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mirror of https://github.com/cookiengineer/audacity synced 2025-06-16 08:09:32 +02:00
audacity/src/UndoManager.cpp
Paul Licameli 8a86fe139f Bug2531: need progress indication when discarding undo history...
... You may see this also when abandoning lots of redo history, and not only
when doing compaction.

If in compaction you discard much undo and also much redo, you may see two
progresses.

It's debatable whether this might have been better implemented by reuse of
ProjectFileIO::DeleteBlocks instead, putting callbacks to a progress indicator
in the function InSet().  But I wanted to avoid more dependency onto
ProjectFileIO.

Doing real work in DeleteBlocks() is supposed to happen only if there is a bug
elsewhere that allowed orphans.  So, still no progress indicator there.
2020-09-06 17:54:14 -04:00

443 lines
11 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
UndoManager.cpp
Dominic Mazzoni
*******************************************************************//**
\class UndoManager
\brief Works with HistoryDialog to provide the Undo functionality.
*//****************************************************************//**
\class UndoStackElem
\brief Holds one item with description and time range for the
UndoManager
*//*******************************************************************/
#include "Audacity.h"
#include "UndoManager.h"
#include <wx/hashset.h>
#include "Clipboard.h"
#include "DBConnection.h"
#include "Diags.h"
#include "Project.h"
#include "SampleBlock.h"
#include "Sequence.h"
#include "WaveClip.h"
#include "WaveTrack.h" // temp
#include "NoteTrack.h" // for Sonify* function declarations
#include "Diags.h"
#include "Tags.h"
#include "widgets/ProgressDialog.h"
#include <unordered_set>
wxDEFINE_EVENT(EVT_UNDO_PUSHED, wxCommandEvent);
wxDEFINE_EVENT(EVT_UNDO_MODIFIED, wxCommandEvent);
wxDEFINE_EVENT(EVT_UNDO_OR_REDO, wxCommandEvent);
wxDEFINE_EVENT(EVT_UNDO_RESET, wxCommandEvent);
using SampleBlockID = long long;
struct UndoStackElem {
UndoStackElem(std::shared_ptr<TrackList> &&tracks_,
const TranslatableString &description_,
const TranslatableString &shortDescription_,
const SelectedRegion &selectedRegion_,
const std::shared_ptr<Tags> &tags_)
: state(std::move(tracks_), tags_, selectedRegion_)
, description(description_)
, shortDescription(shortDescription_)
{
}
UndoState state;
TranslatableString description;
TranslatableString shortDescription;
};
static const AudacityProject::AttachedObjects::RegisteredFactory key{
[](AudacityProject &project)
{ return std::make_unique<UndoManager>( project ); }
};
UndoManager &UndoManager::Get( AudacityProject &project )
{
return project.AttachedObjects::Get< UndoManager >( key );
}
const UndoManager &UndoManager::Get( const AudacityProject &project )
{
return Get( const_cast< AudacityProject & >( project ) );
}
UndoManager::UndoManager( AudacityProject &project )
: mProject{ project }
{
current = -1;
saved = -1;
}
UndoManager::~UndoManager()
{
wxASSERT( stack.empty() );
}
namespace {
SpaceArray::value_type
CalculateUsage(const TrackList &tracks, SampleBlockIDSet &seen)
{
SpaceArray::value_type result = 0;
//TIMER_START( "CalculateSpaceUsage", space_calc );
InspectBlocks(
tracks,
BlockSpaceUsageAccumulator( result ),
&seen
);
return result;
}
}
void UndoManager::CalculateSpaceUsage()
{
space.clear();
space.resize(stack.size(), 0);
SampleBlockIDSet seen;
// After copies and pastes, a block file may be used in more than
// one place in one undo history state, and it may be used in more than
// one undo history state. It might even be used in two states, but not
// in another state that is between them -- as when you have state A,
// then make a cut to get state B, but then paste it back into state C.
// So be sure to count each block file once only, in the last undo item that
// contains it.
