mirror of
https://github.com/cookiengineer/audacity
synced 2025-05-09 00:02:36 +02:00
803 lines
22 KiB
C++
803 lines
22 KiB
C++
#ifndef __AUDACITY_MEMORY_X_H__
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#define __AUDACITY_MEMORY_X_H__
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// C++ standard header <memory> with a few extensions
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#include <memory>
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#include <cstdlib> // Needed for free.
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#ifndef safenew
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#define safenew new
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#endif
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// Conditional compilation switch indicating whether to rely on
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// std:: containers knowing about rvalue references
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#undef __AUDACITY_OLD_STD__
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#include <functional>
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#if !(_MSC_VER >= 1800 || __cplusplus >= 201402L)
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/* replicate the very useful C++14 make_unique for those build environments
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that don't implement it yet.
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typical useage:
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auto p = std::make_unique<Myclass>(ctorArg1, ctorArg2, ... ctorArgN);
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p->DoSomething();
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auto q = std::make_unique<Myclass[]>(count);
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q[0].DoSomethingElse();
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The first hides naked NEW and DELETE from the source code.
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The second hides NEW[] and DELETE[]. Both of course ensure destruction if
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you don't use something like std::move(p) or q.release(). Both expressions require
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that you identify the type only once, which is brief and less error prone.
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(Whereas this omission of [] might invite a runtime error:
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std::unique_ptr<Myclass> q { safenew Myclass[count] }; )
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Some C++11 tricks needed here are (1) variadic argument lists and
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(2) making the compile-time dispatch work correctly. You can't have
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a partially specialized template function, but you get the effect of that
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by other metaprogramming means.
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*/
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namespace std {
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// For overloading resolution
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template <typename X> struct __make_unique_result {
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using scalar_case = unique_ptr<X>;
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};
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// Partial specialization of the struct for array case
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template <typename X> struct __make_unique_result<X[]> {
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using array_case = unique_ptr<X[]>;
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using element = X;
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};
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// Now the scalar version of unique_ptr
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template<typename X, typename... Args> inline
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typename __make_unique_result<X>::scalar_case
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make_unique(Args&&... args)
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{
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return typename __make_unique_result<X>::scalar_case
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{ safenew X(forward<Args>(args)...) };
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}
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// Now the array version of unique_ptr
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// The compile-time dispatch trick is that the non-existence
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// of the scalar_case type makes the above overload
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// unavailable when the template parameter is explicit
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template<typename X> inline
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typename __make_unique_result<X>::array_case
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make_unique(size_t count)
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{
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return typename __make_unique_result<X>::array_case
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{ safenew typename __make_unique_result<X>::element[count] };
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}
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}
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#endif
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/*
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* ArrayOf<X>
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* Not to be confused with std::array (which takes a fixed size) or std::vector
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* This maintains a pointer allocated by NEW X[]. It's cheap: only one pointer,
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* with no size and capacity information for resizing as for vector, and if X is
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* a built-in numeric or pointer type, by default there is no zero filling at
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* allocation time.
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*/
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template<typename X>
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class ArrayOf : public std::unique_ptr<X[]>
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{
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public:
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ArrayOf() {}
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template<typename Integral>
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explicit ArrayOf(Integral count, bool initialize = false)
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{
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static_assert(std::is_unsigned<Integral>::value, "Unsigned arguments only");
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reinit(count, initialize);
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}
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//ArrayOf(const ArrayOf&) PROHIBITED;
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ArrayOf(const ArrayOf&) = delete;
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ArrayOf(ArrayOf&& that)
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: std::unique_ptr < X[] >
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(std::move((std::unique_ptr < X[] >&)(that)))
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{
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}
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ArrayOf& operator= (ArrayOf &&that)
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{
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std::unique_ptr<X[]>::operator=(std::move(that));
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return *this;
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}
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ArrayOf& operator= (std::unique_ptr<X[]> &&that)
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{
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std::unique_ptr<X[]>::operator=(std::move(that));
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return *this;
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}
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template< typename Integral >
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void reinit(Integral count,
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bool initialize = false)
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{
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static_assert(std::is_unsigned<Integral>::value, "Unsigned arguments only");
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if (initialize)
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// Initialize elements (usually, to zero for a numerical type)
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std::unique_ptr<X[]>::reset(safenew X[count]{});
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else
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// Avoid the slight initialization overhead
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std::unique_ptr<X[]>::reset(safenew X[count]);
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}
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};
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/*
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* ArraysOf<X>
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* This simplifies arrays of arrays, each array separately allocated with NEW[]
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* But it might be better to use std::Array<ArrayOf<X>, N> for some small constant N
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* Or use just one array when sub-arrays have a common size and are not large.
