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mirror of https://github.com/cookiengineer/audacity synced 2025-05-01 16:19:43 +02:00
v.audacity c83144f728 Remove access.cpp, now unnecessary. Turns out that wxWidgets 2.8.12 removed the line that was commented out.
Update setup.h to be minimally different from the standard version, while maintaining functional differences.

Update compile.txt accordingly.
2011-11-28 01:08:37 +00:00

1362 lines
44 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/setup.h
// Purpose: Configuration for the library
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: setup0.h 60190 2009-04-16 00:57:35Z KO $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETUP_H_
#define _WX_SETUP_H_
/* --- start common options --- */
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
// define this to 0 when building wxBase library - this can also be done from
// makefile/project file overriding the value here
#ifndef wxUSE_GUI
#define wxUSE_GUI 1
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// compatibility settings
// ----------------------------------------------------------------------------
// This setting determines the compatibility with 2.4 API: set it to 1 to
// enable it but please consider updating your code instead.
//
// Default is 0
//
// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_4 0
// This setting determines the compatibility with 2.6 API: set it to 0 to
// flag all cases of using deprecated functions.
//
// Default is 1 but please try building your code with 0 as the default will
// change to 0 in the next version and the deprecated functions will disappear
// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
#define WXWIN_COMPATIBILITY_2_6 1
// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
// default system font is used for wxWindow::GetCharWidth/Height() instead of
// the current font.
//
// Default is 0
//
// Recommended setting: 0
#define wxDIALOG_UNIT_COMPATIBILITY 0
// ----------------------------------------------------------------------------
// debugging settings
// ----------------------------------------------------------------------------
// Generic comment about debugging settings: they are very useful if you don't
// use any other memory leak detection tools such as Purify/BoundsChecker, but
// are probably redundant otherwise. Also, Visual C++ CRT has the same features
// as wxWidgets memory debugging subsystem built in since version 5.0 and you
// may prefer to use it instead of built in memory debugging code because it is
// faster and more fool proof.
//
// Using VC++ CRT memory debugging is enabled by default in debug mode
// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
// and if __NO_VC_CRTDBG__ is not defined.
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
// __WXDEBUG__ is not defined, will still use the normal memory operators.
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_DEBUG_CONTEXT 0
// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
// __WXDEBUG__ is also defined.
//
// WARNING: this code may not work with all architectures, especially if
// alignment is an issue. This switch is currently ignored for mingw / cygwin
//
// Default is 0
//
// Recommended setting: 1 if you are not using a memory debugging tool, else 0
#define wxUSE_MEMORY_TRACING 0
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors which is a common problem
// especially if you use another library which also redefines the global new
// and delete), set this to 0.
// This switch is currently ignored for mingw / cygwin
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
// ignored for mingw / cygwin / CodeWarrior
//
// Default is 0
//
// Recommended setting: 0
#define wxUSE_DEBUG_NEW_ALWAYS 0
// wxHandleFatalExceptions() may be used to catch the program faults at run
// time and, instead of terminating the program with a usual GPF message box,
// call the user-defined wxApp::OnFatalException() function. If you set
// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
//
// This setting is for Win32 only and can only be enabled if your compiler
// supports Win32 structured exception handling (currently only VC++ does)
//
// Default is 1
//
// Recommended setting: 1 if your compiler supports it.
#define wxUSE_ON_FATAL_EXCEPTION 1
// Set this to 1 to be able to generate a human-readable (unlike
// machine-readable minidump created by wxCrashReport::Generate()) stack back
// trace when your program crashes using wxStackWalker
//
// Default is 1 if supported by the compiler.
//
// Recommended setting: 1, set to 0 if your programs never crash
#define wxUSE_STACKWALKER 1
// Set this to 1 to compile in wxDebugReport class which allows you to create
// and optionally upload to your web site a debug report consisting of back
// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
//
// Default is 1 if supported by the compiler.
//
// Recommended setting: 1, it is compiled into a separate library so there
// is no overhead if you don't use it
#define wxUSE_DEBUGREPORT 1
// ----------------------------------------------------------------------------
// Unicode support
// ----------------------------------------------------------------------------
// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
// defined as wchar_t, wxString will use Unicode internally. If you set this
// to 1, you must use wxT() macro for all literal strings in the program.
