
||||
{}
|
||||
|
||||
AudacityProject *pProject{};
|
||||
MeterPanel *captureMeter{}, *playbackMeter{};
|
||||
BoundedEnvelope *envelope; // for time warping
|
||||
AudioIOListener* listener;
|
||||
double rate;
|
||||
bool playLooped;
|
||||
double cutPreviewGapStart;
|
||||
double cutPreviewGapLen;
|
||||
double * pStartTime;
|
||||
double preRoll;
|
||||
|
||||
#ifdef EXPERIMENTAL_SCRUBBING_SUPPORT
|
||||
// Non-null value indicates that scrubbing will happen
|
||||
// (do not specify a time track, looping, or recording, which
|
||||
// are all incompatible with scrubbing):
|
||||
ScrubbingOptions *pScrubbingOptions {};
|
||||
#endif
|
||||
|
||||
// contents may get swapped with empty vector
|
||||
PRCrossfadeData *pCrossfadeData{};
|
||||
};
|
||||
|
||||
///\brief A singleton object supporting queries of the state of any active
|
||||
/// audio streams, and audio device capabilities
|
||||
class AudioIOBase /* not final */
|
||||
{
|
||||
public:
|
||||
static AudioIOBase *Get();
|
||||
|
||||
void SetCaptureMeter(AudacityProject *project, MeterPanel *meter);
|
||||
void SetPlaybackMeter(AudacityProject *project, MeterPanel *meter);
|
||||
|
||||
/** \brief update state after changing what audio devices are selected
|
||||
*
|
||||
* Called when the devices stored in the preferences are changed to update
|
||||
* the audio mixer capabilities
|
||||
*
|
||||
* \todo: Make this do a sample rate query and store the result in the
|
||||
* AudioIO object to avoid doing it later? Would simplify the
|
||||
* GetSupported*Rate functions considerably */
|
||||
void HandleDeviceChange();
|
||||
|
||||
/** \brief Get a list of sample rates the output (playback) device
|
||||
* supports.
|
||||
*
|
||||
* If no information about available sample rates can be fetched,
|
||||
* an empty list is returned.
|
||||
*
|
||||
* You can explicitely give the index of the device. If you don't
|
||||
* give it, the currently selected device from the preferences will be used.
|
||||
*
|
||||
* You may also specify a rate for which to check in addition to the
|
||||
* standard rates.
|
||||
*/
|
||||
static std::vector<long> GetSupportedPlaybackRates(int DevIndex = -1,
|
||||
double rate = 0.0);
|
||||
|
||||
/** \brief Get a list of sample rates the input (recording) device
|
||||
* supports.
|
||||
*
|
||||
* If no information about available sample rates can be fetched,
|
||||
* an empty list is returned.
|
||||
*
|
||||
* You can explicitely give the index of the device. If you don't
|
||||
* give it, the currently selected device from the preferences will be used.
|
||||
*
|
||||
* You may also specify a rate for which to check in addition to the
|
||||
* standard rates.
|
||||
*/
|
||||
static std::vector<long> GetSupportedCaptureRates(int devIndex = -1,
|
||||
double rate = 0.0);
|
||||
|
||||
/** \brief Get a list of sample rates the current input/output device
|
||||
* combination supports.
|
||||
*
|
||||
* Since there is no concept (yet) for different input/output
|
||||
* sample rates, this currently returns only sample rates that are
|
||||
* supported on both the output and input device. If no information
|
||||
* about available sample rates can be fetched, it returns a default
|
||||
* list.
|
||||
* You can explicitely give the indexes of the playDevice/recDevice.
|
||||
* If you don't give them, the selected devices from the preferences
|
||||
* will be used.
|
||||
* You may also specify a rate for which to check in addition to the
|
||||
* standard rates.
|
||||
*/
|
||||
static std::vector<long> GetSupportedSampleRates(int playDevice = -1,
|
||||
int recDevice = -1,
|
||||
double rate = 0.0);
|
||||
|
||||
/** \brief Get a supported sample rate which can be used a an optimal
|
||||
* default.
|
||||
*
|
||||
* Currently, this uses the first supported rate in the list
|
||||
* [44100, 48000, highest sample rate]. Used in Project as a default value
|
||||
* for project rates if one cannot be retrieved from the preferences.
