1
0
mirror of https://github.com/cookiengineer/audacity synced 2025-05-12 07:01:08 +02:00

Improve existing icons

Signed-off-by: Panagiotis Vasilopoulos <hello@alwayslivid.com>
This commit is contained in:
Panagiotis Vasilopoulos 2021-07-18 20:28:53 +00:00 committed by GitHub
parent f46015d63c
commit eb7b71950b
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 483 additions and 547 deletions

@ -1,34 +1,33 @@
/* XPM */
static const char * const TimeShift[] = {
"27 27 4 1",
" c None",
". c #FFFFFF",
"+ c #000000",
"@ c #7F7F7F",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"........+@.......+@........",
".......++@.......++@.......",
"......+++@.......+++@......",
".....++++++++++++++++@.....",
"......+++@.......+++@......",
".......++@.......++@.......",
"........+@.......+@........",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"..........................."};
"27 27 3 1",
" c #FFFFFF",
". c #000000",
"+ c #7F7F7F",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" .+ .+ ",
" ..+ ..+ ",
" ..............+ ",
" ................+ ",
" ..............+ ",
" ..+ ..+ ",
" .+ .+ ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,33 +1,32 @@
/* XPM */
static const char * const TimeShiftAlpha[] = {
"27 27 3 1",
" c None",
". c #000000",
"+ c #FFFFFF",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"........++.......++........",
".......+++.......+++.......",
"......++++.......++++......",
".....+++++++++++++++++.....",
"......++++.......++++......",
".......+++.......+++.......",
"........++.......++........",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"..........................."};
"27 27 2 1",
" c #000000",
". c #FFFFFF",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" .. .. ",
" ... ... ",
" ............... ",
" ................. ",
" ............... ",
" ... ... ",
" .. .. ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,38 +1,38 @@
/* XPM */
static const char * const BandWidthCursorXpm[] = {
"32 32 3 1",
". c #FF0000", // mask color = RGB:255,0,0
"# c #000000",
" c #FF0000",
". c #000000",
"+ c #FFFFFF",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................#...............",
"...............#+#..............",
"..............#+++#.............",
".............#+++++#............",
"............#+++++++#...........",
"............#########...........",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"............#########...........",
"............#+++++++#...........",
".............#+++++#............",
"..............#+++#.............",
"...............#+#..............",
"................#...............",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
" ",
" ",
" ",
" ",
" ",
" ",
" . ",
" .+. ",
" .+++. ",
" .+++++. ",
" .+++++++. ",
" .+++++++. ",
" ....... ",
" ",
" ",
" ",
" ",
" ",
" ",
" ....... ",
" .+++++++. ",
" .+++++++. ",
" .+++++. ",
" .+++. ",
" .+. ",
" . ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,38 +1,38 @@
/* XPM */
static const char * const BottomFrequencyCursorXpm[] = {
"32 32 3 1",
". c #FF0000", // mask color = RGB:255,0,0
"# c #000000",
" c #FF0000",
". c #000000",
"+ c #FFFFFF",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"..........#############.........",
"...........#+++++++++#..........",
"............#+++++++#...........",
".............#+++++#............",
"..............#+++#.............",
"...............#+#..............",
"................#...............",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ......... ",
" .+++++++++. ",
" .+++++++++. ",
" .+++++++. ",
" .+++++. ",
" .+++. ",
" .+. ",
" . ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,38 +1,38 @@
/* XPM */
static const char * const EnvCursorXpm[] = {
"32 32 3 1",
". c #FF0000", // mask color = RGB:255,0,0
"# c #000000",
" c #FF0000",
". c #000000",
"+ c #FFFFFF",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"............#########...........",
"............#+++++++#...........",
".............#+++++#............",
"..............#+++#.............",
"...............#+#..............",
"................#...............",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................#...............",
"...............#+#..............",
"..............#+++#.............",
".............#+++++#............",
"............#+++++++#...........",
"............#########...........",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
" ",
" ",
" ",
" ",
" ",
" ....... ",
" .+++++++. ",
" .+++++++. ",
" .+++++. ",
" .+++. ",
" .+. ",
" . ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" . ",
" .+. ",
" .+++. ",
" .+++++. ",
" .+++++++. ",
" .+++++++. ",
" ....... ",
" ",
" ",
" ",
" ",
" "};

