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audacity/src/tracks/ui/Scrubbing.cpp

1008 lines
29 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Scrubbing.cpp
Paul Licameli split from TrackPanel.cpp
**********************************************************************/
#include "../../Audacity.h"
#include "Scrubbing.h"
#include "../../Experimental.h"
#include <functional>
#include "../../AudioIO.h"
#include "../../Project.h"
#include "../../TrackPanel.h"
#include "../../TrackPanelCell.h"
#include "../../TrackPanelCellIterator.h"
#include "../../commands/CommandFunctors.h"
#include "../../prefs/PlaybackPrefs.h"
#include "../../toolbars/ControlToolBar.h"
#include "../../toolbars/EditToolBar.h"
#include "../../toolbars/ToolManager.h"
#undef USE_TRANSCRIPTION_TOOLBAR
#ifdef USE_TRANSCRIPTION_TOOLBAR
#include "../../toolbars/TranscriptionToolBar.h"
#endif
#include "../../widgets/Ruler.h"
#include <algorithm>
#include <wx/dc.h>
// Yet another experimental scrub would drag the track under a
// stationary play head
#undef DRAG_SCRUB
enum {
// PRL:
// Mouse must move at least this far to distinguish ctrl-drag to scrub
// from ctrl-click for playback.
SCRUBBING_PIXEL_TOLERANCE = 10,
#ifdef EXPERIMENTAL_SCRUBBING_SCROLL_WHEEL
ScrubSpeedStepsPerOctave = 4,
#endif
ScrubPollInterval_ms = 50,
kOneSecondCountdown = 1000 / ScrubPollInterval_ms,
};
static const double MinStutter = 0.2;
static const double MaxDragSpeed = 1.0;
namespace {
double FindScrubbingSpeed(const ViewInfo &viewInfo, double maxScrubSpeed, double screen, double timeAtMouse)
{
// Map a time (which was mapped from a mouse position)
// to a speed.
// Map times to positive and negative speeds,
// with the time at the midline of the screen mapping to 0,
// and the extremes to the maximum scrub speed.
// Width of visible track area, in time terms:
const double origin = viewInfo.h + screen / 2.0;
// There are various snapping zones that are this fraction of screen:
const double snap = 0.05;
// By shrinking denom a bit, we make margins left and right
// that snap to maximum and negative maximum speeds.
const double factor = 1.0 - (snap * 2);
const double denom = factor * screen / 2.0;
double fraction = std::min(1.0, fabs(timeAtMouse - origin) / denom);
// Snap to 1.0 and -1.0
const double unity = 1.0 / maxScrubSpeed;
const double tolerance = snap / factor;
// Make speeds near 1 available too by remapping fractions outside
// this snap zone
if (fraction <= unity - tolerance)
fraction *= unity / (unity - tolerance);
else if (fraction < unity + tolerance)
fraction = unity;
else
fraction = unity + (fraction - (unity + tolerance)) *
(1.0 - unity) / (1.0 - (unity + tolerance));
double result = fraction * maxScrubSpeed;
if (timeAtMouse < origin)
result *= -1.0;
return result;
}
double FindSeekSpeed(const ViewInfo &viewInfo, double maxScrubSpeed, double screen, double timeAtMouse)
{
// Map a time (which was mapped from a mouse position)
// to a signed skip speed: a multiplier of the stutter duration,
// by which to advance the play position.
// (The stutter will play at unit speed.)
// Times near the midline of the screen map to skip-less play,
// and the extremes to a value proportional to maximum scrub speed.
// If the maximum scrubbing speed defaults to 1.0 when you begin to scroll-scrub,
// the extreme skipping for scroll-seek needs to be larger to be useful.