//
// Unicode is currently only fully supported under Windows NT/2000/XP
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 0
//
// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// compiling the program in Unicode mode. More precisely, it will be possible
// to construct wxString from a wide (Unicode) string and convert any wxString
// to Unicode.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_WCHAR_T 1
// ----------------------------------------------------------------------------
// global features
// ----------------------------------------------------------------------------
// Compile library in exception-safe mode? If set to 1, the library will try to
// behave correctly in presence of exceptions (even though it still will not
// use the exceptions itself) and notify the user code about any unhandled
// exceptions. If set to 0, propagation of the exceptions through the library
// code will lead to undefined behaviour -- but the code itself will be
// slightly smaller and faster.
//
// Note that like wxUSE_THREADS this option is automatically set to 0 if
// wxNO_EXCEPTIONS is defined.
//
// Default is 1
//
// Recommended setting: depends on whether you intend to use C++ exceptions
// in your own code (1 if you do, 0 if you don't)
#define wxUSE_EXCEPTIONS 1
// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
//
// Default is 0
//
// Recommended setting: 0 (this is still work in progress...)
#define wxUSE_EXTENDED_RTTI 0
// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
// and for wxHashMap to be implemented with templates.
//
// Default is 0
//
// Recommended setting: YMMV
#define wxUSE_STL 0
// Support for message/error logging. This includes wxLogXXX() functions and
// wxLog and derived classes. Don't set this to 0 unless you really know what
// you are doing.
//
// Default is 1
//
// Recommended setting: 1 (always)
#define wxUSE_LOG 1
// Recommended setting: 1
#define wxUSE_LOGWINDOW 1
// Recommended setting: 1
#define wxUSE_LOGGUI 1
// Recommended setting: 1
#define wxUSE_LOG_DIALOG 1
// Support for command line parsing using wxCmdLineParser class.
//
// Default is 1
//
// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
#define wxUSE_CMDLINE_PARSER 1
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
// library without it if you have no use for it - this will result in a
// somewhat smaller and faster operation.
//
// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
// build/msw/config.* file this value will have no effect.
//
// Default is 1
//
// Recommended setting: 0 unless you do plan to develop MT applications
#define wxUSE_THREADS 1
// If enabled, compiles wxWidgets streams classes
//
// wx stream classes are used for image IO, process IO redirection, network
// protocols implementation and much more and so disabling this results in a
// lot of other functionality being lost.
//
// Default is 1
//
// Recommended setting: 1 as setting it to 0 disables many other things
#define wxUSE_STREAMS 1
// Use standard C++ streams if 1 instead of wx streams in some places. If
// disabled (default), wx streams are used everywhere and wxWidgets doesn't
// depend on the standard streams library.
//
// Notice that enabling this does not replace wx streams with std streams
// everywhere, in a lot of places wx streams are used no matter what.
//
// Default is 0
//
// Recommended setting: 1 if you use the standard streams anyhow and so
// dependency on the standard streams library is not a
// problem
#define wxUSE_STD_IOSTREAM 0
// Enable conversion to standard C++ string if 1.
//
// Default is 1 for most compilers.
//
// Currently the Digital Mars and Watcom compilers come without standard C++
// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
// them (e.g. from STLPort).
//
// VC++ 5.0 does include standard C++ library header, however they produce
// many warnings that can't be turned off when compiled at warning level 4.
#if defined(__DMC__) || defined(__WATCOMC__) \
|| (defined(_MSC_VER) && _MSC_VER < 1200)
#define wxUSE_STD_STRING 0
#else
#define wxUSE_STD_STRING 1
#endif
// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
// Note that if the system's implementation does not support positional
// parameters, setting this to 1 forces the use of the wxWidgets implementation
// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
// many Unix systems but usually doesn't under Windows.
//
// Positional parameters are very useful when translating a program since using
// them in formatting strings allow translators to correctly reorder the
// translated sentences.
//
// Default is 1
//
// Recommended setting: 1 if you want to support multiple languages
#define wxUSE_PRINTF_POS_PARAMS 1
// ----------------------------------------------------------------------------
// non GUI features selection
// ----------------------------------------------------------------------------
// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
// integer which is implemented in terms of native 64 bit integers if any or
// uses emulation otherwise.
