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------------------------------------------------------------------------ r331 | rbd | 2020-10-13 12:40:12 -0500 (Tue, 13 Oct 2020) | 2 lines Also forgot to install NyquistWords.txt ------------------------------------------------------------------------ r330 | rbd | 2020-10-13 12:34:06 -0500 (Tue, 13 Oct 2020) | 2 lines Forgot to move nyquistman.pdf from docsrc/s2h to release ------------------------------------------------------------------------ r329 | rbd | 2020-10-13 11:32:33 -0500 (Tue, 13 Oct 2020) | 2 lines Updated some version numbers for 3.16. ------------------------------------------------------------------------ r328 | rbd | 2020-10-13 11:20:52 -0500 (Tue, 13 Oct 2020) | 2 lines Fixed NyquistIDE antialiasing for plot text, fix format of message. ------------------------------------------------------------------------ r327 | rbd | 2020-10-12 21:01:53 -0500 (Mon, 12 Oct 2020) | 2 lines Fixed a couple of format problems in manual. This version of Nyquist has been tested wtih macOS, Linux, 32&64-bit Windows. ------------------------------------------------------------------------ r326 | rbd | 2020-10-12 20:21:38 -0500 (Mon, 12 Oct 2020) | 1 line Modified WIN32 32-bit XLisp to use 64-bit FIXNUMs. This allows XLisp and Nyquist to handle big sounds even on 32-bit machines. Probably at some cost, but inner loops are mostly float and int32, and the Nyquist release is 64-bit anyway. Maybe we'll have to run some benchmarks on Audacity, which is still 32-bit on Windows. ------------------------------------------------------------------------ r325 | rbd | 2020-10-12 13:16:57 -0500 (Mon, 12 Oct 2020) | 1 line Win64 passes bigfiletest.lsp now. This version should work on all 64-bit systems now. These changes untested on Linux and macOS. ------------------------------------------------------------------------ r324 | rbd | 2020-10-11 21:31:53 -0500 (Sun, 11 Oct 2020) | 2 lines I couldn't free enough space on my linux box, so I adjusted the bigfiletest to write 8-bit ulaw. It's still >4GB and >4G samples. Works on Linux. ------------------------------------------------------------------------ r323 | rbd | 2020-10-11 19:41:25 -0500 (Sun, 11 Oct 2020) | 2 lines Missing file from last commit. ------------------------------------------------------------------------ r322 | rbd | 2020-10-11 19:36:08 -0500 (Sun, 11 Oct 2020) | 1 line Found another case where WIN64 needs int64_t instead of long for sample count. ------------------------------------------------------------------------ r321 | rbd | 2020-10-11 19:33:25 -0500 (Sun, 11 Oct 2020) | 3 lines Fixed s-save to handle optional and keyword parameters (which should never have been mixed in the first place). Documentation cleanup - should be final for this version. ------------------------------------------------------------------------ r320 | rbd | 2020-10-11 14:44:37 -0500 (Sun, 11 Oct 2020) | 2 lines Fixes to handle IRCAM sound format and tests for big file io working on macOS. ------------------------------------------------------------------------ r319 | rbd | 2020-10-10 21:31:58 -0500 (Sat, 10 Oct 2020) | 2 lines Changes for linux and to avoid compiler warnings on linux. ------------------------------------------------------------------------ r318 | rbd | 2020-10-10 20:50:23 -0500 (Sat, 10 Oct 2020) | 1 line This is the test used for Win64 version. ------------------------------------------------------------------------ r317 | rbd | 2020-10-10 20:34:34 -0500 (Sat, 10 Oct 2020) | 1 line This version works on Win64. Need to test changes on macOS and linux. ------------------------------------------------------------------------ r316 | rbd | 2020-10-10 19:59:15 -0500 (Sat, 10 Oct 2020) | 2 lines PWL changes to avoid compiler warning. ------------------------------------------------------------------------ r315 | rbd | 2020-10-10 19:34:04 -0500 (Sat, 10 Oct 2020) | 2 lines A few more changes for 64-bit sample counts on Win64 ------------------------------------------------------------------------ r314 | rbd | 2020-10-10 13:19:42 -0500 (Sat, 10 Oct 2020) | 2 lines Fixed int64_t declaration in gate.alg ------------------------------------------------------------------------ r313 | rbd | 2020-10-10 12:07:40 -0500 (Sat, 10 Oct 2020) | 2 lines Fixes to gate for long sounds ------------------------------------------------------------------------ r312 | rbd | 2020-10-10 11:47:29 -0500 (Sat, 10 Oct 2020) | 2 lines Fixed sound_save types for intgen ------------------------------------------------------------------------ r311 | rbd | 2020-10-10 11:09:01 -0500 (Sat, 10 Oct 2020) | 2 lines Fixed a 64-bit sample count problem in siosc.alg ------------------------------------------------------------------------ r310 | rbd | 2020-10-10 11:03:12 -0500 (Sat, 10 Oct 2020) | 2 lines Fixed sndmax to handle 64-bit sample counts. ------------------------------------------------------------------------ r309 | rbd | 2020-10-10 10:57:04 -0500 (Sat, 10 Oct 2020) | 2 lines Forgot to re-translate all tran/*.alg files with fix for int64 cast to int32. This version compiles on macOS and ready for test on Win64. ------------------------------------------------------------------------ r308 | rbd | 2020-10-10 10:16:05 -0500 (Sat, 10 Oct 2020) | 2 lines Everything seems to compile and run on macOS now. Moving