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2017-10-19 Fred Gleason <fredg@paravelsystems.com>
* Applied structural markup to the 'rdlogedit' chapter of the Operations Guide.
This commit is contained in:
parent
0cfe01f10b
commit
c75eb44271
@ -16190,3 +16190,6 @@
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2017-10-19 Fred Gleason <fredg@paravelsystems.com>
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* Applied structural markup to the first 'rdcatch' chapter of the
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Operations Guide.
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2017-10-19 Fred Gleason <fredg@paravelsystems.com>
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* Applied structural markup to the 'rdlogedit' chapter of the
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Operations Guide.
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|
@ -223,7 +223,7 @@
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module.
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</para>
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</sect3>
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<sect3 id="sect.overview_hosts">
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<sect3 id="sect.overview.groups">
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<title>Groups</title>
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<para>
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A Rivendell <emphasis>group</emphasis> is a system of categories
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@ -242,7 +242,7 @@
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detail in the chapters devoted to the RDLibrary and RDAdmin modules.
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</para>
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</sect3>
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<sect3 id="sect.hosts.services">
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<sect3 id="sect.overview.services">
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<title>Services</title>
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<para>
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Every facility at which Rivendell is deployed is presumed to have
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@ -257,7 +257,7 @@
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</para>
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</sect3>
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</sect2>
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<sect2 id="sect.overview_the_rivendell_hardware_paradigm">
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<sect2 id="sect.overview.the_rivendell_hardware_paradigm">
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<title>The Rivendell Hardware Paradigm</title>
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<para>
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In addition to the core computer hardware (CPU, motherboard, etc),
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@ -2041,7 +2041,7 @@
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<title>Logs and Log Events</title>
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<para>
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A Rivendell log is a sequence of one or more events to be executed by
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the system, arranged in chronological order. (This functionality is
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the system, arranged in chronological order. (This functionality is
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sometimes referred to as a playlist in other automation systems).
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Several different types of events can be included in a log, along
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with parameters governing how and under what circumstances they will
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@ -2049,43 +2049,50 @@
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</para>
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<para>
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Upon startup, RDLogEdit will show the current list of all logs on the
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system, as in Illustration 19. A number of important attributes of
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system, as in FIXME. A number of important attributes of
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logs can be seen from this illustration, the first being the log
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name, with a summary status indicator next to it. The name is an
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alpha-numeric label that is used as a unique “handle” by the system
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to reference each log, and can be up to a maximum of 64 characters
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long. The status indicator is intended as a quick visual guide as
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long. The status indicator is intended as a quick visual guide as
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to whether a particular log is ready for air (green check mark) or
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not (red ex).
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</para>
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<para>
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Next comes the log's description. This is a free-form alpha-numeric
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Next comes the log's unique <computeroutput>Name</computeroutput>,
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assigned at the time the log was created, followed by it's
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<computeroutput>Description</computeroutput>.
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This is a free-form alpha-numeric
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label that can be used to record any information that might be useful
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to have appear on the log list (e.g. “This log for Sunday's show, don't
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modify!”).
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</para>
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<para>
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Next comes a column showing the owning service. Each log is owned
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Next comes a column showing the owning
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<computeroutput>Service</computeroutput>. Each log is owned
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by exactly one service, which determines under what circumstances
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the log can be played and where electronic log reconciliation (ELR)
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data resulting from log playouts is sent (for an overview of
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Rivendell services, see section 1.1.3).
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Rivendell services, see <xref linkend="sect.overview.services"/>).
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</para>
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<para>
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Next comes three “status indicator” columns ("MUSIC",
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"TRAFFIC" and "TRACKS") indicating the log's
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degree of readiness for air. A red indicator indicates that the
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Next comes three “status indicator” columns
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(<computeroutput>Music</computeroutput>,
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<computeroutput>Traffic</computeroutput> and
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<computeroutput>Tracks</computeroutput>) indicating the log's
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degree of readiness for air. A red indicator indicates that the
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particular data element is required but currently missing, a green
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indicator indicates an element is required and present, while a
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white indicator indicates that an element is not required.
