mirror of
https://github.com/cookiengineer/audacity
synced 2025-12-21 16:11:11 +01:00
They now work on Yosemite.
AudioUnits with a custom Cocoa UI now display graphically
instead of reverting to the generic view
The Cocoa version of the generic view is now used when
needed...instead of the Carbon version.
The order of UI preference is Cocoa, Carbon, Generic,
unless force to Generic view user setting.
They now support realtime preview.
They also support dialog resizing as I found many that
scaled nicely (mostly Apple's).
Uses the new Effect format so now supports user and
factory presets.
NOTE: Be VERY critical when testing this as I've
never written Objective-C or Cocoa code
before!
2349 lines
56 KiB
C++
2349 lines
56 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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Effect.cpp
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Dominic Mazzoni
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Vaughan Johnson
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Martyn Shaw
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*******************************************************************//**
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\class Effect
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\brief Base class for many of the effects in Audacity.
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*//****************************************************************//**
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\class EffectDialog
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\brief New (Jun-2006) base class for effects dialogs. Likely to get
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greater use in future.
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*//*******************************************************************/
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#include "../Audacity.h"
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#include <wx/defs.h>
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#include <wx/string.h>
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#include <wx/msgdlg.h>
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#include <wx/sizer.h>
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#include <wx/timer.h>
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#include <wx/hashmap.h>
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#include "audacity/ConfigInterface.h"
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#include "Effect.h"
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#include "../AudioIO.h"
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#include "../Mix.h"
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#include "../Prefs.h"
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#include "../Project.h"
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#include "../WaveTrack.h"
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#include "../widgets/ProgressDialog.h"
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#include "../ondemand/ODManager.h"
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#include "TimeWarper.h"
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WX_DECLARE_VOIDPTR_HASH_MAP( bool, t2bHash );
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//
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// public static methods
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//
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double Effect::sDefaultGenerateLen = 30.0;
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wxString Effect::StripAmpersand(const wxString& str)
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{
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wxString strippedStr = str;
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strippedStr.Replace(wxT("&"), wxT(""));
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// ! is used for hiding effects, and should not affect sort order.
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strippedStr.Replace(wxT("!"), wxT(""));
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return strippedStr;
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}
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//
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// public methods
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//
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// Legacy (or full blown effect)
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Effect::Effect()
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{
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mParent = NULL;
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mClient = NULL;
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mWarper = NULL;
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mTracks = NULL;
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mOutputTracks = NULL;
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mOutputTracksType = Track::None;
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mDuration = 0.0;
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mNumTracks = 0;
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mNumGroups = 0;
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mProgress = NULL;
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// Can change effect flags later (this is the new way)
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// OR using the old way, over-ride GetEffectFlags().
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mFlags = BUILTIN_EFFECT | PROCESS_EFFECT | ADVANCED_EFFECT;
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mNumAudioIn = 0;
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mNumAudioOut = 0;
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mInBuffer = NULL;
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mOutBuffer = NULL;
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mInBufPos = NULL;
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mOutBufPos = NULL;
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mBufferSize = 0;
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mBlockSize = 0;
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mNumChannels = 0;
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}
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Effect::~Effect()
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{
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if (mWarper != NULL)
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{
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delete mWarper;
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}
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}
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// EffectIdentInterface implementation
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EffectType Effect::GetType()
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{
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if (mClient)
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{
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return mClient->GetType();
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}
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if (mFlags & HIDDEN_EFFECT)
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{
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return EffectTypeNone;
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}
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if (mFlags & INSERT_EFFECT)
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{
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return EffectTypeGenerate;
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}
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if (mFlags & PROCESS_EFFECT)
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{
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return EffectTypeProcess;
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}
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if (mFlags & ANALYZE_EFFECT)
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{
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return EffectTypeAnalyze;
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}
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wxASSERT( true );
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return EffectTypeNone;
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}
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PluginID Effect::GetID()
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{
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if (mClient)
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{
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return mClient->GetID();
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}
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return wxString::Format(wxT("LEGACY_EFFECT_ID_%d"), GetEffectID());
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}
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wxString Effect::GetPath()
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{
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if (mClient)
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{
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return mClient->GetPath();
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}
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return wxEmptyString;
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}
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wxString Effect::GetName()
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{
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if (mClient)
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{
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return mClient->GetName();
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}
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return GetEffectIdentifier();
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}
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wxString Effect::GetVendor()
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{
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if (mClient)
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{
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return mClient->GetVendor();
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}
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return _("Audacity");
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}
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wxString Effect::GetVersion()
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{
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if (mClient)
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{
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return mClient->GetVersion();
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}
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return wxT("Various");
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}
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wxString Effect::GetDescription()
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{
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if (mClient)
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{
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return mClient->GetDescription();
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}
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return GetEffectIdentifier();
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}
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wxString Effect::GetFamily()
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{
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if (mClient)
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{
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return mClient->GetFamily();
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}
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return _("Audacity");
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}
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bool Effect::IsInteractive()
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{
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if (mClient)
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{
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return mClient->IsInteractive();
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}
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return GetEffectName().EndsWith(wxT("..."));
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}
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bool Effect::IsDefault()
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{
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if (mClient)
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{
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return mClient->IsDefault();
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}
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return (mFlags & BUILTIN_EFFECT) != 0;
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}
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bool Effect::IsLegacy()
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{
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if (mClient)
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{
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return false;
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}
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return true;
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}
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bool Effect::SupportsAutomation()
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{
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if (mClient)
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{
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return mClient->SupportsAutomation();
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}
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return SupportsChains();
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}
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// EffectHostInterface implementation
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double Effect::GetDuration()
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{
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if (mT1 > mT0)
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{
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return mT1 - mT0;
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}
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if (mClient->GetType() == EffectTypeGenerate)
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{
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return sDefaultGenerateLen;
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}
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return 0;
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}
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bool Effect::SetDuration(double seconds)
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{
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mDuration = seconds;
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return true;
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}
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bool Effect::Apply()
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{
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// This is absolute hackage...but easy
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//
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// It should callback to the EffectManager to kick off the processing
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GetActiveProject()->OnEffect(GetID(), true);
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return true;
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}
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void Effect::Preview()
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{
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Preview(false);
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}
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wxDialog *Effect::CreateUI(wxWindow *parent, EffectUIClientInterface *client)
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{
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EffectUIHost *dlg = new EffectUIHost(parent, this, client);
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if (dlg->Initialize())
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{
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return dlg;
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}
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delete dlg;
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return NULL;
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}
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wxString Effect::GetUserPresetsGroup(const wxString & name)
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{
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wxString group = wxT("UserPresets");
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if (!name.IsEmpty())
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{
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group += wxCONFIG_PATH_SEPARATOR + name;
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}
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return group;
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}
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wxString Effect::GetCurrentSettingsGroup()
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{
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return wxT("CurrentSettings");
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}
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wxString Effect::GetFactoryDefaultsGroup()
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{
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return wxT("FactoryDefaults");
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}
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// ConfigClientInterface implementation
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bool Effect::GetSharedConfigSubgroups(const wxString & group, wxArrayString & subgroups)
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{
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return PluginManager::Get().GetSharedConfigSubgroups(GetID(), group, subgroups);
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}
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bool Effect::GetSharedConfig(const wxString & group, const wxString & key, wxString & value, const wxString & defval)
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{
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return PluginManager::Get().GetSharedConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetSharedConfig(const wxString & group, const wxString & key, int & value, int defval)
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{
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return PluginManager::Get().GetSharedConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetSharedConfig(const wxString & group, const wxString & key, bool & value, bool defval)