|
||||
* So all in all not that useful or important really
|
||||
*/
|
||||
static int GetOptimalSupportedSampleRate();
|
||||
|
||||
/** \brief During playback, the track time most recently played
|
||||
*
|
||||
* When playing looped, this will start from t0 again,
|
||||
* too. So the returned time should be always between
|
||||
* t0 and t1
|
||||
*/
|
||||
double GetStreamTime();
|
||||
|
||||
/** \brief Array of common audio sample rates
|
||||
*
|
||||
* These are the rates we will always support, regardless of hardware support
|
||||
* for them (by resampling in audacity if needed) */
|
||||
static const int StandardRates[];
|
||||
/** \brief How many standard sample rates there are */
|
||||
static const int NumStandardRates;
|
||||
|
||||
/** \brief Get diagnostic information on all the available audio I/O devices
|
||||
*
|
||||
*/
|
||||
wxString GetDeviceInfo();
|
||||
|
||||
#ifdef EXPERIMENTAL_MIDI_OUT
|
||||
/** \brief Get diagnostic information on all the available MIDI I/O devices */
|
||||
wxString GetMidiDeviceInfo();
|
||||
#endif
|
||||
|
||||
/** \brief Find out if playback / recording is currently paused */
|
||||
bool IsPaused() const;
|
||||
|
||||
/** \brief Returns true if audio i/o is busy starting, stopping, playing,
|
||||
* or recording.
|
||||
*
|
||||
* When this is false, it's safe to start playing or recording */
|
||||
bool IsBusy() const;
|
||||
|
||||
/** \brief Returns true if the audio i/o is running at all, but not during
|
||||
* cleanup
|
||||
*
|
||||
* Doesn't return true if the device has been closed but some disk i/o or
|
||||
* cleanup is still going on. If you want to know if it's safe to start a
|
||||
* NEW stream, use IsBusy() */
|
||||
bool IsStreamActive() const;
|
||||
bool IsStreamActive(int token) const;
|
||||
|
||||
/** \brief Returns true if the stream is active, or even if audio I/O is
|
||||
* busy cleaning up its data or writing to disk.
|
||||
*
|
||||
* This is used by TrackPanel to determine when a track has been completely
|
||||
* recorded, and it's safe to flush to disk. */
|
||||
bool IsAudioTokenActive(int token) const;
|
||||
|
||||
/** \brief Returns true if we're monitoring input (but not recording or
|
||||
* playing actual audio) */
|
||||
bool IsMonitoring() const;
|
||||
|
||||
/* Mixer services are always available. If no stream is running, these
|
||||
* methods use whatever device is specified by the preferences. If a
|
||||
* stream *is* running, naturally they manipulate the mixer associated
|
||||
* with that stream. If no mixer is available, output is emulated and
|
||||
* input is stuck at 1.0f (a gain is applied to output samples).
|
||||
*/
|
||||
void SetMixer(int inputSource);
|
||||
|
||||
protected:
|
||||
static std::unique_ptr<AudioIOBase> ugAudioIO;
|
||||
static wxString DeviceName(const PaDeviceInfo* info);
|
||||
static wxString HostName(const PaDeviceInfo* info);
|
||||
|
||||
AudacityProject *mOwningProject;
|
||||
|
||||
/// True if audio playback is paused
|
||||
bool mPaused;
|
||||
|
||||
/// True when output reaches mT1
|
||||
bool mMidiOutputComplete{ true };
|
||||
|
||||
/// mMidiStreamActive tells when mMidiStream is open for output
|
||||
bool mMidiStreamActive;
|
||||
|
||||
volatile int mStreamToken;
|
||||
|
||||
/// Audio playback rate in samples per second
|
||||
double mRate;
|
||||
|
||||
PaStream *mPortStreamV19;
|
||||
|
||||
wxWeakRef<MeterPanel> mInputMeter{};
|
||||
wxWeakRef<MeterPanel> mOutputMeter{};
|
||||
|
||||
#if USE_PORTMIXER
|
||||
PxMixer *mPortMixer;
|
||||
float mPreviousHWPlaythrough;
|
||||
#endif /* USE_PORTMIXER */
|
||||
|
||||
bool mEmulateMixerOutputVol;
|
||||
/** @brief Can we control the hardware input level?
|
||||
*
|
||||
* This flag is set to true if using portmixer to control the
|
||||
* input volume seems to be working (and so we offer the user the control),
|
||||
* and to false (locking the control out) otherwise. This avoids stupid
|
||||
* scaled clipping problems when trying to do software emulated input volume
|
||||
* control */
|
||||
bool mInputMixerWorks;
|
||||
float mMixerOutputVol;
|
||||
|
||||
// For cacheing supported sample rates
|
||||
static int mCachedPlaybackIndex;
|
||||
static std::vector<long> mCachedPlaybackRates;
|
||||
static int mCachedCaptureIndex;
|
||||
static std::vector<long> mCachedCaptureRates;
|
||||
static std::vector<long> mCachedSampleRates;
|
||||
static double mCachedBestRateIn;
|
||||
|
||||
struct RecordingSchedule {
|
||||
double mPreRoll{};
|
||||
double mLatencyCorrection{}; // negative value usually
|
||||
double mDuration{};
|
||||
PRCrossfadeData mCrossfadeData;
|
||||
|
||||
// These are initialized by the main thread, then updated
|
||||
// only by the thread calling FillBuffers:
|
||||
double mPosition{};
|
||||
bool mLatencyCorrected{};
|
||||
|
||||
double TotalCorrection() const { return mLatencyCorrection - mPreRoll; }
|
||||
double ToConsume() const;
|
||||
double Consumed() const;
|
||||
double ToDiscard() const;
|
||||
};
|
||||
|
||||
struct PlaybackSchedule {
|
||||
/// Playback starts at offset of mT0, which is measured in seconds.