changes to Windows for test. ------------------------------------------------------------------------ r307 | rbd | 2020-10-10 09:23:45 -0500 (Sat, 10 Oct 2020) | 1 line Added casts to avoid compiler warnings and to review changes to support 64-bit sample counts on Windows. Still not complete, and waiting to regenerate and compile tran directory code after updates to translation code that will insert more casts. ------------------------------------------------------------------------ r306 | rbd | 2020-10-09 21:55:15 -0500 (Fri, 09 Oct 2020) | 2 lines Rebuilt seqfnint.c from header files. ------------------------------------------------------------------------ r305 | rbd | 2020-10-09 21:53:33 -0500 (Fri, 09 Oct 2020) | 1 line Changed some FIXNUMS to LONG to avoid compiler warnings in seqfnint.c ------------------------------------------------------------------------ r304 | rbd | 2020-10-09 21:44:03 -0500 (Fri, 09 Oct 2020) | 2 lines I discovered forgotten regression-test.lsp and added test that requires 64-bit sample counts to pass. Fixed a few bugs revealed by running the type-checking regression tests. ------------------------------------------------------------------------ r303 | rbd | 2020-10-09 12:28:58 -0500 (Fri, 09 Oct 2020) | 2 lines Changes for 64-bit sample counts broke mult-channel s-save. Fixed in the commit for macOS. ------------------------------------------------------------------------ r302 | rbd | 2020-10-09 10:03:39 -0500 (Fri, 09 Oct 2020) | 2 lines Changed snd-play to return samples computed and used that to make a test for computing long sounds that would overflow 32-bit length counts. ------------------------------------------------------------------------ r301 | rbd | 2020-10-09 09:11:26 -0500 (Fri, 09 Oct 2020) | 2 lines corrected mistake in delaycv.alg and re-translated ------------------------------------------------------------------------ r300 | rbd | 2020-10-09 09:09:06 -0500 (Fri, 09 Oct 2020) | 2 lines Fix to delaycv.alg -- "s" changed to "input" to avoid matching "s" in "sample_type". ------------------------------------------------------------------------ r299 | rbd | 2020-10-09 09:03:33 -0500 (Fri, 09 Oct 2020) | 4 lines To avoid compiler warnings, XLisp interfaces to C int and long are now specified as LONG rather than FIXNUM, and the stubs that call the C functions cast FIXNUMs from XLisp into longs before calling C functions. ------------------------------------------------------------------------ r298 | rbd | 2020-10-08 22:20:26 -0500 (Thu, 08 Oct 2020) | 2 lines This commit has many more fixes to handle long (64-bit) sounds, including a lot of fixes for warnings by Visual Studio assigning int64_t to long (works on macOS, doesn't work on VS). This was compiled and tested on macOS, and even computed a 27.1-hour sound using OSC, LP, SUM and MULT (haven't tested I/O yet). ------------------------------------------------------------------------ r297 | rbd | 2020-10-07 13:04:02 -0500 (Wed, 07 Oct 2020) | 2 lines This is a major cleanup. It started with the goal of changing long to int64_t for sample counts so that on 64-bit windows, where long is only 32-bits, the sample counts would nevertheless be 64-bit allowing long sounds, which was a limitation for long recordings in Audacity. Since I was using compiler warnings to track possible loss-of-precision conversions from 64-bit sample counts, and there were *many* warnings, I started cleaning up *all* the warnings and ended up with a very large set of changes, including "modernizing" C declarations that date back to XLisp and CMU MIDI Toolkit code and were never changed. This version runs all the examples.sal code on macOS, but will surely have problems on Windows and Linux given the number of changes. ------------------------------------------------------------------------ r296 | rbd | 2020-10-06 13:34:20 -0500 (Tue, 06 Oct 2020) | 2 lines More changes from long to int64_t for sample counts. ------------------------------------------------------------------------ r295 | rbd | 2020-10-06 11:53:49 -0500 (Tue, 06 Oct 2020) | 2 lines More work on using 64-bit sample counts. Changed MAX_STOP from 32-bit to 64-bit limit. ------------------------------------------------------------------------ r294 | rbd | 2020-10-06 11:48:05 -0500 (Tue, 06 Oct 2020) | 2 lines Made some changes so that sample counts are int64_t (for windows) instead of long to support sample counts above 31 bits. ------------------------------------------------------------------------ r293 | rbd | 2020-10-04 21:30:55 -0500 (Sun, 04 Oct 2020) | 2 lines Fixed a few minor things for Linux and tested on Linux. ------------------------------------------------------------------------ r292 | rbd | 2020-10-04 21:00:28 -0500 (Sun, 04 Oct 2020) | 2 lines Update extensions: all are minor changes. ------------------------------------------------------------------------ r291 | rbd | 2020-09-24 13:59:31 -0500 (Thu, 24 Sep 2020) | 2 lines New implementation of seq and seqrep, added get-real-time, documented get-real-time, fixed examples.sal and examples.lsp which are now in lib rather than extensions (so they are now back in the basic installation), other cleanup. ------------------------------------------------------------------------ r290 | rbd | 2020-08-16 16:24:52 -0500 (Sun, 16 Aug 2020) | 2 lines Fixed bug in snd-gate, revised GATE and NOISE-GATE to handle multi-channel sound. RMS now handles multi-channel input. S-AVG added to take multichannel input (but not used, because RMS could not be written without making SND-SRATE convert multichannel sound to vector of floats. That seems to be going toward a fully vectorized model. Not going there for now. ------------------------------------------------------------------------ r289 | rbd | 2020-07-09 16:27:45 -0500 (Thu, 09 Jul 2020) | 2 lines Added GET-REAL-TIME function to XLISP. May not work yet on Windows. Various fixes for compiler warnings. I noticed FLAC doesn't work (I guess it never did) and I cannot figure out how this even links because flac_min seems to be undefined. Something to look at later.
