1
0
mirror of https://github.com/cookiengineer/audacity synced 2025-05-04 01:29:43 +02:00
audacity/win/Projects/soundtouch/soundtouch.vcproj

366 lines
7.7 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="soundtouch"
ProjectGUID="{EC3F5835-C486-4970-8A6B-A0700F4B3637}"
RootNamespace="soundtouch"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Unicode Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..\..\lib-src\soundtouch\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Unicode Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\lib-src\soundtouch\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\lib-src\soundtouch\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
StringPooling="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories="..\..\..\lib-src\soundtouch\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\3dnow_win.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\AAFilter.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\cpu_detect_x86_win.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\FIFOSampleBuffer.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\FIRFilter.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\mmx_optimized.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\RateTransposer.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\SoundTouch.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\sse_optimized.cpp"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\TDStretch.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\AAFilter.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\cpu_detect.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\include\FIFOSampleBuffer.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\include\FIFOSamplePipe.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\FIRFilter.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\RateTransposer.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\include\SoundTouch.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\include\STTypes.h"
>
</File>
<File
RelativePath="..\..\..\lib-src\soundtouch\source\SoundTouch\TDStretch.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>