|
||||
double mT0;
|
||||
/// Playback ends at offset of mT1, which is measured in seconds. Note that mT1 may be less than mT0 during scrubbing.
|
||||
double mT1;
|
||||
/// Current track time position during playback, in seconds.
|
||||
/// Initialized by the main thread but updated by worker threads during
|
||||
/// playback or recording, and periodically reread by the main thread for
|
||||
/// purposes such as display update.
|
||||
std::atomic<double> mTime;
|
||||
|
||||
/// Accumulated real time (not track position), starting at zero (unlike
|
||||
/// mTime), and wrapping back to zero each time around looping play.
|
||||
/// Thus, it is the length in real seconds between mT0 and mTime.
|
||||
double mWarpedTime;
|
||||
|
||||
/// Real length to be played (if looping, for each pass) after warping via a
|
||||
/// time track, computed just once when starting the stream.
|
||||
/// Length in real seconds between mT0 and mT1. Always positive.
|
||||
double mWarpedLength;
|
||||
|
||||
// mWarpedTime and mWarpedLength are irrelevant when scrubbing,
|
||||
// else they are used in updating mTime,
|
||||
// and when not scrubbing or playing looped, mTime is also used
|
||||
// in the test for termination of playback.
|
||||
|
||||
// with ComputeWarpedLength, it is now possible the calculate the warped length with 100% accuracy
|
||||
// (ignoring accumulated rounding errors during playback) which fixes the 'missing sound at the end' bug
|
||||
|
||||
const BoundedEnvelope *mEnvelope;
|
||||
|
||||
volatile enum {
|
||||
PLAY_STRAIGHT,
|
||||
PLAY_LOOPED,
|
||||
#ifdef EXPERIMENTAL_SCRUBBING_SUPPORT
|
||||
PLAY_SCRUB,
|
||||
PLAY_AT_SPEED, // a version of PLAY_SCRUB.
|
||||
#endif
|
||||
} mPlayMode { PLAY_STRAIGHT };
|
||||
double mCutPreviewGapStart;
|
||||
double mCutPreviewGapLen;
|
||||
|
||||
void Init(
|
||||
double t0, double t1,
|
||||
const AudioIOStartStreamOptions &options,
|
||||
const RecordingSchedule *pRecordingSchedule );
|
||||
|
||||
/** \brief True if the end time is before the start time */
|
||||
bool ReversedTime() const
|
||||
{
|
||||
return mT1 < mT0;
|
||||
}
|
||||
|
||||
/** \brief Get current track time value, unadjusted
|
||||
*
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double GetTrackTime() const
|
||||
{ return mTime.load(std::memory_order_relaxed); }
|
||||
|
||||
/** \brief Set current track time value, unadjusted
|
||||
*/
|
||||
void SetTrackTime( double time )
|
||||
{ mTime.store(time, std::memory_order_relaxed); }
|
||||
|
||||
/** \brief Clamps argument to be between mT0 and mT1
|
||||
*
|
||||
* Returns the bound if the value is out of bounds; does not wrap.
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double ClampTrackTime( double trackTime ) const;
|
||||
|
||||
/** \brief Clamps mTime to be between mT0 and mT1
|
||||
*
|
||||
* Returns the bound if the value is out of bounds; does not wrap.
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double LimitTrackTime() const;
|
||||
|
||||
/** \brief Normalizes mTime, clamping it and handling gaps from cut preview.
|
||||
*
|
||||
* Clamps the time (unless scrubbing), and skips over the cut section.
|
||||
* Returns a time in seconds.
|
||||
*/
|
||||
double NormalizeTrackTime() const;
|
||||
|
||||
void ResetMode() { mPlayMode = PLAY_STRAIGHT; }
|
||||
|
||||
bool PlayingStraight() const { return mPlayMode == PLAY_STRAIGHT; }
|
||||
bool Looping() const { return mPlayMode == PLAY_LOOPED; }
|
||||
bool Scrubbing() const { return mPlayMode == PLAY_SCRUB; }
|
||||
bool PlayingAtSpeed() const { return mPlayMode == PLAY_AT_SPEED; }
|
||||
bool Interactive() const { return Scrubbing() || PlayingAtSpeed(); }
|
||||
|
||||
// Returns true if a loop pass, or the sole pass of straight play,
|
||||
// is completed at the current value of mTime
|
||||
bool PassIsComplete() const;
|
||||
|
||||
// Returns true if time equals t1 or is on opposite side of t1, to t0
|
||||
bool Overruns( double trackTime ) const;
|
||||
|
||||
// Compute the NEW track time for the given one and a real duration,
|
||||
// taking into account whether the schedule is for looping
|
||||
double AdvancedTrackTime(
|
||||
double trackTime, double realElapsed, double speed) const;
|
||||
|
||||
// Use the function above in the callback after consuming samples from the
|
||||
// playback ring buffers, during usual straight or looping play
|
||||
void TrackTimeUpdate(double realElapsed);
|
||||
|
||||
// Convert a nonnegative real duration to an increment of track time
|
||||
// relative to mT0.
