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			43 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
== How to build expat with cmake (experimental) ==
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The cmake based buildsystem for expat works on Windows (cygwin, mingw, Visual 
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Studio) and should work on all other platform cmake supports.
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Assuming ~/expat-2.1.0 is the source directory of expat, add a subdirectory
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build and change into that directory:
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~/expat-2.1.0$ mkdir build && cd build
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~/expat-2.1.0/build$
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From that directory, call cmake first, then call make, make test and 
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make install in the usual way:
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~/expat-2.1.0/build$ cmake ..
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-- The C compiler identification is GNU
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-- The CXX compiler identification is GNU
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....
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-- Configuring done
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-- Generating done
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-- Build files have been written to: /home/patrick/expat-2.1.0/build
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If you want to specify the install location for your files, append 
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-DCMAKE_INSTALL_PREFIX=/your/install/path to the cmake call.
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~/expat-2.1.0/build$ make && make test && make install
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Scanning dependencies of target expat
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[  5%] Building C object CMakeFiles/expat.dir/lib/xmlparse.c.o
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[ 11%] Building C object CMakeFiles/expat.dir/lib/xmlrole.c.o
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....
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-- Installing: /usr/local/lib/pkgconfig/expat.pc
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-- Installing: /usr/local/bin/xmlwf
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-- Installing: /usr/local/share/man/man1/xmlwf.1
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For Windows builds, you must make sure to call cmake from an environment where 
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your compiler is reachable, that means either you call it from the 
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Visual Studio Command Prompt or when using mingw, you must open a cmd.exe and
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make sure that gcc can be called. On Windows, you also might want to specify a 
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special Generator for CMake:
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for Visual Studio builds do: 
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cmake .. -G "Visual Studio 10" && vcexpress expat.sln
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for mingw builds do: 
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cmake .. -G "MinGW Makefiles" -DCMAKE_INSTALL_PREFIX=D:\expat-install 
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    && gmake && gmake install
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