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{
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return PluginManager::Get().GetSharedConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetSharedConfig(const wxString & group, const wxString & key, float & value, float defval)
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{
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return PluginManager::Get().GetSharedConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetSharedConfig(const wxString & group, const wxString & key, double & value, double defval)
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{
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return PluginManager::Get().GetSharedConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetSharedConfig(const wxString & group, const wxString & key, sampleCount & value, sampleCount defval)
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{
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return PluginManager::Get().GetSharedConfig(GetID(), group, key, value, defval);
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}
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bool Effect::SetSharedConfig(const wxString & group, const wxString & key, const wxString & value)
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{
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return PluginManager::Get().SetSharedConfig(GetID(), group, key, value);
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}
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bool Effect::SetSharedConfig(const wxString & group, const wxString & key, const int & value)
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{
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return PluginManager::Get().SetSharedConfig(GetID(), group, key, value);
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}
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bool Effect::SetSharedConfig(const wxString & group, const wxString & key, const bool & value)
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{
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return PluginManager::Get().SetSharedConfig(GetID(), group, key, value);
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}
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bool Effect::SetSharedConfig(const wxString & group, const wxString & key, const float & value)
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{
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return PluginManager::Get().SetSharedConfig(GetID(), group, key, value);
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}
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bool Effect::SetSharedConfig(const wxString & group, const wxString & key, const double & value)
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{
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return PluginManager::Get().SetSharedConfig(GetID(), group, key, value);
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}
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bool Effect::SetSharedConfig(const wxString & group, const wxString & key, const sampleCount & value)
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{
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return PluginManager::Get().SetSharedConfig(GetID(), group, key, value);
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}
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bool Effect::RemoveSharedConfigSubgroup(const wxString & group)
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{
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return PluginManager::Get().RemoveSharedConfigSubgroup(GetID(), group);
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}
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bool Effect::RemoveSharedConfig(const wxString & group, const wxString & key)
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{
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return PluginManager::Get().RemoveSharedConfig(GetID(), group, key);
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}
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bool Effect::GetPrivateConfigSubgroups(const wxString & group, wxArrayString & subgroups)
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{
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return PluginManager::Get().GetPrivateConfigSubgroups(GetID(), group, subgroups);
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}
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bool Effect::GetPrivateConfig(const wxString & group, const wxString & key, wxString & value, const wxString & defval)
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{
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return PluginManager::Get().GetPrivateConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetPrivateConfig(const wxString & group, const wxString & key, int & value, int defval)
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{
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return PluginManager::Get().GetPrivateConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetPrivateConfig(const wxString & group, const wxString & key, bool & value, bool defval)
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{
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return PluginManager::Get().GetPrivateConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetPrivateConfig(const wxString & group, const wxString & key, float & value, float defval)
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{
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return PluginManager::Get().GetPrivateConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetPrivateConfig(const wxString & group, const wxString & key, double & value, double defval)
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{
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return PluginManager::Get().GetPrivateConfig(GetID(), group, key, value, defval);
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}
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bool Effect::GetPrivateConfig(const wxString & group, const wxString & key, sampleCount & value, sampleCount defval)
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{
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return PluginManager::Get().GetPrivateConfig(GetID(), group, key, value, defval);
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}
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bool Effect::SetPrivateConfig(const wxString & group, const wxString & key, const wxString & value)
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{
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return PluginManager::Get().SetPrivateConfig(GetID(), group, key, value);
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}
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bool Effect::SetPrivateConfig(const wxString & group, const wxString & key, const int & value)
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{
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return PluginManager::Get().SetPrivateConfig(GetID(), group, key, value);
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}
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bool Effect::SetPrivateConfig(const wxString & group, const wxString & key, const bool & value)
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{
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return PluginManager::Get().SetPrivateConfig(GetID(), group, key, value);
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}
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bool Effect::SetPrivateConfig(const wxString & group, const wxString & key, const float & value)
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{
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return PluginManager::Get().SetPrivateConfig(GetID(), group, key, value);
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}
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bool Effect::SetPrivateConfig(const wxString & group, const wxString & key, const double & value)
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{
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return PluginManager::Get().SetPrivateConfig(GetID(), group, key, value);
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}
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bool Effect::SetPrivateConfig(const wxString & group, const wxString & key, const sampleCount & value)
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{
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return PluginManager::Get().SetPrivateConfig(GetID(), group, key, value);
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}
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bool Effect::RemovePrivateConfigSubgroup(const wxString & group)
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{
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return PluginManager::Get().RemovePrivateConfigSubgroup(GetID(), group);
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}
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bool Effect::RemovePrivateConfig(const wxString & group, const wxString & key)
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{
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return PluginManager::Get().RemovePrivateConfig(GetID(), group, key);
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}
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// Effect implementation
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bool Effect::Startup(EffectClientInterface *client)
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{
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// Let destructor know we need to be shutdown
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mClient = client;
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// Set host so client startup can use our services
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if (!mClient->SetHost(this))
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{
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// Bail if the client startup fails
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mClient = NULL;
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return false;
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}
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mNumAudioIn = mClient->GetAudioInCount();
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mNumAudioOut = mClient->GetAudioOutCount();
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int flags = PLUGIN_EFFECT;
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switch (mClient->GetType())
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{
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case EffectTypeGenerate:
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flags |= INSERT_EFFECT;
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break;
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case EffectTypeProcess:
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flags |= PROCESS_EFFECT;
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break;
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case EffectTypeAnalyze:
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flags |= INSERT_EFFECT;
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break;
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case EffectTypeNone:
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// Nothing to set
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break;
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}
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SetEffectFlags(flags);
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return true;
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}
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bool Effect::GetAutomationParameters(wxString & parms)
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{
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if (mClient)
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{
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EffectAutomationParameters eap;
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if (!mClient->GetAutomationParameters(eap))
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{
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return false;
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}
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return eap.GetParameters(parms);
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}
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ShuttleCli shuttle;
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shuttle.mbStoreInClient = false;
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if (!TransferParameters(shuttle))
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{
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return false;
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}
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parms = shuttle.mParams;
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return true;
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}
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bool Effect::SetAutomationParameters(const wxString & parms)
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{
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if (mClient)
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{
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EffectAutomationParameters eap;
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eap.SetParameters(parms);
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return mClient->SetAutomationParameters(eap);
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}
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ShuttleCli shuttle;
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shuttle.mParams = parms;
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shuttle.mbStoreInClient = true;
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return TransferParameters(shuttle);
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}
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// All legacy effects should have this overridden
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wxString Effect::GetEffectName()
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{
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if (mClient)
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{
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return mClient->GetName();
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}
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return wxT("DummyIdentifier");
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}
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// All legacy effects should have this overridden
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wxString Effect::GetEffectIdentifier()
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{
|
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if (mClient)
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{
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return mClient->GetName();
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}
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|
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return wxT("DummyIdentifier");
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}
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// All legacy effects should have this overridden
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wxString Effect::GetEffectAction()
|
|
{
|
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if (mClient)
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{
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return _("Applying ") + mClient->GetName();
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}
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|
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return wxT("DummyName");
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}
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|
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bool Effect::DoEffect(wxWindow *parent, int flags,
|
|
double projectRate,
|
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TrackList *list,
|
|
TrackFactory *factory,
|
|
SelectedRegion *selectedRegion, wxString params)
|
|
{
|
|
double t0 = selectedRegion->t0();
|
|
double t1 = selectedRegion->t1();
|
|
wxASSERT(t0 <= t1);
|
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|
|
if (mOutputTracks)
|
|
{
|
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delete mOutputTracks;
|
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mOutputTracks = NULL;
|
|
}
|
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|
|
mFactory = factory;
|
|
mProjectRate = projectRate;
|
|
mParent = parent;
|
|
mTracks = list;
|
|
mT0 = t0;
|
|
mT1 = t1;
|
|
#ifdef EXPERIMENTAL_SPECTRAL_EDITING
|
|
mF0 = selectedRegion->f0();
|
|
mF1 = selectedRegion->f1();
|
|
wxArrayString Names;
|
|
if( mF0 != SelectedRegion::UndefinedFrequency )
|
|
Names.Add(wxT("control-f0"));
|
|
if( mF1 != SelectedRegion::UndefinedFrequency )
|
|
Names.Add(wxT("control-f1"));
|
|
SetPresetParameters( &Names, NULL );
|
|
|
|
#endif
|
|
CountWaveTracks();
|
|
|
|
// Note: Init may read parameters from preferences
|
|
if (!Init())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// If a parameter string was provided, it overrides any remembered settings
|
|
// (but if the user is to be prompted, that takes priority)
|
|
if (!params.IsEmpty())
|
|
{
|
|
ShuttleCli shuttle;
|
|
shuttle.mParams = params;
|
|
shuttle.mbStoreInClient=true;
|
|
if( !TransferParameters( shuttle ))
|
|
{
|
|
wxMessageBox(
|
|
wxString::Format(
|
|
_("Could not set parameters of effect %s\n to %s."),
|
|
GetEffectName().c_str(),
|
|
params.c_str()
|
|
)
|
|
);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Don't prompt user if we are dealing with a
|
|
// effect that is already configured, e.g. repeating
|
|
// the last effect on a different selection.
|
|
if ((flags & CONFIGURED_EFFECT) == 0)
|
|
{
|
|
if (!PromptUser())
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool returnVal = true;
|
|
bool skipFlag = CheckWhetherSkipEffect();
|
|
if (skipFlag == false)
|
|
{
|
|
mProgress = new ProgressDialog(StripAmpersand(GetEffectName()),
|
|
GetEffectAction(),
|
|
pdlgHideStopButton);
|
|
returnVal = Process();
|
|
delete mProgress;
|
|
mProgress = NULL;
|
|
}
|
|
|
|
End();
|
|
|
|
if (mOutputTracks)
|
|
{
|
|
delete mOutputTracks;
|
|
mOutputTracks = NULL;
|
|
}
|
|
|
|
if (returnVal)
|
|
{
|
|
selectedRegion->setTimes(mT0, mT1);
|
|
}
|
|
|
|
return returnVal;
|
|
}
|
|
|
|
// All legacy effects should have this overridden
|
|
bool Effect::Init()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool Effect::PromptUser()
|
|
{
|
|
return PromptUser(mParent);
|
|
}
|
|
|
|
bool Effect::PromptUser(wxWindow *parent, bool forceModal)
|
|
{
|
|
if (mClient)
|
|
{
|
|
bool res = mClient->ShowInterface(parent, forceModal);
|
|
|
|
// Really need to clean this up...should get easier when
|
|
// all effects get converted.
|
|
if (!res || (SupportsRealtime() && !forceModal))
|
|
{
|
|
// Return false to force DoEffect() to skip processing since
|
|
// this UI has either been shown modeless or there was an error.