531 lines
23 KiB
C
531 lines
23 KiB
C
/* phasevocoder.c -- this is a time-stretching phase vocoder.
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Design notes: we will use the "absolute" interface of the cmupv library.
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"Absolute" means that rather than giving the phase vocoder a hop size
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with which to move through the input (thus input position is
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"relative"), a callback gives an exact input location. Thus, the input
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parameters to the phase vocoder will be the input sound and a mapping
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from output time to input time. For each frame of output, we'll get a
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callback asking for input. In the callback, we'll evaluate the mapping
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up to the frame's center time, using interpolation if necessary, and
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then evaluate the input sound as needed to find an input frame at the
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mapped time.
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Because Nyquist sounds are computed incrementally, the phase vocoder
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input position must be non-decreasing. This will result in an
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interface similar to the sound-warp function. The documentation for
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sound-warp has a detailed explanation of the warp-fn parameter that
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maps between "score" time and real time.
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It should be possible to build on the phase vocoder to provide pitch
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manipulation as well as time stretching, including using high quality
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resampling provided in sound-warp. Extending the sound-warp interface,
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suppose we have two control functions. One, called warp-fn maps from
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"score" time to real time (as in sound-warp). Another, called pitch-fn
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provides a frequency scale factor (>0) as a function of "score" time.
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For example, supposed the input is 10s long. To transpose continuously
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from 0 to 12 semitones, the pitch-fn can be pwev(1, 10, 2), generating
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an exponential sweep from 1 to 2 over the course of the sound. To
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simultaneously slow the tempo gradually by a factor of 2, let's use
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the same function, pwev(1, 10, 2). If we integrate, we get a function
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from score time to real time (warp-fn), so taking the inverse, we get
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a function from real time to score time, which can be used to find the
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location of each input frame for processing.
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This is not really the solution because we want to incorporate
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additional stretching to allow for resampling to change the pitch.
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Consider the construction of time stretching and pitch shifting
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functions that simultaneously produce the right time mappings and
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pitch shifting. We will first apply the phase vocoder, then apply
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resampling.
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Let V(u) be the mapping from phase vocoder output time to input time,
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and let Vinv(t) be the inverse ov V(u).
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Let W(u) be the mapping from phase vocoder output time to final output
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time, i.e. this is the sound-warp mapping.
