mirror of
https://github.com/cookiengineer/audacity
synced 2025-05-01 16:19:43 +02:00
This should fix the detection problems on the Mac and may even help with issues on Windows and Linux. On any of the platforms, the main issue is the search path for libraries and how absolute path names are handled. The Mac seems to be especially susceptible since there isn't one concrete location where libraries are stored. Windows handles absolute paths differently and allows runtime updates to the environment variables (and if push comes to shove, provides the SetDllDirectory() function), so if problems still exist, they should be easy to circumvent. This patch does three things: 1) It adds a shell script on OSX that takes care of starting Audacity after reassigning and clearing the DYLD_LIBRARY_PATH environment variable. This will allow loading of libraries from their absolute path rather than searching DYLD_LIBRARY_PATH first. This script should be transparent to the user, but it will affect people running Audacity with gdb as they will have to specifically target Audacity.app/Contents/MacOS/Audacity instead of the Audacity.app bundle. Not big deal really. If ppl no enough to use gdb from the command line, they should be able to figure it out. 2) It corrects detection of a monolithic FFmpeg library. This is one where avformat, avcodec, and avutil have all been linked into one large library. The main issue here was that under OSX and Linux, looking for symbols that should reside in avutil and avcodec, would always succeed since dlsym() on these platforms not only scans the requested library, but any dependent libraries as well. And when avformat was loaded, it would pull in it's dependent libraries as well. Another issue here was the if it was determined that the library was not monolithic, the library was never unloaded, so those dependent libraries may have come from the wrong location since they would have been loaded via the normal search paths and not by absolute path name. 3) It adds a method to FileNames which returns the full path name of a loaded module that contains an address. In the case of FFmpeg, it is used to verify that a routine from a specific library is actually being used from that library or not. It is also used to show (in Help->Show log) the directory from which a library was actually loaded.
22 lines
710 B
Bash
Executable File
22 lines
710 B
Bash
Executable File
#!/bin/sh
|
|
#
|
|
# The purpose of this script is to give the user more control over where libraries
|
|
# such as Lame and FFmpeg get loaded from.
|
|
#
|
|
# Since absolute pathnames are used when loading these libraries, the normal search
|
|
# path would be DYLD_LIBRARY_PATH, absolute path, DYLD_FALLBACK_LIBRARY_PATH. This
|
|
# means that DYLD_LIBRARY_PATH can override what the user actually wants.
|
|
#
|
|
# So, we simply clear DYLD_LIBRARY_PATH to allow the users choice to be the first
|
|
# one tried.
|
|
#
|
|
|
|
DYLD_FALLBACK_LIBRARY_PATH="$DYLD_LIBRARY_PATH:$DYLD_FALLBACK_LIBRARY_PATH:$HOME/lib:/usr/local/lib:/usr/lib"
|
|
export DYLD_FALLBACK_LIBRARY_PATH
|
|
|
|
DYLD_LIBRARY_PATH=""
|
|
export DYLD_LIBRARY_PATH
|
|
|
|
dir=$(dirname "$0")
|
|
"$dir/Audacity"
|