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PromptUser();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// All legacy effects should have this overridden
|
|
bool Effect::Process()
|
|
{
|
|
if (!mClient)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool isGenerator = mClient->GetType() == EffectTypeGenerate;
|
|
|
|
CopyInputTracks(Track::All);
|
|
bool bGoodResult = true;
|
|
|
|
mInBuffer = NULL;
|
|
mOutBuffer = NULL;
|
|
|
|
sampleCount prevBufferSize = 0;
|
|
mBufferSize = 0;
|
|
mBlockSize = 0;
|
|
|
|
TrackListIterator iter(mOutputTracks);
|
|
int count = 0;
|
|
bool clear = false;
|
|
Track* t = iter.First();
|
|
|
|
for (t = iter.First(); t; t = iter.Next())
|
|
{
|
|
if (t->GetKind() != Track::Wave || !t->GetSelected())
|
|
{
|
|
if (t->IsSyncLockSelected())
|
|
{
|
|
t->SyncLockAdjust(mT1, mT0 + mDuration);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
WaveTrack *left = (WaveTrack *)t;
|
|
WaveTrack *right;
|
|
sampleCount len;
|
|
sampleCount leftStart;
|
|
sampleCount rightStart;
|
|
|
|
if (!isGenerator)
|
|
{
|
|
GetSamples(left, &leftStart, &len);
|
|
}
|
|
else
|
|
{
|
|
len = 0;
|
|
leftStart = 0;
|
|
}
|
|
|
|
mNumChannels = 1;
|
|
|
|
right = NULL;
|
|
rightStart = 0;
|
|
if (left->GetLinked() && mNumAudioIn > 1)
|
|
{
|
|
right = (WaveTrack *) iter.Next();
|
|
if (!isGenerator)
|
|
{
|
|
GetSamples(right, &rightStart, &len);
|
|
}
|
|
clear = false;
|
|
mNumChannels = 2;
|
|
}
|
|
|
|
// Let the client know the sample rate
|
|
mClient->SetSampleRate(left->GetRate());
|
|
|
|
// Get the block size the client wants to use
|
|
sampleCount max = left->GetMaxBlockSize() * 2;
|
|
mBlockSize = mClient->GetBlockSize(max);
|
|
|
|
// Calculate the buffer size to be at least the max rounded up to the clients
|
|
// selected block size.
|
|
prevBufferSize = mBufferSize;
|
|
mBufferSize = ((max + (mBlockSize - 1)) / mBlockSize) * mBlockSize;
|
|
|
|
// If the buffer size has changed, then (re)allocate the buffers
|
|
if (prevBufferSize != mBufferSize)
|
|
{
|
|
// Get rid of any previous buffers
|
|
if (mInBuffer)
|
|
{
|
|
for (int i = 0; i < mNumAudioIn; i++)
|
|
{
|
|
if (mInBuffer[i])
|
|
{
|
|
delete [] mInBuffer[i];
|
|
}
|
|
}
|
|
delete [] mInBuffer;
|
|
delete [] mInBufPos;
|
|
}
|
|
|
|
// Always create the number of input buffers the client expects even if we don't have
|
|
// the same number of channels.
|
|
mInBufPos = new float *[mNumAudioIn];
|
|
mInBuffer = new float *[mNumAudioIn];
|
|
for (int i = 0; i < mNumAudioIn; i++)
|
|
{
|
|
mInBuffer[i] = new float[mBufferSize];
|
|
}
|
|
|
|
// We won't be using more than the first 2 buffers, so clear the rest (if any)
|
|
for (int i = 2; i < mNumAudioIn; i++)
|
|
{
|
|
for (int j = 0; j < mBufferSize; j++)
|
|
{
|
|
mInBuffer[i][j] = 0.0;
|
|
}
|
|
}
|
|
|
|
// Get rid of any previous buffers
|
|
if (mOutBuffer)
|
|
{
|
|
for (int i = 0; i < mNumAudioOut; i++)
|
|
{
|
|
if (mOutBuffer[i])
|
|
{
|
|
delete [] mOutBuffer[i];
|
|
}
|
|
}
|
|
delete [] mOutBuffer;
|
|
delete [] mOutBufPos;
|
|
}
|
|
|
|
// Always create the number of output buffers the client expects even if we don't have
|
|
// the same number of channels.
|
|
mOutBufPos = new float *[mNumAudioOut];
|
|
mOutBuffer = new float *[mNumAudioOut];
|
|
for (int i = 0; i < mNumAudioOut; i++)
|
|
{
|
|
// Output buffers get an extra mBlockSize worth to give extra room if
|
|
// the plugin adds latency
|
|
mOutBuffer[i] = new float[mBufferSize + mBlockSize];
|
|
}
|
|
}
|
|
|
|
// (Re)Set the input buffer positions
|
|
for (int i = 0; i < mNumAudioIn; i++)
|
|
{
|
|
mInBufPos[i] = mInBuffer[i];
|
|
}
|
|
|
|
// (Re)Set the output buffer positions
|
|
for (int i = 0; i < mNumAudioOut; i++)
|
|
{
|
|
mOutBufPos[i] = mOutBuffer[i];
|
|
}
|
|
|
|
// Clear unused input buffers
|
|
if (!right && !clear && mNumAudioIn > 1)
|
|
{
|
|
for (int j = 0; j < mBufferSize; j++)
|
|
{
|
|
mInBuffer[1][j] = 0.0;
|
|
}
|
|
clear = true;
|
|
}
|
|
|
|
// Go process the track(s)
|
|
bGoodResult = ProcessTrack(count, left, right, leftStart, rightStart, len);
|
|
if (!bGoodResult)
|
|
{
|
|
break;
|
|
}
|
|
|
|
count++;
|
|
}
|
|
|
|
if (mOutBuffer)
|
|
{
|
|
for (int i = 0; i < mNumAudioOut; i++)
|
|
{
|
|
delete [] mOutBuffer[i];
|
|
}
|
|
delete [] mOutBuffer;
|
|
delete [] mOutBufPos;
|
|
mOutBuffer = NULL;
|
|
mOutBufPos = NULL;
|
|
}
|
|
|
|
if (mInBuffer)
|
|
{
|
|
for (int i = 0; i < mNumAudioIn; i++)
|
|
{
|
|
delete [] mInBuffer[i];
|
|
}
|
|
delete [] mInBuffer;
|
|
delete [] mInBufPos;
|
|
mInBuffer = NULL;
|
|
mInBufPos = NULL;
|
|
}
|
|
|
|
ReplaceProcessedTracks(bGoodResult);
|
|
|
|
return bGoodResult;
|
|
}
|
|
|
|
bool Effect::ProcessTrack(int count,
|
|
WaveTrack *left,
|
|
WaveTrack *right,
|
|
sampleCount leftStart,
|
|
sampleCount rightStart,
|
|
sampleCount len)
|
|
{
|
|
bool rc = true;
|
|
|
|
// Give the plugin a chance to initialize
|
|
mClient->ProcessInitialize();
|
|
|
|
// For each input block of samples, we pass it to the effect along with a
|
|
// variable output location. This output location is simply a pointer into a
|
|
// much larger buffer. This reduces the number of calls required to add the
|
|
// samples to the output track.
|
|
//
|
|
// Upon return from the effect, the output samples are "moved to the left" by
|
|
// the number of samples in the current latency setting, effectively removing any
|
|
// delay introduced by the effect.
|
|
//
|
|
// At the same time the total number of delayed samples are gathered and when
|
|
// there is no further input data to process, the loop continues to call the
|
|
// effect with an empty input buffer until the effect has had a chance to
|
|
// return all of the remaining delayed samples.
