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1.4 KiB
C++

/***************************************************/
/*! \class ModalBar
\brief STK resonant bar instrument class.
This class implements a number of different
struck bar instruments. It inherits from the
Modal class.
Control Change Numbers:
- Stick Hardness = 2
- Stick Position = 4
- Vibrato Gain = 1
- Vibrato Frequency = 11
- Direct Stick Mix = 8
- Volume = 128
- Modal Presets = 16
- Marimba = 0
- Vibraphone = 1
- Agogo = 2
- Wood1 = 3
- Reso = 4
- Wood2 = 5
- Beats = 6
- Two Fixed = 7
- Clump = 8
by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
*/
/***************************************************/
#ifndef STK_MODALBAR_H
#define STK_MODALBAR_H
#include "Modal.h"
namespace Nyq
{
class ModalBar : public Modal
{
public:
//! Class constructor.
ModalBar();
//! Class destructor.
~ModalBar();
//! Set stick hardness (0.0 - 1.0).
void setStickHardness(StkFloat hardness);
//! Set stick position (0.0 - 1.0).
void setStrikePosition(StkFloat position);
//! Select a bar preset (currently modulo 9).
void setPreset(int preset);
//! Set the modulation (vibrato) depth.
void setModulationDepth(StkFloat mDepth);
//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
void controlChange(int number, StkFloat value);
};
} // namespace Nyq
#endif