mirror of
https://github.com/cookiengineer/audacity
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Fix Windows build when not using precompiled headers
Should we turn of precompiled headers in our Release builds???
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5
.github/workflows/cmake_build.yml
vendored
5
.github/workflows/cmake_build.yml
vendored
@@ -146,14 +146,15 @@ jobs:
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# on Github, we only build the Release version of
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# wxWidgets and the FindwxWidgets CMake module
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# defaults to looking for both. If either of them
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# isn't found, then it doesn't provides the required
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# isn't found, then it doesn't provided the required
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# library information. This is only a concern for
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# Windows.
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cmake -S . \
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-B build \
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-G "${{matrix.config.generator}}" \
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-A ${{matrix.config.platform}} \
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-D wxWidgets_USE_REL_AND_DBG=NO
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-D wxWidgets_USE_REL_AND_DBG=no \
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-D audacity_use_pch=no
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# Build Audacity
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cmake --build build --config Release --verbose
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