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Let S(t) be the stretch factor to be applied at time t (of the input).
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Let P(t) be the pitch transposition to be applied at time t (of the input).
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We can compute Vinv(t) by considering the following: At time t, the
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signal must be stretched by the product S(t)*P(t) because S(t) is the
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stretch factor, and because we need to stretch by an additional factor
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of P(t) so that when we resample to achieve pitch transposition,
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effectively stretching by 1/P(t), the net stretch due to transposition
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will be 1.
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Thus, Vinv(t) = Integral[S(t)*P(t)]. V(u) is derived by taking the
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inverse of Vinv(t), a primitive operation in Nyquist.
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Now we need W(u). The input to the sound-warp (resampling) function
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will have the pitch of the original signal because the phase vocoder
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preserves pitch. At each point u, the pitch change applied to the
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signal will be the inverse of the derivative of W(u):
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Pitch change at u = 1/W'(u)
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The "pitch change at u" is P(V(u)) and we know V, so we can write
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W'(u) = 1/P(V(u))
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thus, W(u) = Integral[1/P(V(u))]
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INTERFACE WTIH CMUPV
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--------------------
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f is the input sound
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g is the map from output to input
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Samples are computed by pv_fetch which has a state[] field
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available as well as an interface to get samples from input
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signals. The state[] is only accessible to pv_fetch because
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it is inside a pvshell_susp_node, which is local within
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pvshell.c. (This may not be the best design.) Therefore, to
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create the phase vocoder object and save a pointer in the
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state, we test for the first call to pv_fetch and do some
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initialization there instead of in snd_vocoder where the
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suspension is created.
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Output is taken from OUTPUT as needed until REMAINING is zero.
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Then, pv_get_output2() is called to generate more samples.
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pv_get_output2() calls the callback, which does most of the complex work.
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(1) The callback must figure out the "time" of the next frame it will
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generate. This will be based on out_count provided to the callback.
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(2) Map this time via g to an input time for f and convert to samples.
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(3) Subtract framesize / 2 to get the first_sample we need from f.
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(4) f_count is the total sample count for the end of input so the beginning
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of input is at f_count - fftsize. first_sample is the place we want
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to start the next frame, so we need to skip over
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first_sample - (f_count - fftsize) samples.
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(5) fill the rest of input from f.
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Logical Stop and Terminate Logic
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--------------------------------
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The logical stop time should be the logical stop time of the input (f)
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mapped to the output. Since g is a map from output time to input time, we want
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g(output.lst) = f.lst, or output.lst = g-inverse(f.lst)
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In practice, we're not given g-inverse and would like not to compute
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it. We iterate through g to find g(t) for each fft frame center time. When
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we reach the logical stop time of the input, detected by PVSHELL_TEST_F
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returning PVSHELL_FLAG_LOGICAL_STOP, we can set the logical stop time of
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the output by linearly interpolation. We save previous time points in g as
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t0,g0 and t1,g1, where g0 = g(t0) and g1 = g(t1). We have the logical stop
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time of f that we'll call g2 and we want the corresponding t2:
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(t1 - t0)/(t2 - t0) = (g1 - g0)/(g2 - g0), so
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(t1 - t0) = (t2 - t0) * (g1 - g0)/(g2 - g0), so
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t1 = t0 + (t2 - t0) * (g1 - g0)/(g2 - g0), where
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t1 is the logical stop time.
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The logical stop time can also be the terminate time of g -- if g
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terminates, we must terminate the output (otherwise we'll be reading from
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time 0 of the input, but we're not allowed to go backward.)
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The terminate time is when the remaining output will be zero. Since the
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phase vocoder output continues for half a window beyond the last point
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mapped from input to output, we really don't want to try to do any mapping.
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Instead, we just wait until the input is all zeros and figure out when the
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output will be all zeros.
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Input becomes all zero when either we get a frame past the terminate time
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of the input f, or we reach beyond the terminate time of g. Either way, we
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should set a flag saying input has terminated and will be all zero.
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Output becomes all zero fftsize / 2 - hopsize beyond the time point of the
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first all-zero frame: Let's say we see the flag saying the input is all
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zero because we've terminated on the input side. The *previous* frame was
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therefore the last non-zero signal, and it extends for fftsize/2, but it was
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one hopsize ago, so the non-zero signal extends fftsize/2 - hopsize from the
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time of the all-zero frame.
