... to include architecture, so the 64 bit build doesn't destroy the 32, thus
the results are found in:
/usr/local/i386/lib
/usr/local/x86_64/lib
whereas before all was in /usr/local/lib.
Change the XCode project too, to look for includes and libraries in the new
places.
... This quiets warnings from:
lib-src/FileDialog/mac/FileDialogPrivate.mm
lib-src/portaudio-v19/src/hostapi/coreaudio/pa_mac_core.c
lib-src/portaudio-v19/src/hostapi/coreaudio/pa_mac_core_utilities.c
lib-src/portmixer/src/px_mac_coreaudio.c
It's not good to ignore these deprecations forever, but this reduces the noise
from a complete rebuild, making other warnings more conspicious by their
fewness.
Tidy translation code in init.lsp
Include rms.ny in Makefile.am
Add rms.ny to Linux package
Update Makefiles with: autoreconf --force --no-recursive
Add rms.ny to mac build
Add rms.ny to Windows build
This is a squash of 50 commits.
This merges the capabilities of BatchCommands and Effects using a new
AudacityCommand class. AudacityCommand provides one function to specify the
parameters, and then we leverage that one function in automation, whether by chains,
mod-script-pipe or (future) Nyquist.
- Now have AudacityCommand which is using the same mechanism as Effect
- Has configurable parameters
- Has data-entry GUI (built using shuttle GUI)
- Registers with PluginManager.
- Menu commands now provided in chains, and to python batch.
- Tested with Zoom Toggle.
- ShuttleParams now can set, get, set defaults, validate and specify
the parameters.
- Bugfix: Don't overwrite values with defaults first time out.
- Add DefineParams function for all built-in effects.
- Extend CommandContext to carry output channels for results.
We abuse EffectsManager. It handles both Effects and
AudacityCommands now. In time an Effect should become a special case of
AudacityCommand and we'll split and rename the EffectManager class.
- Don't use 'default' as a parameter name.
- Massive renaming for CommandDefinitionInterface
- EffectIdentInterface becomes EffectDefinitionInterface
- EffectAutomationParameters becomes CommandAutomationParameters
- PluginType is now a bit field.
This way we can search for related types at the same time.
- Most old batch commands made into AudacityCommands.
The ones that weren't are for a reason. They are used by mod-script-pipe
to carry commands and responses across from a non-GUI thread to the GUI
thread.
- Major tidy up of ScreenshotCommand
- Reworking of SelectCommand
- GetPreferenceCommand and SetPreferenceCommand
- GetTrackInfo and SetTrackInfo
- GetInfoCommand
- Help, Open, Save, Import and Export commands.
- Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo
which are now better handled by other commands.
- JSONify "GetInfo: Commands" output, i.e. commas in the right places.
- General work on better Doxygen.
- Lyrics -> LyricsPanel
- Meter -> MeterPanel
- Updated Linux makefile.
- Scripting commands added into Extra menu.
- Distinct names for previously duplicated find-clipping parameters.
- Fixed longstanding error with erroneous status field number which
previously caused an ASSERT in debug.
- Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
- AutomationCommands replaces GetAllMenuCommands, and can provide
information about menus, buttons and toolbars to a script.
- BatchCommands can now return textual results to a script.
- There's a new GUID for mod-script-pipe and it is included in the .sln.
See original attempt at commit 7ec5fd79df65cd3e54d3d14c52df106d71d06c53
This eliminates the need for a resource file at run-time.
locale/LanguageNames.txt is intended as a "source file" that is infrequently
changed as the set of supported languages changes.
The intermediate step, of appropriately copying that file into the C++ source
code in src/Languages.cpp, was done by hand.
In XCode, I set locale/LanguagesNames.txt and src/Languages.cpp to be
interpreted as Western encoding, and then the copy-paste was easy in the
editor.
The resulting C++ source code file now has string literals that are not 7-bit
ASCII.