|
||||
double TrackDuration(double realElapsed) const;
|
||||
|
||||
// Convert time between mT0 and argument to real duration, according to
|
||||
// time track if one is given; result is always nonnegative
|
||||
double RealDuration(double trackTime1) const;
|
||||
|
||||
// How much real time left?
|
||||
double RealTimeRemaining() const;
|
||||
|
||||
// Advance the real time position
|
||||
void RealTimeAdvance( double increment );
|
||||
|
||||
// Determine starting duration within the first pass -- sometimes not
|
||||
// zero
|
||||
void RealTimeInit( double trackTime );
|
||||
|
||||
void RealTimeRestart();
|
||||
|
||||
} mPlaybackSchedule;
|
||||
|
||||
/** \brief get the index of the supplied (named) recording device, or the
|
||||
* device selected in the preferences if none given.
|
||||
*
|
||||
* Pure utility function, but it comes round a number of times in the code
|
||||
* and would be neater done once. If the device isn't found, return the
|
||||
* default device index.
|
||||
*/
|
||||
static int getRecordDevIndex(const wxString &devName = {});
|
||||
|
||||
/** \brief get the index of the device selected in the preferences.
|
||||
*
|
||||
* If the device isn't found, returns -1
|
||||
*/
|
||||
#if USE_PORTMIXER
|
||||
static int getRecordSourceIndex(PxMixer *portMixer);
|
||||
#endif
|
||||
|
||||
/** \brief get the index of the supplied (named) playback device, or the
|
||||
* device selected in the preferences if none given.
|
||||
*
|
||||
* Pure utility function, but it comes round a number of times in the code
|
||||
* and would be neater done once. If the device isn't found, return the
|
||||
* default device index.
|
||||
*/
|
||||
static int getPlayDevIndex(const wxString &devName = {});
|
||||
|
||||
/** \brief Array of audio sample rates to try to use
|
||||
*
|
||||
* These are the rates we will check if a device supports, and is as long
|
||||
* as I can think of (to try and work out what the card can do) */
|
||||
static const int RatesToTry[];
|
||||
/** \brief How many sample rates to try */
|
||||
static const int NumRatesToTry;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -16,6 +16,7 @@ Paul Licameli split from TrackPanel.cpp
|
||||
#include <vector>
|
||||
#include <wx/longlong.h>
|
||||
|
||||
#include "../../AudioIOBase.h" // for ScrubbingOptions
|
||||
#include "../../ClientData.h"
|
||||
#include "../../widgets/Overlay.h" // to inherit
|
||||
#include "../../commands/CommandContext.h"
|
||||
@ -34,36 +35,6 @@ extern AudacityProject *GetActiveProject();
|
||||
#define USE_SCRUB_THREAD
|
||||
#endif
|
||||
|
||||
// For putting an increment of work in the scrubbing queue
|
||||
struct ScrubbingOptions {
|
||||
ScrubbingOptions() {}
|
||||
|
||||
bool adjustStart {};
|
||||
|
||||
// usually from TrackList::GetEndTime()
|
||||
double maxTime {};
|
||||
double minTime {};
|
||||
|
||||
bool bySpeed {};
|
||||
bool isPlayingAtSpeed{};
|
||||
|
||||
double delay {};
|
||||
|
||||
// Limiting values for the speed of a scrub interval:
|
||||
double minSpeed { 0.0 };
|
||||
double maxSpeed { 1.0 };
|
||||
|
||||
|
||||
// When maximum speed scrubbing skips to follow the mouse,
|
||||
// this is the minimum amount of playback allowed at the maximum speed:
|
||||
double minStutterTime {};
|
||||
|
||||
static double MaxAllowedScrubSpeed()
|
||||
{ return 32.0; } // Is five octaves enough for your amusement?
|
||||
static double MinAllowedScrubSpeed()
|
||||
{ return 0.01; } // Mixer needs a lower bound speed. Scrub no slower than this.
|
||||
};
|
||||
|
||||
// Scrub state object
|
||||
class Scrubber final
|
||||
: public wxEvtHandler
|
||||
|
Loading…
x
Reference in New Issue
Block a user