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*/
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template<typename X>
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class ArraysOf : public ArrayOf<ArrayOf<X>>
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{
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public:
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ArraysOf() {}
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template<typename Integral>
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explicit ArraysOf(Integral N)
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: ArrayOf<ArrayOf<X>>( N )
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{}
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template<typename Integral1, typename Integral2 >
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ArraysOf(Integral1 N, Integral2 M, bool initialize = false)
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: ArrayOf<ArrayOf<X>>( N )
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{
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static_assert(std::is_unsigned<Integral1>::value, "Unsigned arguments only");
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static_assert(std::is_unsigned<Integral2>::value, "Unsigned arguments only");
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for (size_t ii = 0; ii < N; ++ii)
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(*this)[ii] = ArrayOf<X>{ M, initialize };
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}
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//ArraysOf(const ArraysOf&) PROHIBITED;
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ArraysOf(const ArraysOf&) =delete;
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ArraysOf& operator= (ArraysOf&& that)
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{
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ArrayOf<ArrayOf<X>>::operator=(std::move(that));
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return *this;
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}
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template< typename Integral >
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void reinit(Integral count)
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{
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ArrayOf<ArrayOf<X>>::reinit( count );
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}
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template< typename Integral >
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void reinit(Integral count, bool initialize)
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{
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ArrayOf<ArrayOf<X>>::reinit( count, initialize );
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}
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template<typename Integral1, typename Integral2 >
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void reinit(Integral1 countN, Integral2 countM, bool initialize = false)
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{
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static_assert(std::is_unsigned<Integral1>::value, "Unsigned arguments only");
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static_assert(std::is_unsigned<Integral2>::value, "Unsigned arguments only");
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reinit(countN, false);
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for (size_t ii = 0; ii < countN; ++ii)
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(*this)[ii].reinit(countM, initialize);
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}
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};
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/*
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* template class Maybe<X>
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* Can be used for monomorphic objects that are stack-allocable, but only conditionally constructed.
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* You might also use it as a member.
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* Initialize with create(), then use like a smart pointer,
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* with *, ->, get(), reset(), or in if()
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*/
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// Placement-NEW is used below, and that does not cooperate with the DEBUG_NEW for Visual Studio
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#ifdef _DEBUG
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#ifdef _MSC_VER
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#undef new
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#endif
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#endif
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template<typename X>
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class Maybe {
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public:
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// Construct as NULL
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Maybe() {}
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// Supply the copy and move, so you might use this as a class member too
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Maybe(const Maybe &that)
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{
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if (that.get())
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create(*that);
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}
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Maybe& operator= (const Maybe &that)
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{
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if (this != &that) {
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if (that.get())
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create(*that);
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else
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reset();
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}
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return *this;
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}
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Maybe(Maybe &&that)
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{
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if (that.get())
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create(::std::move(*that));
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}
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Maybe& operator= (Maybe &&that)
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{
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if (this != &that) {
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if (that.get())
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create(::std::move(*that));
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else
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reset();
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}
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return *this;
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}
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// Make an object in the buffer, passing constructor arguments,
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// but destroying any previous object first
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// Note that if constructor throws, we remain in a consistent
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// NULL state -- giving exception safety but only weakly
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// (previous value was lost if present)
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template<typename... Args>
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void create(Args&&... args)
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{
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// Lose any old value
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reset();
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// Create NEW value
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pp = safenew(address()) X(std::forward<Args>(args)...);
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}
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// Destroy any object that was built in it
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~Maybe()
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{
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reset();
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}
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// Pointer-like operators
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// Dereference, with the usual bad consequences if NULL
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X &operator* () const
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{
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return *pp;
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}
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X *operator-> () const
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{
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return pp;
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}
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X* get() const
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{
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return pp;
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}
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void reset()
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{
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if (pp)
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pp->~X(), pp = nullptr;
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}
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// So you can say if(ptr)
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explicit operator bool() const
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{
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return pp != nullptr;
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}
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private:
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X* address()
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{
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return reinterpret_cast<X*>(&storage);
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}
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// Data
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#if 0
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typename ::std::aligned_storage<
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sizeof(X)
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// , alignof(X) // Not here yet in all compilers
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>::type storage{};
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#else
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union {
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double d;
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char storage[sizeof(X)];
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};
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#endif
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X* pp{ nullptr };
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};
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// Restore definition of debug new
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#ifdef _DEBUG
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#ifdef _MSC_VER
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#undef THIS_FILE
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static char*THIS_FILE = __FILE__;
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#define new new(_NORMAL_BLOCK, THIS_FILE, __LINE__)
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#endif
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#endif
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// Frequently, we need to use a vector or list of unique_ptr if we can, but default
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// to shared_ptr if we can't (because containers know how to copy elements only,
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// not move them).