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Access to PV state
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------------------
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Things start with a call to snd_phasevocoder(f, g, fftsize, hopsize). The
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info is put into pv_state_node, which is passed to pvshell and copied into
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susp->pvshell.state. The fetch function is pvshell_fetch, which calls
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pv_fetch through the pointer susp->pvshell.h. h (which is pv_fetch) returns
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flags to indicate logical stop and terminate, and it returns n, the number
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of samples computed. If the terminate flag is set, the output is assumed to
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be zero and the zero block is used.
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The susp info and the pv_state_node info can be accessed in pv_fetch, but
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the phase vocoder computation is in a callback. However, the parameter to
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the callback is the susp pointer, so in the callback we can access the
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pvshell_type and the pvstate_type data.
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To return the flags, we have to stuff data into the
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pvstate_type struct and read it back out in pv_fetch after calling
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pv_get_output2(), which is the phase vocoder calculation that calls the
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callback.
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TODO: if g0 and t0 are not initialized because of early logical stop,
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what do we do?
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*/
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#include "stdio.h"
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#ifndef mips
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#include "stdlib.h"
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#endif
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#include "xlisp.h"
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#include "sound.h"
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#include "falloc.h"
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#include "cext.h"
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#include "pvshell.h"
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#include "phasevocoder.h"
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#include "cmupv.h"
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typedef struct pvstate_struct {
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int64_t f_count; /* how many samples have we taken from f? */
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int64_t g_count; /* how many samples have we taken from g? */
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double g_prev; /* the previous value of g (at g_count - 2) */
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double g_next; /* the current value of g (at g_count - 1) */
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int64_t sample_count; /* how many total samples computed, specifically
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* the number of samples copied into Nyquist
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* sample blocks via *out++ = pvs->output[index++];
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*/
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Phase_vocoder *pv; /* the phase vocoder object */
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sample_type *input; /* a frame of samples to go into fft */
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int64_t input_count; /* sample number of first sample in input */
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sample_type *output; /* output from phase vocoder */
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long output_count; /* since we deliver samples on demand,
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output_count keeps track of how much is left in output.
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ouput[OUTPUT_SIZE - output_count] is the next sample to deliver */
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int fftsize; /* the length of an fft frame */
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int hopsize; /* the hopsize -- not used */
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int mode; /* the mode -- see cmupv.h */
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/* data to compute logical stop time */
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int64_t t0; /* output sample count of previous frame */
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double g0; /* input time of previous frame center */
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/* data to detect termination */
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long f_terminated; /* set when f terminates */
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int64_t f_terminate_count; /* sample count of f when it terminates */
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long g_terminated; /* set when g terminates */
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int64_t g_terminate_count; /* sample count of g when it terminates */
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/* return values from pv_callback */
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long flags; /* logical stop and terminate flags */
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int64_t logical_stop_count; /* sample count of output logical stop */
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int64_t terminate_count; /* sample count of output terminate time */
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} pvstate_node, *pvstate_type;
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#define OUTPUT_SIZE 256
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int pv_callback(long out_count, float *samples, int len, void *rock)
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{
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pvshell_type susp = (pvshell_type) rock;
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pvstate_type pvs = (pvstate_type) susp->state;
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/* (1) figure out the "time" of the start of next frame */
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double out_time = out_count / susp->f->sr;
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/* (2) Map this time via g to an input time for f. */
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/* compute g count that is past the time; at 0th sample,
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* pvs->g_count is 1, so we add 1 to g_count to make the loop and