// Why the last and not the first? Because the user of the History dialog
// may DELETE undo states, oldest first. To reclaim disk space you must
// DELETE all states containing the block file. So the block file's
// contribution to space usage should be counted only in that latest state.
for (size_t nn = stack.size(); nn--;)
{
// Scan all tracks at current level
auto &tracks = *stack[nn]->state.tracks;
space[nn] = CalculateUsage(tracks, seen);
}
// Count the usage of the clipboard separately, using another set. Do not
// multiple-count any block occurring multiple times within the clipboard.
seen.clear();
mClipboardSpaceUsage = CalculateUsage(
Clipboard::Get().GetTracks(), seen);
//TIMER_STOP( space_calc );
}
wxLongLong_t UndoManager::GetLongDescription(
unsigned int n, TranslatableString *desc, TranslatableString *size)
{
wxASSERT(n < stack.size());
wxASSERT(space.size() == stack.size());
*desc = stack[n]->description;
*size = Internat::FormatSize(space[n]);
return space[n];
}
void UndoManager::GetShortDescription(unsigned int n, TranslatableString *desc)
{
wxASSERT(n < stack.size());
*desc = stack[n]->shortDescription;
}
void UndoManager::SetLongDescription(
unsigned int n, const TranslatableString &desc)
{
n -= 1;
wxASSERT(n < stack.size());
stack[n]->description = desc;
}
void UndoManager::RemoveStateAt(int n)
{
stack.erase(stack.begin() + n);
}
//! Just to find a denominator for a progress indicator.
/*! This estimate procedure should in fact be exact */
size_t UndoManager::EstimateRemovedBlocks(size_t begin, size_t end)
{
// Collect ids that survive
SampleBlockIDSet wontDelete;
auto f = [&](const auto &p){
InspectBlocks(*p->state.tracks, {}, &wontDelete);
};
auto first = stack.begin(), last = stack.end();
std::for_each( first, first + begin, f );
std::for_each( first + end, last, f );
// Collect ids that won't survive (and are not negative pseudo ids)
SampleBlockIDSet seen, mayDelete;
std::for_each( first + begin, first + end, [&](const auto &p){
auto &tracks = *p->state.tracks;
InspectBlocks(tracks, [&]( const SampleBlock &block ){
auto id = block.GetBlockID();
if ( id > 0 && !wontDelete.count( id ) )
mayDelete.insert( id );
},
&seen);
} );
return mayDelete.size();
}
void UndoManager::RemoveStates(size_t begin, size_t end)
{
// Install a callback function that updates a progress indicator
unsigned long long nToDelete = EstimateRemovedBlocks(begin, end),
nDeleted = 0;
ProgressDialog dialog{ XO("Progress"), XO("Discarding undo/redo history"),
pdlgHideStopButton | pdlgHideCancelButton
};
auto callback = [&](const SampleBlock &){
dialog.Update(++nDeleted, nToDelete);
};
auto &trackFactory = WaveTrackFactory::Get( mProject );
auto &pSampleBlockFactory = trackFactory.GetSampleBlockFactory();
auto prevCallback =
pSampleBlockFactory->SetBlockDeletionCallback(callback);
auto cleanup = finally([&]{ pSampleBlockFactory->SetBlockDeletionCallback( prevCallback ); });
// Wrap the whole in a savepoint for better performance
Optional<TransactionScope> pTrans;
auto pConnection = ConnectionPtr::Get(mProject).mpConnection.get();
if (pConnection)
pTrans.emplace(*pConnection, "DiscardingUndoStates");
for (size_t ii = begin; ii < end; ++ii) {
RemoveStateAt(begin);
if (current > begin)
--current;
if (saved > begin)
--saved;
}
// Success, commit the savepoint
if (pTrans)
pTrans->Commit();
// Check sanity
wxASSERT_MSG(
nDeleted == 0 || // maybe bypassing all deletions
nDeleted == nToDelete, "Block count was misestimated");
}
void UndoManager::ClearStates()
{
RemoveStates(0, stack.size());
current = -1;
saved = -1;
}
unsigned int UndoManager::GetNumStates()
{
return stack.size();
}
unsigned int UndoManager::GetCurrentState()
