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Break cycle of ImageManipulation and Theme
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@ -10,7 +10,6 @@
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#include "MemoryX.h"
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#include <wx/defs.h>
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#include "Theme.h"
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class wxColour;
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class wxImage;
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@ -41,6 +40,9 @@ std::unique_ptr<wxImage> OverlayImage(wxImage * background, wxImage * foreground
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wxImage * mask, int xoff, int yoff);
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// JKC: will probably change name from 'teBmps' to 'tIndexBmp';
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typedef int teBmps; /// The index of a bitmap resource in Theme Resources.
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// Same idea, but this time the mask is an alpha channel in
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// the foreground bitmap, and it's all retrieved from Themes.
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std::unique_ptr<wxImage> OverlayImage(teBmps eBack, teBmps eForeground,
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