|
|
sampleCount inLeftPos = leftStart;
|
|
sampleCount inRightPos = rightStart;
|
|
sampleCount outLeftPos = leftStart;
|
|
sampleCount outRightPos = rightStart;
|
|
|
|
sampleCount inputRemaining = len;
|
|
sampleCount delayRemaining = 0;
|
|
sampleCount curBlockSize = 0;
|
|
sampleCount curDelay = 0;
|
|
|
|
sampleCount inputBufferCnt = 0;
|
|
sampleCount outputBufferCnt = 0;
|
|
bool cleared = false;
|
|
|
|
WaveTrack *genLeft = NULL;
|
|
WaveTrack *genRight = NULL;
|
|
sampleCount genLength = 0;
|
|
bool isGenerator = mClient->GetType() == EffectTypeGenerate;
|
|
bool isProcessor = mClient->GetType() == EffectTypeProcess;
|
|
if (isGenerator)
|
|
{
|
|
genLength = left->GetRate() * mDuration;
|
|
delayRemaining = genLength;
|
|
cleared = true;
|
|
|
|
// Create temporary tracks
|
|
genLeft = mFactory->NewWaveTrack(left->GetSampleFormat(), left->GetRate());
|
|
if (right)
|
|
{
|
|
genRight = mFactory->NewWaveTrack(right->GetSampleFormat(), right->GetRate());
|
|
}
|
|
}
|
|
|
|
// Call the effect until we run out of input or delayed samples
|
|
while (inputRemaining || delayRemaining)
|
|
{
|
|
// Still working on the input samples
|
|
if (inputRemaining)
|
|
{
|
|
// Need to refill the input buffers
|
|
if (inputBufferCnt == 0)
|
|
{
|
|
// Calculate the number of samples to get
|
|
inputBufferCnt = mBufferSize;
|
|
if (inputBufferCnt > inputRemaining)
|
|
{
|
|
inputBufferCnt = inputRemaining;
|
|
}
|
|
|
|
// Fill the input buffers
|
|
left->Get((samplePtr) mInBuffer[0], floatSample, inLeftPos, inputBufferCnt);
|
|
if (right)
|
|
{
|
|
right->Get((samplePtr) mInBuffer[1], floatSample, inRightPos, inputBufferCnt);
|
|
}
|
|
|
|
// Reset the input buffer positions
|
|
for (int i = 0; i < mNumChannels; i++)
|
|
{
|
|
mInBufPos[i] = mInBuffer[i];
|
|
}
|
|
}
|
|
|
|
// Calculate the number of samples to process
|
|
curBlockSize = mBlockSize;
|
|
if (curBlockSize > inputRemaining)
|
|
{
|
|
// We've reached the last block...set current block size to what's left
|
|
curBlockSize = inputRemaining;
|
|
inputRemaining = 0;
|
|
|
|
// Clear the remainder of the buffers so that a full block can be passed
|
|
// to the effect
|
|
sampleCount cnt = mBlockSize - curBlockSize;
|
|
for (int i = 0; i < mNumChannels; i++)
|
|
{
|
|
for (int j = 0 ; j < cnt; j++)
|
|
{
|
|
mInBufPos[i][j + curBlockSize] = 0.0;
|
|
}
|
|
}
|
|
|
|
// Might be able to use up some of the delayed samples
|
|
if (delayRemaining)
|
|
{
|
|
// Don't use more than needed
|
|
if (delayRemaining < cnt)
|
|
{
|
|
cnt = delayRemaining;
|
|
}
|
|
delayRemaining -= cnt;
|
|
curBlockSize += cnt;
|
|
}
|
|
}
|
|
}
|
|
// We've exhausted the input samples and are now working on the delay
|
|
else if (delayRemaining)
|
|
{
|
|
// Calculate the number of samples to process
|
|
curBlockSize = mBlockSize;
|
|
if (curBlockSize > delayRemaining)
|
|
{
|
|
curBlockSize = delayRemaining;
|
|
}
|
|
delayRemaining -= curBlockSize;
|
|
|
|
// From this point on, we only want to feed zeros to the plugin
|
|
if (!cleared)
|
|
{
|
|
// Reset the input buffer positions
|
|
for (int i = 0; i < mNumChannels; i++)
|
|
{
|
|
mInBufPos[i] = mInBuffer[i];
|
|
|
|
// And clear
|
|
for (int j = 0; j < mBlockSize; j++)
|
|
{
|
|
mInBuffer[i][j] = 0.0;
|
|
}
|
|
}
|
|
cleared = true;
|
|
}
|
|
}
|
|
|
|
// Finally call the plugin to process the block
|
|
try
|
|
{
|
|
mClient->ProcessBlock(mInBufPos, mOutBufPos, curBlockSize);
|
|
}
|
|
catch(...)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Bump to next input buffer position
|
|
if (inputRemaining)
|
|
{
|
|
for (int i = 0; i < mNumChannels; i++)
|
|
{
|
|
mInBufPos[i] += curBlockSize;
|
|
}
|
|
inputRemaining -= curBlockSize;
|
|
inputBufferCnt -= curBlockSize;
|
|
}
|
|
|
|
// Get the current number of delayed samples and accumulate
|
|
if (isProcessor)
|
|
{
|
|
sampleCount delay = mClient->GetLatency();
|
|
curDelay += delay;
|
|
delayRemaining += delay;
|
|
|
|
// If the plugin has delayed the output by more samples than our current
|
|
// block size, then we leave the output pointers alone. This effectively
|
|
// removes those delayed samples from the output buffer.
|
|
if (curDelay >= curBlockSize)
|
|
{
|
|
curDelay -= curBlockSize;
|
|
curBlockSize = 0;
|
|
}
|
|
// We have some delayed samples, at the beginning of the output samples,
|
|
// so overlay them by shifting the remaining output samples.
|
|
else if (curDelay > 0)
|
|
{
|
|
curBlockSize -= curDelay;
|
|
for (int i = 0; i < wxMin(mNumAudioOut, mNumChannels); i++)
|
|
{
|
|
memmove(mOutBufPos[i], mOutBufPos[i] + curDelay, SAMPLE_SIZE(floatSample) * curBlockSize);
|
|
}
|
|
curDelay = 0;
|
|
}
|
|
}
|
|
|
|
//
|
|
outputBufferCnt += curBlockSize;
|
|
|
|
//
|
|
if (outputBufferCnt < mBufferSize)
|
|
{
|
|
// Bump to next output buffer position
|
|
for (int i = 0; i < wxMin(mNumAudioOut, mNumChannels); i++)
|
|
{
|
|
mOutBufPos[i] += curBlockSize;
|
|
}
|
|
}
|
|
// Output buffers have filled
|
|
else
|
|
{
|
|
if (isProcessor)
|
|
{
|
|
// Write them out
|
|
left->Set((samplePtr) mOutBuffer[0], floatSample, outLeftPos, outputBufferCnt);
|
|
if (right)
|
|
{
|
|
right->Set((samplePtr) mOutBuffer[1], floatSample, outRightPos, outputBufferCnt);
|
|
}
|
|
}
|
|
else if (isGenerator)
|
|
{
|
|
genLeft->Append((samplePtr) mOutBuffer[0], floatSample, outputBufferCnt);
|
|
if (genRight)
|
|
{
|
|
genRight->Append((samplePtr) mOutBuffer[1], floatSample, outputBufferCnt);
|
|
}
|
|
}
|
|
|
|
// Reset the output buffer positions
|
|
for (int i = 0; i < wxMin(mNumAudioOut, mNumChannels); i++)
|
|
{
|
|
mOutBufPos[i] = mOutBuffer[i];
|
|
}
|
|
|
|
// Bump to the next track position
|
|
outLeftPos += outputBufferCnt;
|
|
outRightPos += outputBufferCnt;
|
|
outputBufferCnt = 0;
|
|
}
|
|
|
|
// "ls" and "rs" serve as the input sample index for the left and
|
|
// right channels when processing the input samples. If we flip
|
|
// over to processing delayed samples, they simply become counters
|
|
// for the progress display.
|
|
inLeftPos += curBlockSize;
|
|
inRightPos += curBlockSize;
|
|
|
|
if (mNumChannels > 1)
|
|
{
|
|
if (TrackGroupProgress(count, (inLeftPos - leftStart) / (double) len))
|
|
{
|
|
rc = false;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (TrackProgress(count, (inLeftPos - leftStart) / (double) len))
|
|
{
|
|
rc = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Put any remaining output
|
|
if (outputBufferCnt)
|
|
{
|
|
if (isProcessor)
|
|
{
|
|
left->Set((samplePtr) mOutBuffer[0], floatSample, outLeftPos, outputBufferCnt);
|
|
if (right)
|
|
{
|
|
right->Set((samplePtr) mOutBuffer[1], floatSample, outRightPos, outputBufferCnt);
|
|
}
|
|
}
|
|
else if (isGenerator)
|
|
{
|
|
genLeft->Append((samplePtr) mOutBuffer[0], floatSample, outputBufferCnt);
|
|
if (genRight)
|
|
{
|
|
genRight->Append((samplePtr) mOutBuffer[1], floatSample, outputBufferCnt);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (isGenerator)
|
|
{
|
|
// Transfer the data from the temporary tracks to the actual ones
|
|
genLeft->Flush();
|
|
SetTimeWarper(new StepTimeWarper(mT0 + genLength, genLength - (mT1 - mT0)));
|
|
left->ClearAndPaste(mT0, mT1, genLeft, true, true, GetTimeWarper());
|
|
delete genLeft;
|
|
|
|
if (genRight)
|
|
{
|
|
genRight->Flush();
|
|
right->ClearAndPaste(mT0, mT1, genRight, true, true, GetTimeWarper());
|
|
delete genRight;
|
|
}
|
|
}
|
|
|
|
// Allow the plugin to cleanup
|
|
mClient->ProcessFinalize();
|
|
|
|
return rc;
|
|
}
|
|
|
|
void Effect::End()
|
|
{
|
|
}
|
|
|
|
bool Effect::TotalProgress(double frac)
|
|
{
|
|
int updateResult = (mProgress ?