{
return current;
}
bool UndoManager::UndoAvailable()
{
return (current > 0);
}
bool UndoManager::RedoAvailable()
{
return (current < (int)stack.size() - 1);
}
void UndoManager::ModifyState(const TrackList * l,
const SelectedRegion &selectedRegion,
const std::shared_ptr<Tags> &tags)
{
if (current == wxNOT_FOUND) {
return;
}
SonifyBeginModifyState();
// Delete current -- not necessary, but let's reclaim space early
stack[current]->state.tracks.reset();
// Duplicate
auto tracksCopy = TrackList::Create( nullptr );
for (auto t : *l) {
if ( t->GetId() == TrackId{} )
// Don't copy a pending added track
continue;
tracksCopy->Add(t->Duplicate());
}
// Replace
stack[current]->state.tracks = std::move(tracksCopy);
stack[current]->state.tags = tags;
stack[current]->state.selectedRegion = selectedRegion;
SonifyEndModifyState();
// wxWidgets will own the event object
mProject.QueueEvent( safenew wxCommandEvent{ EVT_UNDO_MODIFIED } );
}
void UndoManager::PushState(const TrackList * l,
const SelectedRegion &selectedRegion,
const std::shared_ptr<Tags> &tags,
const TranslatableString &longDescription,
const TranslatableString &shortDescription,
UndoPush flags)
{
if ( (flags & UndoPush::CONSOLIDATE) != UndoPush::NONE &&
// compare full translations not msgids!
lastAction.Translation() == longDescription.Translation() &&
mayConsolidate ) {
ModifyState(l, selectedRegion, tags);
// MB: If the "saved" state was modified by ModifyState, reset
// it so that UnsavedChanges returns true.
if (current == saved) {
saved = -1;
}
return;
}
auto tracksCopy = TrackList::Create( nullptr );
for (auto t : *l) {
if ( t->GetId() == TrackId{} )
// Don't copy a pending added track
continue;
tracksCopy->Add(t->Duplicate());
}
mayConsolidate = true;
// Abandon redo states
if (saved >= current) {
saved = -1;
}
RemoveStates( current + 1, stack.size() );
// Assume tags was duplicated before any changes.
// Just save a NEW shared_ptr to it.
stack.push_back(
std::make_unique<UndoStackElem>
(std::move(tracksCopy),
longDescription, shortDescription, selectedRegion, tags)
);
current++;
lastAction = longDescription;
// wxWidgets will own the event object
mProject.QueueEvent( safenew wxCommandEvent{ EVT_UNDO_PUSHED } );
}
void UndoManager::SetStateTo(unsigned int n, const Consumer &consumer)
{
wxASSERT(n < stack.size());
current = n;
lastAction = {};
mayConsolidate = false;
consumer( stack[current]->state );
// wxWidgets will own the event object
mProject.QueueEvent( safenew wxCommandEvent{ EVT_UNDO_RESET } );
}
void UndoManager::Undo(const Consumer &consumer)
{
wxASSERT(UndoAvailable());
current--;
lastAction = {};
mayConsolidate = false;
consumer( stack[current]->state );
// wxWidgets will own the event object
mProject.QueueEvent( safenew wxCommandEvent{ EVT_UNDO_OR_REDO } );
}
void UndoManager::Redo(const Consumer &consumer)
{
wxASSERT(RedoAvailable());
current++;
/*
if (!RedoAvailable()) {
*sel0 = stack[current]->sel0;
*sel1 = stack[current]->sel1;
}
else {
current++;
*sel0 = stack[current]->sel0;
*sel1 = stack[current]->sel1;
current--;
}
*/
lastAction = {};
mayConsolidate = false;
consumer( stack[current]->state );
// wxWidgets will own the event object
mProject.QueueEvent( safenew wxCommandEvent{ EVT_UNDO_OR_REDO } );
}
bool UndoManager::UnsavedChanges() const
{
return (saved != current);
}
void UndoManager::StateSaved()
{
saved = current;
}
// currently unused
//void UndoManager::Debug()
//{
// for (unsigned int i = 0; i < stack.size(); i++) {
// for (auto t : stack[i]->tracks->Any())
// wxPrintf(wxT("*%d* %s %f\n"),
// i, (i == (unsigned int)current) ? wxT("-->") : wxT(" "),
// t ? t->GetEndTime()-t->GetStartTime() : 0);
// }
//}