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#ifdef __AUDACITY_OLD_STD__
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template<typename T> using movable_ptr = std::shared_ptr<T>;
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template<typename T, typename Deleter> using movable_ptr_with_deleter_base = std::shared_ptr<T>;
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#else
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template<typename T> using movable_ptr = std::unique_ptr<T>;
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template<typename T, typename Deleter> using movable_ptr_with_deleter_base = std::unique_ptr<T, Deleter>;
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#endif
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template<typename T, typename... Args>
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inline movable_ptr<T> make_movable(Args&&... args)
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{
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return std::
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#ifdef __AUDACITY_OLD_STD__
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make_shared
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#else
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make_unique
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#endif
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<T>(std::forward<Args>(args)...);
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}
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template<typename T, typename Deleter> class movable_ptr_with_deleter
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: public movable_ptr_with_deleter_base < T, Deleter >
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{
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public:
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// Do not expose a constructor that takes only a pointer without deleter
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// That is important when implemented with shared_ptr
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movable_ptr_with_deleter() {};
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movable_ptr_with_deleter(T* p, const Deleter &d)
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: movable_ptr_with_deleter_base<T, Deleter>( p, d ) {}
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#ifdef __AUDACITY_OLD_STD__
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// copy
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movable_ptr_with_deleter(const movable_ptr_with_deleter &that)
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: movable_ptr_with_deleter_base < T, Deleter > ( that )
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{
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}
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movable_ptr_with_deleter &operator= (const movable_ptr_with_deleter& that)
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{
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if (this != &that) {
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((movable_ptr_with_deleter_base<T, Deleter>&)(*this)) =
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that;
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}
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return *this;
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}
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#else
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// move
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movable_ptr_with_deleter(movable_ptr_with_deleter &&that)
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: movable_ptr_with_deleter_base < T, Deleter > ( std::move(that) )
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{
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}
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movable_ptr_with_deleter &operator= (movable_ptr_with_deleter&& that)
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{
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if (this != &that) {
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((movable_ptr_with_deleter_base<T, Deleter>&)(*this)) =
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std::move(that);
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}
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return *this;
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}
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#endif
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};
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template<typename T, typename Deleter, typename... Args>
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inline movable_ptr_with_deleter<T, Deleter>
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make_movable_with_deleter(const Deleter &d, Args&&... args)
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{
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return movable_ptr_with_deleter<T, Deleter>(safenew T(std::forward<Args>(args)...), d);
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}
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/*
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* A deleter for pointers obtained with malloc
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*/
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struct freer { void operator() (void *p) const { free(p); } };
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/*
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* A useful alias for holding the result of malloc
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*/
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template< typename T >
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using MallocPtr = std::unique_ptr< T, freer >;
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/*
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* A useful alias for holding the result of strup and similar
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*/
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template <typename Character = char>
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using MallocString = std::unique_ptr< Character[], freer >;
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/*
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* A deleter class to supply the second template parameter of unique_ptr for
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* classes like wxWindow that should be sent a message called Destroy rather
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* than be deleted directly
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*/
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template <typename T>
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struct Destroyer {
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void operator () (T *p) const { if (p) p->Destroy(); }
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};
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/*
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* a convenience for using Destroyer
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*/
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template <typename T>
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using Destroy_ptr = std::unique_ptr<T, Destroyer<T>>;
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/*
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* "finally" as in The C++ Programming Language, 4th ed., p. 358
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* Useful for defining ad-hoc RAII actions.
