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audacity/src/widgets/FileConfig.cpp

177 lines
4.1 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
FileConfig.cpp
Leland Lucius
**********************************************************************/
#include "../Audacity.h"
#include <wx/defs.h>
#include <wx/app.h>
#include <wx/bmpbuttn.h>
#include <wx/button.h>
#include <wx/filefn.h>
#include <wx/fileconf.h>
#include <wx/sizer.h>
#include <wx/wfstream.h>
#include "FileConfig.h"
#if !defined(F_OK)
#define F_OK 0x00
#endif
#if !defined(W_OK)
#define W_OK 0x02
#endif
#if !defined(R_OK)
#define R_OK 0x04
#endif
FileConfig::FileConfig(const wxString& appName,
const wxString& vendorName,
const wxString& localFilename,
const wxString& globalFilename,
long style,
const wxMBConv& conv)
: wxFileConfig(appName, vendorName, localFilename, globalFilename, style, conv),
mConfigPath(localFilename),
mDirty(false)
{
}
void FileConfig::Init()
{
// Prevent wxFileConfig from attempting a Flush() during object deletion. This happens
// because we don't use the wxFileConfig::Flush() method and so the wxFileConfig dirty
// flag never gets reset. During deleting it is checked and a Flush() performed. This
// can (and probably will) create bogus temporary files.
DisableAutoSave();
while (true)
{
bool canRead = false;
bool canWrite = false;
int fd;
fd = wxOpen(mConfigPath, O_RDONLY, S_IREAD);
if (fd != -1 || errno == ENOENT)
{
canRead = true;
if (fd != -1)
{
wxClose(fd);
}
}
fd = wxOpen(mConfigPath, O_WRONLY | O_CREAT, S_IWRITE);
if (fd != -1)
{
canWrite = true;
wxClose(fd);
}
if (canRead && canWrite)
{
break;
}
// If we can't read an existing config file, we must not allow the user to retry
// since the wxFileConfig initialization will not have read it and the caller
// will assume that the file didn't exist and possibly initialize it. This
// could lead to wiping out the original contents.
//
// If the wxFileConfig class allowed us to call wxFileConfig::Init(), we wouldn't
// have to do all this mess.
// (Note that invocation of virtual Warn() can't be done in the ctor,
// which is why this is two-phase construction.)
Warn(canRead == true);
}
}
FileConfig::~FileConfig()
{
wxASSERT(mDirty == false);
}
bool FileConfig::Flush(bool WXUNUSED(bCurrentOnly))
{
if (!mDirty)
{
return true;
}
while (true)
{
FilePath backup = mConfigPath + ".bkp";
if (!wxFileExists(backup) || (wxRemove(backup) == 0))
{
if (!wxFileExists(mConfigPath) || (wxRename(mConfigPath, backup) == 0))
{
wxFileOutputStream stream(mConfigPath);
if (stream.IsOk())
{
if (Save(stream))
{
stream.Sync();
if (stream.IsOk() && stream.Close())
{
if (!wxFileExists(backup) || (wxRemove(backup) == 0))
{
mDirty = false;
return true;
}
}
}
}
if (wxFileExists(backup))
{
wxRemove(mConfigPath);
wxRename(backup, mConfigPath);
}
}
}
Warn();
}
return false;
}
bool FileConfig::DoWriteString(const wxString& key, const wxString& szValue)
{
bool res = wxFileConfig::DoWriteString(key, szValue);
if (res)
{
mDirty = true;
}
return res;
}
bool FileConfig::DoWriteLong(const wxString& key, long lValue)
{
bool res = wxFileConfig::DoWriteLong(key, lValue);
if (res)
{
mDirty = true;
}
return res;
}
#if wxUSE_BASE64
bool FileConfig::DoWriteBinary(const wxString& key, const wxMemoryBuffer& buf)
{
bool res = wxFileConfig::DoWriteBinary(key, buf);
if (res)
{
mDirty = true;
}
return res;
}
#endif // wxUSE_BASE64