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Files
audacity/src/widgets/ProgressDialog.h
2017-03-17 17:52:41 -04:00

147 lines
4.7 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
ProgressDialog.h
Copyright
Leland Lucius
Vaughan Johnson
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
*************************************************************************/
#ifndef __AUDACITY_WIDGETS_PROGRESSDIALOG__
#define __AUDACITY_WIDGETS_PROGRESSDIALOG__
#include "../Audacity.h"
#include "../MemoryX.h"
#include <wx/defs.h>
#include <wx/evtloop.h>
#include <wx/gauge.h>
#include <wx/stattext.h>
#include <wx/utils.h>
#include <wx/msgdlg.h>
#include "wxPanelWrapper.h"
enum class ProgressResult : unsigned
{
Cancelled = 0, //<! User says that whatever is happening is undesirable and shouldn't have happened at all
Success, //<! User says nothing, everything works fine, continue doing whatever we're doing
Failed, //<! Something has gone wrong, we should stop and cancel everything we did
Stopped //<! Nothing is wrong, but user says we should stop now and leave things as they are now
};
enum ProgressDialogFlags
{
pdlgEmptyFlags = 0x00000000,
pdlgHideStopButton = 0x00000001,
pdlgHideCancelButton = 0x00000002,
pdlgHideElapsedTime = 0x00000004,
pdlgConfirmStopCancel = 0x00000008,
pdlgDefaultFlags = pdlgEmptyFlags
};
////////////////////////////////////////////////////////////
/// ProgressDialog Class
////////////////////////////////////////////////////////////
class AUDACITY_DLL_API ProgressDialog /* not final */ : public wxDialogWrapper
{
public:
ProgressDialog();
ProgressDialog(const wxString & title,
const wxString & message = wxEmptyString,
int flags = pdlgDefaultFlags,
const wxString & sRemainingLabelText = wxEmptyString);
virtual ~ProgressDialog();
// NEW virtual? It doesn't override wxDialog
virtual bool Create(const wxString & title,
const wxString & message = wxEmptyString,
int flags = pdlgDefaultFlags,
const wxString & sRemainingLabelText = wxEmptyString);
ProgressResult Update(int value, const wxString & message = wxEmptyString);
ProgressResult Update(double current, const wxString & message = wxEmptyString);
ProgressResult Update(double current, double total, const wxString & message = wxEmptyString);
ProgressResult Update(wxULongLong_t current, wxULongLong_t total, const wxString & message = wxEmptyString);
ProgressResult Update(wxLongLong current, wxLongLong total, const wxString & message = wxEmptyString);
ProgressResult Update(wxLongLong_t current, wxLongLong_t total, const wxString & message = wxEmptyString);
ProgressResult Update(int current, int total, const wxString & message = wxEmptyString);
void SetMessage(const wxString & message);
// 'ETB' character to indicate a NEW column in the message text.
static const wxChar ColoumnSplitMarker = (char)23;
protected:
wxWindow *mHadFocus;
wxStaticText *mElapsed;
wxStaticText *mRemaining;
wxGauge *mGauge;
wxLongLong_t mStartTime;
wxLongLong_t mLastUpdate;
wxLongLong_t mYieldTimer;
int mLastValue; // gauge value, range = [0,1000]
bool mCancel;
bool mStop;
bool mIsTransparent;
// MY: Booleans to hold the flag values
bool m_bShowElapsedTime = true;
bool m_bConfirmAction = false;
private:
void Init();
bool SearchForWindow(const wxWindowList & list, const wxWindow *searchfor) const;
void OnCancel(wxCommandEvent & e);
void OnStop(wxCommandEvent & e);
void OnCloseWindow(wxCloseEvent & e);
void Beep() const;
bool ConfirmAction(const wxString & sPrompt,
const wxString & sTitle,
int iButtonID = -1);
void AddMessageAsColumn(wxBoxSizer * pSizer, const wxString & sText, bool bFirstColumn);
private:
// This guarantees we have an active event loop...possible during OnInit()
wxEventLoopGuarantor mLoop;
std::unique_ptr<wxWindowDisabler> mDisable;
wxStaticText *mMessage;
int mLastW;
int mLastH;
DECLARE_EVENT_TABLE()
};
class AUDACITY_DLL_API TimerProgressDialog final : public ProgressDialog
{
public:
TimerProgressDialog(const wxLongLong_t duration,
const wxString & title,
const wxString & message = wxEmptyString,
int flags = pdlgDefaultFlags,
const wxString & sRemainingLabelText = wxEmptyString);
ProgressResult Update(const wxString & message = wxEmptyString);
protected:
wxLongLong_t mDuration;
};
#endif