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Fixed issue Steve rated as P1/P2 where noise reduction applied to just the (unseen) spectral selection.

Fix, which is to disable that aspect, was agreed between Paul, Bill, Steve (and OI agree too) and as a TL I'm putting it into action so as not to hold up release with a P1.
This commit is contained in:
james.k.crook@gmail.com 2015-01-30 20:43:28 +00:00
parent 5d595b745c
commit abda1166de

View File

@ -60,6 +60,10 @@
#include <wx/textctrl.h>
#include <wx/sizer.h>
// SPECTRAL_SELECTION not to affect this effect for now, as there might be no indication that it does.
// [Discussed and agreed for v2.1 by Steve, Paul, Bill].
#undef EXPERIMENTAL_SPECTRAL_EDITING
typedef std::vector<float> FloatVector;
// Define both of these to make the radio button three-way