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* typical usage:
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* auto cleanup = finally([&]{ ... code; ... });
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*/
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// Construct this from any copyable function object, such as a lambda
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template <typename F>
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struct Final_action {
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Final_action(F f) : clean( f ) {}
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~Final_action() { clean(); }
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F clean;
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};
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// Function template with type deduction lets you construct Final_action
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// without typing any angle brackets
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template <typename F>
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Final_action<F> finally (F f)
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{
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return Final_action<F>(f);
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}
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#include <wx/utils.h> // for wxMin, wxMax
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#include <algorithm>
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/*
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* Set a variable temporarily in a scope
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*/
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template< typename T >
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struct RestoreValue {
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T oldValue;
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void operator () ( T *p ) const { if (p) *p = oldValue; }
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};
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template< typename T >
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class ValueRestorer : public std::unique_ptr< T, RestoreValue<T> >
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{
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using std::unique_ptr< T, RestoreValue<T> >::reset; // make private
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// But release() remains public and can be useful to commit a changed value
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public:
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explicit ValueRestorer( T &var )
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: std::unique_ptr< T, RestoreValue<T> >( &var, { var } )
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{}
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explicit ValueRestorer( T &var, const T& newValue )
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: std::unique_ptr< T, RestoreValue<T> >( &var, { var } )
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{ var = newValue; }
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ValueRestorer(ValueRestorer &&that)
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: std::unique_ptr < T, RestoreValue<T> > ( std::move(that) ) {};
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ValueRestorer & operator= (ValueRestorer &&that)
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{
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if (this != &that)
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std::unique_ptr < T, RestoreValue<T> >::operator=(std::move(that));
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return *this;
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}
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};
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// inline functions provide convenient parameter type deduction
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template< typename T >
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ValueRestorer< T > valueRestorer( T& var )
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{ return ValueRestorer< T >{ var }; }
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template< typename T >
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ValueRestorer< T > valueRestorer( T& var, const T& newValue )
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{ return ValueRestorer< T >{ var, newValue }; }
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/*
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* A convenience for use with range-for
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*/
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template <typename Iterator>
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struct IteratorRange : public std::pair<Iterator, Iterator> {
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using iterator = Iterator;
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using reverse_iterator = std::reverse_iterator<Iterator>;
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IteratorRange (const Iterator &a, const Iterator &b)
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: std::pair<Iterator, Iterator> ( a, b ) {}
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IteratorRange (Iterator &&a, Iterator &&b)
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: std::pair<Iterator, Iterator> ( std::move(a), std::move(b) ) {}
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IteratorRange< reverse_iterator > reversal () const
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{ return { this->rbegin(), this->rend() }; }
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Iterator begin() const { return this->first; }
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Iterator end() const { return this->second; }
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reverse_iterator rbegin() const { return reverse_iterator{ this->second }; }
