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https://github.com/cookiengineer/audacity
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67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
/***************************************************/
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/*! \class ModalBar
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\brief STK resonant bar instrument class.
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This class implements a number of different
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struck bar instruments. It inherits from the
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Modal class.
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Control Change Numbers:
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- Stick Hardness = 2
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- Stick Position = 4
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- Vibrato Gain = 1
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- Vibrato Frequency = 11
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- Direct Stick Mix = 8
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- Volume = 128
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- Modal Presets = 16
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- Marimba = 0
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- Vibraphone = 1
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- Agogo = 2
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- Wood1 = 3
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- Reso = 4
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- Wood2 = 5
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- Beats = 6
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- Two Fixed = 7
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- Clump = 8
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by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
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*/
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/***************************************************/
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#ifndef STK_MODALBAR_H
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#define STK_MODALBAR_H
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#include "Modal.h"
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namespace Nyq
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{
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class ModalBar : public Modal
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{
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public:
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//! Class constructor.
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ModalBar();
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//! Class destructor.
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~ModalBar();
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//! Set stick hardness (0.0 - 1.0).
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void setStickHardness(StkFloat hardness);
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//! Set stick position (0.0 - 1.0).
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void setStrikePosition(StkFloat position);
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//! Select a bar preset (currently modulo 9).
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void setPreset(int preset);
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//! Set the modulation (vibrato) depth.
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void setModulationDepth(StkFloat mDepth);
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//! Perform the control change specified by \e number and \e value (0.0 - 128.0).
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void controlChange(int number, StkFloat value);
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};
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} // namespace Nyq
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#endif
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