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* interpolation math work right */
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double g_count = out_time * susp->g->sr + 1.0;
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double g; /* the value of g at g_count which is at the time of out_count */
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int64_t f_start; /* the start sample of input f for the next frame */
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int hop; /* the hopsize from the previous frame to this frame, thus the
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offset into input buffer of the data we want to keep */
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int got_from_f; /* samples already in input */
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int needed_from_f; /* samples to get from f this time */
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sample_type *input = pvs->input;
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int i;
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int f_logically_stopped = FALSE;
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int64_t f_logical_stop_count;
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pvs->flags = 0;
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/* before loop:
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* pvs->g_count <= g_count,
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* loop invariant:
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* pvs->g_prev == g(pvs->g_count - 2),
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* pvs->g_prev == g(pvs->g_count - 1)
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* after loop:
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* pvs->g_count > g_count
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* pvs->g_count <= g_count + 1
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*/
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while (pvs->g_count <= g_count) {
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long flags = PVSHELL_TEST_G(susp); /* prepare to get a sample */
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if (!pvs->g_terminated && (flags & PVSHELL_FLAG_TERMINATE)) {
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pvs->g_terminated = TRUE;
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pvs->g_terminate_count = susp->g->current - susp->g_cnt;
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}
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pvs->g_prev = pvs->g_next;
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pvs->g_next = PVSHELL_FETCH_G(susp);
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pvs->g_count++;
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}
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/* fetch frame by mapping with g unless we've gone beyond g's
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termination time */
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if (!pvs->g_terminated) {
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/* now interpolate to get the value of g at g_count */
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g = pvs->g_prev + (pvs->g_next - pvs->g_prev) *
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(g_count - (pvs->g_count - 1));
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/* (3) get the first sample we need from f. */
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/* g is now the sample time we want for center of f window */
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f_start = ROUNDBIG(g * susp->f->sr) - pvs->fftsize / 2;
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/* f_start is now the first sample position of the window */
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/* (4) shift INPUT */
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hop = (int) (f_start - pvs->input_count);
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if (hop < 0) {
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hop = 0;
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}
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/* printf("pv_callback f_start %ld hop %d\n", f_start, hop); */
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got_from_f = pvs->fftsize - hop;
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needed_from_f = pvs->fftsize; /* unless we can resuse samples */
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if (hop == 0) {
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; /* nothing to do, the samples are already in input */
|
|
} else if (hop < pvs->fftsize) {
|
|
memmove(input, input + hop,
|
|
got_from_f * sizeof(sample_type));
|
|
needed_from_f = hop;
|
|
} else { /* skip over some samples of f */
|
|
int skip = hop - pvs->fftsize;
|
|
int i;
|
|
got_from_f = 0;
|
|
for (i = 0; i < skip; i++) {
|
|
long flags = PVSHELL_TEST_F(susp);
|
|
if (flags) { /* normal case is all flags zero, so I think it
|
|
is faster to test for either and only if we
|
|
know one is set do we test individual flags */
|
|
if (flags | PVSHELL_FLAG_LOGICAL_STOP) {
|
|
f_logically_stopped = TRUE;
|
|
f_logical_stop_count = susp->f->current - susp->f_cnt;
|
|
}
|
|
if (flags | PVSHELL_FLAG_TERMINATE && !pvs->f_terminated) {
|
|
pvs->f_terminated = TRUE;
|
|
pvs->f_terminate_count = susp->f->current - susp->f_cnt;
|
|
}
|
|
}
|
|
PVSHELL_FETCH_F(susp);
|
|
}
|
|
}
|
|
pvs->input_count = f_start;
|
|
/* (5) fill the rest of input from f */
|
|
for (i = 0; i < needed_from_f; i++) {
|
|
long flags = PVSHELL_TEST_F(susp);
|
|
if (!f_logically_stopped && (flags | PVSHELL_FLAG_LOGICAL_STOP)) {
|
|
f_logically_stopped = TRUE;
|
|
pvs->logical_stop_count = susp->f->current - susp->f_cnt;
|
|
}
|
|
input[got_from_f++] = PVSHELL_FETCH_F(susp);
|
|
}
|
|
memmove(samples, input, pvs->fftsize * sizeof(float));
|
|
/* did we terminate? If window is all zeros, we can compute
|
|
terminate time */
|
|
if ((!(pvs->flags & PVSHELL_FLAG_TERMINATE)) && pvs->f_terminated &&
|
|
pvs->f_terminate_count <= f_start) {
|
|
/* new window is all zero, so output terminates soon ... */
|
|
pvs->flags |= PVSHELL_FLAG_TERMINATE;
|
|
pvs->terminate_count = out_count - hop + pvs->fftsize / 2;
|
|
/* printf("pv_callback terminated by f at %ld\n", pvs->terminate_count); */
|
|
}
|
|
pvs->t0 = out_count;
|
|
pvs->g0 = g;
|
|
} else { /* g has terminated, so we just fill input with zeros */
|
|
/* hopsize does not matter, so we'll set it to fftsize/8 */
|
|
memset(samples, 0, pvs->fftsize * sizeof(*samples));
|
|
hop = pvs->fftsize / 8;
|
|
/* printf("filled samples with 0, hop %d\n", hop); */
|
|
}
|
|
/* there are two sources of logical stop: f and g. If f, then
|
|
f_logically_stopped is TRUE, and we need to map using g-inverse.
|
|
We'll do that first to get a candidate logical stop time. (This
|
|
is skipped if g has terminated, because the variable g would not
|
|
be defined in that case.)
|
|
Then, test if g is terminated. If so, g_terminate_time is the other
|
|
candidate logical stop time. If not g_terminated, we do nothing
|
|
(letting the mapped f logical stop time stand if applicable).