//
// This class is required by wxDateTime and so you should enable it if you want
// to use wxDateTime. For most modern platforms, it will use the native 64 bit
// integers in which case (almost) all of its functions are inline and it
// almost does not take any space, so there should be no reason to switch it
// off.
//
// Recommended setting: 1
#define wxUSE_LONGLONG 1
// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
//
// Default is 1
//
// Recommended setting: 1 (wxFile is highly recommended as it is required by
// i18n code, wxFileConfig and others)
#define wxUSE_FILE 1
#define wxUSE_FFILE 1
// Use wxFSVolume class providing access to the configured/active mount points
//
// Default is 1
//
// Recommended setting: 1 (but may be safely disabled if you don't use it)
#define wxUSE_FSVOLUME 1
// Use wxStandardPaths class which allows to retrieve some standard locations
// in the file system
//
// Default is 1
//
// Recommended setting: 1 (may be disabled to save space, but not much)
#define wxUSE_STDPATHS 1
// use wxTextBuffer class: required by wxTextFile
#define wxUSE_TEXTBUFFER 1
// use wxTextFile class: requires wxFile and wxTextBuffer, required by
// wxFileConfig
#define wxUSE_TEXTFILE 1
// i18n support: _() macro, wxLocale class. Requires wxTextFile.
#define wxUSE_INTL 1
// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
// allow to manipulate dates, times and time intervals. wxDateTime replaces the
// old wxTime and wxDate classes which are still provided for backwards
// compatibility (and implemented in terms of wxDateTime).
//
// Note that this class is relatively new and is still officially in alpha
// stage because some features are not yet (fully) implemented. It is already
// quite useful though and should only be disabled if you are aiming at
// absolutely minimal version of the library.
//
// Requires: wxUSE_LONGLONG
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_DATETIME 1
// Set wxUSE_TIMER to 1 to compile wxTimer class
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_TIMER 1
// Use wxStopWatch clas.
//
// Default is 1
//
// Recommended setting: 1 (needed by wxSocket)
#define wxUSE_STOPWATCH 1
// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
// which allow the application to store its settings in the persistent
// storage. Setting this to 1 will also enable on-demand creation of the
// global config object in wxApp.
//
// See also wxUSE_CONFIG_NATIVE below.
//
// Recommended setting: 1
#define wxUSE_CONFIG 1
// If wxUSE_CONFIG is 1, you may choose to use either the native config
// classes under Windows (using .INI files under Win16 and the registry under
// Win32) or the portable text file format used by the config classes under
// Unix.
//
// Default is 1 to use native classes. Note that you may still use
// wxFileConfig even if you set this to 1 - just the config object created by
// default for the applications needs will be a wxRegConfig or wxIniConfig and
// not wxFileConfig.
//
// Recommended setting: 1
#define wxUSE_CONFIG_NATIVE 1
// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
// to connect/disconnect from the network and be notified whenever the dial-up
// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DIALUP_MANAGER 1
// Compile in classes for run-time DLL loading and function calling.
// Required by wxUSE_DIALUP_MANAGER.
//
// This setting is for Win32 only
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DYNLIB_CLASS 1
// experimental, don't use for now
#define wxUSE_DYNAMIC_LOADER 1
// Set to 1 to use socket classes
#define wxUSE_SOCKETS 1
// Set to 1 to enable virtual file systems (required by wxHTML)
#define wxUSE_FILESYSTEM 1
// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_ZIP 1
// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_ARCHIVE 1
// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_INET 1
// wxArchive classes for accessing archives such as zip and tar
#define wxUSE_ARCHIVE_STREAMS 1
// Set to 1 to compile wxZipInput/OutputStream classes.
#define wxUSE_ZIPSTREAM 1
// Set to 1 to compile wxTarInput/OutputStream classes.
#define wxUSE_TARSTREAM 1
// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
// wxUSE_LIBPNG
#define wxUSE_ZLIB 1
// If enabled, the code written by Apple will be used to write, in a portable
// way, float on the disk. See extended.c for the license which is different
// from wxWidgets one.
//
// Default is 1.
