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mirror of https://github.com/cookiengineer/audacity synced 2025-05-02 08:39:46 +02:00

305 Commits

Author SHA1 Message Date
lllucius
4b39b189bf Removing wxWidgets project from Audacity solution 2014-11-10 14:16:28 +00:00
windinthew@gmail.com
06562b964b Add missing ta.po. 2014-11-10 09:57:20 +00:00
james.k.crook@gmail.com
96531ef766 Hide spectral selection bar by default. Tidy up folders within MSVC project. 2014-11-08 15:47:08 +00:00
lllucius
b20cadd01f Forgot to change the WXWIN variable name back from my test one 2014-11-05 15:46:51 +00:00
lllucius
720422fc6e Change to wxWidgets project to help debug why it doesn't work for some 2014-11-05 15:42:46 +00:00
v.audacity
3927d4d3df another couple of minor changes, separating references 2014-11-05 08:39:36 +00:00
v.audacity
377c2168c1 Some wording simplifications.
Removed discussion of DirectSound, as there's no longer anything to do to enable it.
2014-11-05 07:42:08 +00:00
lllucius@gmail.com
126152a756 Converts the ladspa effects to the new format and adds realtime support
This also (hopefully) corrects some additional problems in general 
realtime support.  Particular focus should be given to the handling
of various combinations of stereo, left channel mono, right channel
mono, and true mono as this has been a particularly troublesome
area.
2014-11-05 07:06:38 +00:00
lllucius
0358e3eb09 Provide a much easier way of building wxWidgets
I've added another project to the Audacity solution called
wxWidgets-2.8.12.  And updated the compile.txt file with
instructions on how to build everything.

It automatically copies our setup.h and the fixed window.h
to the proper locations in the wx build tree.

It uses NMAKE to build wxWidgets using the makefile in the
wx tree.  (No, I did not try to duplicate the wx project
files. ;-))

Give it a try.  I think you'll be surprised how easy it will
be for new users.
2014-11-04 00:07:25 +00:00
v.audacity
4b1679cf87 incremental updates for building trunk on MSVS 2013 C++ 2014-11-03 02:44:49 +00:00
lllucius
1eeb4d979a The fabled realtime effects...
I've made it where you can enable and disable via experimentals:

EXPERIMENTAL_REALTIME_EFFECTS
EXPERIMENTAL_EFFECTS_RACK

You will notice that, as of now, the only effects currently set up for
realtime are VSTs.  Now that this is in, I will start converting the
rest.

As I start to convert the effects, the astute of you may notice that
they no longer directly access tracks or any "internal" Audacity
objects.  This isolates the effects from changes in Audacity and makes
it much easier to add new ones.

Anyway, all 3 platforms can now display VST effects in graphical mode.
Yes, that means Linux too.  There are quite a few VSTs for Linux if
you search for them.

The so-called "rack" definitely needs some discussion, work, and attention
from someone much better at graphics than me.  I'm not really sure it should
stay in as-is.  I'd originally planned for it to be simply a utility window
where you can store your (preconfigured) favorite effects.  It should probably
revert back to that idea.

You may notice that this DOES include the API work I did.  The realtime effects
were too tied to it and I didn't want to redo the whole thing.  As I mentioned
elsewhere, the API stuff may or may not be very future proof.

So, let the critter complaints commence.  I absolute KNOW there will be some.
(I know I'll be hearing from the Linux peeps pretty darn quickly.  ;-))
2014-10-26 03:24:10 +00:00
lllucius
0f1d1ad6f9 I missed a few WXWIN variables as pointed out by Rob (RPM) 2014-10-17 17:58:27 +00:00
lllucius
043d776bd1 Just needed to merge the ".user" properties into the main project file
You should now be able to switch between wx2 and wx3 configs.
(For real this time.)
2014-10-17 14:22:09 +00:00
lllucius
5ee1b966dc Provides the debugging settings to allow for wx2 and wx3 switching 2014-10-17 12:40:11 +00:00
lllucius
c512822138 Additional changes for wx3
These are mostly for getting it to build on Linux, but I've
also created new configs in Visual Studio to make it easier
to switch between wx2 and wx3.