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reverse_iterator rend() const { return reverse_iterator{ this->first }; }
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bool empty() const { return this->begin() == this->end(); }
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explicit operator bool () const { return !this->empty(); }
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size_t size() const { return std::distance(this->begin(), this->end()); }
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template <typename T> iterator find(const T &t) const
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{ return std::find(this->begin(), this->end(), t); }
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template <typename T> long index(const T &t) const
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{
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auto iter = this->find(t);
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if (iter == this->end())
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return -1;
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return std::distance(this->begin(), iter);
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}
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template <typename T> bool contains(const T &t) const
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{ return this->end() != this->find(t); }
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template <typename F> iterator find_if(const F &f) const
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{ return std::find_if(this->begin(), this->end(), f); }
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|
|
|
template <typename F> long index_if(const F &f) const
|
|
{
|
|
auto iter = this->find_if(f);
|
|
if (iter == this->end())
|
|
return -1;
|
|
return std::distance(this->begin(), iter);
|
|
}
|
|
|
|
// to do: use std::all_of, any_of, none_of when available on all platforms
|
|
template <typename F> bool all_of(const F &f) const
|
|
{
|
|
auto notF =
|
|
[&](typename std::iterator_traits<Iterator>::reference v)
|
|
{ return !f(v); };
|
|
return !this->any_of( notF );
|
|
}
|
|
|
|
template <typename F> bool any_of(const F &f) const
|
|
{ return this->end() != this->find_if(f); }
|
|
|
|
template <typename F> bool none_of(const F &f) const
|
|
{ return !this->any_of(f); }
|
|
|
|
template<typename T> struct identity
|
|
{ const T&& operator () (T &&v) const { return std::forward(v); } };
|
|
|
|
// Like std::accumulate, but the iterators implied, and with another
|
|
// unary operation on the iterator value, pre-composed
|
|
template<
|
|
typename R,
|
|
typename Binary = std::plus< R >,
|
|
typename Unary = identity< decltype( *std::declval<Iterator>() ) >
|
|
>
|
|
R accumulate(
|
|
R init,
|
|
Binary binary_op = {},
|
|
Unary unary_op = {}
|
|
) const
|
|
{
|
|
R result = init;
|
|
for (auto&& v : *this)
|
|
result = binary_op(result, unary_op(v));
|
|
return result;
|
|
}
|
|
|
|
// An overload making it more convenient to use with pointers to member
|
|
// functions
|
|
template<
|
|
typename R,
|
|
typename Binary = std::plus< R >,
|
|
typename R2, typename C
|
|
>
|
|
R accumulate(
|
|
R init,
|
|
Binary binary_op,
|
|
R2 (C :: * pmf) () const
|
|
) const
|
|
{
|
|
return this->accumulate( init, binary_op, std::mem_fun( pmf ) );
|
|
}
|
|
|
|
// Some accumulations frequent enough to be worth abbreviation:
|
|
template<
|
|
typename Unary = identity< decltype( *std::declval<Iterator>() ) >,
|
|
typename R = decltype( std::declval<Unary>()( *std::declval<Iterator>() ) )
|
|
>
|
|
R min( Unary unary_op = {} ) const
|
|
{
|
|
return this->accumulate(
|
|
std::numeric_limits< R >::max(),
|
|
(const R&(*)(const R&, const R&)) std::min,
|
|
unary_op
|
|
);
|
|
}
|
|
|
|
template<
|
|
typename R2, typename C,
|
|
typename R = R2
|
|
>
|
|
R min( R2 (C :: * pmf) () const ) const
|
|
{
|
|
return this->min( std::mem_fun( pmf ) );
|
|
}
|
|
|
|
template<
|
|
typename Unary = identity< decltype( *std::declval<Iterator>() ) >,
|
|
typename R = decltype( std::declval<Unary>()( *std::declval<Iterator>() ) )
|
|
>
|
|
R max( Unary unary_op = {} ) const
|
|
{
|
|
return this->accumulate(
|
|
-std::numeric_limits< R >::max(),
|
|
// std::numeric_limits< R >::lowest(), // TODO C++11
|
|
(const R&(*)(const R&, const R&)) std::max,
|
|
unary_op
|
|
);
|
|
}
|
|
|
|
template<
|
|
typename R2, typename C,
|
|
typename R = R2
|
|
>
|
|
R max( R2 (C :: * pmf) () const ) const
|
|
{
|
|
return this->max( std::mem_fun( pmf ) );
|
|
}
|
|
|
|
template<
|
|
typename Unary = identity< decltype( *std::declval<Iterator>() ) >,
|
|
typename R = decltype( std::declval<Unary>()( *std::declval<Iterator>() ) )
|
|
>
|
|
R sum( Unary unary_op = {} ) const
|
|
{
|
|
return this->accumulate(
|
|
R{ 0 },
|
|
std::plus< R >{},
|
|
unary_op
|
|
);
|
|
}
|
|
|
|
template<
|
|
typename R2, typename C,
|
|
typename R = R2
|
|
>
|
|
R sum( R2 (C :: * pmf) () const ) const
|
|
{
|
|
return this->sum( std::mem_fun( pmf ) );
|
|
}
|
|
};
|
|
|
|
template< typename Iterator>
|
|
IteratorRange< Iterator >
|
|
make_iterator_range( const Iterator &i1, const Iterator &i2 )
|
|
{
|
|
return { i1, i2 };
|
|
}
|
|
|
|
template< typename Container >
|
|
IteratorRange< typename Container::iterator >
|
|
make_iterator_range( Container &container )
|
|
{
|
|
return { container.begin(), container.end() };
|
|
}
|
|
|
|
template< typename Container >
|
|
IteratorRange< typename Container::const_iterator >
|
|
make_iterator_range( const Container &container )
|
|
{
|
|
return { container.begin(), container.end() };
|
|
}
|
|
|
|
/*
|
|
* Transform an iterator sequence, as another iterator sequence
|
|
*/
|
|
template <
|
|
typename Result,
|
|
typename Iterator
|
|
>
|
|
class transform_iterator
|
|
: public std::iterator<
|
|
typename std::iterator_traits<Iterator>::iterator_category,
|
|
const Result
|
|
>
|
|
{
|
|
// This takes a function on iterators themselves, not on the
|
|
// dereference of those iterators, in case you ever need the generality.
