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audacity/src/commands/SetTrackInfoCommand.cpp
James Crook 1c988b4e3a Automation: AudacityCommand
This is a squash of 50 commits.

This merges the capabilities of BatchCommands and Effects using a new
AudacityCommand class.  AudacityCommand provides one function to specify the
parameters, and then we leverage that one function in automation, whether by chains,
mod-script-pipe or (future) Nyquist.

- Now have AudacityCommand which is using the same mechanism as Effect
- Has configurable parameters
- Has data-entry GUI (built using shuttle GUI)
- Registers with PluginManager.
- Menu commands now provided in chains, and to python batch.
   - Tested with Zoom Toggle.

- ShuttleParams now can set, get, set defaults, validate and specify
the parameters.
- Bugfix: Don't overwrite values with defaults first time out.
- Add DefineParams function for all built-in effects.
- Extend CommandContext to carry output channels for results.

We abuse EffectsManager.  It handles both Effects and
AudacityCommands now.  In time an Effect should become a special case of
AudacityCommand and we'll split and rename the EffectManager class.

- Don't use 'default' as a parameter name.
- Massive renaming for CommandDefinitionInterface
- EffectIdentInterface becomes EffectDefinitionInterface
- EffectAutomationParameters becomes CommandAutomationParameters
- PluginType is now a bit field.

This way we can search for related types at the same time.

- Most old batch commands made into AudacityCommands.
The ones that weren't are for a reason.  They are used by mod-script-pipe
to carry commands and responses across from a non-GUI thread to the GUI
thread.

- Major tidy up of ScreenshotCommand
- Reworking of SelectCommand
- GetPreferenceCommand and SetPreferenceCommand
- GetTrackInfo and SetTrackInfo
- GetInfoCommand
- Help, Open, Save, Import and Export commands.
- Removed obsolete commands ExecMenu, GetProjectInfo and SetProjectInfo
  which are now better handled by other commands.

- JSONify "GetInfo: Commands" output, i.e. commas in the right places.

- General work on better Doxygen.
    - Lyrics -> LyricsPanel
    - Meter -> MeterPanel
- Updated Linux makefile.
- Scripting commands added into Extra menu.
- Distinct names for previously duplicated find-clipping parameters.
- Fixed longstanding error with erroneous status field number which
  previously caused an ASSERT in debug.
- Sensible formatting of numbers in Chains, 0.1 not 0.1000000000137
2018-02-24 14:20:22 -05:00

113 lines
3.5 KiB
C++

/**********************************************************************
Audacity - A Digital Audio Editor
Copyright 1999-2009 Audacity Team
License: wxwidgets
Dan Horgan
James Crook
******************************************************************//**
\file SetTrackInfoCommand.cpp
\brief Definitions for SetTrackInfoCommand and SetTrackInfoCommandType classes
\class SetTrackInfoCommand
\brief Command that sets track information , name, mute/sol etc.
*//*******************************************************************/
#include "../Audacity.h"
#include "SetTrackInfoCommand.h"
#include "../Project.h"
#include "../Track.h"
#include "../TrackPanel.h"
#include "../WaveTrack.h"
#include "../ShuttleGui.h"
#include "CommandContext.h"
SetTrackInfoCommand::SetTrackInfoCommand()
{
mTrackIndex = 0;
mTrackName = "unnamed";
mPan = 0.0f;
mGain = 1.0f;
bSelected = false;
bFocused = false;
bSolo = false;
bMute = false;
}
bool SetTrackInfoCommand::DefineParams( ShuttleParams & S ){
S.Define( mTrackIndex, wxT("TrackIndex"), 0, 0, 100 );
S.Optional( bHasTrackName ).Define( mTrackName, wxT("Name"), wxT("Unnamed") );
S.Optional( bHasPan ).Define( mPan, wxT("Pan"), 0.0, -1.0, 1.0);
S.Optional( bHasGain ).Define( mGain, wxT("Gain"), 1.0, 0.0, 10.0);
S.Optional( bHasSelected ).Define( bSelected, wxT("Selected"), false );
S.Optional( bHasFocused ).Define( bFocused, wxT("Focuseed"), false );
S.Optional( bHasSolo ).Define( bSolo, wxT("Solo"), false );
S.Optional( bHasMute ).Define( bMute, wxT("Mute"), false );
return true;
};
void SetTrackInfoCommand::PopulateOrExchange(ShuttleGui & S)
{
S.AddSpace(0, 5);
S.StartMultiColumn(2, wxALIGN_CENTER);
{
S.TieNumericTextBox( _("Track Index"), mTrackIndex );
S.Optional( bHasTrackName ).TieTextBox( _("Name"), mTrackName );
S.Optional( bHasPan ).TieSlider( _("Pan"), mPan, 1.0, -1.0);
S.Optional( bHasGain ).TieSlider( _("Gain"), mGain, 10.0, 0.0);
S.Optional( bHasSelected ).TieCheckBox( _("Selected"), bSelected );
S.Optional( bHasFocused ).TieCheckBox( _("Focused"), bFocused);
S.Optional( bHasSolo ).TieCheckBox( _("Solo"), bSolo);
S.Optional( bHasMute ).TieCheckBox( _("Mute"), bMute);
}
S.EndMultiColumn();
}
bool SetTrackInfoCommand::Apply(const CommandContext & context)
{
//wxString mode = GetString(wxT("Type"));
// (Note: track selection ought to be somewhere else)
long i = 0;
TrackListIterator iter(context.GetProject()->GetTracks());
Track *t = iter.First();
while (t && i != mTrackIndex)
{
t = iter.Next();
++i;
}
if (i != mTrackIndex || !t)
{
context.Error(wxT("TrackIndex was invalid."));
return false;
}
auto wt = dynamic_cast<WaveTrack *>(t);
auto pt = dynamic_cast<PlayableTrack *>(t);
if( bHasTrackName )
t->SetName(mTrackName);
if( wt && bHasPan )
wt->SetPan(mPan);
if( wt && bHasGain )
wt->SetGain(mGain);
if( bHasSelected )
t->SetSelected(bSelected);
if( bHasFocused )
{
TrackPanel *panel = context.GetProject()->GetTrackPanel();
panel->SetFocusedTrack( t );
}
if( pt && bHasSolo )
pt->SetSolo(bSolo);
if( pt && bHasMute )
pt->SetMute(bMute);
return true;
}