For Linux, you have to tell configure where to find the wx3
version of the wx-config script and, since some distros build
wxWidgets v3 against GTK+ v3, you may also need to enable
gtk3 with something like:

./configure --enable-gtk3 WX_CONFIG=/usr/bin/wx-config-3.0

On Windows, I've added "wx3-Debug" and "wx3-Release" to the
existing "Debug" and "Release" configurations.

They depend on you having your WXWIN environment variable
pointing to your wx2 directory and a new WXWIN3 environment
variable pointing to your wx3 directory.  For instance, I
have:

WXWIN=C:\Users\yam\Documents\wxWidgets-2.8.13
WXWIN3=C:\Users\yam\Documents\wxWidgets-3.0.2

Doing this allows you to switch freely among the 4 configurations
without having to get out of Visual Studio and monkey around with
the environment.

The project files will also add the location of the wxWidgets DLLs
to the PATH when running Audacity from within Visual Studio.  They
add %WXWIN%\lib\vc_dll or %WXWIN3%\lib\vc_dll at the beginning
of the PATH variable as appropriate.

I expect that once we convert to wx3 we'll just drop back down to
the normal Debug and Release configurations, but this should make
switching between wx2 and wx3 much easier during the transition.
2014-10-16 16:18:04 +00:00
james.k.crook@gmail.com
0ff355fb49 Changed mods back to modules again.
Review did not like 'mods'.  Was felt to be too non-standard.  Note that we gained a '?' on a question to the user, an internationalisation hint about the word 'modules' and the words 'the Audacity Manual' (note caps) in making and 'reverting' this change.
2014-10-12 20:15:24 +00:00
martynshaw99
ea87902940 Our previous VS and VS 13 may not do the same. 2014-10-12 00:31:36 +00:00
james.k.crook@gmail.com
15d7a1d765 Output file path changed to 'mod' from 'modules'. 2014-10-11 12:11:46 +00:00
lllucius
19b9fc5f91 Remove conditional build of DirectX support
With the move to VS2013, we no longer need the DirectX SDK
and, therefore, we can always enable DirectX support.

If an individual user doesn't want DirectX support, they can
always disable it for their private copy.  But, I believe we
will always release with DX support, so it is now on always.

For those that have the DX SDK installed just for building
Audacity, you may now remove it and you should still get
DX support in Audacity.
2014-10-08 03:56:43 +00:00
lllucius
f9c1d8c4bb Updates VS2013 project files to support targeting Windows XP
From what I can tell, the only thing that is "lost" because of
this is the possibility of using C++AMP.  Not really an issue.

And we don't have to provide different runtimes for XP and
win7+.  They all use the same redistributable package.
2014-10-07 04:20:49 +00:00
lllucius
0933da5b60 Additional changes required to get build working under VS2013.
I'll send the changes to libscorealign and portsmf upstream.
2014-10-06 05:55:35 +00:00
lllucius
439f5d00d6 Updated Visual Studio project and solution to VS2013.
Renamed the VS2008 solution instead of removing it
to give people time to get VS2013 installed.