|
|
mProgress->Update(frac) :
|
|
eProgressSuccess);
|
|
return (updateResult != eProgressSuccess);
|
|
}
|
|
|
|
bool Effect::TrackProgress(int whichTrack, double frac, wxString msg)
|
|
{
|
|
int updateResult = (mProgress ?
|
|
mProgress->Update(whichTrack + frac, (double) mNumTracks, msg) :
|
|
eProgressSuccess);
|
|
return (updateResult != eProgressSuccess);
|
|
}
|
|
|
|
bool Effect::TrackGroupProgress(int whichGroup, double frac)
|
|
{
|
|
int updateResult = (mProgress ?
|
|
mProgress->Update(whichGroup + frac, (double) mNumGroups) :
|
|
eProgressSuccess);
|
|
return (updateResult != eProgressSuccess);
|
|
}
|
|
|
|
void Effect::GetSamples(WaveTrack *track, sampleCount *start, sampleCount *len)
|
|
{
|
|
double trackStart = track->GetStartTime();
|
|
double trackEnd = track->GetEndTime();
|
|
double t0 = mT0 < trackStart ? trackStart : mT0;
|
|
double t1 = mT1 > trackEnd ? trackEnd : mT1;
|
|
|
|
#if 0
|
|
if (GetType() & INSERT_EFFECT) {
|
|
t1 = t0 + mDuration;
|
|
if (mT0 == mT1) {
|
|
// Not really part of the calculation, but convenient to put here
|
|
bool bResult = track->InsertSilence(t0, t1);
|
|
wxASSERT(bResult); // TO DO: Actually handle this.
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (t1 > t0) {
|
|
*start = track->TimeToLongSamples(t0);
|
|
sampleCount end = track->TimeToLongSamples(t1);
|
|
*len = (sampleCount)(end - *start);
|
|
}
|
|
else {
|
|
*start = 0;
|
|
*len = 0;
|
|
}
|
|
}
|
|
|
|
void Effect::SetTimeWarper(TimeWarper *warper)
|
|
{
|
|
if (mWarper != NULL)
|
|
{
|
|
delete mWarper;
|
|
mWarper = NULL;
|
|
}
|
|
|
|
wxASSERT(warper != NULL);
|
|
mWarper = warper;
|
|
}
|
|
|
|
TimeWarper *Effect::GetTimeWarper()
|
|
{
|
|
wxASSERT(mWarper != NULL);
|
|
return mWarper;
|
|
}
|
|
|
|
//
|
|
// private methods
|
|
//
|
|
// Use these two methods to copy the input tracks to mOutputTracks, if
|
|
// doing the processing on them, and replacing the originals only on success (and not cancel).
|
|
// Copy the group tracks that have tracks selected
|
|
void Effect::CopyInputTracks(int trackType)
|
|
{
|
|
// Reset map
|
|
mIMap.Clear();
|
|
mOMap.Clear();
|
|
|
|
mOutputTracks = new TrackList();
|
|
mOutputTracksType = trackType;
|
|
|
|
//iterate over tracks of type trackType (All types if Track::All)
|
|
TrackListOfKindIterator aIt(trackType, mTracks);
|
|
t2bHash added;
|
|
|
|
for (Track *aTrack = aIt.First(); aTrack; aTrack = aIt.Next())
|
|
{
|
|
// Include selected tracks, plus sync-lock selected tracks for Track::All.
|
|
if (aTrack->GetSelected() ||
|
|
(trackType == Track::All && aTrack->IsSyncLockSelected()))
|
|
{
|
|
Track *o = aTrack->Duplicate();
|
|
mOutputTracks->Add(o);
|
|
mIMap.Add(aTrack);
|
|
mOMap.Add(o);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Effect::AddToOutputTracks(Track *t)
|
|
{
|
|
mOutputTracks->Add(t);
|
|
mIMap.Add(NULL);
|
|
mOMap.Add(t);
|
|
}
|
|
|
|
// If bGoodResult, replace mTracks tracks with successfully processed mOutputTracks copies.
|
|
// Else clear and delete mOutputTracks copies.
|
|
void Effect::ReplaceProcessedTracks(const bool bGoodResult)
|
|
{
|
|
wxASSERT(mOutputTracks != NULL); // Make sure we at least did the CopyInputTracks().
|
|
|
|
if (!bGoodResult) {
|
|
// Processing failed or was cancelled so throw away the processed tracks.
|
|
mOutputTracks->Clear(true); // true => delete the tracks
|
|
|
|
// Reset map
|
|
mIMap.Clear();
|
|
mOMap.Clear();
|
|
|
|
//TODO:undo the non-gui ODTask transfer
|
|
return;
|
|
}
|
|
|
|
TrackListIterator iterOut(mOutputTracks);
|
|
|
|
Track *x;
|
|
size_t cnt = mOMap.GetCount();
|
|
size_t i = 0;
|
|
|
|
for (Track *o = iterOut.First(); o; o = x, i++) {
|
|
// If tracks were removed from mOutputTracks, then there will be
|
|
// tracks in the map that must be removed from mTracks.
|
|
while (i < cnt && mOMap[i] != o) {
|
|
Track *t = (Track *) mIMap[i];
|
|
if (t) {
|
|
mTracks->Remove(t, true);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
// This should never happen
|
|
wxASSERT(i < cnt);
|
|
|
|
// Remove the track from the output list...don't delete it
|
|
x = iterOut.RemoveCurrent(false);
|
|
|
|
Track *t = (Track *) mIMap[i];
|
|
if (t == NULL)
|
|
{
|
|
// This track is a new addition to output tracks; add it to mTracks
|
|
mTracks->Add(o);
|
|
}
|
|
else
|
|
{
|
|
// Replace mTracks entry with the new track
|
|
mTracks->Replace(t, o, false);
|
|
|
|
// Swap the wavecache track the ondemand task uses, since now the new
|
|
// one will be kept in the project
|
|
if (ODManager::IsInstanceCreated()) {
|
|
ODManager::Instance()->ReplaceWaveTrack((WaveTrack *)t,
|
|
(WaveTrack *)o);
|
|
}
|
|
|
|
// No longer need the original track
|
|
delete t;
|
|
}
|
|
}
|
|
|
|
// If tracks were removed from mOutputTracks, then there may be tracks
|
|
// left at the end of the map that must be removed from mTracks.
|
|
while (i < cnt) {
|
|
Track *t = (Track *) mIMap[i];
|
|
if (t) {
|
|
mTracks->Remove((Track *)mIMap[i], true);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
// Reset map
|
|
mIMap.Clear();
|
|
mOMap.Clear();
|
|
|
|
// Make sure we processed everything
|
|
wxASSERT(iterOut.First() == NULL);
|
|
|
|
// The output list is no longer needed
|
|
delete mOutputTracks;
|
|
mOutputTracks = NULL;
|
|
mOutputTracksType = Track::None;
|
|
}
|
|
|
|
void Effect::CountWaveTracks()
|
|
{
|
|
mNumTracks = 0;
|
|
mNumGroups = 0;
|
|
|
|
TrackListOfKindIterator iter(Track::Wave, mTracks);
|
|
Track *t = iter.First();
|
|
|
|
while(t) {
|
|
if (!t->GetSelected()) {
|
|
t = iter.Next();
|
|
continue;
|
|
}
|
|
|
|
if (t->GetKind() == Track::Wave) {
|
|
mNumTracks++;
|
|
if (!t->GetLinked())
|
|
mNumGroups++;
|
|
}
|
|
t = iter.Next();
|
|
}
|
|
}
|
|
|
|
float TrapFloat(float x, float min, float max)
|
|
{
|
|
if (x <= min)
|
|
return min;
|
|
else if (x >= max)
|
|
return max;
|
|
else
|
|
return x;
|
|
}
|
|
|
|
double TrapDouble(double x, double min, double max)
|
|
{
|
|
if (x <= min)
|
|
return min;
|
|
else if (x >= max)
|
|
return max;
|
|
else
|
|
return x;
|
|
}
|
|
|
|
long TrapLong(long x, long min, long max)
|
|
{
|
|
if (x <= min)
|
|
return min;
|
|
else if (x >= max)
|
|
return max;
|
|
else
|
|
return x;
|
|
}
|
|
|
|
double Effect::CalcPreviewInputLength(double previewLength)
|
|
{
|
|
return previewLength;
|
|
}
|
|
|
|
wxString Effect::GetPreviewName()
|
|
{
|
|
return _("Pre&view");
|
|
}
|
|
|
|
bool Effect::SupportsRealtime()
|
|
{
|
|
#if defined(EXPERIMENTAL_REALTIME_EFFECTS)
|
|
if (mClient)
|
|
{
|
|
return mClient->SupportsRealtime();
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Effect::RealtimeInitialize()
|
|
{
|
|
#if defined(EXPERIMENTAL_REALTIME_EFFECTS)
|
|
if (mClient)
|
|
{
|
|
mHighGroup = -1;
|
|
return mClient->RealtimeInitialize();
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Effect::RealtimeFinalize()
|
|
{
|
|
#if defined(EXPERIMENTAL_REALTIME_EFFECTS)
|
|
if (mClient)
|
|
{
|
|
return mClient->RealtimeFinalize();
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Effect::RealtimeSuspend()
|
|
{
|
|
#if defined(EXPERIMENTAL_REALTIME_EFFECTS)
|
|
if (mClient)
|
|
{
|
|
return mClient->RealtimeSuspend();
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Effect::RealtimeResume()
|
|
{
|
|
#if defined(EXPERIMENTAL_REALTIME_EFFECTS)
|
|
if (mClient)
|
|
{
|
|
return mClient->RealtimeResume();
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
sampleCount Effect::RealtimeProcess(int group,
|
|
int chans,
|
|
float rate,
|
|
float **inbuf,
|
|
float **outbuf,
|
|
sampleCount numSamples)
|
|
{
|
|
#if defined(EXPERIMENTAL_REALTIME_EFFECTS)
|
|
//
|
|
// The caller passes the number of channels to process and specifies
|
|
// the number of input and output buffers. There will always be the
|
|
// same number of output buffers as there are input buffers.
