* DBConnection doesn't use ProjectFileIO or need friendship...
... Instead, it is given its own weak_ptr to the project
* Demote the bypass flag into DBConnection...
... So SqliteSampleBlock needs ProjectFileIO only to get the DBConnection
* Accessor functions for the connection objects for SqliteSampleBlock
* Another level of indirection to get to the DBConnection object...
... The document holds the unique_ptr to DBConnection in an attached object;
later we want the SqliteSampleBlockFactory to locate the same pointer without
using ProjectFileIO
* SqliteSampleBlock and its factory don't use class ProjectFileIO...
... Instead they share a pointer to the pointer to the current DBConnection.
This means they no longer know how to invoke the lazy opening of that
connection.
So just require that this be done before any operations on blocks happen. If
it hasn't, throw and let the application recover.
* ProjectFileIO no longer needs weak_ptr to Project for safety...
... so eliminate much ugliness from 127696879dcc5ca687ec50a4ccef7acbed563926
* Move DBConnection to new files...
... And SqliteSampleBlock does not depend on ProjectFileIO.
* SampleBlock.h doesn't need ClientData.h
* Function ProjectFileIO::Conn() isn't needed
SqliteSampleBlock now uses already prepared SQL statements for
all DB usage. This means that the statements won't have to be
compiled each time they are used.
* Fix typos in comments
* Correct the cleanup control flow in ProjectFileIO::SaveProject...
... so that it will not destroy the connection to the original database in
case CopyTo() the new file name fails.
* Fix uninitialized members of ProjectFileIO...
... which fixes this problem I observed:
Opening a previously saved project, saving-as to another path, then exiting
Audacity, gives a progress dialog waiting for checkpoints to end, which doesn't
go away
* Remove two mutexes...
... One wasn't used at all, and another was only ever used by one thread, and
then not correctly unlocked for each locking on all possible paths.
* Values that the worker thread writes and main reads should be atomic
* Remember to close db connections even after failure to open
* some comments
* No intermediate arrays (of arrays) of strings for query results...
... instead, let any query pass its own lambda to collect row data directly
however it needs to, for a bit of efficiency. Also the precautions of a new
GuardedCall
This is highly experimental. It's defers most checkpointing
to a separate thread to see if we get better throughput and
less choppiness when applying effects.
... with .aup3 projects saved earlier in 3.0.0 development, except for 32 bit
Windows builds.
Use fixed-width integer types when writing the binary format blobs, not
bool, short, int, size_t, ..., which might vary among machines and so make
.aup3 files non-portable.
Choose the widths to write whatever is narrowest among the four builds; this
makes a difference only for long and size_t which are 32 bits in the 32 bit
Windows build. (long is also 32 bits on the 64 bit Windows build.)
Also normalize the endianness to little, in case that ever matters on other
future processors.
Didn't attempt the same for the floating point types.
This reenables synchronous mode by default. However, for processing
where a power cut or crash can be tolerated, synchronous and journaling
are disabled. Once the processing is complete, they are reenabled.
Types of processing that are like this are "Save As", "Backup Project",
and "Vacuuming". They all write to a separate project file while
running, so the real project file is safe.
Unfortunately, effects are back to be slow and sluggish.
I believe I've address all of the weird file corruption issues and
I'll continue to continue testing for these.
Problem:
Playback meters do not respond during preview of non-real-time effect.
Commit ba6db6e added the meters into AudioIOStartStreamOptions.
However Effect::Preview(bool) was not modified to set the playback meter.
Fix:
In Effect::Preview(bool), use DefaultPlayOptions, which includes a playback meter.
Optimizes a couple of sample block copy loops by only preparing
the statement once outside the loop.
The connection configuration ensure that all connections use the same
settings...assuming you remember to configure it after opening. :-)
The possibly controversial setting is the "PRAGMA synchronous = off"
The "Project file size" field in the History dialog didn't work
because it didn't take the journal size into account. So, I removed
the field and improved the size calculation a bit for the sample
blocks.
This time it has the potential to produce much smaller
output files since it ONLY copies the active blocks and
not all of the blocks related to undo history. This is
done for "Save As" and "Backup Project". Normal save
can't take advantage of this, but then it really doesn't
need it as it has to depend on vacuuming.
The vacuuming at close has been adjusted to utilize CopyTo()
so it should produce similarly small files as long as the
vacuuming happens when the project is definitely closing.
This time it has the potential to produce much smaller
output files since it ONLY copies the active blocks and
not all of the blocks related to undo history.