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audacity/src/blockfile/SilentBlockFile.h
v.audacity ddec06f8a2 code cleanup
naming improvements for clarity (e.g., aliasedFileName instead of aliasedFile for an instance of wxFileName -- it's not an instance of AliasedFile)
2010-07-28 22:56:27 +00:00

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1.3 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Audacity(R) is copyright (c) 1999-2010 Audacity Team.
License: GPL v2. See License.txt.
SilentBlockFile.h
Dominic Mazzoni
Vaughan Johnson
**********************************************************************/
#ifndef __AUDACITY_SILENT_BLOCKFILE__
#define __AUDACITY_SILENT_BLOCKFILE__
#include <wx/string.h>
#include <wx/filename.h>
#include "../BlockFile.h"
#include "../DirManager.h"
/// A BlockFile containing nothing but silence. Saves disk space.
class SilentBlockFile : public BlockFile {
public:
// Constructor / Destructor
SilentBlockFile(sampleCount sampleLen);
virtual ~SilentBlockFile();
// Reading
/// Read the summary section of the disk file
virtual bool ReadSummary(void *data);
/// Read the data section of the disk file
virtual int ReadData(samplePtr data, sampleFormat format,
sampleCount start, sampleCount len);
/// Create a new block file identical to this one
virtual BlockFile *Copy(wxFileName newFileName);
/// Write an XML representation of this file
virtual void SaveXML(XMLWriter &xmlFile);
virtual wxLongLong GetSpaceUsage();
virtual void Recover() { };
static BlockFile *BuildFromXML(DirManager &dm, const wxChar **attrs);
};
#endif