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249 lines
9.2 KiB
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249 lines
9.2 KiB
Plaintext
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Vamp
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====
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An API for audio analysis and feature extraction plugins.
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http://www.vamp-plugins.org/
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Vamp is an API for C and C++ plugins that process sampled audio data
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to produce descriptive output (measurements or semantic observations).
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This is version 2.5 of the Vamp plugin Software Development Kit.
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Plugins and hosts built with this SDK are binary compatible with those
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built using version 1.0 of the SDK, with certain restrictions. See
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the file README.compat for more details.
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See the file CHANGELOG for a list of the changes in this release.
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A documentation guide to writing plugins using the Vamp SDK can be
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found at http://www.vamp-plugins.org/guide.pdf .
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Compiling and Installing the SDK and Examples
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=============================================
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This SDK is intended for use on Windows, OS/X, Linux, and other POSIX
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and GNU platforms.
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Please see the platform-specific README file (README.msvc, README.osx,
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README.linux) in the build/ directory for details about how to compile
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and install the SDK, how to build plugin libraries using it, and how
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to install the example plugins so you can use them in a host.
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What's In This SDK
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==================
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This SDK contains the following:
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vamp/vamp.h
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-----------
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The formal C language plugin API for Vamp plugins.
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A Vamp plugin is a dynamic library (.so, .dll or .dylib depending on
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platform) exposing one C-linkage entry point (vampGetPluginDescriptor)
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which returns data defined in the rest of this C header.
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Although the C API is the official API for Vamp, we don't recommend
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that you program directly to it. The C++ abstractions found in the
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vamp-sdk and vamp-hostsdk directories (below) are preferable for most
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purposes and are more thoroughly documented.
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vamp-sdk
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--------
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C++ classes for implementing Vamp plugins.
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Plugins should subclass Vamp::Plugin and then use Vamp::PluginAdapter
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to expose the correct C API for the plugin. Plugin authors should
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read vamp-sdk/PluginBase.h and Plugin.h for code documentation.
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See "examples" below for details of the example plugins in the SDK,
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from which you are welcome to take code and inspiration.
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Plugins should link with -lvamp-sdk.
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vamp-hostsdk
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------------
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C++ classes for implementing Vamp hosts.
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Hosts will normally use a Vamp::PluginHostAdapter to convert each
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plugin's exposed C API back into a useful Vamp::Plugin C++ object.
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The Vamp::HostExt namespace contains several additional C++ classes to
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do this work for them, and make the host's life easier:
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- Vamp::HostExt::PluginLoader provides a very easy interface for a
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host to discover, load, and find out category information about the
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available plugins. Most Vamp hosts will probably want to use this
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class.
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- Vamp::HostExt::PluginInputDomainAdapter provides a simple means for
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hosts to handle plugins that want frequency-domain input, without
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having to convert the input themselves.
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- Vamp::HostExt::PluginChannelAdapter provides a simple means for
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hosts to use plugins that do not necessarily support the same number
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of audio channels as they have available, without having to apply a
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channel management / mixdown policy themselves.
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- Vamp::HostExt::PluginBufferingAdapter provides a means for hosts to
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avoid having to negotiate the input step and block size, instead
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permitting the host to use any block size they desire (and a step
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size equal to it). This is particularly useful for "streaming" hosts
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that cannot seek backwards in the input audio stream and so would
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otherwise need to implement an additional buffer to support step
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sizes smaller than the block size.
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- Vamp::HostExt::PluginSummarisingAdapter provides summarisation
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methods such as mean and median averages of output features, for use
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in any context where an available plugin produces individual values
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but the result that is actually needed is some sort of aggregate.
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The PluginLoader class can also use the input domain, channel, and
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buffering adapters automatically to make these conversions transparent
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to the host if required.
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Host authors should also refer to the example host code in the host
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directory of the SDK.
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Hosts should link with -lvamp-hostsdk.
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examples
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--------
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Example plugins implemented using the C++ classes.
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These plugins are intended to be useful examples you can draw code
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from in order to provide the basic shape and structure of a Vamp
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plugin. They are also intended to be correct and useful, if simple.
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- ZeroCrossing calculates the positions and density of zero-crossing
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points in an audio waveform.
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- SpectralCentroid calculates the centre of gravity of the frequency
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domain representation of each block of audio.
