mirror of
https://github.com/cookiengineer/audacity
synced 2025-06-17 16:40:07 +02:00
587 lines
18 KiB
C++
587 lines
18 KiB
C++
/**********************************************************************
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Audacity: A Digital Audio Editor
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Normalize.cpp
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Dominic Mazzoni
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Vaughan Johnson (Preview)
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*******************************************************************//**
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\class EffectNormalize
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\brief An Effect.
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*//****************************************************************//**
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\class NormalizeDialog
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\brief Dialog used with EffectNormalize
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*//*******************************************************************/
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#include "../Audacity.h" // for rint from configwin.h
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#include <math.h>
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#include "Normalize.h"
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#include "../ShuttleGui.h"
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#include "../Internat.h"
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#include "../WaveTrack.h"
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#include "../Prefs.h"
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#include "../Project.h"
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#include "../Shuttle.h"
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/defs.h>
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#include <wx/intl.h>
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#include <wx/msgdlg.h>
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/textdlg.h>
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#define NORMALIZE_DB_MIN -145
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#define NORMALIZE_DB_MAX 60
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EffectNormalize::EffectNormalize()
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{
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Init();
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}
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static double gFrameSum; //lda odd ... having this as member var crashed on exit
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bool EffectNormalize::Init()
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{
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int boolProxy = gPrefs->Read(wxT("/Effects/Normalize/RemoveDcOffset"), 1);
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mDC = (boolProxy == 1);
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boolProxy = gPrefs->Read(wxT("/Effects/Normalize/Normalize"), 1);
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mGain = (boolProxy == 1);
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gPrefs->Read(wxT("/Effects/Normalize/Level"), &mLevel, -1.0);
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if(mLevel > 0.0) // this should never happen
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mLevel = -mLevel;
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boolProxy = gPrefs->Read(wxT("/Effects/Normalize/StereoIndependent"), 0L);
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mStereoInd = (boolProxy == 1);
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return true;
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}
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wxString EffectNormalize::GetEffectDescription() // useful only after parameter values have been set
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{
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// Note: This is useful only after ratio has been set.
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wxString strResult =
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/* i18n-hint: First %s is the effect name, 2nd and 3rd are either true or
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* false (translated below) if those options were selected */
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wxString::Format(_("Applied effect: %s remove dc offset = %s, normalize amplitude = %s, stereo independent %s"),
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this->GetEffectName().c_str(),
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/* i18n-hint: true here means that the option was
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* selected. Opposite false if not selected */
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mDC ? _("true") : _("false"),
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mGain ? _("true") : _("false"),
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mStereoInd ? _("true") : _("false"));
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if (mGain)
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strResult += wxString::Format(_(", maximum amplitude = %.1f dB"), mLevel);
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return strResult;
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}
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bool EffectNormalize::TransferParameters( Shuttle & shuttle )
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{
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shuttle.TransferBool( wxT("ApplyGain"), mGain, true );
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shuttle.TransferBool( wxT("RemoveDcOffset"), mDC, true );
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shuttle.TransferDouble( wxT("Level"), mLevel, 0.0);
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shuttle.TransferBool( wxT("StereoIndependent"), mStereoInd, false );
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return true;
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}
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bool EffectNormalize::CheckWhetherSkipEffect()
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{
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bool rc = ((mGain == false) && (mDC == false));
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return rc;
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}
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void EffectNormalize::End()
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{
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bool bValidate;
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gPrefs->Read(wxT("/Validate/Enabled"), &bValidate, false ); // this never get written! Why is this here? MJS
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if( bValidate )
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{
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int checkOffset = abs((int)(mOffset * 1000.0));
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gPrefs->Write(wxT("/Validate/Norm_Offset"), checkOffset);
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int checkMultiplier = abs((int)(mMult * 1000.0));
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gPrefs->Write(wxT("/Validate/Norm_Multiplier"), checkMultiplier);
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int checkFrameSum = (int)gFrameSum;
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gPrefs->Write(wxT("/Validate/Norm_FrameSum"), checkFrameSum);
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gPrefs->Flush();
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}
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}
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bool EffectNormalize::PromptUser()
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{
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NormalizeDialog dlog(this, mParent);
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dlog.mGain = mGain;
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dlog.mDC = mDC;
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dlog.mLevel = mLevel;
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dlog.mStereoInd = mStereoInd;
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dlog.TransferDataToWindow();
