mirror of
https://github.com/cookiengineer/audacity
synced 2025-07-30 15:39:27 +02:00
Removing the wxWidget project
This commit is contained in:
parent
64e836fd8e
commit
7237236298
@ -247,6 +247,8 @@
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<ClCompile Include="..\..\..\src\DeviceManager.cpp" />
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<ClCompile Include="..\..\..\src\DirManager.cpp" />
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<ClCompile Include="..\..\..\src\Dither.cpp" />
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<ClCompile Include="..\..\..\src\effects\audacity\AudacityEffects.cpp" />
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<ClCompile Include="..\..\..\src\effects\audacity\Phaser.cpp" />
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<ClCompile Include="..\..\..\src\effects\EffectRack.cpp" />
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<ClCompile Include="..\..\..\src\effects\NoiseReduction.cpp" />
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<ClCompile Include="..\..\..\src\Envelope.cpp" />
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@ -352,7 +354,6 @@
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<ClCompile Include="..\..\..\src\effects\NoiseRemoval.cpp" />
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<ClCompile Include="..\..\..\src\effects\Normalize.cpp" />
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<ClCompile Include="..\..\..\src\effects\Paulstretch.cpp" />
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<ClCompile Include="..\..\..\src\effects\Phaser.cpp" />
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<ClCompile Include="..\..\..\src\effects\Repair.cpp" />
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<ClCompile Include="..\..\..\src\effects\Repeat.cpp" />
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<ClCompile Include="..\..\..\src\effects\Reverb.cpp" />
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@ -518,6 +519,8 @@
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<ClInclude Include="..\..\..\src\BlockFile.h" />
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<ClInclude Include="..\..\..\src\CaptureEvents.h" />
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<ClInclude Include="..\..\..\src\commands\OpenSaveCommands.h" />
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<ClInclude Include="..\..\..\src\effects\audacity\AudacityEffects.h" />
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<ClInclude Include="..\..\..\src\effects\audacity\Phaser.h" />
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<ClInclude Include="..\..\..\src\effects\EffectRack.h" />
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<ClInclude Include="..\..\..\src\effects\NoiseReduction.h" />
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<ClInclude Include="..\..\..\src\import\FormatClassifier.h" />
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@ -623,7 +626,6 @@
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<ClInclude Include="..\..\..\src\effects\NoiseRemoval.h" />
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<ClInclude Include="..\..\..\src\effects\Normalize.h" />
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<ClInclude Include="..\..\..\src\effects\Paulstretch.h" />
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<ClInclude Include="..\..\..\src\effects\Phaser.h" />
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<ClInclude Include="..\..\..\src\effects\Repair.h" />
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<ClInclude Include="..\..\..\src\effects\Repeat.h" />
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<ClInclude Include="..\..\..\src\effects\Reverb.h" />
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@ -1249,10 +1251,6 @@
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<Project>{a939aaf8-44f1-4ce7-9dd0-7a6e99814857}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\libresample\libresample.vcxproj">
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<Project>{f00717f2-67c8-44e1-af00-541dfa9cb7f2}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="..\libscorealign\libscorealign.vcxproj">
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<Project>{c0fe933b-4af7-4acd-95e8-acd3a73f1400}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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@ -67,6 +67,9 @@
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<Filter Include="includes\audacity">
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<UniqueIdentifier>{2bfa6793-371a-4d2e-b3f4-fb033a0c5729}</UniqueIdentifier>
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</Filter>
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<Filter Include="src/effects/audacity">
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<UniqueIdentifier>{0402af49-19ee-48eb-8d25-3d37aa62b3ea}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\AboutDialog.cpp">
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@ -375,9 +378,6 @@
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<ClCompile Include="..\..\..\src\effects\Paulstretch.cpp">
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<Filter>src/effects</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\effects\Phaser.cpp">
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<Filter>src/effects</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\effects\Repair.cpp">
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<Filter>src/effects</Filter>
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</ClCompile>
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@ -832,6 +832,12 @@
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<Filter>src/widgets</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\effects\NoiseReduction.cpp" />
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<ClCompile Include="..\..\..\src\effects\audacity\AudacityEffects.cpp">
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<Filter>src/effects/audacity</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\effects\audacity\Phaser.cpp">
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<Filter>src/effects/audacity</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\src\AboutDialog.h">
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@ -1155,9 +1161,6 @@
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<ClInclude Include="..\..\..\src\effects\Paulstretch.h">
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<Filter>src/effects</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\src\effects\Phaser.h">
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<Filter>src/effects</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\src\effects\Repair.h">
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<Filter>src/effects</Filter>
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</ClInclude>
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@ -1657,6 +1660,12 @@
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<ClInclude Include="..\..\..\include\audacity\EffectAutomationParameters.h">
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<Filter>includes\audacity</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\src\effects\audacity\AudacityEffects.h">
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<Filter>src/effects/audacity</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\src\effects\audacity\Phaser.h">
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<Filter>src/effects/audacity</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Image Include="..\..\audacity.ico">
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@ -1,87 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{D7B6910F-2AAB-4600-97FF-FE704897C448}</ProjectGuid>
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<Keyword>MakeFileProj</Keyword>
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<ProjectName>wxWidgets-2.8.12</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<NMakePreprocessorDefinitions>
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</NMakePreprocessorDefinitions>
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<NMakeBuildCommandLine>echo copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWIN)\include\wx\msw\setup.h"
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copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWIN)\include\wx\msw\setup.h"
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echo copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWIN)\src/msw/window.cpp"
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copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWIN)\src/msw/window.cpp"
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echo cd /D "$(WXWIN)\build\msw"
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cd /D "$(WXWIN)\build\msw"
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>cd /D "$(WXWIN)\build\msw"
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>cd /D "$(WXWIN)\build\msw"
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean</NMakeCleanCommandLine>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<NMakePreprocessorDefinitions>
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</NMakePreprocessorDefinitions>
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<NMakeBuildCommandLine>echo copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWIN)\include\wx\msw\setup.h"
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copy "$(SolutionDir)\wxWidgets_additions\setup.h" "$(WXWIN)\include\wx\msw\setup.h"
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echo copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWIN)\src/msw/window.cpp"
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copy "$(SolutionDir)\wxWidgets_additions\window.cpp" "$(WXWIN)\src/msw/window.cpp"
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echo cd /D "$(WXWIN)\build\msw"
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cd /D "$(WXWIN)\build\msw"
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>cd /D "$(WXWIN)\build\msw"
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>cd /D "$(WXWIN)\build\msw"
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=debug clean
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nmake -f makefile.vc SHARED=1 UNICODE=1 BUILD=release clean</NMakeCleanCommandLine>
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</PropertyGroup>
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<ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<Text Include="readme.txt" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -1,20 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<Text Include="readme.txt" />
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</ItemGroup>
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</Project>
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