Will remove the VS2008 solution and project files
after a while.
2014-10-06 05:43:23 +00:00
james.k.crook@gmail.com
f5e593cc4c Paul L's new SelectedRegion class replacing use of t0 and t1. Also LabelTrack.h no longer in TrackPanel.h includes.
This change is believed to be a direct refactoring that does not change functionality.  It paves the way for more complex kinds of selection, such as selections involving frequency as well as time.  It also reduces risk of left and right edges being swapped in future code using SelectedRegion, as the default is to swap on assignment if needed.
2014-10-05 17:10:09 +00:00
martynshaw99
80797a8471 Reverting an accidental commit, sorry! Martyn 2014-10-03 01:05:42 +00:00
martynshaw99
70a92485f7 2014-10-03 00:23:00 +00:00
v.audacity
284af9e9f1 Turn WDM-KS back on for alpha testing. 2014-09-30 23:33:58 +00:00
v.audacity
cdbc22ddbf Change numbering to incremental per section, for easier referral.
Some slight rewordings.
2014-09-29 23:35:18 +00:00
v.audacity
948f6f1a5f Updates for 2.0.6.
Note that 2 languages were removed and 2 added, per http://www.jrsoftware.org/files/is5-whatsnew.htm.
2014-09-25 02:35:01 +00:00
v.audacity
43e2bca001 Increment version numbers for 2.0.6 release. Make wordings more consistent between the two files. 2014-09-04 02:51:17 +00:00
v.audacity
0b1819afd2 Turn WASAPI loopback back on. 2014-08-11 22:56:50 +00:00
v.audacity
c0a12667df Turn off WDM-KS and WASAPI again for 2.0.6 release. 2014-08-08 03:42:11 +00:00
lllucius
535b0c813e Fix build 2014-07-22 04:52:52 +00:00
v.audacity
d8967ec95a Remove more of the old distinctions about Unicode versions as we're all Unicode now. 2014-06-28 02:31:54 +00:00
v.audacity
4b2032be0b updates, clarifications, and simplifications per my setting up a new machine 2014-06-28 01:20:18 +00:00
windinthew
43f2c23e32 Reverting unintended change to audacity.sln in r13220. 2014-06-22 17:13:14 +00:00
windinthew
a4bd763071 Added new Tamil translation (80% complete) by Kenthira Ponnampalam.
Ta.po still needs to be added to the Mac Xcode project.
2014-06-22 17:04:52 +00:00
lllucius
7e4f211c7b Fix VS2012 Windows build 2014-06-08 01:05:21 +00:00
james.k.crook@gmail.com
ea39c7031a Added (missing) compilation of HelpSystem.cpp to windows build. 2014-06-07 18:57:16 +00:00
lllucius
4c771843c2 Rework of the gstreamer importer.
To test on Windows:

1)  Install gstreamer 1.0 devel and runtime
2)  Add an GSTREAMER_SDK environment variable which points to the
    gstreamer base directory
3)  Uncomment USE_GSTREAMER in configwin.h
2014-05-16 17:13:01 +00:00
v.audacity
332c4ce04c Add some newly supported languages for Inno 5.5.4. Unfortunate that we have to update the script each time. 2014-03-13 00:55:19 +00:00
martynshaw99
e556a872df Adding SseMathFuncs.cpp/h and OpenSaveCommands.cpp/h to the 2012 files, it compiles but does not run successfully for me. This is EXPERIMENTAL. 2014-03-10 00:02:43 +00:00
v.audacity
609d0fbdab Rename to make it clear this is still experimental. 2014-03-07 01:00:46 +00:00
martynshaw99
9eb1cc19c2 Removing analyze.ny via the interface, other problems may still exist. 2014-03-07 00:22:36 +00:00
v.audacity
ea4f22fad4 Remove analyze.ny as we were not shipping it and it's functionless. 2014-02-17 00:50:13 +00:00
v.audacity
0f68b79ddb Remove analyze.ny as we were not shipping it and it's functionless. Steve is supplying an analog and two other examples to post on the wiki, instead. 2014-02-11 02:58:38 +00:00
v.audacity
b27d6864af Update and simplify per regarding environment variable discussion per Gale's suggestions. 2014-02-01 06:07:54 +00:00
james.k.crook@gmail.com
d847ee7162 Andrew Hallendorff's SSE accelerated Equalization. 2014-01-16 17:55:35 +00:00
james.k.crook@gmail.com
6fc830c0b6 Added Steve Parry's patch that adds the Open and SaveAs commands to scripting. 2014-01-13 22:12:20 +00:00
windinthew
c3276d03df Update to 2014. 2014-01-03 12:57:19 +00:00
lllucius
4a2ec16fc6 Remove UploadDialog from VS2012 project. 2013-12-14 06:29:18 +00:00