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Additionally, the “TRACKS” column contains a pair of numbers
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Additionally, the <computeroutput>TRACKS</computeroutput> column
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contains a pair of numbers
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indicating how many completed voice tracks exist in the log versus
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how many total track markers exist (the subject of voice tracks and
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track markers will be covered in more detail below). When all three
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track markers will be covered in more detail below). When all three
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of these status indicators show either green or white, the summary
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status indicator (at the beginning of the log's entry in the list)
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will show as a green check mark, while a red indicator in any of
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these three fields will show a red ex. (NOTE: because a log sports
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these three fields will show a red ex. (NOTE: because a log sports
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a red ex does not indicate that the respective log cannot be played.
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It is merely a visual indicator to allow logs to be quickly
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"eyeballed" for completeness).
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@ -2095,108 +2102,38 @@
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date for the log.
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</para>
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<para>
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Finally, there is a column indicating the log's origin –i.e. the
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place, date and time it was originally created.
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Next comes an <computeroutput>Auto Refresh</computeroutput> column
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that indicates whether the log has auto refresh enabled. (For a
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discussion of auto refresh, see FIXME).
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</para>
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<para>
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Finally, there are "datestamp" columns, indicating
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date/time of the log's <computeroutput>Origin</computeroutput>,
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<computeroutput>Last Linked</computeroutput> and
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<computeroutput>Last Modified</computeroutput> operation.
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</para>
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<para>
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A report that lists the available logs on the system can be generated
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by touching the Log Report button.
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by touching the <computeroutput>Log Report</computeroutput> button.
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</para>
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<para>
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A new log can be created by touching the Add button and entering a
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A new log can be created by touching the
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<computeroutput>Add</computeroutput> button and entering a
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name, or an existing log inspected and modified by touching its entry
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on the log list and then touching the Edit button, resulting in the
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log being opened in the Edit Log dialog as shown in Illustration 20.
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The Edit Log dialog consists of three parts: the top section, where
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on the log list and then touching the
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<computeroutput>Edit</computeroutput> button, resulting in the
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log being opened in the Edit Log dialog as shown in FIXME.
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The Edit Log dialog consists of three parts: the top section, where
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much of the information shown on the log list can be inspected and
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modified; the middle section, which shows the list of events
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comprising the log, and the bottom section, where buttons for
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modifying and saving the log are located. Each event in a log can
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modifying and saving the log are located. Each event in a log can
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be one of several different types, indicated by the icon displayed
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at the start of the line (see Table 6 for a breakdown of the various
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icons). The following types of events can be incorporated into a
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Rivendell log:
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at the start of the line (see
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<xref linkend="table.rdlogedit.log_event_type_icons"/> for a
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breakdown of the various icons).
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</para>
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<sect2 id="sect.rdlogedit.audio_carts">
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<title>Audio Carts</title>
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<para>
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The first, and usually most common type of log event is an audio cart.
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As the name implies, audio carts are Library entries that contain
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audio material intended for playout. Audio carts were covered in
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detail in Chapter Two in the discussion about RDLibrary.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.macro_carts">
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<title>Macro Carts</title>
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<para>
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A macro cart is a cart from the Library that contains one or more
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system commands that can be used to cause the system to take various
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actions. They were touched upon in Chapter Two in the discussion
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about RDLibrary, and will be discussed in detail in Chapter Seven.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.note_markers">
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<title>Note Markers</title>
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<para>
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A note marker is an entry in the log that contains text intended to
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be seen by operators and used as a guide or reminder (program coders
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sometimes refer to this sort of functionality as a remark or comment,
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as seen in the REM command used by BASIC programmers). Note markers
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belong to a class of log events known as meta events because (unlike
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carts, which exist in the Library independently of whether they are
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placed in a log or not), they have no independent existence outside
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of the specific log where they are placed. A note marker has
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absolutely no effect on the execution of a log other than to simply
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display some text at a specified point in a log, and as such can be
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useful as a mechanism for making notes or reminders to oneself or
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to others who may be executing the log.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.track_markers">
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<title>Track Markers</title>
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<para>
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A track marker is another meta event that is very similar in operation
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to note markers, with one key addition: track markers designate or
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"bookmark" a place in the log where a voice track is to be
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recorded. (The entire topic of voice tracks and tracking will be
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covered in detail in Chapter Eight). As with note markers, track
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markers have absolutely no effect on the execution of a log.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.chain_events">
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<title>Chain Events</title>
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<para>
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Each event in a log has a transition type, shown in the
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"TRANS"
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column of the Edit Log dialog. The transition type determines what
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happens when one event in a log ends and the next starts. Three basic
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transition types can exist in a Rivendell log: PLAY, SEGUE and STOP.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.import_links">
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<title>Import Links</title>
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<para>
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An import link is a placeholder event that shows where events imported
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from the external music or traffic scheduling system will eventually
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go. They will be covered in detail in the chapter on RDLogManager.
