mirror of
				https://github.com/cookiengineer/audacity
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	Set the SDK to 10.0.17763. Set a default WXWIN property if the WXWIN environment variable is not set. Source files will be interpreted as UTF-8 by default. Use LTCG for release builds.
		
			
				
	
	
		
			164 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			XML
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			XML
		
	
	
		
			Executable File
		
	
	
	
	
| <?xml version="1.0" encoding="utf-8"?>
 | |
| <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|   <ItemGroup Label="ProjectConfigurations">
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|     <ProjectConfiguration Include="Debug|Win32">
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|       <Configuration>Debug</Configuration>
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|       <Platform>Win32</Platform>
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|     </ProjectConfiguration>
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|     <ProjectConfiguration Include="Release|Win32">
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|       <Configuration>Release</Configuration>
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|       <Platform>Win32</Platform>
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|     </ProjectConfiguration>
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|   </ItemGroup>
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|   <PropertyGroup Label="Globals">
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|     <ProjectGuid>{3A76129B-55AB-4D54-BAA7-08F63ED52569}</ProjectGuid>
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|     <RootNamespace>portmixer</RootNamespace>
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|   </PropertyGroup>
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|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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|     <ConfigurationType>StaticLibrary</ConfigurationType>
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|     <PlatformToolset>v141</PlatformToolset>
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|     <CharacterSet>MultiByte</CharacterSet>
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|   </PropertyGroup>
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|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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|     <ConfigurationType>StaticLibrary</ConfigurationType>
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|     <PlatformToolset>v141</PlatformToolset>
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|     <CharacterSet>MultiByte</CharacterSet>
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|   </PropertyGroup>
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|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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|   <ImportGroup Label="ExtensionSettings">
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|   </ImportGroup>
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|   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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|     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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|   </ImportGroup>
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|   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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|     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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|   </ImportGroup>
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|   <PropertyGroup Label="UserMacros" />
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|   <PropertyGroup>
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|     <_ProjectFileVersion>11.0.60610.1</_ProjectFileVersion>
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|   </PropertyGroup>
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|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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|     <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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|     <IntDir>$(Configuration)\</IntDir>
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|   </PropertyGroup>
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|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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|     <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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|     <IntDir>$(Configuration)\</IntDir>
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|   </PropertyGroup>
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|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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|     <PreBuildEvent>
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|       <Command>setlocal EnableDelayedExpansion
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| set CFG="$(ProjectDir)/$(IntDir)config.h"
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| 
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| echo // Automatically generated file >"!CFG!"
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| echo #define PX_USE_WIN_DSOUND 1 >>"!CFG!"
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| echo #define PX_USE_WIN_MME 1 >>"!CFG!"
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| echo #define PX_USE_WIN_WASAPI 1 >>"!CFG!"
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| </Command>
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|     </PreBuildEvent>
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|     <ClCompile>
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|       <Optimization>MaxSpeed</Optimization>
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|       <AdditionalIncludeDirectories>..\..\..\lib-src\portmixer\include;..\..\..\lib-src\portaudio-v19\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|       <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|       <StringPooling>true</StringPooling>
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|       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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|       <FunctionLevelLinking>true</FunctionLevelLinking>
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|       <PrecompiledHeader />
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|       <WarningLevel>Level3</WarningLevel>
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|       <CompileAs>Default</CompileAs>
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|       <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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|       <ForcedIncludeFiles>$(ProjectDir)\$(Configuration)\config.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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|     </ClCompile>
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|     <PostBuildEvent>
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|       <Command>rem
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| rem With the upgrade to VS2013, this not longer really needed,
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| rem but leaving here for possible future use
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| rem
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| 
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| setlocal EnableDelayedExpansion
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| set BASE="../../../lib-src/portmixer"