|
|
//
|
|
// Effects always require a certain number of input and output buffers,
|
|
// so if the number of channels we're curently processing are different
|
|
// that was the effect expects, then we use a few methods of satisfying
|
|
// the effects requirements.
|
|
float **clientIn = (float **) alloca(mNumAudioIn * sizeof(float *));
|
|
float **clientOut = (float **) alloca(mNumAudioOut * sizeof(float *));
|
|
float *dummybuf = (float *) alloca(numSamples * sizeof(float));
|
|
sampleCount len = 0;
|
|
int ichans = chans;
|
|
int ochans = chans;
|
|
int gchans = chans;
|
|
int indx = 0;
|
|
int ondx = 0;
|
|
|
|
if (group == 0)
|
|
{
|
|
mCurrentGroup = 0;
|
|
}
|
|
|
|
// Call the client until we run out of input or output channels
|
|
while (ichans > 0 && ochans > 0)
|
|
{
|
|
// If we don't have enough input channels to accomodate the client's
|
|
// requirements, then we replicate the input channels until the
|
|
// client's needs are met.
|
|
if (ichans < mNumAudioIn)
|
|
{
|
|
for (int i = 0; i < mNumAudioIn; i++)
|
|
{
|
|
if (indx == ichans)
|
|
{
|
|
indx = 0;
|
|
}
|
|
clientIn[i] = inbuf[indx++];
|
|
}
|
|
|
|
// All input channels have been consumed
|
|
ichans = 0;
|
|
}
|
|
// Otherwise fullfil the client's needs with as many input channels as possible.
|
|
// After calling the client with this set, we will loop back up to process more
|
|
// of the input/output channels.
|
|
else if (ichans >= mNumAudioIn)
|
|
{
|
|
gchans = 0;
|
|
for (int i = 0; i < mNumAudioIn; i++, ichans--, gchans++)
|
|
{
|
|
clientIn[i] = inbuf[indx++];
|
|
}
|
|
}
|
|
|
|
// If we don't have enough output channels to accomodate the client's
|
|
// requirements, then we provide all of the output channels and fulfill
|
|
// the client's needs with dummy buffers. These will just get tossed.
|
|
if (ochans < mNumAudioOut)
|
|
{
|
|
for (int i = 0; i < mNumAudioOut; i++)
|
|
{
|
|
if (i < ochans)
|
|
{
|
|
clientOut[i] = outbuf[i];
|
|
}
|
|
else
|
|
{
|
|
clientOut[i] = dummybuf;
|
|
}
|
|
}
|
|
|
|
// All output channels have been consumed
|
|
ochans = 0;
|
|
}
|
|
// Otherwise fullfil the client's needs with as many output channels as possible.
|
|
// After calling the client with this set, we will loop back up to process more
|
|
// of the input/output channels.
|
|
else if (ochans >= mNumAudioOut)
|
|
{
|
|
for (int i = 0; i < mNumAudioOut; i++, ochans--)
|
|
{
|
|
clientOut[i] = outbuf[ondx++];
|
|
}
|
|
}
|
|
|
|
// If the current group hasn't yet been seen, then we must
|
|
// add a new processor to handle this channel (sub)group
|
|
if (mCurrentGroup > mHighGroup)
|
|
{
|
|
mClient->RealtimeAddProcessor(gchans, rate);
|
|
mHighGroup = mCurrentGroup;
|
|
}
|
|
|
|
// Finally call the plugin to process the block
|
|
len = 0;
|
|
sampleCount maxBlock = mClient->GetBlockSize(numSamples);
|
|
for (sampleCount block = 0; block < numSamples; block += maxBlock)
|
|
{
|
|
sampleCount cnt = (block + maxBlock > numSamples ? numSamples - block : maxBlock);
|
|
len += mClient->RealtimeProcess(mCurrentGroup, clientIn, clientOut, cnt);
|
|
|
|
for (int i = 0 ; i < mNumAudioIn; i++)
|
|
{
|
|
clientIn[i] += cnt;
|
|
}
|
|
|
|
for (int i = 0 ; i < mNumAudioOut; i++)
|
|
{
|
|
clientOut[i] += cnt;
|
|
}
|
|
}
|
|
mCurrentGroup++;
|
|
}
|
|
|
|
return len;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
void Effect::Preview(bool dryOnly)
|
|
{
|
|
if (mNumTracks==0) // nothing to preview
|
|
return;
|
|
|
|
wxWindow* FocusDialog = wxWindow::FindFocus();
|
|
if (gAudioIO->IsBusy())
|
|
return;
|
|
|
|
// Mix a few seconds of audio from all of the tracks
|
|
double previewLen = 6.0;
|
|
gPrefs->Read(wxT("/AudioIO/EffectsPreviewLen"), &previewLen);
|
|
|
|
WaveTrack *mixLeft = NULL;
|
|
WaveTrack *mixRight = NULL;
|
|
double rate = mProjectRate;
|
|
double t0 = mT0;
|
|
double t1 = t0 + CalcPreviewInputLength(previewLen);
|
|
|
|
if (t1 > mT1)
|
|
t1 = mT1;
|
|
|
|
// Generators can run without a selection.
|
|
if (!GeneratorPreview() && (t1 <= t0))
|
|
return;
|
|
|
|
bool success = ::MixAndRender(mTracks, mFactory, rate, floatSample, t0, t1,
|
|
&mixLeft, &mixRight);
|
|
|
|
if (!success) {
|
|
return;
|
|
}
|
|
|
|
// Save the original track list
|
|
TrackList *saveTracks = mTracks;
|
|
|
|
// Build new tracklist from rendering tracks
|
|
mTracks = new TrackList();
|
|
mixLeft->SetSelected(true);
|
|
mixLeft->SetDisplay(WaveTrack::NoDisplay);
|
|
mTracks->Add(mixLeft);
|
|
if (mixRight) {
|
|
mixRight->SetSelected(true);
|
|
mTracks->Add(mixRight);
|
|
}
|
|
|
|
// Update track/group counts
|
|
CountWaveTracks();
|
|
|
|
// Reset times
|
|
t0 = mixLeft->GetStartTime();
|
|
t1 = mixLeft->GetEndTime();
|
|
|
|
double t0save = mT0;
|
|
double t1save = mT1;
|
|
mT0 = t0;
|
|
mT1 = t1;
|
|
|
|
// Apply effect
|
|
|
|
bool bSuccess(true);
|
|
if (!dryOnly) {
|
|
// Effect is already inited; we call Process, End, and then Init
|
|
// again, so the state is exactly the way it was before Preview
|
|
// was called.
|
|
mProgress = new ProgressDialog(StripAmpersand(GetEffectName()),
|
|
_("Preparing preview"),
|
|
pdlgHideCancelButton); // Have only "Stop" button.
|
|
bSuccess = Process();
|
|
delete mProgress;
|
|
mProgress = NULL;
|
|
End();
|
|
Init();
|
|
}
|
|
|
|
// Restore original selection
|
|
mT0 = t0save;
|
|
mT1 = t1save;
|
|
|
|
if (bSuccess)
|
|
{
|
|
WaveTrackArray playbackTracks;
|
|
WaveTrackArray recordingTracks;
|
|
// Probably not the same tracks post-processing, so can't rely on previous values of mixLeft & mixRight.