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</para>
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<para>
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Each event in a Rivendell log can have its parameters modified by
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touching its entry in the Edit Log dialog and then clicking the Edit
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button, thus opening up the Edit Log Entry dialog, shown in
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Illustration 21 for a cart event, or Illustration 22 for a meta event.
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</para>
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</sect2>
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</sect1>
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<sect1 id="sect.rdlogedit.event_transitions">
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<title>Event Transitions</title>
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<para>
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Each event in a log has a transition type, shown in the "TRANS"
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column of the Edit Log dialog. The transition type determines what
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happens when one event in a log ends and the next starts. Three basic
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transition types can exist in a Rivendell log: PLAY, SEGUE and STOP.
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</para>
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<table xml:id="rdlogedit_event_type_icons" frame="all">
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<table xml:id="table.rdlogedit.log_event_type_icons" frame="all">
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<title>Log Event Type Icons</title>
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<tgroup cols="2" align="left" colsep="1" rowsep="1">
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<colspec colname="Icon" />
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@ -2269,11 +2206,109 @@
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</tbody>
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</tgroup>
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</table>
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<para>
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The following types of events can be incorporated into a
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Rivendell log:
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</para>
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<sect2 id="sect.rdlogedit.audio_carts">
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<title>Audio Carts</title>
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<para>
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The first, and usually most common type of log event is an audio cart.
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As the name implies, audio carts are Library entries that contain
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audio material intended for playout. Audio carts were covered in
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detail in <xref linkend="chapter.rdlibrary"/>.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.macro_carts">
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<title>Macro Carts</title>
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<para>
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A macro cart is a cart from the Library that contains one or more
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system commands that can be used to cause the system to take various
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actions. They were touched upon in
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<xref linkend="chapter.rdlibrary"/>, and will be discussed in detail
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in <xref linkend="chapter.rml"/>.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.note_markers">
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<title>Note Markers</title>
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<para>
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A note marker is an entry in the log that contains text intended to
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be seen by operators and used as a guide or reminder (program coders
|
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sometimes refer to this sort of functionality as a
|
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<emphasis>remark</emphasis> or <emphasis>comment</emphasis>,
|
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as seen in the <code>REM</code> command used by BASIC programmers).
|
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Note markers
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belong to a class of log events known as meta events because (unlike
|
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carts, which exist in the Library independently of whether they are
|
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placed in a log or not), they have no independent existence outside
|
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of the specific log where they are placed. A note marker has
|
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absolutely no effect on the execution of a log other than to simply
|
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display some text at a specified point in a log, and as such can be
|
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useful as a mechanism for making notes or reminders to oneself or
|
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to others who may be executing the log.
|
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</para>
|
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</sect2>
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<sect2 id="sect.rdlogedit.track_markers">
|
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<title>Track Markers</title>
|
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<para>
|
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A track marker is another meta event that is very similar in operation
|
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to note markers, with one key addition: track markers designate or
|
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"bookmark" a place in the log where a voice track is to be
|
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recorded. (The entire topic of voice tracks and tracking will be
|
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covered in detail in <xref linkend="chapter.voicetracking"/>).
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As with note markers, track
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markers have absolutely no effect on the execution of a log.
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</para>
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</sect2>
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<sect2 id="sect.rdlogedit.chain_events">
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<title>Chain Events</title>
|
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<para>
|
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Each event in a log has a transition type, shown in the
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<computeroutput>Trans</computeroutput>
|
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column of the Edit Log dialog. The transition type determines what
|
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happens when one event in a log ends and the next starts. Three basic
|
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transition types can exist in a Rivendell log:
|
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<computeroutput>PLAY</computeroutput>,
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<computeroutput>SEGUE</computeroutput> and
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<computeroutput>STOP</computeroutput>.