|
|
Otherwise, if g_terminated then {
|
|
if f_logically_stopped, take the minimum of the two candidates,
|
|
else take the terminate time of g }
|
|
(See comments at top of file for more about the computation here.)
|
|
*/
|
|
if (f_logically_stopped && !pvs->g_terminated) {
|
|
pvs->logical_stop_count = (int64_t) (pvs->t0 + (out_count - pvs->t0) *
|
|
((f_logical_stop_count / susp->f->sr - pvs->g0) / (g - pvs->g0)));
|
|
}
|
|
if (pvs->g_terminated) {
|
|
int64_t term_cnt_from_g =
|
|
ROUNDBIG((pvs->g_terminate_count / susp->g->sr) * susp->f->sr);
|
|
if (f_logically_stopped) { /* take min of g and f log. stop cnt */
|
|
pvs->logical_stop_count = MIN(pvs->logical_stop_count,
|
|
term_cnt_from_g);
|
|
} else {
|
|
f_logically_stopped = TRUE;
|
|
pvs->logical_stop_count = term_cnt_from_g;
|
|
}
|
|
/* maybe output has terminated */
|
|
if (pvs->g_terminate_count < out_count + pvs->fftsize / 2) {
|
|
if (pvs->flags & PVSHELL_FLAG_TERMINATE) {
|
|
pvs->terminate_count = MIN(pvs->terminate_count,
|
|
term_cnt_from_g);
|
|
} else {
|
|
pvs->flags |= PVSHELL_FLAG_TERMINATE;
|
|
pvs->terminate_count = term_cnt_from_g;
|
|
}
|
|
/* printf("pv_callback terminated by g at %ld\n", term_cnt_from_g); */
|
|
}
|
|
}
|
|
if (f_logically_stopped) {
|
|
pvs->flags |= PVSHELL_FLAG_LOGICAL_STOP;
|
|
}
|
|
|
|
return hop;
|
|
}
|
|
|
|
|
|
/* pv_fetch -- f is the signal. g is the map from output to input
|
|
*
|
|
* g has an arbitrary sample rate with respect to f, and will interpolate.
|
|
* out is where to put samples,
|
|
* n is how many samples to compute (maximum)
|
|
* sample_count is how many output samples we have computed
|
|
*/
|
|
long pv_fetch(pvshell_type susp,
|
|
sample_block_values_type out, long *n,
|
|
int64_t sample_count)
|
|
{
|
|
pvstate_type pvs = (pvstate_type) susp->state;
|
|
int i;
|
|
int flags = 0;
|
|
int count = 0; /* how many samples computed? */
|
|
/* initialize phase vocoder if this is the first call */
|
|
if (pvs->sample_count == 0) {
|
|
Phase_vocoder pv = pv_create2(malloc, free, pv_callback, susp);
|
|
pv_set_blocksize(pv, OUTPUT_SIZE);
|
|
pv_set_fftsize(pv, pvs->fftsize);
|
|
pv_set_syn_hopsize(pv, pvs->hopsize);
|
|
pv_set_mode(pv, pvs->mode);
|
|
pv_initialize(pv);
|
|
pvs->pv = pv;
|
|
pvs->input = (float *) malloc(pvs->fftsize * sizeof(float));
|
|
pvs->input_count = -pvs->fftsize; /* no valid samples in input yet */
|
|
}
|
|
while (count < *n) {
|
|
int take = *n - count; /* how many to take from (pv) output */
|
|
int remaining;
|
|
int index;
|
|
if (pvs->output_count <= 0) {
|
|
pvs->output = pv_get_output2(pvs->pv);
|
|
pvs->output_count = OUTPUT_SIZE;
|
|
}
|
|
remaining = pvs->output_count;
|
|
/* printf("pv_fetch take %ld remaining %ld\n", take, remaining); */
|
|
if (take > remaining) take = remaining;
|
|
if (pvs->flags) {
|
|
if (pvs->flags & PVSHELL_FLAG_TERMINATE) {
|
|
int64_t to_term = pvs->terminate_count - sample_count;
|
|
if (to_term < take) take = (int) to_term;
|
|
if (take == 0) {
|
|
/* we want to set the terminate flag at the beginning
|
|
of the sample block, i.e. only if count == 0; if
|
|
there are samples in the block already, we just
|
|
return them and we'll set the terminate flag next time
|
|
*/
|
|
if (count == 0) {
|
|
flags |= PVSHELL_FLAG_TERMINATE;
|
|
}
|
|
}
|
|
}
|
|
if (pvs->flags & PVSHELL_FLAG_LOGICAL_STOP) {
|
|
int64_t to_stop = pvs->logical_stop_count - sample_count;
|
|
/* if we're exactly at the logical stop block, then
|
|
set the logical stop flag and compute the block as
|
|
normal. Otherwise, if we have not reached the logical
|
|
stop sample yet (to_stop > 0) and we have room to go
|
|
past it (to_stop < take), then take only up to logical
|
|
stop sample.
