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Comments and new variables in ToolDocking code. No change to function.

This commit is contained in:
james.k.crook@gmail.com 2014-10-21 14:17:42 +00:00
parent bdbdf68248
commit 2c5d9ef569

View File

@ -283,6 +283,7 @@ int ToolDock::PositionBar( ToolBar *t, wxPoint & pos, wxRect & rect )
// Set initial stack entry to maximum size
stack[ 0 ].SetX( toolbarGap );
stack[ 0 ].SetY( toolbarGap );
// The stack width and height are the remaining width and height.
stack[ 0 ].SetWidth( width );
stack[ 0 ].SetHeight( height );
@ -341,9 +342,14 @@ int ToolDock::PositionBar( ToolBar *t, wxPoint & pos, wxRect & rect )
int tw = sz.GetWidth() + toolbarGap;
int th = sz.GetHeight() + toolbarGap;
// Will this one fit in remaining horizontal space?
if( ( tw > stack[ stkcnt ].GetWidth() ) ||
( th > stack[ stkcnt ].GetHeight() ) )
// Will this one fit in remaining space?
bool bTooWide = tw > stack[stkcnt].GetWidth();
// We'd like to be able to add a tall toolbar in at the start of a row,
// even if there isn't enough height for it.
// If so, we'd have to at least change how we calculate 'bTooHigh'.
bool bTooHigh = th > stack[stkcnt].GetHeight();
if( bTooWide || bTooHigh )
{
// Destack entries until one is found in which this bar
// will fit or until we run out of stacked entries
@ -351,9 +357,12 @@ int ToolDock::PositionBar( ToolBar *t, wxPoint & pos, wxRect & rect )
{
stkcnt--;
// Get out if it will fit
if( ( tw <= stack[ stkcnt ].GetWidth() ) &&
( th <= stack[ stkcnt ].GetHeight() ) )
bTooWide = tw > stack[stkcnt].GetWidth();
bTooHigh = th > stack[stkcnt].GetHeight();
if( !bTooWide && !bTooHigh )
{
break;
}
@ -367,7 +376,8 @@ int ToolDock::PositionBar( ToolBar *t, wxPoint & pos, wxRect & rect )
// We'll be using at least a portion of this stack entry, so
// adjust the location and size. It is possible that these
// will become zero if this entry and the toolbar have the
// same height. This is what we want as it will be destacked
// same height, or negative if we've added a taller toolbar at the
// start of a row. This is (?) what we want as it will be destacked
// in the next iteration.
stack[ stkcnt ].SetY( stack[ stkcnt ].GetY() + th );
stack[ stkcnt ].SetHeight( stack[ stkcnt ].GetHeight() - th );