//
// Recommended setting: 1 unless you don't like the license terms (unlikely)
#define wxUSE_APPLE_IEEE 1
// Joystick support class
#define wxUSE_JOYSTICK 1
// wxFontMapper class
#define wxUSE_FONTMAP 1
// wxMimeTypesManager class
#define wxUSE_MIMETYPE 1
// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
// or wxURL you need to set this to 1.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_PROTOCOL 1
// The settings for the individual URL schemes
#define wxUSE_PROTOCOL_FILE 1
#define wxUSE_PROTOCOL_FTP 1
#define wxUSE_PROTOCOL_HTTP 1
// Define this to use wxURL class.
#define wxUSE_URL 1
// Define this to use native platform url and protocol support.
// Currently valid only for MS-Windows.
// Note: if you set this to 1, you can open ftp/http/gopher sites
// and obtain a valid input stream for these sites
// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
// Doing so reduces the code size.
//
// This code is experimental and subject to change.
#define wxUSE_URL_NATIVE 0
// Support for wxVariant class used in several places throughout the library,
// notably in wxDataViewCtrl API.
//
// Default is 1.
//
// Recommended setting: 1 unless you want to reduce the library size as much as
// possible in which case setting this to 0 can gain up to 100KB.
#define wxUSE_VARIANT 1
// Support for regular expression matching via wxRegEx class: enable this to
// use POSIX regular expressions in your code. You need to compile regex
// library from src/regex to use it under Windows.
//
// Default is 0
//
// Recommended setting: 1 if your compiler supports it, if it doesn't please
// contribute us a makefile for src/regex for it
#define wxUSE_REGEX 1
// wxSystemOptions class
#define wxUSE_SYSTEM_OPTIONS 1
// wxSound class
#define wxUSE_SOUND 1
// Use wxMediaCtrl
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_MEDIACTRL 1
// Use GStreamer for Unix (req a lot of dependancies)
//
// Default is 0
//
// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
#define wxUSE_GSTREAMER 0
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Default is 1
//
// Recommended setting: 1 (requires wxUSE_XML)
#define wxUSE_XRC 1
// XML parsing classes. Note that their API will change in the future, so
// using wxXmlDocument and wxXmlNode in your app is not recommended.
//
// Default is the same as wxUSE_XRC, i.e. 1 by default.
//
// Recommended setting: 1 (required by XRC)
#define wxUSE_XML wxUSE_XRC
// Use wxWidget's AUI docking system
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_AUI 1
// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
// 2D drawing API. (Still somewhat experimental)
//
// Please note that on Windows you will need to link with gdiplus.lib (use
// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
// application if you want it to be runnable on pre-XP systems.
//
// Default is 0
//
// Recommended setting: 1
#ifndef wxUSE_GRAPHICS_CONTEXT
#define wxUSE_GRAPHICS_CONTEXT 0
#endif
// Enable the new wxCairoContext classes for an advanced
// 2D drawing API. (Still somewhat experimental)
//
// Please note that you will need to link with Cairo for this to work.
//
// Default is 0
//
// Recommended setting: 1
#ifndef wxUSE_CAIRO
#define wxUSE_CAIRO 0
#endif
// ----------------------------------------------------------------------------
// Individual GUI controls
// ----------------------------------------------------------------------------
// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
// (without it, wxControl class is not compiled)
//
// Default is 1
//
// Recommended setting: 1 (don't change except for very special programs)
#define wxUSE_CONTROLS 1
// wxPopupWindow class is a top level transient window. It is currently used
// to implement wxTipWindow
//
// Default is 1
//
// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
#define wxUSE_POPUPWIN 1
// wxTipWindow allows to implement the custom tooltips, it is used by the
// context help classes. Requires wxUSE_POPUPWIN.