|
|
TrackListOfKindIterator iter(Track::Wave, mTracks);
|
|
mixLeft = (WaveTrack*)(iter.First());
|
|
mixRight = (WaveTrack*)(iter.Next());
|
|
playbackTracks.Add(mixLeft);
|
|
if (mixRight)
|
|
playbackTracks.Add(mixRight);
|
|
|
|
t1 = wxMin(mixLeft->GetEndTime(), t0 + previewLen);
|
|
|
|
#ifdef EXPERIMENTAL_MIDI_OUT
|
|
NoteTrackArray empty;
|
|
#endif
|
|
// Start audio playing
|
|
int token =
|
|
gAudioIO->StartStream(playbackTracks, recordingTracks,
|
|
#ifdef EXPERIMENTAL_MIDI_OUT
|
|
empty,
|
|
#endif
|
|
NULL, rate, t0, t1, NULL);
|
|
|
|
if (token) {
|
|
int previewing = eProgressSuccess;
|
|
|
|
mProgress = new ProgressDialog(StripAmpersand(GetEffectName()),
|
|
_("Previewing"), pdlgHideCancelButton);
|
|
|
|
while (gAudioIO->IsStreamActive(token) && previewing == eProgressSuccess) {
|
|
::wxMilliSleep(100);
|
|
previewing = mProgress->Update(gAudioIO->GetStreamTime() - t0, t1 - t0);
|
|
}
|
|
gAudioIO->StopStream();
|
|
|
|
while (gAudioIO->IsBusy()) {
|
|
::wxMilliSleep(100);
|
|
}
|
|
|
|
delete mProgress;
|
|
mProgress = NULL;
|
|
}
|
|
else {
|
|
wxMessageBox(_("Error while opening sound device. Please check the playback device settings and the project sample rate."),
|
|
_("Error"), wxOK | wxICON_EXCLAMATION, FocusDialog);
|
|
}
|
|
}
|
|
|
|
if (FocusDialog) {
|
|
FocusDialog->SetFocus();
|
|
}
|
|
|
|
delete mOutputTracks;
|
|
mOutputTracks = NULL;
|
|
|
|
mTracks->Clear(true); // true => delete the tracks
|
|
delete mTracks;
|
|
|
|
mTracks = saveTracks;
|
|
}
|
|
|
|
int Effect::GetAudioInCount()
|
|
{
|
|
if (mClient)
|
|
{
|
|
return mClient->GetAudioInCount();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int Effect::GetAudioOutCount()
|
|
{
|
|
if (mClient)
|
|
{
|
|
return mClient->GetAudioInCount();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
EffectDialog::EffectDialog(wxWindow * parent,
|
|
const wxString & title,
|
|
int type,
|
|
int flags,
|
|
int additionalButtons)
|
|
: wxDialog(parent, wxID_ANY, title, wxDefaultPosition, wxDefaultSize, flags)
|
|
{
|
|
mType = type;
|
|
mAdditionalButtons = additionalButtons;
|
|
}
|
|
|
|
void EffectDialog::Init()
|
|
{
|
|
ShuttleGui S(this, eIsCreating);
|
|
|
|
S.SetBorder(5);
|
|
S.StartVerticalLay(true);
|
|
{
|
|
PopulateOrExchange(S);
|
|
|
|
long buttons = eOkButton;
|
|
|
|
if (mType == PROCESS_EFFECT || mType == INSERT_EFFECT)
|
|
{
|
|
buttons |= eCancelButton;
|
|
if (mType == PROCESS_EFFECT)
|
|
{
|
|
buttons |= ePreviewButton;
|
|
}
|
|
}
|
|
S.AddStandardButtons(buttons|mAdditionalButtons);
|
|
}
|
|
S.EndVerticalLay();
|
|
|
|
Layout();
|
|
Fit();
|
|
SetMinSize(GetSize());
|
|
Center();
|
|
}
|
|
|
|
/// This is a virtual function which will be overridden to
|
|
/// provide the actual parameters that we want for each
|
|
/// kind of dialog.
|
|
void EffectDialog::PopulateOrExchange(ShuttleGui & WXUNUSED(S))
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool EffectDialog::TransferDataToWindow()
|
|
{
|
|
ShuttleGui S(this, eIsSettingToDialog);
|
|
PopulateOrExchange(S);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool EffectDialog::TransferDataFromWindow()
|
|
{
|
|
ShuttleGui S(this, eIsGettingFromDialog);
|
|
PopulateOrExchange(S);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool EffectDialog::Validate()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void EffectDialog::OnPreview(wxCommandEvent & WXUNUSED(event))
|
|
{
|
|
return;
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// EffectPanel
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class EffectPanel : public wxScrolledWindow
|
|
{
|
|
public:
|
|
EffectPanel(wxWindow *parent)
|
|
: wxScrolledWindow(parent,
|
|
wxID_ANY,
|
|
wxDefaultPosition,
|
|
wxDefaultSize,
|
|
wxVSCROLL | wxTAB_TRAVERSAL)
|
|
{
|
|
}
|
|
|
|
virtual ~EffectPanel()
|
|
{
|
|
}
|
|
|
|
// ============================================================================
|
|
// wxWindow implementation
|
|
// ============================================================================
|
|
|
|
virtual bool AcceptsFocus() const
|
|
{
|
|
// Only accept focus if we're not a GUI host.
|
|
//
|
|
// This assumes that any effect will have more than one control in its
|
|
// interface unless it is a GUI interface. It's a fairly safe assumption.
|
|
#if defined(__WXMAC__)
|
|
return GetChildren().GetCount() > 2;
|
|
#else
|
|
return GetChildren().GetCount() > 1;
|
|
#endif
|
|
}
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// EffectUIHost
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
enum
|
|
{
|
|
kSaveAsID = 30001,
|
|
kImportID = 30002,
|
|
kExportID = 30003,
|
|
kDefaultsID = 30004,
|
|
kOptionsID = 30005,
|
|
kDeleteAllID = 30006,
|
|
kUserPresetsID = 31000,
|
|
kDeletePresetID = 32000,
|
|
kFactoryPresetsID = 33000,
|
|
};
|
|
|
|
BEGIN_EVENT_TABLE(EffectUIHost, wxDialog)
|
|
EVT_CLOSE(EffectUIHost::OnClose)
|
|
EVT_BUTTON(wxID_OK, EffectUIHost::OnOk)
|
|
EVT_BUTTON(wxID_CANCEL, EffectUIHost::OnCancel)
|
|
EVT_BUTTON(ePreviewID, EffectUIHost::OnPreview)
|
|
EVT_BUTTON(eSettingsID, EffectUIHost::OnSettings)
|
|
EVT_MENU(kSaveAsID, EffectUIHost::OnSaveAs)
|
|
EVT_MENU(kImportID, EffectUIHost::OnImport)
|
|
EVT_MENU(kExportID, EffectUIHost::OnExport)
|
|
EVT_MENU(kOptionsID, EffectUIHost::OnOptions)
|
|
EVT_MENU(kDefaultsID, EffectUIHost::OnDefaults)
|
|
EVT_MENU(kDeleteAllID, EffectUIHost::OnDeleteAllPresets)
|
|
EVT_MENU_RANGE(kUserPresetsID, kUserPresetsID + 999, EffectUIHost::OnUserPreset)
|
|
EVT_MENU_RANGE(kDeletePresetID, kDeletePresetID + 999, EffectUIHost::OnDeletePreset)
|
|
EVT_MENU_RANGE(kFactoryPresetsID, kFactoryPresetsID + 999, EffectUIHost::OnFactoryPreset)
|
|
END_EVENT_TABLE()
|
|
|
|
EffectUIHost::EffectUIHost(wxWindow *parent,
|
|
EffectHostInterface *host,
|
|
EffectUIClientInterface *client)
|
|
: wxDialog(parent, wxID_ANY, host->GetName(),
|
|
wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER)
|
|
{
|
|
SetExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY);
|
|
|
|
mParent = parent;
|
|
mHost = host;
|
|
mClient = client;
|
|
mClient->SetUIHost(this);
|
|
}
|
|
|
|
EffectUIHost::~EffectUIHost()
|
|
{
|
|
if (mClient)
|
|
{
|
|
mClient->CloseUI();
|
|
mClient = NULL;
|
|
}
|
|
}
|
|
|
|
// ============================================================================
|
|
// EffectUIHost implementation
|
|
// ============================================================================
|
|
|
|
bool EffectUIHost::Initialize()
|
|
{
|
|
wxBoxSizer *vs = new wxBoxSizer(wxVERTICAL);
|
|
wxBoxSizer *hs = new wxBoxSizer(wxHORIZONTAL);
|
|
|
|
EffectPanel *w = new EffectPanel(this);
|
|
|
|
// Try to give the window a sensible default/minimum size
|
|
w->SetMinSize(wxSize(wxMax(600, mParent->GetSize().GetWidth() * 2/3),
|
|
mParent->GetSize().GetHeight() / 2));
|
|
|
|
w->SetScrollRate(0, 20);
