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			432 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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| <html>
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| <head>
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| 
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| <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-15"/>
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| <title>Ogg Vorbis Documentation</title>
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| }
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| 
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| </head>
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| 
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| <body>
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| 
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| <div id="xiphlogo">
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|   <a href="http://www.xiph.org/"><img src="fish_xiph_org.png" alt="Fish Logo and Xiph.Org"/></a>
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| </div>
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| 
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| <h1>Ogg logical bitstream framing</h1>
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| 
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| <h2>Ogg bitstreams</h2>
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| 
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| <p>The Ogg transport bitstream is designed to provide framing, error
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| protection and seeking structure for higher-level codec streams that
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| consist of raw, unencapsulated data packets, such as the Vorbis audio
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| codec or Theora video codec.</p>
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| 
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| <h2>Application example: Vorbis</h2>
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| 
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| <p>Vorbis encodes short-time blocks of PCM data into raw packets of
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| bit-packed data. These raw packets may be used directly by transport
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| mechanisms that provide their own framing and packet-separation
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| mechanisms (such as UDP datagrams). For stream based storage (such as
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| files) and transport (such as TCP streams or pipes), Vorbis uses the
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| Ogg bitstream format to provide framing/sync, sync recapture
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| after error, landmarks during seeking, and enough information to
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| properly separate data back into packets at the original packet
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| boundaries without relying on decoding to find packet boundaries.</p>
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| 
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| <h2>Design constraints for Ogg bitstreams</h2>
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| 
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| <ol>
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| <li>True streaming; we must not need to seek to build a 100%
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|   complete bitstream.</li>
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| <li>Use no more than approximately 1-2% of bitstream bandwidth for
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|   packet boundary marking, high-level framing, sync and seeking.</li>
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| <li>Specification of absolute position within the original sample
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|   stream.</li>
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| <li>Simple mechanism to ease limited editing, such as a simplified
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|   concatenation mechanism.</li>
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| <li>Detection of corruption, recapture after error and direct, random
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|   access to data at arbitrary positions in the bitstream.</li>
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| </ol>
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| 
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| <h2>Logical and Physical Bitstreams</h2>
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| 
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| <p>A <em>logical</em> Ogg bitstream is a contiguous stream of
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| sequential pages belonging only to the logical bitstream. A
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| <em>physical</em> Ogg bitstream is constructed from one or more
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| than one logical Ogg bitstream (the simplest physical bitstream
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| is simply a single logical bitstream). We describe below the exact
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| formatting of an Ogg logical bitstream. Combining logical
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| bitstreams into more complex physical bitstreams is described in the
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| <a href="oggstream.html">Ogg bitstream overview</a>. The exact
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| mapping of raw Vorbis packets into a valid Ogg Vorbis physical
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| bitstream is described in the Vorbis I Specification.</p>
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| 
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| <h2>Bitstream structure</h2>
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| 
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| <p>An Ogg stream is structured by dividing incoming packets into
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| segments of up to 255 bytes and then wrapping a group of contiguous
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| packet segments into a variable length page preceded by a page
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| header. Both the header size and page size are variable; the page
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| header contains sizing information and checksum data to determine
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| header/page size and data integrity.</p>
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| 
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| <p>The bitstream is captured (or recaptured) by looking for the beginning
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| of a page, specifically the capture pattern. Once the capture pattern
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| is found, the decoder verifies page sync and integrity by computing
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| and comparing the checksum. At that point, the decoder can extract the
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| packets themselves.</p>
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| 
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| <h3>Packet segmentation</h3>
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| 
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| <p>Packets are logically divided into multiple segments before encoding
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| into a page. Note that the segmentation and fragmentation process is a
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| logical one; it's used to compute page header values and the original
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| page data need not be disturbed, even when a packet spans page
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| boundaries.</p>
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| 
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| <p>The raw packet is logically divided into [n] 255 byte segments and a
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| last fractional segment of < 255 bytes. A packet size may well
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| consist only of the trailing fractional segment, and a fractional
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| segment may be zero length. These values, called "lacing values" are
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| then saved and placed into the header segment table.</p>
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| 
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| <p>An example should make the basic concept clear:</p>
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| 
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| <pre>
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| <tt>
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| raw packet:
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|   ___________________________________________
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|  |______________packet data__________________| 753 bytes
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| 
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| lacing values for page header segment table: 255,255,243
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| </tt>
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| </pre>
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| 
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| <p>We simply add the lacing values for the total size; the last lacing
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| value for a packet is always the value that is less than 255. Note
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| that this encoding both avoids imposing a maximum packet size as well
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| as imposing minimum overhead on small packets (as opposed to, eg,
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| simply using two bytes at the head of every packet and having a max
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| packet size of 32k. Small packets (<255, the typical case) are
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| penalized with twice the segmentation overhead). Using the lacing
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| values as suggested, small packets see the minimum possible
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| byte-aligned overheade (1 byte) and large packets, over 512 bytes or
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| so, see a fairly constant ~.5% overhead on encoding space.</p>
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| 
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| <p>Note that a lacing value of 255 implies that a second lacing value
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| follows in the packet, and a value of < 255 marks the end of the
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| packet after that many additional bytes. A packet of 255 bytes (or a
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| multiple of 255 bytes) is terminated by a lacing value of 0:</p>
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| 
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| <pre><tt>
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| raw packet:
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|   _______________________________
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|  |________packet data____________|          255 bytes
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| 
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| lacing values: 255, 0
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| </tt></pre>
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| 
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| <p>Note also that a 'nil' (zero length) packet is not an error; it
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| consists of nothing more than a lacing value of zero in the header.</p>
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| 
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| <h3>Packets spanning pages</h3>
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| 
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| <p>Packets are not restricted to beginning and ending within a page,
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| although individual segments are, by definition, required to do so.