|
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</para>
|
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</sect2>
|
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<sect2 id="sect.rdlogedit.import_links">
|
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<title>Import Links</title>
|
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<para>
|
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An import link is a placeholder event that shows where events imported
|
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from the external music or traffic scheduling system will eventually
|
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go. They will be covered in detail in
|
||||
<xref linkend="chapter.rdlogmanager"/>.
|
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</para>
|
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<para>
|
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Each event in a Rivendell log can have its parameters modified by
|
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touching its entry in the Edit Log dialog and then clicking the
|
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<computeroutput>Edit</computeroutput>
|
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button, thus opening up the Edit Log Entry dialog, shown in
|
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FIXME for a cart event, or FIXME for a meta event.
|
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</para>
|
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</sect2>
|
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</sect1>
|
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<sect1 id="sect.rdlogedit.event_transitions">
|
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<title>Event Transitions</title>
|
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<para>
|
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Each event in a log has a transition type, shown in the
|
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<computeroutput>Trans</computeroutput>
|
||||
column of the Edit Log dialog. The transition type determines what
|
||||
happens when one event in a log ends and the next starts. Three basic
|
||||
transition types can exist in a Rivendell log:
|
||||
<computeroutput>PLAY</computeroutput>,
|
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<computeroutput>SEGUE</computeroutput> and
|
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<computeroutput>STOP</computeroutput>.
|
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</para>
|
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<sect2 id="sect.rdlogedit.the_play_transition">
|
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<title>The PLAY Transition</title>
|
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<para>
|
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If an event has a PLAY transition, then it will begin playing when
|
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the previous event has finished. PLAY transitions are used when
|
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If an event has a <computeroutput>PLAY</computeroutput> transition,
|
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then it will begin playing when
|
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the previous event has finished.
|
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<computeroutput>PLAY</computeroutput> transitions are used when
|
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automatic event sequencing is desired with no audio overlap (such
|
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as when playing two voice-only announcements back-to-back).
|
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</para>
|
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@ -2281,12 +2316,14 @@
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<sect2 id="sect.the_segue_transition">
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<title>The SEGUE Transition</title>
|
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<para>
|
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SEGUE transitions are similar to PLAY transitions, with one key
|
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difference: if the finishing event contains segue data (either from
|
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<computeroutput>SEGUE</computeroutput> transitions are similar to
|
||||
<computeroutput>PLAY</computeroutput> transitions, with one key
|
||||
difference: if the finishing event contains segue data (either from
|
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the Library or from a custom transition programmed in the voice
|
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tracker), then the event will start before the prior event is
|
||||
finished, causing the two pieces of audio to overlap and mix together.
|
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SEGUE transitions can be a very powerful tool for creating a variety
|
||||
<computeroutput>SEGUE</computeroutput> transitions can be a very
|
||||
powerful tool for creating a variety
|
||||
of special effects, particularly when used in conjunction with
|
||||
musical material.
|
||||
</para>
|
||||
@ -2294,12 +2331,13 @@
|
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<sect2 id="sect.rdlogedit.the_stop_transition">
|
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<title>The STOP Transition</title>
|
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<para>
|
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As the name implies, STOP transitions cause execution of the log to
|
||||
As the name implies, <computeroutput>STOP</computeroutput>
|
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transitions cause execution of the log to
|
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be suspended prior to execution of the event. This is often the
|
||||
desired behavior in situations where the log playout needs to be
|
||||
synchronized to one or more external audio sources (such as remote
|
||||
satellite feeds), and is commonly used in conjunction with Hard
|
||||
Timed events (see below).
|
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Timed events (see <xref linkend="sect.rdlogedit.time_and_time_types"/>).
|
||||
</para>
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||||
</sect2>
|
||||
</sect1>
|
||||
@ -2308,7 +2346,8 @@
|
||||
<para>
|
||||
All Rivendell log events have an associated time type, which controls
|
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what effect (if any) the passage of time will have on the event.
|
||||
There are two basic time types: relative and hard. Additionally,
|
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There are two basic time types: <emphasis>relative</emphasis> and
|
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<emphasis>hard</emphasis>. Additionally,
|
||||
the hard time type has several additional options that further modify
|
||||
its behavior.
|
||||
</para>
|
||||
@ -2317,8 +2356,11 @@
|
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<para>
|
||||
The default time type for log events, a relative time type simply
|
||||
means that the event is assumed to have a start time of whenever
|
||||
the previous event ends (if it has a PLAY or SEGUE transition)
|
||||
or whenever it is started (if it has a STOP transition).
|
||||
the previous event ends (if it has a
|
||||
<computeroutput>PLAY</computeroutput> or
|
||||
<computeroutput>SEGUE</computeroutput> transition)
|
||||
or whenever it is started (if it has a
|
||||
<computeroutput>STOP</computeroutput> transition).