@ -1,73 +1,38 @@
/* XPM */
static const char * const IBeamCursorXpm[] = {
"32 32 3 1",
". c #FF0000", // mask color = RGB:255,0,0
"# c #000000",
"+ c #FFFFFF",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"............+++++.++++..........",
"............+####+###+..........",
".............+++##+++...........",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
"...............+##+.............",
".............+++##+++...........",
"............+####+###+..........",
"............+++++.++++..........",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
#if 0
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
".............####.###...........",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
"................##..............",
".............####.###...........",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
#endif
" c #FF0000",
". c #FFFFFF",
"+ c #000000",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" .......... ",
" .++++++++. ",
" ...++... ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" .++. ",
" ...++... ",
" .++++++++. ",
" .......... ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,38 +1,38 @@
/* XPM */
static const char * const SubViewsCursorXpm[] = {
"32 32 3 1",
". c #FF0000", // mask color = RGB:255,0,0
"# c #000000",
"+ c #FFFFFF",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................+...............",
"...............+#+..............",
"..............+###+.............",
".............+#####+............",
"............+#######+...........",
"............+++++++++...........",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"............+++++++++...........",
"............+#######+...........",
".............+#####+............",
"..............+###+.............",
"...............+#+..............",
"................+...............",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
" c #FF0000",
". c #FFFFFF",
"+ c #000000",
" ",
" ",
" ",
" ",
" ",
" ",
" . ",
" .+. ",
" .+++. ",
" .+++++. ",
" .+++++++. ",
" .+++++++. ",
" ....... ",
" ",
" ",
" ",
" ",
" ",
" ",
" ....... ",
" .+++++++. ",
" .+++++++. ",
" .+++++. ",
" .+++. ",
" .+. ",
" . ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,38 +1,38 @@
/* XPM */
static const char * const TimeCursorXpm[] = {
"32 32 3 1",
". c #FF0000", // mask color = RGB:255,0,0
"# c #000000",
"+ c #FFFFFF",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"...........++.......++..........",
"..........+#+.......+#+.........",
".........+##+.......+##+........",
"........+###+++++++++###+.......",
".......+#################+......",
"........+###+++++++++###+.......",
".........+##+.......+##+........",
"..........+#+.......+#+.........",
"...........++.......++..........",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
" c #FF0000",
". c #FFFFFF",
"+ c #000000",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" .. .. ",
" .+. .+. ",
" .++.........++. ",
" .+++++++++++++++. ",
" .+++++++++++++++++. ",
" .+++++++++++++++. ",
" .++.........++. ",
" .+. .+. ",
" .. .. ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,38 +1,39 @@
/* XPM */
static const char * const TopFrequencyCursorXpm[] = {
"32 32 3 1",
". c #FF0000", // mask color = RGB:255,0,0
"# c #000000",
"32 32 4 1",
" c #FF0000",
". c #000000",
"+ c #FFFFFF",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................#...............",
"...............#+#..............",
"..............#+++#.............",
".............#+++++#............",
"............#+++++++#...........",
"...........#+++++++++#..........",
"..........#############.........",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................",
"................................"};
"@ c #FE0000",
" ",
" ",
" ",
" ",
" ",
" ",
" . ",
" .+. ",
" .+++. ",
" .+++++. ",
" .+++++++. ",
" .+++++++++. ",
" @.+++++++++.@ ",
" ......... ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,30 +1,29 @@
/* XPM */
static const char * const UndoAlpha[] = {
"26 24 3 1",
" c None",
". c #000000",
"+ c #FFFFFF",
"..........................",
"..........................",
"..........................",
"..........................",
"..........................",
"..........................",
"..........................",
"..........................",
"............++++..........",
"..........+++..+++........",
"......+..++......++.......",
"......++++........+.......",
"......+++.........+.......",
"......++++........+.......",
"..................+.......",
".................++.......",
"...............+++........",
"..........................",
"..........................",
"..........................",
"..........................",
"..........................",
"..........................",
".........................."};
"26 24 2 1",
" c #000000",
". c #FFFFFF",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" .... ",
" ... ... ",
" . .. .. ",
" .... . ",
" ... . ",
" .... . ",
" . ",
" .. ",
" ... ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,56 +1,33 @@
/* XPM */
static const char * const Envelope[] = {
"27 27 5 1",
" c None",
". c #FFFFFF",
"27 27 3 1",
" c #FFFFFF",
". c #1C1C1C",
"+ c #6A6DDE",
"@ c #FFFFFF",
"# c #1C1C1C",
"...........................",
"...........................",
"...........................",
"........#########..........",
"........#@@@@@@@#..........",
".........#@@@@@#...........",
"..........#@@@#............",
"...........#@#.............",
"............#...........+..",
".....................++++..",
"............++....+++++++..",
"...........+..+++++++++....",
".+++++++++++..+++++++......",
".+++++++++++++++++.........",
".+++++++++++++++...........",
"...........................",
"...........................",
"............#..............",
"...........#@#.............",
"..........#@@@#............",
".........#@@@@@#...........",
"........#@@@@@@@#..........",
"........#########..........",
"...........................",
"...........................",
"...........................",
"..........................."};
" ",
" ",
" ....... ",
" . . ",
" . . ",
" . . ",
" . . ",
" . . ",
" . + ",
" ++++ ",
" ++ +++++++ ",
" + +++++++++ ",
" +++++++++++ +++++++ ",
" +++++++++++++++++ ",
" +++++++++++++++ ",
" ",
" ",
" . ",
" . . ",
" . . ",
" . . ",
" . . ",
" . . ",
" ....... ",
" ",
" ",
" "};