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- PowerSpectrum calculates a power spectrum from the input audio.
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Actually, it doesn't do any work except calculating power from a
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cartesian complex FFT output. The work of calculating this frequency
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domain output is done for it by the host or host SDK; the plugin just
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needs to declare that it wants frequency domain input. This is the
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simplest of the example plugins.
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- AmplitudeFollower is a simple implementation of SuperCollider's
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amplitude-follower algorithm.
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- PercussionOnsetDetector estimates the locations of percussive
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onsets using a simple method described in "Drum Source Separation
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using Percussive Feature Detection and Spectral Modulation" by Dan
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Barry, Derry Fitzgerald, Eugene Coyle and Bob Lawlor, ISSC 2005.
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- FixedTempoEstimator calculates a single beats-per-minute value
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which is an estimate of the tempo of a piece of music that is assumed
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to be of fixed tempo, using autocorrelation of a frequency domain
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energy rise metric. It has several outputs that return intermediate
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results used in the calculation, and may be a useful example of a
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plugin having several outputs with varying feature structures.
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skeleton
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--------
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Skeleton code that could be used as a template for your new plugin
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implementation.
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host
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----
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A simple command-line Vamp host, capable of loading a plugin and using
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it to process a complete audio file, with its default parameters.
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This host also contains a number of options for listing the installed
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plugins and their properties in various formats. For that reason, it
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isn't really as simple as one might hope. The core of the code is
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still reasonably straightforward, however.
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Plugin Lookup and Categorisation
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================================
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The Vamp API does not officially specify how to load plugin libraries
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or where to find them. However, the SDK does include a function
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(Vamp::PluginHostAdapter::getPluginPath()) that returns a recommended
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directory search path that hosts may use for plugin libraries, and a
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class (Vamp::HostExt::PluginLoader) that implements a sensible
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cross-platform lookup policy using this path. We recommend using this
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class in your host unless you have a good reason not to want to. This
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implementation also permits the user to set the environment variable
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VAMP_PATH to override the default path if desired.
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The policy used by Vamp::HostExt::PluginLoader -- and our
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recommendation for any host -- is to search each directory in the path
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returned by getPluginPath for .DLL (on Windows), .so (on Linux,
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Solaris, BSD etc) or .dylib (on OS/X) files, then to load each one and
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perform a dynamic name lookup on the vampGetPluginDescriptor function
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to enumerate the plugins in the library. This operation will
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necessarily be system-dependent.
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Vamp also has an informal convention for sorting plugins into
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functional categories. In addition to the library file itself, a
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plugin library may install a category file with the same name as the
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library but .cat extension. The existence and format of this file are
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not specified by the Vamp API, but by convention the file may contain
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lines of the format
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vamp:pluginlibrary:pluginname::General Category > Specific Category
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which a host may read and use to assign plugins a location within a
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category tree for display to the user. The expectation is that
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advanced users may also choose to set up their own preferred category
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trees, which is why this information is not queried as part of the
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Vamp plugin's API itself. The Vamp::HostExt::PluginLoader class also
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provides support for plugin category lookup using this scheme.
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Licensing
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=========
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This plugin SDK is freely redistributable under a "new-style BSD"
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licence. See the file COPYING for more details. In short, you may
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modify and redistribute the SDK and example plugins within any
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commercial or non-commercial, proprietary or open-source plugin or
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application under almost any conditions, with no obligation to provide
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source code, provided you retain the original copyright note.
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See Also
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========
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Sonic Visualiser, an interactive open-source graphical audio
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inspection, analysis and visualisation tool supporting Vamp plugins.
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http://www.sonicvisualiser.org/
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Authors
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=======
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Vamp and the Vamp SDK were designed and made at the Centre for Digital
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Music at Queen Mary, University of London.
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The SDK was written by Chris Cannam, copyright (c) 2005-2009
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Chris Cannam and QMUL.
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Mark Sandler and Christian Landone provided ideas and direction, and
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Mark Levy, Dan Stowell, Martin Gasser and Craig Sapp provided testing
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and other input for the 1.0 API and SDK. The API also uses some ideas
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from prior plugin systems, notably DSSI (http://dssi.sourceforge.net)
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and FEAPI (http://feapi.sourceforge.net).
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