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2 id="sect.rdlogedit.the_hard_time_type">
|
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@ -2328,13 +2370,12 @@
|
||||
upon when the wall clock equals the time associated with the event.
|
||||
Hard times are a powerful feature that can be used to synchronize
|
||||
the log to various external events. An event can be assigned a
|
||||
hard time by clicking the Start at check box in the Edit Log Entry
|
||||
hard time by clicking the <computeroutput>Start at</computeroutput>
|
||||
check box in the Edit Log Entry
|
||||
and filling in the desired time, and will show up with the letter
|
||||
'T' appearing at the beginning of its listed time in the
|
||||
"TIME" column of the Edit Log dialog. An event which has
|
||||
been assigned a hard time can also be set to be a Post Point by
|
||||
checking the Make Post Point check box (the concept of post points
|
||||
will be discussed in detail in the chapter covering RDAirPlay).
|
||||
<computeroutput>T</computeroutput> appearing at the beginning of
|
||||
its listed time in the
|
||||
<computeroutput>Time</computeroutput> column of the Edit Log dialog.
|
||||
</para>
|
||||
<para>
|
||||
The specific action that is performed when the time matches is
|
||||
@ -2350,7 +2391,7 @@
|
||||
Cue to the event ("Make Next")
|
||||
</listitem>1
|
||||
<listitem>
|
||||
Wait up to N Seconds, then start the event
|
||||
Wait up to some period of time, then start the event
|
||||
</listitem>
|
||||
</itemizedlist>
|
||||
</para>
|
||||
@ -2359,7 +2400,8 @@
|
||||
<para>
|
||||
As implied by the name, if the event is set to start immediately,
|
||||
it will be started as soon as the hard time is reached. Any
|
||||
currently playing events in the log will be stopped down.
|
||||
currently playing events in the log will be simultaneously
|
||||
stopped down.
|
||||
</para>
|
||||
</sect3>
|
||||
<sect3 id="sect.rdlogedit.cue_to_the_event___make_next___">
|
||||
@ -2371,13 +2413,15 @@
|
||||
hard timed one. Any currently playing events are unaffected.
|
||||
</para>
|
||||
</sect3>
|
||||
<sect3 id="sect.rdlogedit.wait_up_to_n_seconds__then_start_the_event">
|
||||
<title>Wait up to N Seconds, then start the event</title>
|
||||
<sect3 id="sect.rdlogedit.wait_up_to_some_period_of_time__then_start_the_event">
|
||||
<title>Wait up to some period of time, then start the event</title>
|
||||
<para>
|
||||
Very similar to "start immediately", with the
|
||||
difference that, if one or more events are currently playing,
|
||||
the log will wait up to the specified number of seconds
|
||||
before stopping them and starting the new event.
|
||||
the log will wait up to the specified amount of time
|
||||
before stopping them and starting the new event. If the currently
|
||||
playing event(s) finish before the specified time period has elapsed,
|
||||
then the event is started immediately.
|
||||
</para>
|
||||
</sect3>
|
||||
</sect2>
|
||||
@ -2388,11 +2432,14 @@
|
||||
<title>Specifying a Cart</title>
|
||||
<para>
|
||||
The cart number to use for an event can be specified by touching
|
||||
the Select Cart button in the Edit Log Entry dialog, which will
|
||||
open up the Select Cart dialog, as shown in Illustration 23.
|
||||
the <computeroutput>Select Cart</computeroutput> button in the
|
||||
Edit Log Entry dialog, which will
|
||||
open up the Select Cart dialog, as shown in FIXME.
|
||||
Alternatively, it is possible to simply enter the cart number in
|
||||
the Cart field if the number is already known. The Title and
|
||||
Artist information will be automatically supplied by the system
|
||||
the <computeroutput>Cart</computeroutput> field if the number is
|
||||
already known. The <computeroutput>Title</computeroutput> and
|
||||
<computeroutput>Artist</computeroutput> information will be
|
||||
supplied automatically by the system
|
||||
from the cart's label.