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| Packets are not restricted to a maximum size, although excessively
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| large packets in the data stream are discouraged; the Ogg
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| bitstream specification strongly recommends nominal page size of
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| approximately 4-8kB (large packets are foreseen as being useful for
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| initialization data at the beginning of a logical bitstream).</p>
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| 
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| <p>After segmenting a packet, the encoder may decide not to place all the
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| resulting segments into the current page; to do so, the encoder places
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| the lacing values of the segments it wishes to belong to the current
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| page into the current segment table, then finishes the page. The next
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| page is begun with the first value in the segment table belonging to
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| the next packet segment, thus continuing the packet (data in the
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| packet body must also correspond properly to the lacing values in the
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| spanned pages. The segment data in the first packet corresponding to
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| the lacing values of the first page belong in that page; packet
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| segments listed in the segment table of the following page must begin
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| the page body of the subsequent page).</p>
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| 
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| <p>The last mechanic to spanning a page boundary is to set the header
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| flag in the new page to indicate that the first lacing value in the
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| segment table continues rather than begins a packet; a header flag of
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| 0x01 is set to indicate a continued packet. Although mandatory, it
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| is not actually algorithmically necessary; one could inspect the
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| preceding segment table to determine if the packet is new or
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| continued. Adding the information to the packet_header flag allows a
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| simpler design (with no overhead) that needs only inspect the current
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| page header after frame capture. This also allows faster error
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| recovery in the event that the packet originates in a corrupt
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| preceding page, implying that the previous page's segment table
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| cannot be trusted.</p>
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| 
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| <p>Note that a packet can span an arbitrary number of pages; the above
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| spanning process is repeated for each spanned page boundary. Also a
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| 'zero termination' on a packet size that is an even multiple of 255
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| must appear even if the lacing value appears in the next page as a
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| zero-length continuation of the current packet. The header flag
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| should be set to 0x01 to indicate that the packet spanned, even though
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| the span is a nil case as far as data is concerned.</p>
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| 
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| <p>The encoding looks odd, but is properly optimized for speed and the
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| expected case of the majority of packets being between 50 and 200
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| bytes (note that it is designed such that packets of wildly different
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| sizes can be handled within the model; placing packet size
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| restrictions on the encoder would have only slightly simplified design
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| in page generation and increased overall encoder complexity).</p>
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| 
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| <p>The main point behind tracking individual packets (and packet
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| segments) is to allow more flexible encoding tricks that requiring
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| explicit knowledge of packet size. An example is simple bandwidth
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| limiting, implemented by simply truncating packets in the nominal case
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| if the packet is arranged so that the least sensitive portion of the
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| data comes last.</p>
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| 
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| <h3>Page header</h3>
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| 
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| <p>The headering mechanism is designed to avoid copying and re-assembly
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| of the packet data (ie, making the packet segmentation process a
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| logical one); the header can be generated directly from incoming
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| packet data. The encoder buffers packet data until it finishes a
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| complete page at which point it writes the header followed by the
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| buffered packet segments.</p>
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| 
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| <h4>capture_pattern</h4>
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| 
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| <p>A header begins with a capture pattern that simplifies identifying
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| pages; once the decoder has found the capture pattern it can do a more
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| intensive job of verifying that it has in fact found a page boundary
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| (as opposed to an inadvertent coincidence in the byte stream).</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|   0  0x4f 'O'
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|   1  0x67 'g'
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|   2  0x67 'g'
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|   3  0x53 'S'  
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| </tt></pre>
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| 
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| <h4>stream_structure_version</h4>
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| 
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| <p>The capture pattern is followed by the stream structure revision:</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|   4  0x00
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| </tt></pre>
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|  
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| <h4>header_type_flag</h4>
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|   
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| <p>The header type flag identifies this page's context in the bitstream:</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|   5  bitflags: 0x01: unset = fresh packet
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| 	               set = continued packet
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| 	       0x02: unset = not first page of logical bitstream
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|                        set = first page of logical bitstream (bos)
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| 	       0x04: unset = not last page of logical bitstream
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|                        set = last page of logical bitstream (eos)
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| </tt></pre>
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| 
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| <h4>absolute granule position</h4>
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| 
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| <p>(This is packed in the same way the rest of Ogg data is packed; LSb
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| of LSB first. Note that the 'position' data specifies a 'sample'
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| number (eg, in a CD quality sample is four octets, 16 bits for left
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| and 16 bits for right; in video it would likely be the frame number.