@ -1,33 +1,32 @@
/* XPM */
static const char * const EnvelopeAlpha[] = {
"27 27 3 1",
" c None",
". c #000000",
"+ c #FFFFFF",
"...........................",
"...........................",
"...........................",
"........+++++++++..........",
"........+++++++++..........",
".........+++++++...........",
"..........+++++............",
"...........+++.............",
"............+...........+..",
".....................++++..",
"............++....+++++++..",
"...........++++++++++++....",
".++++++++++++++++++++......",
".+++++++++++++++++.........",
".+++++++++++++++...........",
"...........................",
"...........................",
"............+..............",
"...........+++.............",
"..........+++++............",
".........+++++++...........",
"........+++++++++..........",
"........+++++++++..........",
"...........................",
"...........................",
"...........................",
"..........................."};
"27 27 2 1",
" c #000000",
". c #FFFFFF",
" ",
" ",
" ....... ",
" ......... ",
" ......... ",
" ....... ",
" ..... ",
" ... ",
" . . ",
" .... ",
" .. ....... ",
" ............ ",
" .................... ",
" ................. ",
" ............... ",
" ",
" ",
" . ",
" ... ",
" ..... ",
" ....... ",
" ......... ",
" ......... ",
" ....... ",
" ",
" ",
" "};

@ -1,34 +1,33 @@
/* XPM */
static const char * const IBeam[] = {
"27 27 4 1",
" c None",
". c #FFFFFF",
"+ c #000000",
"@ c #3F3F3F",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"..........+++@+++@.........",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
".............+@............",
"..........+++@+++@.........",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"..........................."};
"27 27 3 1",
" c #FFFFFF",
". c #000000",
"+ c #3F3F3F",
" ",
" ",
" ",
" ",
" ",
" .......+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .+ ",
" .......+ ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,34 +1,33 @@
/* XPM */
static const char * const TimeShift[] = {
"27 27 4 1",
" c None",
". c #FFFFFF",
"+ c #000000",
"@ c #7F7F7F",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"........+@.......+@........",
".......++@.......++@.......",
"......+++@.......+++@......",
".....++++++++++++++++@.....",
"......+++@.......+++@......",
".......++@.......++@.......",
"........+@.......+@........",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"..........................."};
"27 27 3 1",
" c #FFFFFF",
". c #000000",
"+ c #7F7F7F",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" .+ .+ ",
" ..+ ..+ ",
" ..............+ ",
" ................+ ",
" ..............+ ",
" ..+ ..+ ",
" .+ .+ ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

@ -1,33 +1,32 @@
/* XPM */
static const char * const TimeShiftAlpha[] = {
"27 27 3 1",
" c None",
". c #000000",
"+ c #FFFFFF",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"........++.......++........",
".......+++.......+++.......",
"......++++.......++++......",
".....+++++++++++++++++.....",
"......++++.......++++......",
".......+++.......+++.......",
"........++.......++........",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"...........................",
"..........................."};
"27 27 2 1",
" c #000000",
". c #FFFFFF",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" .. .. ",
" ... ... ",
" ............... ",
" ................. ",
" ............... ",
" ... ... ",
" .. .. ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};