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mirror of https://github.com/cookiengineer/audacity synced 2025-10-11 17:13:37 +02:00

Fix Windows build when not using precompiled headers

Should we turn of precompiled headers in our Release builds???
This commit is contained in:
Leland Lucius
2020-07-25 15:34:33 -05:00
parent e07320be9e
commit 8f1e52c1c2
3 changed files with 11 additions and 5 deletions

View File

@@ -146,14 +146,15 @@ jobs:
# on Github, we only build the Release version of
# wxWidgets and the FindwxWidgets CMake module
# defaults to looking for both. If either of them
# isn't found, then it doesn't provides the required
# isn't found, then it doesn't provided the required
# library information. This is only a concern for
# Windows.
cmake -S . \
-B build \
-G "${{matrix.config.generator}}" \
-A ${{matrix.config.platform}} \
-D wxWidgets_USE_REL_AND_DBG=NO
-D wxWidgets_USE_REL_AND_DBG=no \
-D audacity_use_pch=no
# Build Audacity
cmake --build build --config Release --verbose