//
// Default is 1
//
// Recommended setting: 1 (may be set to 0)
#define wxUSE_TIPWINDOW 1
// Each of the settings below corresponds to one wxWidgets control. They are
// all switched on by default but may be disabled if you are sure that your
// program (including any standard dialogs it can show!) doesn't need them and
// if you desperately want to save some space. If you use any of these you must
// set wxUSE_CONTROLS as well.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
#define wxUSE_BUTTON 1 // wxButton
#define wxUSE_BMPBUTTON 1 // wxBitmapButton
#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
#define wxUSE_CHECKBOX 1 // wxCheckBox
#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
#define wxUSE_CHOICE 1 // wxChoice
#define wxUSE_COLLPANE 1 // wxCollapsiblePane
#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
#define wxUSE_COMBOBOX 1 // wxComboBox
#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
#define wxUSE_GAUGE 1 // wxGauge
#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
#define wxUSE_LISTBOX 1 // wxListBox
#define wxUSE_LISTCTRL 1 // wxListCtrl
#define wxUSE_RADIOBOX 1 // wxRadioBox
#define wxUSE_RADIOBTN 1 // wxRadioButton
#define wxUSE_SCROLLBAR 1 // wxScrollBar
#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
#define wxUSE_SLIDER 1 // wxSlider
#define wxUSE_SPINBTN 1 // wxSpinButton
#define wxUSE_SPINCTRL 1 // wxSpinCtrl
#define wxUSE_STATBOX 1 // wxStaticBox
#define wxUSE_STATLINE 1 // wxStaticLine
#define wxUSE_STATTEXT 1 // wxStaticText
#define wxUSE_STATBMP 1 // wxStaticBitmap
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
#define wxUSE_TOGGLEBTN 1 // requires wxButton
#define wxUSE_TREECTRL 1 // wxTreeCtrl
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
// below either wxStatusBar95 or a generic wxStatusBar will be used.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_STATUSBAR 1
// Two status bar implementations are available under Win32: the generic one
// or the wrapper around native control. For native look and feel the native
// version should be used.
//
// Default is 1 for the platforms where native status bar is supported.
//
// Recommended setting: 1 (there is no advantage in using the generic one)
#define wxUSE_NATIVE_STATUSBAR 1
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
// classes at all. Otherwise, use the native toolbar class unless
// wxUSE_TOOLBAR_NATIVE is 0.
//
// Default is 1 for all settings.
//
// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
#define wxUSE_TOOLBAR 1
#define wxUSE_TOOLBAR_NATIVE 1
// wxNotebook is a control with several "tabs" located on one of its sides. It
// may be used to logically organise the data presented to the user instead of
// putting everything in one huge dialog. It replaces wxTabControl and related
// classes of wxWin 1.6x.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_NOTEBOOK 1
// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_LISTBOOK 1
// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_CHOICEBOOK 1
// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TREEBOOK 1
// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
// tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TOOLBOOK 1
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
// the new class. It shouldn't be used in new code.
//
// Default is 0.
//
// Recommended setting: 0 (use wxNotebook)
#define wxUSE_TAB_DIALOG 0
// wxGrid class
//
// Default is 1, set to 0 to cut down compilation time and binaries size if you
// don't use it.
//
// Recommended setting: 1
//
#define wxUSE_GRID 1
// wxMiniFrame class: a frame with narrow title bar
//
// Default is 1.
//
// Recommended setting: 1 (it doesn't cost almost anything)
#define wxUSE_MINIFRAME 1
// wxComboCtrl and related classes: combobox with custom popup window and
// not necessarily a listbox.
//
// Default is 1.
//
// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
// it used by wxComboBox
#define wxUSE_COMBOCTRL 1
// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
// items.
//
// Default is 1.
//
// Recommended setting: 1 but can be safely set to 0, except where it is
// needed as a base class for generic wxBitmapComboBox.
#define wxUSE_ODCOMBOBOX 1
// wxBitmapComboBox is a combobox that can have images in front of text items.
//
// Default is 1.
//
// Recommended setting: 1 but can be safely set to 0
#define wxUSE_BITMAPCOMBOBOX 1
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
// Hotkey support (currently Windows only)
#define wxUSE_HOTKEY 1
// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
//
// Default is 1.
//
// Recommended setting: 1 (can be safely set to 0, not used by the library)
#define wxUSE_CARET 1
// Use wxDisplay class: it allows enumerating all displays on a system and
// their geometries as well as finding the display on which the given point or
// window lies.
//
// Default is 1.
//
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
#define wxUSE_DISPLAY 1
// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY 1
// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
// wxListCtrl.
//
// Default is 1.
//
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
// enumerated above, then this class is mostly useless too)
#define wxUSE_IMAGLIST 1
// Use wxMenu, wxMenuBar, wxMenuItem.
//
// Default is 1.