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dlog.CentreOnParent();
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dlog.ShowModal();
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if (dlog.GetReturnCode() == wxID_CANCEL)
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return false;
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mGain = dlog.mGain;
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mDC = dlog.mDC;
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mLevel = dlog.mLevel;
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mStereoInd = dlog.mStereoInd;
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gPrefs->Write(wxT("/Effects/Normalize/RemoveDcOffset"), mDC);
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gPrefs->Write(wxT("/Effects/Normalize/Normalize"), mGain);
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gPrefs->Write(wxT("/Effects/Normalize/Level"), mLevel);
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gPrefs->Write(wxT("/Effects/Normalize/StereoIndependent"), mStereoInd);
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return gPrefs->Flush();
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}
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bool EffectNormalize::Process()
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{
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if (mGain == false && mDC == false)
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return true;
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float ratio;
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if( mGain )
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ratio = pow(10.0,TrapDouble(mLevel, // same value used for all tracks
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NORMALIZE_DB_MIN,
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NORMALIZE_DB_MAX)/20.0);
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else
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ratio = 1.0;
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//Iterate over each track
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this->CopyInputTracks(); // Set up mOutputTracks.
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bool bGoodResult = true;
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SelectedTrackListOfKindIterator iter(Track::Wave, mOutputTracks);
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WaveTrack *track = (WaveTrack *) iter.First();
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WaveTrack *prevTrack;
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prevTrack = track;
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mCurTrackNum = 0;
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wxString topMsg;
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if(mDC & mGain)
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topMsg = _("Removing DC offset and Normalizing...\n");
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else if(mDC & !mGain)
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topMsg = _("Removing DC offset...\n");
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else if(!mDC & mGain)
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topMsg = _("Normalizing without removing DC offset...\n");
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else if(!mDC & !mGain)
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topMsg = wxT("Not doing anything)...\n"); // shouldn't get here
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while (track) {
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//Get start and end times from track
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double trackStart = track->GetStartTime();
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double trackEnd = track->GetEndTime();
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//Set the current bounds to whichever left marker is
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//greater and whichever right marker is less:
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mCurT0 = mT0 < trackStart? trackStart: mT0;
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mCurT1 = mT1 > trackEnd? trackEnd: mT1;
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// Process only if the right marker is to the right of the left marker
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if (mCurT1 > mCurT0) {
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wxString msg;
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wxString trackName = track->GetName();
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if(!track->GetLinked() || mStereoInd)
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msg = topMsg + _("Analyzing: ") + trackName;
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else
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msg = topMsg + _("Analyzing first track of stereo pair: ") + trackName;
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AnalyseTrack(track, msg); // sets mOffset and offset-adjusted mMin and mMax
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if(!track->GetLinked() || mStereoInd) { // mono or 'stereo tracks independently'
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float extent = wxMax(fabs(mMax), fabs(mMin));
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if( (extent > 0) && mGain )
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mMult = ratio / extent;
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else
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mMult = 1.0;
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msg = topMsg + _("Processing: ") + trackName;
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if(track->GetLinked() || prevTrack->GetLinked()) // only get here if there is a linked track but we are processing independently
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msg = topMsg + _("Processing stereo channels independently: ") + trackName;
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if (!ProcessOne(track, msg))
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{
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bGoodResult = false;
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break;
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}
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}
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else
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{
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// we have a linked stereo track
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// so we need to find it's min, max and offset
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// as they are needed to calc the multiplier for both tracks
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float offset1 = mOffset; // remember ones from first track
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float min1 = mMin;
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float max1 = mMax;
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track = (WaveTrack *) iter.Next(); // get the next one
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mCurTrackNum++; // keeps progress bar correct
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msg = topMsg + _("Analyzing second track of stereo pair: ") + trackName;
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AnalyseTrack(track, msg); // sets mOffset and offset-adjusted mMin and mMax
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float offset2 = mOffset; // ones for second track
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float min2 = mMin;
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float max2 = mMax;
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float extent = wxMax(fabs(min1), fabs(max1));
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extent = wxMax(extent, fabs(min2));
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extent = wxMax(extent, fabs(max2));
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if( (extent > 0) && mGain )
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mMult = ratio / extent; // we need to use this for both linked tracks
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else
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mMult = 1.0;
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mOffset = offset1;
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track = (WaveTrack *) iter.Prev(); // go back to the first linked one
