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https://github.com/cookiengineer/audacity
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... Should have no effect on generated code, except perhaps some slight faster virtual function calls. Mostly useful as documentation of design intent. Tried to mark every one of our classes that inherits from another, or is a base for others, or has abstract virtual functions, and a few others besides.
45 lines
890 B
C++
45 lines
890 B
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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SplashDialog.h
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James Crook
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**********************************************************************/
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#ifndef __AUDACITY_SPLASH_DLG__
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#define __AUDACITY_SPLASH_DLG__
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#include <wx/dialog.h>
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class wxBoxSizer;
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class wxStaticBitmap;
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class wxBitmap;
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class ShuttleGui;
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class AudacityProject;
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class wxCheckbox;
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class HtmlWindow;
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class SplashDialog final : public wxDialog {
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DECLARE_DYNAMIC_CLASS(SplashDialog)
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public:
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SplashDialog(wxWindow * parent);
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virtual ~ SplashDialog();
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void OnOK(wxCommandEvent & event);
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static void Show2( wxWindow * pParent );
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DECLARE_EVENT_TABLE()
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private:
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void Populate( ShuttleGui & S );
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void OnDontShow( wxCommandEvent & Evt );
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HtmlWindow * mpHtml;
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wxBitmap* m_pLogo; //vvv
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static SplashDialog * pSelf;
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};
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#endif
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