//
// Recommended setting: 1 (can't be disabled under MSW)
#define wxUSE_MENUS 1
// Use wxSashWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SASH 1
// Use wxSplitterWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SPLITTER 1
// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TOOLTIPS 1
// wxValidator class and related methods
#define wxUSE_VALIDATORS 1
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
// file selector, printer dialog). Switching this off also switches off the
// printing architecture and interactive wxPrinterDC.
//
// Default is 1
//
// Recommended setting: 1 (unless it really doesn't work)
#define wxUSE_COMMON_DIALOGS 1
// wxBusyInfo displays window with message when app is busy. Works in same way
// as wxBusyCursor
#define wxUSE_BUSYINFO 1
// Use single/multiple choice dialogs.
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_CHOICEDLG 1
// Use colour picker dialog
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_COLOURDLG 1
// wxDirDlg class for getting a directory name from user
#define wxUSE_DIRDLG 1
// TODO: setting to choose the generic or native one
// Use file open/save dialogs.
//
// Default is 1
//
// Recommended setting: 1 (used in many places in the library itself)
#define wxUSE_FILEDLG 1
// Use find/replace dialogs.
//
// Default is 1
//
// Recommended setting: 1 (but may be safely set to 0)
#define wxUSE_FINDREPLDLG 1
// Use font picker dialog
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_FONTDLG 1
// Use wxMessageDialog and wxMessageBox.
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_MSGDLG 1
// progress dialog class for lengthy operations
#define wxUSE_PROGRESSDLG 1
// support for startup tips (wxShowTip &c)
#define wxUSE_STARTUP_TIPS 1
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
// number entry dialog
#define wxUSE_NUMBERDLG 1
// splash screen class
#define wxUSE_SPLASH 1
// wizards
#define wxUSE_WIZARDDLG 1
// Compile in wxAboutBox() function showing the standard "About" dialog.
//
// Default is 1
//
// Recommended setting: 1 but can be set to 0 to save some space if you don't
// use this function
#define wxUSE_ABOUTDLG 1
// ----------------------------------------------------------------------------
// Metafiles support
// ----------------------------------------------------------------------------
// Windows supports the graphics format known as metafile which is, though not
// portable, is widely used under Windows and so is supported by wxWin (under
// Windows only, of course). Win16 (Win3.1) used the so-called "Window
// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
// default, WMFs will be used under Win16 and EMFs under Win32. This may be
// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
// in any metafile related classes at all.
//
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
//
// Recommended setting: default or 0 for everything for portable programs.
#define wxUSE_METAFILE 1
#define wxUSE_ENH_METAFILE 1
#define wxUSE_WIN_METAFILES_ALWAYS 0
// ----------------------------------------------------------------------------
// Big GUI components
// ----------------------------------------------------------------------------
// Set to 0 to disable MDI support.
//
// Requires wxUSE_NOTEBOOK under platforms other than MSW.
//
// Default is 1.
//
// Recommended setting: 1, can be safely set to 0.
#define wxUSE_MDI 1
// Set to 0 to disable document/view architecture
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable MDI document/view architecture
//
// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
#define wxUSE_MDI_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
#define wxUSE_PRINTING_ARCHITECTURE 1
// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
// much more.
//
// Default is 1.
//
// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
// smaller library.
#define wxUSE_HTML 1
// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
// will need to manually add opengl32.lib and glu32.lib to the list of
// libraries linked with your program if you use OpenGL.
//
// Default is 0.
//
// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#define wxUSE_GLCANVAS 0
// wxRichTextCtrl allows editing of styled text.
//
// Default is 1.
//
// Recommended setting: 1, set to 0 if you want compile a
// smaller library.
#define wxUSE_RICHTEXT 1
// ----------------------------------------------------------------------------
// Data transfer
// ----------------------------------------------------------------------------
// Use wxClipboard class for clipboard copy/paste.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_CLIPBOARD 1
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
// drop
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DATAOBJ 1
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
// different from "built in" drag and drop in wxTreeCtrl which is always
// available). Requires wxUSE_DATAOBJ.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DRAG_AND_DROP 1
// Use wxAccessible for enhanced and customisable accessibility.
// Depends on wxUSE_OLE.
//
// Default is 0.