|
|
using Function = std::function< Result( const Iterator& ) >;
|
|
|
|
private:
|
|
Iterator mIterator;
|
|
Function mFunction;
|
|
|
|
public:
|
|
transform_iterator(const Iterator &iterator, const Function &function)
|
|
: mIterator( iterator )
|
|
, mFunction( function )
|
|
{}
|
|
|
|
transform_iterator &operator ++ ()
|
|
{ ++this->mIterator; return *this; }
|
|
transform_iterator operator ++ (int)
|
|
{ auto copy{*this}; ++this->mIterator; return copy; }
|
|
transform_iterator &operator -- ()
|
|
{ --this->mIterator; return *this; }
|
|
transform_iterator operator -- (int)
|
|
{ auto copy{*this}; --this->mIterator; return copy; }
|
|
|
|
typename transform_iterator::reference operator * ()
|
|
{ return this->mFunction(this->mIterator); }
|
|
|
|
friend inline bool operator == (
|
|
const transform_iterator &a, const transform_iterator &b)
|
|
{ return a.mIterator == b.mIterator; }
|
|
friend inline bool operator != (
|
|
const transform_iterator &a, const transform_iterator &b)
|
|
{ return !(a == b); }
|
|
};
|
|
|
|
template <
|
|
typename Iterator,
|
|
typename Function
|
|
>
|
|
transform_iterator<
|
|
decltype( std::declval<Function>() ( std::declval<Iterator>() ) ),
|
|
Iterator
|
|
>
|
|
make_transform_iterator(const Iterator &iterator, Function function)
|
|
{
|
|
return { iterator, function };
|
|
}
|
|
|
|
template < typename Function, typename Iterator > struct value_transformer
|
|
{
|
|
// Adapts a function on values to a function on iterators.
|
|
Function function;
|
|
|
|
auto operator () (const Iterator &iterator)
|
|
-> decltype( function( *iterator ) ) const
|
|
{ return this->function( *iterator ); }
|
|
};
|
|
|
|
template <
|
|
typename Function,
|
|
typename Iterator
|
|
>
|
|
using value_transform_iterator = transform_iterator<
|
|
decltype( std::declval<Function>()( *std::declval<Iterator>() ) ),
|
|
Iterator
|
|
>;
|
|
|
|
template <
|
|
typename Function,
|
|
typename Iterator
|
|
>
|
|
value_transform_iterator< Function, Iterator >
|
|
make_value_transform_iterator(const Iterator &iterator, Function function)
|
|
{
|
|
using NewFunction = value_transformer<Function, Iterator>;
|
|
return { iterator, NewFunction{ function } };
|
|
}
|
|
|
|
#if !wxCHECK_VERSION(3, 1, 0)
|
|
// For using std::unordered_map on wxString
|
|
namespace std
|
|
{
|
|
template<typename T> struct hash;
|
|
template<> struct hash< wxString > {
|
|
size_t operator () (const wxString &str) const // noexcept
|
|
{
|
|
auto stdstr = str.ToStdWstring(); // no allocations, a cheap fetch
|
|
using Hasher = hash< decltype(stdstr) >;
|
|
return Hasher{}( stdstr );
|
|
}
|
|
};
|
|
}
|
|
#endif
|
|
|
|
#endif // __AUDACITY_MEMORY_X_H__
|