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https://github.com/cookiengineer/audacity
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This is a squash of 50 commits. This merges the capabilities of BatchCommands and Effects using a new AudacityCommand class. AudacityCommand provides one function to specify the parameters, and then we leverage that one function in automation, whether by chains, mod-script-pipe or (future) Nyquist. - Now have AudacityCommand which is using the same mechanism as Effect - Has configurable parameters - Has data-entry GUI (built using shuttle GUI) - Registers with PluginManager. - Menu commands now provided in chains, and to python batch. - Tested with Zoom Toggle. - ShuttleParams now can set, get, set defaults, validate and specify the parameters. - Bugfix: Don't overwrite values with defaults first time out. - Add DefineParams function for all built-in effects. - Extend CommandContext to carry output channels for results. We abuse EffectsManager. It handles both Effects and AudacityCommands now. In time an Effect should become a special case of AudacityCommand and we'll split and rename the EffectManager class. - Don't use 'default' as a parameter name. - Massive renaming for CommandDefinitionInterface - EffectIdentInterface becomes EffectDefinitionInterface - EffectAutomationParameters becomes CommandAutomationParameters - PluginType is now a bit field. This way we can search for related types at the same time. - Most old batch commands made into AudacityCommands. The ones that weren't are for a reason. They are used by mod-script-pipe to carry commands and responses across from a non-GUI thread to the GUI thread. - Major tidy up of ScreenshotCommand - Reworking of SelectCommand - GetPreferenceCommand and SetPreferenceCommand - GetTrackInfo and SetTrackInfo - GetInfoCommand - Help, Open, Save, Import and Export commands. - Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo which are now better handled by other commands. - JSONify "GetInfo: Commands" output, i.e. commas in the right places. - General work on better Doxygen. - Lyrics -> LyricsPanel - Meter -> MeterPanel - Updated Linux makefile. - Scripting commands added into Extra menu. - Distinct names for previously duplicated find-clipping parameters. - Fixed longstanding error with erroneous status field number which previously caused an ASSERT in debug. - Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
88 lines
2.1 KiB
C++
88 lines
2.1 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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ToneGen.h
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Steve Jolly
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This class implements a tone generator effect.
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**********************************************************************/
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#ifndef __AUDACITY_EFFECT_TONEGEN__
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#define __AUDACITY_EFFECT_TONEGEN__
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#include <wx/arrstr.h>
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#include <wx/string.h>
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#include "../widgets/NumericTextCtrl.h"
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#include "Effect.h"
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class ShuttleGui;
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#define CHIRP_PLUGIN_SYMBOL XO("Chirp")
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#define TONE_PLUGIN_SYMBOL XO("Tone")
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class EffectToneGen final : public Effect
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{
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public:
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EffectToneGen(bool isChirp);
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virtual ~EffectToneGen();
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// IdentInterface implementation
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wxString GetSymbol() override;
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wxString GetDescription() override;
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wxString ManualPage() override;
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// EffectDefinitionInterface implementation
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EffectType GetType() override;
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// EffectClientInterface implementation
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unsigned GetAudioOutCount() override;
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bool ProcessInitialize(sampleCount totalLen, ChannelNames chanMap = NULL) override;
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size_t ProcessBlock(float **inBlock, float **outBlock, size_t blockLen) override;
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bool DefineParams( ShuttleParams & S ) override;
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bool GetAutomationParameters(CommandAutomationParameters & parms) override;
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bool SetAutomationParameters(CommandAutomationParameters & parms) override;
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// Effect implementation
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void PopulateOrExchange(ShuttleGui & S);
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bool TransferDataFromWindow() override;
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bool TransferDataToWindow() override;
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private:
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// EffectToneGen implementation
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void OnControlUpdate(wxCommandEvent & evt);
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private:
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bool mChirp;
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// mSample is an external placeholder to remember the last "buffer"
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// position so we use it to reinitialize from where we left
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sampleCount mSample;
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double mPositionInCycles;
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// If we made these static variables,
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// Tone and Chirp would share the same parameters.
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int mWaveform;
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int mInterpolation;
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double mFrequency[2];
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double mAmplitude[2];
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double mLogFrequency[2];
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wxArrayString mWaveforms;
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wxArrayString mInterpolations;
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NumericTextCtrl *mToneDurationT;
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DECLARE_EVENT_TABLE()
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};
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#endif
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