|
||||
</para>
|
||||
</sect2>
|
||||
@ -2400,9 +2447,11 @@
|
||||
<title>Specifying Meta Event Parameters</title>
|
||||
<para>
|
||||
Note marker and track marker events each take only a single
|
||||
parameter: a Comment text that will show up on the log entry.
|
||||
parameter: a <computeroutput>Comment</computeroutput> text that
|
||||
will show up on the log entry.
|
||||
In the case of a chain event, the name of the log to chain to must
|
||||
be supplied in the Log Name field, or the Select button can be
|
||||
be supplied in the <computeroutput>Log Name</computeroutput> field,
|
||||
or the <computeroutput>Select</computeroutput> button can be
|
||||
touched to bring up the Select Log dialog to allow a name to picked
|
||||
from a list of all those available. Note that meta events are
|
||||
assigned transition and time types just the same as cart events.
|
||||
@ -2413,17 +2462,22 @@
|
||||
<para>
|
||||
Existing events in a log can be cut, copied, pasted or rearranged
|
||||
by touching the appropriate buttons in the Edit Log dialog.
|
||||
In addition, touch the Delete button will cause the selected
|
||||
In addition, touch the <computeroutput>Delete</computeroutput>
|
||||
button will cause the selected
|
||||
log event(s) to be removed from the log.
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2 id="sect.rdlogedit.saving_or_abandoning_changes_to_a_log">
|
||||
<title>Saving or Abandoning Changes to a Log</title>
|
||||
<para>
|
||||
Any changes made to a log can be saved by touching either the Save
|
||||
or OK buttons in the Edit Log dialog. The current log can be saved
|
||||
under a different name by touching the Save As button, while
|
||||
touching Cancel will abandon any changes made since the last save.
|
||||
Any changes made to a log can be saved by touching either the
|
||||
<computeroutput>Save</computeroutput>
|
||||
or <computeroutput>OK</computeroutput> buttons in the Edit Log
|
||||
dialog. The current log can be saved
|
||||
under a different name by touching the
|
||||
<computeroutput>Save As</computeroutput> button, while
|
||||
touching <computeroutput>Cancel</computeroutput> will abandon
|
||||
any changes made since the last save.
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2 id="sect.rdlogedit.missing_invalid_cart_events">
|
||||
@ -2433,18 +2487,21 @@
|
||||
does not exist in the Library, or that is not enabled for play on
|
||||
the log's owning service) its entry will be highlighted either
|
||||
RED (indicating a missing/invalid cart) or MAGENTA (indicating a
|
||||
cart without permission to run on the owning service). It's also
|
||||
possible to generate an exception report summarizing problem cart
|
||||
entries by touching the Check Log button.
|
||||
cart without permission to run on the owning service). It's also
|
||||
possible to generate an exception report summarizing problem cart
|
||||
entries by touching the
|
||||
<computeroutput>Check Log</computeroutput> button.
|
||||
</para>
|
||||
</sect2>
|
||||
</sect1>
|
||||
<sect1 id="sect.rdlogedit.generating_log_reports">
|
||||
<title>Generating Log Reports</title>
|
||||
<para>
|
||||
Various Log reports can be generated by touching the Reports button
|
||||
Various Log reports can be generated by touching the
|
||||
<computeroutput>Reports</computeroutput> button
|
||||
on the Edit Log dialog and then selecting the desired report and
|
||||
touching the Generate button. The following reports are available:
|
||||
touching the <computeroutput>Generate</computeroutput> button.
|
||||
The following reports are available:
|
||||
</para>
|
||||
<sect2 id="sect.rdlogedit.log_listing">
|
||||
<title>Log Listing</title>
|
||||
@ -2464,7 +2521,8 @@
|
||||
<para>
|
||||
The audio referenced by an audio event can be sampled in the Edit
|
||||
Audio dialog by highlighting the desired event and then touching the
|
||||
play button. No attempt to evaluate the rotation logic of the event
|
||||
<computeroutput>Play</computeroutput> button. No attempt to evaluate
|
||||
the rotation logic of the event
|
||||
is made – the audio played is intended solely as a 'sample' to help
|
||||
identify the type of material.
|
||||
</para>
|
||||
|
Loading…
x
Reference in New Issue
Block a user