Faster building of release builds on Windows. This force-includes AudacityHeaders.h too. We didn't used to do this because it could hide include file mistakes which would break the build on Linux. We could build the Windows release version to check that includes hadn't been missed out. Now that we have automated Travis builds on Linux we have a better way to check Linux builds aren't broken, and can have faster Windows building of release.
Ensures that all files that Git considers to be text will have
normalized (LF) line endings in the repository. When core.eol is set to
native (which is the default), Git will convert the line endings of
normalized files in your working directory back to your platform's
native line ending.
See also https://git-scm.com/docs/gitattributes
This gets FileDialog updated and working on Windows. It also
removes removes the "wx3" build configurations and makes the default
Debug and Release builds wx3-only.
Still need to get VSTs updated.
This brings the builtin, LV2, and VAMP effects inline with the
Audio Units, LADSPA, and VST effects. All effects now share
a common UI.
This gives all effects (though not implemented for all):
User and factory preset capability
Preset import/export capability
Shared or private configuration options
Builtin effects can now be migrated to RTP, depending on algorithm.
LV2 effects now support graphical interfaces if the plugin supplies one.
Nyquist prompt enhanced to provide some features of the Nyquist Workbench.
It may not look like it, but this was a LOT of work, so trust me, there
WILL be problems and everything effect related should be suspect. Keep
a sharp eye (or two) open.
I say possible because I can't fully test it as my motherboard
audio device doesn't show up in Windows (don't know why yet).
So, because of that and because this "fix" needs a little discussion
amongst the troops, I've ifdef'd it with EXPERIMENTAL_HAVE_DEVICE_CHANGE
and have disabled it by default.
What is does is it sets up a device change listener and performs an
automatic rescan when a change is detected. (That's the part that
needs discussion.)
These are mostly under an EXPERIMENTAL_ #ifdef. Also has a change for the prompt string for preferences so the displayed keybinding is adjusted when in multitool mode.
1. Put the new files at the proper level of the Solution Explorer tree.
2. Fix a tiny tiny inefficiency in RotateHistoryWindows().
3. Do not use leading zero-padded windows when gathering statistics.
4. Hamming windows are in the advanced menu of choices, following Federico Miyara's suggestion.
I've added some of the new plugin stuff to LV2, Nyquist, and
Vamp so that they play better in the new system. They no
longer get bunched in with the Audacity effects when sorting
or grouping the menus. They have not been fully converted
but they should be good for 2.1.0.
Nyquist plugins now include ";author" and ";copyright"
statements.
Added the 4 new Nyquist plugins to the Windows build.
Audiounits are still coming...had to push them to the back
burner to get this other stuff out of the way.
Scanning for new plugins has been improved so that newly
discovered ones will be shown to the user when Audacity starts.
Effects menu sorting has been fixed and improved.
Disabling effect types in Preferences works again and you
no longer have to restart Audacity for them the change to work.
Effect usage in chains works again.
Plugin registration dialog code simplified a bit.
Group names in the pluginregistry are now base64 encoded. I
never really thought about it, but wxFileConfig group names
are case insensitive and since I was using the group name as
the plugin ID, I ran into a conflict on Linux where there
were two plugins with the same name, just different case. (And
they were different plugins.) Hoping all of this will change
when/if the config file gets converted to XML. (wx3 if finally
including XML support)
A fair amount of cleanup of this new code has been done and
will continue as more stuff is converted.