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| It is up to the specific codec in use to define the semantic meaning
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| of the granule position value). The position specified is the total
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| samples encoded after including all packets finished on this page
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| (packets begun on this page but continuing on to the next page do not
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| count). The rationale here is that the position specified in the
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| frame header of the last page tells how long the data coded by the
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| bitstream is. A truncated stream will still return the proper number
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| of samples that can be decoded fully.</p>
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| 
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| <p>A special value of '-1' (in two's complement) indicates that no packets
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| finish on this page.</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|   6  0xXX LSB
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|   7  0xXX
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|   8  0xXX
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|   9  0xXX
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|  10  0xXX
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|  11  0xXX
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|  12  0xXX
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|  13  0xXX MSB
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| </tt></pre>
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| 
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| <h4>stream serial number</h4>
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|  
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| <p>Ogg allows for separate logical bitstreams to be mixed at page
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| granularity in a physical bitstream. The most common case would be
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| sequential arrangement, but it is possible to interleave pages for
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| two separate bitstreams to be decoded concurrently. The serial
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| number is the means by which pages physical pages are associated with
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| a particular logical stream. Each logical stream must have a unique
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| serial number within a physical stream:</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|  14  0xXX LSB
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|  15  0xXX
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|  16  0xXX
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|  17  0xXX MSB
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| </tt></pre>
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| 
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| <h4>page sequence no</h4>
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| 
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| <p>Page counter; lets us know if a page is lost (useful where packets
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| span page boundaries).</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|  18  0xXX LSB
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|  19  0xXX
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|  20  0xXX
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|  21  0xXX MSB
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| </tt></pre>
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| 
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| <h4>page checksum</h4>
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|      
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| <p>32 bit CRC value (direct algorithm, initial val and final XOR = 0,
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| generator polynomial=0x04c11db7). The value is computed over the
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| entire header (with the CRC field in the header set to zero) and then
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| continued over the page. The CRC field is then filled with the
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| computed value.</p>
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| 
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| <p>(A thorough discussion of CRC algorithms can be found in <a
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| href="http://www.ross.net/crc/download/crc_v3.txt">"A
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| Painless Guide to CRC Error Detection Algorithms"</a> by Ross
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| Williams <a href="mailto:ross@ross.net">ross@ross.net</a>.)</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|  22  0xXX LSB
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|  23  0xXX
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|  24  0xXX
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|  25  0xXX MSB
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| </tt></pre>
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| 
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| <h4>page_segments</h4>
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| 
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| <p>The number of segment entries to appear in the segment table. The
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| maximum number of 255 segments (255 bytes each) sets the maximum
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| possible physical page size at 65307 bytes or just under 64kB (thus
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| we know that a header corrupted so as destroy sizing/alignment
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| information will not cause a runaway bitstream. We'll read in the
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| page according to the corrupted size information that's guaranteed to
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| be a reasonable size regardless, notice the checksum mismatch, drop
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| sync and then look for recapture).</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|  26 0x00-0xff (0-255)
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| </tt></pre>
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| 
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| <h4>segment_table (containing packet lacing values)</h4>
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| 
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| <p>The lacing values for each packet segment physically appearing in
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| this page are listed in contiguous order.</p>
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| 
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| <pre><tt>
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|  byte value
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| 
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|  27 0x00-0xff (0-255)
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|  [...]
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|  n  0x00-0xff (0-255, n=page_segments+26)
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| </tt></pre>
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| 
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| <p>Total page size is calculated directly from the known header size and
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| lacing values in the segment table. Packet data segments follow
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| immediately after the header.</p>
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| 
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| <p>Page headers typically impose a flat .25-.5% space overhead assuming
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| nominal ~8k page sizes. The segmentation table needed for exact
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| packet recovery in the streaming layer adds approximately .5-1%
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| nominal assuming expected encoder behavior in the 44.1kHz, 128kbps
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| stereo encodings.</p>
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| 
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| <div id="copyright">
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|   The Xiph Fish Logo is a
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|   trademark (™) of Xiph.Org.<br/>
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| 
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|   These pages © 1994 - 2005 Xiph.Org. All rights reserved.
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| </div>
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