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mCurTrackNum--; // keeps progress bar correct
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msg = topMsg + _("Processing first track of stereo pair: ") + trackName;
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if (!ProcessOne(track, msg))
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{
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bGoodResult = false;
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break;
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}
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mOffset = offset2;
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track = (WaveTrack *) iter.Next(); // go to the second linked one
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mCurTrackNum++; // keeps progress bar correct
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msg = topMsg + _("Processing second track of stereo pair: ") + trackName;
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if (!ProcessOne(track, msg))
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{
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bGoodResult = false;
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break;
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}
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}
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}
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//Iterate to the next track
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prevTrack = track;
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track = (WaveTrack *) iter.Next();
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mCurTrackNum++;
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}
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this->ReplaceProcessedTracks(bGoodResult);
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return bGoodResult;
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}
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void EffectNormalize::AnalyseTrack(WaveTrack * track, wxString msg)
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{
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if(mGain) {
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// Since we need complete summary data, we need to block until the OD tasks are done for this track
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// TODO: should we restrict the flags to just the relevant block files (for selections)
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while (track->GetODFlags()) {
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// update the gui
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mProgress->Update(0, wxT("Waiting for waveform to finish computing..."));
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wxMilliSleep(100);
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}
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track->GetMinMax(&mMin, &mMax, mCurT0, mCurT1); // set mMin, mMax. No progress bar here as it's fast.
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} else {
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mMin = -1.0, mMax = 1.0; // sensible defaults?
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}
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if(mDC) {
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AnalyseDC(track, msg); // sets mOffset
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mMin += mOffset;
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mMax += mOffset;
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} else {
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mOffset = 0.0;
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}
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}
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//AnalyseDC() takes a track, transforms it to bunch of buffer-blocks,
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//and executes AnalyzeData on it...
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// sets mOffset
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bool EffectNormalize::AnalyseDC(WaveTrack * track, wxString msg)
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{
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bool rc = true;
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sampleCount s;
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mOffset = 0.0; // we might just return
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if(!mDC) // don't do analysis if not doing dc removal
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return(rc);
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//Transform the marker timepoints to samples
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sampleCount start = track->TimeToLongSamples(mCurT0);
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sampleCount end = track->TimeToLongSamples(mCurT1);
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//Get the length of the buffer (as double). len is
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//used simply to calculate a progress meter, so it is easier
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//to make it a double now than it is to do it later
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double len = (double)(end - start);
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//Initiate a processing buffer. This buffer will (most likely)
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//be shorter than the length of the track being processed.
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float *buffer = new float[track->GetMaxBlockSize()];
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mSum = 0.0; // dc offset inits
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mCount = 0;
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//Go through the track one buffer at a time. s counts which
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//sample the current buffer starts at.
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s = start;
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while (s < end) {
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//Get a block of samples (smaller than the size of the buffer)
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sampleCount block = track->GetBestBlockSize(s);
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//Adjust the block size if it is the final block in the track
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if (s + block > end)
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block = end - s;
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//Get the samples from the track and put them in the buffer
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track->Get((samplePtr) buffer, floatSample, s, block);
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//Process the buffer.
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AnalyzeData(buffer, block);
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//Increment s one blockfull of samples
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s += block;
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//Update the Progress meter
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if (TrackProgress(mCurTrackNum,
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((double)(s - start) / len)/2.0, msg)) {
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rc = false; //lda .. break, not return, so that buffer is deleted
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break;
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}
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}
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//Clean up the buffer
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delete[] buffer;
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mOffset = (float)(-mSum / mCount); // calculate actual offset (amount that needs to be added on)
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//Return true because the effect processing succeeded ... unless cancelled
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return rc;
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}
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//ProcessOne() takes a track, transforms it to bunch of buffer-blocks,
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//and executes ProcessData, on it...