//
// Recommended setting (at present): 0
#define wxUSE_ACCESSIBILITY 1 // Turn it on for Audacity.
// ----------------------------------------------------------------------------
// miscellaneous settings
// ----------------------------------------------------------------------------
// wxSingleInstanceChecker class allows to verify at startup if another program
// instance is running.
//
// Default is 1
//
// Recommended setting: 1 (the class is tiny, disabling it won't save much
// space)
#define wxUSE_SNGLINST_CHECKER 1
#define wxUSE_DRAGIMAGE 1
#define wxUSE_IPC 1
// 0 for no interprocess comms
#define wxUSE_HELP 1
// 0 for no help facility
// Should we use MS HTML help for wxHelpController? If disabled, neither
// wxCHMHelpController nor wxBestHelpController are available.
//
// Default is 1 under MSW, 0 is always used for the other platforms.
//
// Recommended setting: 1, only set to 0 if you have trouble compiling
// wxCHMHelpController (could be a problem with really ancient compilers)
#define wxUSE_MS_HTML_HELP 1
// Use wxHTML-based help controller?
#define wxUSE_WXHTML_HELP 1
#define wxUSE_RESOURCES 0
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
#define wxUSE_SPLINES 1
// 0 for no splines
#define wxUSE_MOUSEWHEEL 1
// Include mouse wheel support
// ----------------------------------------------------------------------------
// postscript support settings
// ----------------------------------------------------------------------------
// Set to 1 for PostScript device context.
#define wxUSE_POSTSCRIPT 0
// Set to 1 to use font metric files in GetTextExtent
#define wxUSE_AFM_FOR_POSTSCRIPT 1
// ----------------------------------------------------------------------------
// database classes
// ----------------------------------------------------------------------------
// Define 1 to use ODBC classes
#define wxUSE_ODBC 1 // Turn it on for Audacity.
// For backward compatibility reasons, this parameter now only controls the
// default scrolling method used by cursors. This default behavior can be
// overriden by setting the second param of wxDB::wxDbGetConnection() or
// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
// that use the connection) should support forward only scrolling of cursors,
// or both forward and backward support for backward scrolling cursors is
// dependent on the data source as well as the ODBC driver being used.
#define wxODBC_FWD_ONLY_CURSORS 1
// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
// member variables. With a setting of 1, full backward compatibility with the
// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
// as future development will be done only on the non-deprecated
// functions/classes/member variables/etc.
#define wxODBC_BACKWARD_COMPATABILITY 0
// ----------------------------------------------------------------------------
// other compiler (mis)features
// ----------------------------------------------------------------------------
// Set this to 0 if your compiler can't cope with omission of prototype
// parameters.
//
// Default is 1.
//
// Recommended setting: 1 (should never need to set this to 0)
#define REMOVE_UNUSED_ARG 1
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
// used anyhow.
//
// Default is 1.
//
// Recommended setting: whatever your compiler likes more
#define wxUSE_IOSTREAMH 1
// ----------------------------------------------------------------------------
// image format support
// ----------------------------------------------------------------------------
// wxImage supports many different image formats which can be configured at
// compile-time. BMP is always supported, others are optional and can be safely
// disabled if you don't plan to use images in such format sometimes saving
// substantial amount of code in the final library.
//
// Some formats require an extra library which is included in wxWin sources
// which is mentioned if it is the case.
// Set to 1 for wxImage support (recommended).
#define wxUSE_IMAGE 1
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
#define wxUSE_LIBPNG 1
// Set to 1 for JPEG format support (requires libjpeg)
#define wxUSE_LIBJPEG 1
// Set to 1 for TIFF format support (requires libtiff)
#define wxUSE_LIBTIFF 1
// Set to 1 for TGA format support (loading only)
#define wxUSE_TGA 1
// Set to 1 for GIF format support
#define wxUSE_GIF 1
// Set to 1 for PNM format support
#define wxUSE_PNM 1
// Set to 1 for PCX format support
#define wxUSE_PCX 1
// Set to 1 for IFF format support (Amiga format)
#define wxUSE_IFF 0
// Set to 1 for XPM format support
#define wxUSE_XPM 1
// Set to 1 for MS Icons and Cursors format support
#define wxUSE_ICO_CUR 1
// Set to 1 to compile in wxPalette class
#define wxUSE_PALETTE 1
// ----------------------------------------------------------------------------
// wxUniversal-only options
// ----------------------------------------------------------------------------
// Set to 1 to enable compilation of all themes, this is the default
#define wxUSE_ALL_THEMES 1
// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
// is unset, if it is set these options are not used; notice that metal theme
// uses Win32 one
#define wxUSE_THEME_GTK 0
#define wxUSE_THEME_METAL 0
#define wxUSE_THEME_MONO 0
#define wxUSE_THEME_WIN32 0
/* --- end common options --- */
// ----------------------------------------------------------------------------
// Windows-only settings
// ----------------------------------------------------------------------------
// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
// and want to run your programs under Windows 9x and not only NT/2000/XP.
// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
// that you will have to modify the makefiles to include unicows.lib import
// library as the first library (see installation instructions in install.txt
// to learn how to do it when building the library or samples).
//
// If your compiler doesn't have unicows.lib, you can get a version of it at
// http://libunicows.sourceforge.net
//
// Default is 0
//
// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
#ifndef wxUSE_UNICODE_MSLU
#define wxUSE_UNICODE_MSLU 0
#endif
// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
// will override some other settings (see below)
//
// Default is 0.
//
// Recommended setting: 0 unless you really have to use MFC
#define wxUSE_MFC 0
// Set this to 1 for generic OLE support: this is required for drag-and-drop,
// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
// can't compile/doesn't have the OLE headers.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_OLE 1
// Set this to 1 to enable wxAutomationObject class.
//
// Default is 1.
//
// Recommended setting: 1 if you need to control other applications via OLE
// Automation, can be safely set to 0 otherwise
#define wxUSE_OLE_AUTOMATION 1
// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
// controls in wx.
//
// Default is 1.
//
// Recommended setting: 1, required by wxMediaCtrl
#define wxUSE_ACTIVEX 1
// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 1
// Set this to 1 to enable the use of DIB's for wxBitmap to support
// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
#define wxUSE_DIB_FOR_BITMAP 0
// Set this to 1 to enable wxDIB class used internally for manipulating
// wxBitmao data.
//
// Default is 1, set it to 0 only if you don't use wxImage neither
//
// Recommended setting: 1 (without it conversion to/from wxImage won't work)
#define wxUSE_WXDIB 1
// Set to 0 to disable PostScript print/preview architecture code under Windows
// (just use Windows printing).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
// doesn't have such limitation).
//
// Default is 1 for compilers which support it
//
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
// or can't compile <richedit.h>
#define wxUSE_RICHEDIT 1
// Set this to 1 to use extra features of richedit v2 and later controls
//
// Default is 1 for compilers which support it
//
// Recommended setting: 1
#define wxUSE_RICHEDIT2 1
// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
// is required by wxUSE_CHECKLISTBOX.
//
// Default is 1.
//
// Recommended setting: 1, set to 0 for a small library size reduction
#define wxUSE_OWNER_DRAWN 1
// Set to 1 to compile MS Windows XP theme engine support
#define wxUSE_UXTHEME 1
// Set to 1 to auto-adapt to MS Windows XP themes where possible
// (notably, wxNotebook pages)
#define wxUSE_UXTHEME_AUTO 1
// Set to 1 to use InkEdit control (Tablet PC), if available
#define wxUSE_INKEDIT 0
// ----------------------------------------------------------------------------
// Generic versions of native controls
// ----------------------------------------------------------------------------
// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
// native wxDatePickerCtrl
//
// Default is 0.
//
// Recommended setting: 0, this is mainly used for testing
#define wxUSE_DATEPICKCTRL_GENERIC 0
// ----------------------------------------------------------------------------
// Crash debugging helpers
// ----------------------------------------------------------------------------
// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
// dumps of your program when it crashes (or at any other moment)
//
// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
//
// Recommended setting: 1, set to 0 if your programs never crash
#define wxUSE_CRASHREPORT 1
// ----------------------------------------------------------------------------
// obsolete settings
// ----------------------------------------------------------------------------
// NB: all settings in this section are obsolete and should not be used/changed
// at all, they will disappear
// Define 1 to use bitmap messages.
#define wxUSE_BITMAP_MESSAGE 1
#endif // _WX_SETUP_H_