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| set INTDIR=$(Configuration)
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| set CFLAGS=/O2 /GL /I "!BASE!/../portaudio-v19/include" /I "!BASE!/include" /D "WIN32" /D "NDEBUG" /D "_LIB" /D "PX_USE_WIN_MME" /D "_MBCS" /GF /FD /EHsc /MD /Gy /Fo"!INTDIR!/" /Fd"!INTDIR!/" /W3 /nologo /c /wd4996 /FI "$(ProjectDir)/$(Configuration)/config.h" /errorReport:prompt
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| set LIBS=
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| 
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| rem if "!DXSDK_DIR!"=="" goto NoDX
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| 
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| rem cl !CFLAGS! /I "!DXSDK_DIR!/include" "!BASE!/src/px_win_ds.c"
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| 
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| rem set LIBS="!DXSDK_DIR!/lib/x86/dxguid.lib"
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| 
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| rem :NoDX
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| 
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| lib /OUT:"$(TargetPath)" "$(IntDir)*.obj" !LIBS!
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| </Command>
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|     </PostBuildEvent>
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|   </ItemDefinitionGroup>
 | |
|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 | |
|     <PreBuildEvent>
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|       <Command>setlocal EnableDelayedExpansion
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| set CFG="$(ProjectDir)/$(IntDir)config.h"
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| 
 | |
| echo // Automatically generated file >"!CFG!"
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| echo #define PX_USE_WIN_DSOUND 1 >>"!CFG!"
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| echo #define PX_USE_WIN_MME 1 >>"!CFG!"
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| echo #define PX_USE_WIN_WASAPI 1 >>"!CFG!"
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| </Command>
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|     </PreBuildEvent>
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|     <ClCompile>
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|       <Optimization>Disabled</Optimization>
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|       <AdditionalIncludeDirectories>..\..\..\lib-src\portmixer\include;..\..\..\lib-src\portaudio-v19\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|       <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|       <StringPooling>true</StringPooling>
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|       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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|       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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|       <FunctionLevelLinking>true</FunctionLevelLinking>
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|       <PrecompiledHeader />
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|       <WarningLevel>Level3</WarningLevel>
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|       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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|       <CompileAs>Default</CompileAs>
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|       <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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|       <ForcedIncludeFiles>$(ProjectDir)\$(Configuration)\config.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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|     </ClCompile>
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|     <PostBuildEvent>
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|       <Command>rem
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| rem With the upgrade to VS2013, this not longer really needed,
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| rem but leaving here for possible future use
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| rem
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| 
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| setlocal EnableDelayedExpansion
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| set BASE="../../../lib-src/portmixer"
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| set INTDIR=$(Configuration)
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| set CFLAGS=/Od /I "!BASE!/../portaudio-v19/include" /I "!BASE!/include" /D "WIN32" /D "_DEBUG" /D "_LIB" /D "PX_USE_WIN_MME" /D "_MBCS" /GF /FD /EHsc /RTC1 /MDd /Gy /Fo"!INTDIR!/" /Fd"!INTDIR!/" /W3 /nologo /c /ZI /wd4996 /FI "$(ProjectDir)/$(Configuration)/config.h" /errorReport:prompt
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| set LIBS=
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| 
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| rem if "!DXSDK_DIR!"=="" goto NoDX
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| 
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| rem cl !CFLAGS! /I "!DXSDK_DIR!/include" "!BASE!/src/px_win_ds.c"
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| 
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| rem set LIBS="!DXSDK_DIR!/lib/x86/dxguid.lib"
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| 
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| rem :NoDX
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| 
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| lib /OUT:"$(TargetPath)" "$(IntDir)*.obj" !LIBS!
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| </Command>
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|     </PostBuildEvent>
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|   </ItemDefinitionGroup>
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|   <ItemGroup>
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|     <ClCompile Include="..\..\..\lib-src\portmixer\src\px_mixer.c" />
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|     <ClCompile Include="..\..\..\lib-src\portmixer\src\px_win_common.c" />
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|     <ClCompile Include="..\..\..\lib-src\portmixer\src\px_win_ds.c" />
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|     <ClCompile Include="..\..\..\lib-src\portmixer\src\px_win_endpoint.c" />
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|     <ClCompile Include="..\..\..\lib-src\portmixer\src\px_win_wasapi.c" />
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|     <ClCompile Include="..\..\..\lib-src\portmixer\src\px_win_wmme.c" />
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|   </ItemGroup>
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|   <ItemGroup>
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|     <ClInclude Include="..\..\..\lib-src\portmixer\src\px_mixer.h" />
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|     <ClInclude Include="..\..\..\lib-src\portmixer\src\px_win_common.h" />
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|     <ClInclude Include="..\..\..\lib-src\portmixer\src\px_win_endpoint.h" />
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|     <ClInclude Include="..\..\..\lib-src\portmixer\include\portmixer.h" />
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|   </ItemGroup>
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|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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|   <ImportGroup Label="ExtensionTargets">
 | |
|   </ImportGroup>
 | |
| </Project> |