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// uses mMult and mOffset to normalize a track. Needs to have them set before being called
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bool EffectNormalize::ProcessOne(WaveTrack * track, wxString msg)
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{
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bool rc = true;
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sampleCount s;
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//Transform the marker timepoints to samples
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sampleCount start = track->TimeToLongSamples(mCurT0);
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sampleCount end = track->TimeToLongSamples(mCurT1);
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//Get the length of the buffer (as double). len is
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//used simply to calculate a progress meter, so it is easier
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//to make it a double now than it is to do it later
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double len = (double)(end - start);
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//Initiate a processing buffer. This buffer will (most likely)
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//be shorter than the length of the track being processed.
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float *buffer = new float[track->GetMaxBlockSize()];
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//Go through the track one buffer at a time. s counts which
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//sample the current buffer starts at.
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s = start;
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while (s < end) {
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//Get a block of samples (smaller than the size of the buffer)
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sampleCount block = track->GetBestBlockSize(s);
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//Adjust the block size if it is the final block in the track
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if (s + block > end)
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block = end - s;
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//Get the samples from the track and put them in the buffer
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track->Get((samplePtr) buffer, floatSample, s, block);
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//Process the buffer.
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ProcessData(buffer, block);
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//Copy the newly-changed samples back onto the track.
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track->Set((samplePtr) buffer, floatSample, s, block);
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//Increment s one blockfull of samples
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s += block;
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//Update the Progress meter
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if (TrackProgress(mCurTrackNum,
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0.5+((double)(s - start) / len)/2.0, msg)) {
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rc = false; //lda .. break, not return, so that buffer is deleted
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break;
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}
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}
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//Clean up the buffer
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delete[] buffer;
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//Return true because the effect processing succeeded ... unless cancelled
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return rc;
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}
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void EffectNormalize::AnalyzeData(float *buffer, sampleCount len)
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{
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sampleCount i;
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for(i=0; i<len; i++)
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mSum += (double)buffer[i];
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mCount += len;
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}
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void EffectNormalize::ProcessData(float *buffer, sampleCount len)
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{
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sampleCount i;
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for(i=0; i<len; i++) {
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float adjFrame = (buffer[i] + mOffset) * mMult;
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buffer[i] = adjFrame;
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gFrameSum += fabs(adjFrame); //lda: validation.
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}
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}
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//----------------------------------------------------------------------------
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// NormalizeDialog
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//----------------------------------------------------------------------------
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#define ID_DC_REMOVE 10002
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#define ID_NORMALIZE_AMPLITUDE 10003
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#define ID_LEVEL_TEXT 10004
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BEGIN_EVENT_TABLE(NormalizeDialog, EffectDialog)
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EVT_CHECKBOX(ID_DC_REMOVE, NormalizeDialog::OnUpdateUI)
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EVT_CHECKBOX(ID_NORMALIZE_AMPLITUDE, NormalizeDialog::OnUpdateUI)
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EVT_BUTTON(ID_EFFECT_PREVIEW, NormalizeDialog::OnPreview)
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EVT_TEXT(ID_LEVEL_TEXT, NormalizeDialog::OnUpdateUI)
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END_EVENT_TABLE()
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NormalizeDialog::NormalizeDialog(EffectNormalize *effect,
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wxWindow * parent)
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: EffectDialog(parent, _("Normalize"), PROCESS_EFFECT),
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mEffect(effect)
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{
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mDC = false;
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mGain = false;
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mLevel = 0;
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mStereoInd = false;
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Init();
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}
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void NormalizeDialog::PopulateOrExchange(ShuttleGui & S)
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{
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wxTextValidator vld(wxFILTER_NUMERIC);
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S.StartTwoColumn();
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{
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S.StartVerticalLay(false);
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{
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mDCCheckBox =
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S.Id(ID_DC_REMOVE).
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AddCheckBox(_("Remove DC offset (center on 0.0 vertically)"),
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mDC ? wxT("true") : wxT("false"));
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S.StartHorizontalLay(wxALIGN_CENTER, false);
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{
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mGainCheckBox =
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S.Id(ID_NORMALIZE_AMPLITUDE).
