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mirror of https://github.com/cookiengineer/audacity synced 2025-07-29 15:09:30 +02:00
audacity/cmake-proxies/ffmpeg/CMakeLists.txt
Leland Lucius e07b5df6f3 Reworked cmake command options
And fixed a recursion problem when copying DLLs to dest folder

The command options are now:

   // Enable Audio Unit plug-in support
   audacity_enable_audiounits:BOOL=ON

   // Library preference [system (if available), local]
   audacity_lib_preference:STRING=system

   // Use FileDialog library [local]
   audacity_use_FileDialog:STRING=local

   // Use expat library [local]
   audacity_use_expat:STRING=local

   // Use ffmpeg library [loaded, off]
   audacity_use_ffmpeg:STRING=off

   // Use flac library [system (if available), local, off]
   audacity_use_flac:STRING=local

   // Use id3tag library [system (if available), local, off]
   audacity_use_id3tag:STRING=local

   // Use LADSPA plug-in support [on, off]
   audacity_use_ladspa:BOOL=ON

   // Use lame library [system (if available), local]
   audacity_use_lame:STRING=local

   // Use libextra library [local]
   audacity_use_libextra:STRING=local

   // Use lv2 library [system (if available), local, off]
   audacity_use_lv2:STRING=local

   // Use mad library [system (if available), local, off]
   audacity_use_mad:STRING=local

   // Use midi library [system (if available), local, off]
   audacity_use_midi:STRING=local

   // Use nyquist library [local, off]
   audacity_use_nyquist:STRING=local

   // Use ogg library [system (if available), local, off]
   audacity_use_ogg:STRING=local

   // Use the portaudio CoreAudio interface if available
   audacity_use_pa_coreaudio:BOOL=YES

   // Use the JACK audio interface if available [loaded, linked, off]
   audacity_use_pa_jack:STRING=off

   // Use the OSS audio interface if available
   audacity_use_pa_oss:BOOL=NO

   // Use portaudio library [local]
   audacity_use_portaudio:STRING=local

   // Use portmixer library [local, off]
   audacity_use_portmixer:STRING=local

   // Use portsmf library [system (if available), local, off]
   audacity_use_portsmf:STRING=local

   // Use sbsms library [system (if available), local, off]
   audacity_use_sbsms:STRING=local

   // Use sndfile library [system (if available), local]
   audacity_use_sndfile:STRING=local

   // Use soundtouch library [system (if available), local, off]
   audacity_use_soundtouch:STRING=local

   // Use soxr library [system (if available), local]
   audacity_use_soxr:STRING=local

   // Use twolame library [system (if available), local, off]
   audacity_use_twolame:STRING=local

   // Use vamp library [system (if available), local, off]
   audacity_use_vamp:STRING=local

   // Use vorbis library [system (if available), local, off]
   audacity_use_vorbis:STRING=local

   // Use VST2 plug-in support [on, off]
   audacity_use_vst:BOOL=ON

   // Use wxwidgets library [system (if available), local]
   audacity_use_wxwidgets:STRING=system
2020-02-14 15:56:33 -06:00

69 lines
2.0 KiB
CMake

# Add our target and all of it's aliases
add_library( ${TARGET} INTERFACE )
add_library( ${symbol} ALIAS ${TARGET} )
add_library( libavcodec ALIAS ${TARGET} )
add_library( libavformat ALIAS ${TARGET} )
add_library( libavutil ALIAS ${TARGET} )
# Pull in standard variables
def_vars()
message( STATUS "========== Configuring ${name} ==========" )
# We can only (possibly) link to it if we have pkg-config
if( PkgConfig_FOUND )
set( opt "linked" )
set( desc "linked, " )
endif()
# FFmpeg is either dynamically loaded, linked to, or off
cmd_option( ${_OPT}use_ffmpeg
"Use ffmpeg library [loaded, ${desc}off]"
"loaded"
STRINGS "loaded" ${opt} "off"
)
# Deteremine if it will be turned off, linked to, or loaded
if( ${_OPT}use_ffmpeg STREQUAL "off" )
message( STATUS "Disabling '${name}' library" )
else()
# Let the Audacity target know that this library will be used.
set( USE_${symbol} ON CACHE INTERNAL USE_${symbol} )
# Only need to look up the package if we're linking to it
set( isdyn YES )
if( ${_OPT}use_ffmpeg STREQUAL "linked" )
pkg_check_modules( ${TARGET} ${packages} )
# Set up for link if it was found
if( ${TARGET}_FOUND )
message( STATUS "Linking '${name}' library during build" )
# Pull in the package settings
get_package_interface( ${TARGET} )
# Not dynamic
set( isdyn NO )
endif()
endif()
# Pull in the local includes if we're dynamically loading
if( isdyn )
message( STATUS "Will dynamically load '${name}' library at runtime" )
list( APPEND INCLUDES
INTERFACE
${TARGET_ROOT}
)
endif()
endif()
# And add the settings to the target
target_include_directories( ${TARGET} INTERFACE ${INCLUDES} )
target_compile_options( ${TARGET} INTERFACE ${COPTS} )
target_link_directories( ${TARGET} INTERFACE ${LINKDIRS} )
target_link_options( ${TARGET} INTERFACE ${LOPTS} )
target_link_libraries( ${TARGET} INTERFACE ${LIBRARIES} )