|
|
|
|
wxSizer *s = CreateStdButtonSizer(this, eSettingsButton | eOkButton | eCancelButton);
|
|
|
|
hs->Add(w, 1, wxEXPAND);
|
|
vs->Add(hs, 1, wxEXPAND);
|
|
vs->Add(s, 0, wxEXPAND | wxALIGN_CENTER_VERTICAL);
|
|
SetSizer(vs);
|
|
|
|
if (!mClient->PopulateUI(w))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
Layout();
|
|
Fit();
|
|
Center();
|
|
|
|
#if defined(__WXMAC__)
|
|
(w->GetChildren().GetCount() > 2 ? w : FindWindowById(wxID_OK))->SetFocus();
|
|
#else
|
|
(w->GetChildren().GetCount() > 1 ? w : FindWindowById(wxID_OK))->SetFocus();
|
|
#endif
|
|
|
|
LoadUserPresets();
|
|
|
|
mClient->LoadUserPreset(mHost->GetCurrentSettingsGroup());
|
|
|
|
return true;
|
|
}
|
|
|
|
void EffectUIHost::OnClose(wxCloseEvent & WXUNUSED(evt))
|
|
{
|
|
Hide();
|
|
|
|
mClient->CloseUI();
|
|
mClient = NULL;
|
|
|
|
Destroy();
|
|
}
|
|
|
|
void EffectUIHost::OnOk(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
if (!mClient->ValidateUI())
|
|
{
|
|
return;
|
|
}
|
|
|
|
mClient->SaveUserPreset(mHost->GetCurrentSettingsGroup());
|
|
|
|
if (IsModal())
|
|
{
|
|
SetReturnCode(true);
|
|
|
|
Close();
|
|
|
|
#if !defined(__WXGTK__)
|
|
EndModal(true);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
mHost->Apply();
|
|
|
|
if (!mClient->HideUI())
|
|
{
|
|
return;
|
|
}
|
|
|
|
Hide();
|
|
|
|
Close();
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnCancel(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
if (IsModal())
|
|
{
|
|
SetReturnCode(false);
|
|
|
|
Close();
|
|
|
|
#if !defined(__WXGTK__)
|
|
EndModal(false);
|
|
#endif
|
|
|
|
return;
|
|
}
|
|
|
|
Hide();
|
|
|
|
Close();
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnPreview(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
mHost->Preview();
|
|
}
|
|
|
|
void EffectUIHost::OnSettings(wxCommandEvent & evt)
|
|
{
|
|
wxButton *b = (wxButton *)evt.GetEventObject();
|
|
|
|
wxMenu *menu = new wxMenu();
|
|
wxMenu *sub;
|
|
|
|
LoadUserPresets();
|
|
|
|
sub = new wxMenu();
|
|
for (size_t i = 0, cnt = mUserPresets.GetCount(); i < cnt; i++)
|
|
{
|
|
sub->Append(kUserPresetsID + i, mUserPresets[i]);
|
|
}
|
|
menu->Append(0, _("User Presets"), sub);
|
|
|
|
wxArrayString factory = mClient->GetFactoryPresets();
|
|
|
|
sub = new wxMenu();
|
|
sub->Append(kDefaultsID, _("Defaults"));
|
|
if (factory.GetCount() > 0)
|
|
{
|
|
sub->AppendSeparator();
|
|
for (size_t i = 0, cnt = factory.GetCount(); i < cnt; i++)
|
|
{
|
|
wxString label = factory[i];
|
|
if (label.IsEmpty())
|
|
{
|
|
label = _("None");
|
|
}
|
|
|
|
sub->Append(kFactoryPresetsID + i, label);
|
|
}
|
|
}
|
|
menu->Append(0, _("Factory Presets"), sub);
|
|
|
|
sub = new wxMenu();
|
|
for (size_t i = 0, cnt = mUserPresets.GetCount(); i < cnt; i++)
|
|
{
|
|
sub->Append(kDeletePresetID + i, mUserPresets[i]);
|
|
}
|
|
menu->Append(0, _("Delete Preset"), sub);
|
|
|
|
menu->AppendSeparator();
|
|
menu->Append(kSaveAsID, _("Save As..."));
|
|
menu->AppendSeparator();
|
|
menu->Append(kImportID, _("Import..."));
|
|
menu->Append(kExportID, _("Export..."));
|
|
menu->AppendSeparator();
|
|
menu->Append(kOptionsID, _("Options..."));
|
|
menu->AppendSeparator();
|
|
|
|
sub = new wxMenu();
|
|
|
|
sub->Append(0, wxString::Format(_("Type: %s"), mHost->GetFamily().c_str()));
|
|
sub->Append(0, wxString::Format(_("Name: %s"), mHost->GetName().c_str()));
|
|
sub->Append(0, wxString::Format(_("Version: %s"), mHost->GetVersion().c_str()));
|
|
sub->Append(0, wxString::Format(_("Vendor: %s"), mHost->GetVendor().c_str()));
|
|
sub->Append(0, wxString::Format(_("Description: %s"), mHost->GetDescription().c_str()));
|
|
// sub->Append(0, wxString::Format(_("Audio In: %d"), mHost->GetAudioInCount()));
|
|
// sub->Append(0, wxString::Format(_("Audio Out: %d"), mHost->GetAudioOutCount()));
|
|
|
|
menu->Append(0, _("About"), sub);
|
|
|
|
wxRect r = b->GetRect();
|
|
PopupMenu(menu, wxPoint(r.GetLeft(), r.GetBottom()));
|
|
|
|
delete menu;
|
|
}
|
|
|
|
void EffectUIHost::OnSaveAs(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
wxTextCtrl *text;
|
|
wxString name;
|
|
wxDialog dlg(this, wxID_ANY, wxString(_("Save Preset")));
|
|
ShuttleGui S(&dlg, eIsCreating);
|
|
|
|
S.StartPanel();
|
|
{
|
|
S.StartVerticalLay(0);
|
|
{
|
|
S.StartHorizontalLay(wxALIGN_LEFT, 0);
|
|
{
|
|
text = S.AddTextBox(_("Preset name:"), name, 30);
|
|
}
|
|
S.EndHorizontalLay();
|
|
S.AddStandardButtons();
|
|
}
|
|
S.EndVerticalLay();
|
|
}
|
|
S.EndPanel();
|
|
dlg.SetSize(dlg.GetSizer()->GetMinSize());
|
|
dlg.Center();
|
|
|
|
while (true)
|
|
{
|
|
int rc = dlg.ShowModal();
|
|
|
|
if (rc != wxID_OK)
|
|
{
|
|
break;
|
|
}
|
|
|
|
name = text->GetValue();
|
|
if (mUserPresets.Index(name) == wxNOT_FOUND)
|
|
{
|
|
mClient->SaveUserPreset(mHost->GetUserPresetsGroup(name));
|
|
LoadUserPresets();
|
|
break;
|
|
}
|
|
|
|
wxMessageBox(_("Preset already exists"),
|
|
_("Save Preset"),
|
|
wxICON_EXCLAMATION);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnImport(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
mClient->ImportPresets();
|
|
|
|
LoadUserPresets();
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnExport(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
mClient->ExportPresets();
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnDefaults(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
mClient->LoadFactoryDefaults();
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnOptions(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
mClient->ShowOptions();
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnUserPreset(wxCommandEvent & evt)
|
|
{
|
|
int preset = evt.GetId() - kUserPresetsID;
|
|
|
|
mClient->LoadUserPreset(mHost->GetUserPresetsGroup(mUserPresets[preset]));
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnFactoryPreset(wxCommandEvent & evt)
|
|
{
|
|
mClient->LoadFactoryPreset(evt.GetId() - kFactoryPresetsID);
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnDeletePreset(wxCommandEvent & evt)
|
|
{
|
|
mHost->RemovePrivateConfigSubgroup(mHost->GetUserPresetsGroup(mUserPresets[evt.GetId() - kDeletePresetID]));
|
|
|
|
LoadUserPresets();
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::OnDeleteAllPresets(wxCommandEvent & WXUNUSED(evt))
|
|
{
|
|
int res = wxMessageBox(_("This will delete all of your user presets. Are you sure?"),
|
|
_("Delete All Presets"),
|
|
wxICON_QUESTION | wxYES_NO);
|
|
if (res == wxID_YES)
|
|
{
|
|
mHost->RemovePrivateConfigSubgroup(mHost->GetUserPresetsGroup(wxEmptyString));
|
|
mUserPresets.Clear();
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void EffectUIHost::LoadUserPresets()
|
|
{
|
|
mUserPresets.Clear();
|
|
|
|
mHost->GetPrivateConfigSubgroups(mHost->GetUserPresetsGroup(wxEmptyString), mUserPresets);
|
|
|
|
mUserPresets.Sort();
|
|
|
|
return;
|
|
}
|