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AddCheckBox(_("Normalize maximum amplitude to"),
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mGain ? wxT("true") : wxT("false"));
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mLevelTextCtrl = S.Id(ID_LEVEL_TEXT).AddTextBox(wxT(""), wxT(""), 10);
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mLevelTextCtrl->SetValidator(vld);
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mLevelTextCtrl->SetName(_("Maximum amplitude dB"));
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mLeveldB = S.AddVariableText(_("dB"), false,
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wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
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mWarning = S.AddVariableText( wxT(""), false,
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wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
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}
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S.EndHorizontalLay();
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mStereoIndCheckBox = S.AddCheckBox(_("Normalize stereo channels independently"),
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mStereoInd ? wxT("true") : wxT("false"));
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}
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S.EndVerticalLay();
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}
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S.EndTwoColumn();
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}
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bool NormalizeDialog::TransferDataToWindow()
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{
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mGainCheckBox->SetValue(mGain);
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mDCCheckBox->SetValue(mDC);
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mLevelTextCtrl->SetValue(Internat::ToDisplayString(mLevel, 1));
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mStereoIndCheckBox->SetValue(mStereoInd);
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UpdateUI();
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TransferDataFromWindow();
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return true;
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}
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bool NormalizeDialog::TransferDataFromWindow()
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{
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mGain = mGainCheckBox->GetValue();
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mDC = mDCCheckBox->GetValue();
|
|
mLevel = Internat::CompatibleToDouble(mLevelTextCtrl->GetValue());
|
|
mStereoInd = mStereoIndCheckBox->GetValue();
|
|
|
|
return true;
|
|
}
|
|
|
|
void NormalizeDialog::OnUpdateUI(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
UpdateUI();
|
|
}
|
|
|
|
void NormalizeDialog::UpdateUI()
|
|
{
|
|
// Disallow level stuff if not normalizing
|
|
bool enable = mGainCheckBox->GetValue();
|
|
mLevelTextCtrl->Enable(enable);
|
|
mLeveldB->Enable(enable);
|
|
mStereoIndCheckBox->Enable(enable);
|
|
|
|
// Disallow OK/Preview if doing nothing
|
|
wxButton *ok = (wxButton *) FindWindow(wxID_OK);
|
|
wxButton *preview = (wxButton *) FindWindow(ID_EFFECT_PREVIEW);
|
|
bool dc = mDCCheckBox->GetValue();
|
|
if( !enable && !dc )
|
|
{
|
|
ok->Enable(false);
|
|
preview->Enable(false);
|
|
}
|
|
else
|
|
{
|
|
ok->Enable(true);
|
|
preview->Enable(true);
|
|
}
|
|
|
|
// Disallow OK/Preview if requested level is > 0
|
|
wxString val = mLevelTextCtrl->GetValue();
|
|
double r;
|
|
val.ToDouble(&r);
|
|
if(r > 0.0)
|
|
{
|
|
ok->Enable(false);
|
|
preview->Enable(false);
|
|
mWarning->SetLabel(_(". Maximum 0dB."));
|
|
}
|
|
else
|
|
mWarning->SetLabel(wxT(""));
|
|
}
|
|
|
|
void NormalizeDialog::OnPreview(wxCommandEvent & WXUNUSED(event))
|
|
{
|
|
TransferDataFromWindow();
|
|
|
|
// Save & restore parameters around Preview, because we didn't do OK.
|
|
bool oldGain = mEffect->mGain;
|
|
bool oldDC = mEffect->mDC;
|
|
double oldLevel = mEffect->mLevel;
|
|
bool oldStereoInd = mEffect->mStereoInd;
|
|
|
|
mEffect->mGain = mGain;
|
|
mEffect->mDC = mDC;
|
|
mEffect->mLevel = mLevel;
|
|
mEffect->mStereoInd = mStereoInd;
|
|
|
|
mEffect->Preview();
|
|
|
|
mEffect->mGain = oldGain;
|
|
mEffect->mDC = oldDC;
|
|
mEffect->mLevel = oldLevel;
|
|
mEffect->mStereoInd = oldStereoInd;
|
|
}
|