|
|
*/
|
|
if (to_stop == 0 && count == 0) {
|
|
flags |= PVSHELL_FLAG_LOGICAL_STOP;
|
|
} else if (to_stop > 0 && to_stop < take) {
|
|
take = (int) to_stop;
|
|
}
|
|
}
|
|
}
|
|
if (take == 0) break; /* no more samples; we now terminate */
|
|
|
|
index = OUTPUT_SIZE - pvs->output_count;
|
|
for (i = 0; i < take; i++) {
|
|
*out++ = pvs->output[index++];
|
|
}
|
|
count += take;
|
|
sample_count += take;
|
|
pvs->output_count -= take;
|
|
pvs->sample_count += take;
|
|
}
|
|
*n = count;
|
|
/* printf("pv_fetch output_count %ld flags %ld\n",
|
|
pvs->sample_count, susp->flags); */
|
|
return flags;
|
|
}
|
|
|
|
|
|
void pv_free(struct pvshell_struct *susp)
|
|
{
|
|
pvstate_type pvs = (pvstate_type) susp->state;
|
|
if (pvs->pv) pv_end(pvs->pv);
|
|
if (pvs->input) free(pvs->input);
|
|
}
|
|
|
|
|
|
sound_type snd_phasevocoder(sound_type f, sound_type g, long fftsize, long hopsize, long mode)
|
|
{
|
|
/* we're using 5 doubles of state. The first is a parameter,
|
|
* and the rest are initialized to zero except for state[2],
|
|
* aka G_COUNT. This is the number of samples we have read
|
|
* from G. Since we're interpolating we need a one-sample
|
|
* lookahead, and initializing the count to -1 causes an
|
|
* extra fetch and hence 1-sample lookahead. This state is copied
|
|
* into the pvshell structure, so we don't need to allocate
|
|
* a vector on the heap.
|
|
*/
|
|
long temp;
|
|
if (fftsize == -1)
|
|
fftsize = 2048;
|
|
if (hopsize == -1)
|
|
hopsize = fftsize / 8;
|
|
pvstate_node state = {
|
|
0 /* f_count */,
|
|
0 /* g_count */,
|
|
0 /* g_prev */,
|
|
0 /* g_next */,
|
|
0 /* sample_count */,
|
|
NULL, /* pv */
|
|
NULL, /* input */
|
|
0, /* input_count */
|
|
NULL, /* output */
|
|
0, /* output_count */
|
|
fftsize, /* fftsize */
|
|
hopsize, /* hopsize */
|
|
mode };
|
|
|
|
/* If f and g do not start at the same time, we should really
|
|
* should do something about it, but we'll just throw an error.
|
|
* Be careful to allow small differences (within one sample).
|
|
*/
|
|
if (fabs(f->t0 - g->t0) * f->sr > 0.5) {
|
|
xlfail("phasevocoder inputs must start at the same time");
|
|
}
|
|
/* fftsize should be a power of 2, hopsize should be a power of
|
|
* 2 smaller than fftsize.
|
|
*/
|
|
if (fftsize <= 0) {
|
|
xlfail("phasevocoder fftsize must be > 0");
|
|
}
|
|
/* Test for power of 2. Subtract 1 and a power of 2 will change
|
|
* from 0...010...0 to 0...001...1, and the "and" will be zero.
|
|
* But a non-power of 2 will go from 0...01?...? to 0...01?...?"
|
|
* and the "and" will be non-zero.
|
|
*/
|
|
temp = fftsize - 1;
|
|
if ((temp & fftsize) != 0) {
|
|
xlfail("phasevocoder fftsize must be a power of 2");
|
|
}
|
|
/* Test that hopsize is a power of 2 smaller than fftsize: */
|
|
temp = fftsize / 2;
|
|
while (temp && temp != hopsize) temp >>= 1;
|
|
if (!temp) {
|
|
xlfail("phasevocoder hopsize must be a power of 2 smaller than fftsize");
|
|
}
|
|
/* output the same sample rate and start time as f */
|
|
sound_type pv = snd_make_pvshell("snd_phasevocoder", f->sr, f->t0,
|
|
&pv_fetch, &pv_free, f, g,
|
|
(void *) &state, sizeof(state));
|
|
return pv;
|
|
}
|