static const double ARBITRARY_MULTIPLIER = 10.0;
const double extreme = std::max(1.0, maxScrubSpeed * ARBITRARY_MULTIPLIER);
// Width of visible track area, in time terms:
const double halfScreen = screen / 2.0;
const double origin = viewInfo.h + halfScreen;
// The snapping zone is this fraction of screen, on each side of the
// center line:
const double snap = 0.05;
const double fraction =
std::max(snap, std::min(1.0, fabs(timeAtMouse - origin) / halfScreen));
double result = 1.0 + ((fraction - snap) / (1.0 - snap)) * (extreme - 1.0);
if (timeAtMouse < origin)
result *= -1.0;
return result;
}
}
#ifdef USE_SCRUB_THREAD
class Scrubber::ScrubPollerThread final : public wxThread {
public:
ScrubPollerThread(Scrubber &scrubber)
: wxThread { }
, mScrubber(scrubber)
{}
ExitCode Entry() override;
private:
Scrubber &mScrubber;
};
auto Scrubber::ScrubPollerThread::Entry() -> ExitCode
{
while( !TestDestroy() )
{
wxThread::Sleep(ScrubPollInterval_ms);
mScrubber.ContinueScrubbingPoll();
}
return 0;
}
#endif
class Scrubber::ScrubPoller : public wxTimer
{
public:
ScrubPoller(Scrubber &scrubber) : mScrubber( scrubber ) {}
private:
void Notify() override;
Scrubber &mScrubber;
};
void Scrubber::ScrubPoller::Notify()
{
// Call Continue functions here in a timer handler
// rather than in SelectionHandleDrag()
// so that even without drag events, we can instruct the play head to
// keep approaching the mouse cursor, when its maximum speed is limited.
#ifndef USE_SCRUB_THREAD
// If there is no helper thread, this main thread timer is responsible
// for playback and for UI
mScrubber.ContinueScrubbingPoll();
#endif
mScrubber.ContinueScrubbingUI();
}
Scrubber::Scrubber(AudacityProject *project)
: mScrubToken(-1)
, mPaused(true)
, mScrubSpeedDisplayCountdown(0)
, mScrubStartPosition(-1)
#ifdef EXPERIMENTAL_SCRUBBING_SCROLL_WHEEL
, mSmoothScrollingScrub(false)
, mLogMaxScrubSpeed(0)
#endif
, mProject(project)
, mPoller { std::make_unique<ScrubPoller>(*this) }
, mOptions {}
{
if (wxTheApp)
wxTheApp->Connect
(wxEVT_ACTIVATE_APP,
wxActivateEventHandler(Scrubber::OnActivateOrDeactivateApp), NULL, this);
mProject->PushEventHandler(&mForwarder);
}
Scrubber::~Scrubber()
{
#ifdef USE_SCRUB_THREAD
if (mpThread)
mpThread->Delete();
#endif
mProject->PopEventHandler();
if (wxTheApp)
wxTheApp->Disconnect
(wxEVT_ACTIVATE_APP,
wxActivateEventHandler(Scrubber::OnActivateOrDeactivateApp), NULL, this);
}
namespace {
const struct MenuItem {
wxString name;
wxString label;
wxString status;
CommandFlag flags;
void (Scrubber::*memFn)(wxCommandEvent&);
bool seek;
bool (Scrubber::*StatusTest)() const;
const wxString &GetStatus() const { return status; }
} menuItems[] = {
/* i18n-hint: These commands assist the user in finding a sound by ear. ...
"Scrubbing" is variable-speed playback, ...
"Seeking" is normal speed playback but with skips, ...
*/
{ wxT("Scrub"), XO("&Scrub"), XO("Scrubbing"),
CanStopAudioStreamFlag,
&Scrubber::OnScrub, false, &Scrubber::Scrubs,
},
{ wxT("Seek"), XO("See&k"), XO("Seeking"),
CanStopAudioStreamFlag,
&Scrubber::OnSeek, true, &Scrubber::Seeks,
},
{ wxT("ToggleScrubBar"), XO("Scrub Bar"), XO(""),
AlwaysEnabledFlag,
&Scrubber::OnToggleScrubBar, true, &Scrubber::ShowsBar,
},
};
enum { nMenuItems = sizeof(menuItems) / sizeof(*menuItems) };
inline const MenuItem &FindMenuItem(bool seek)
{
return *std::find_if(menuItems, menuItems + nMenuItems,
[=](const MenuItem &item) {
return seek == item.seek;
}
);
}
}
void Scrubber::MarkScrubStart(
// Assume xx is relative to the left edge of TrackPanel!
wxCoord xx, bool smoothScrolling, bool seek
)
{
// Don't actually start scrubbing, but collect some information
// needed for the decision to start scrubbing later when handling
// drag events.
mSmoothScrollingScrub = smoothScrolling;
ControlToolBar * const ctb = mProject->GetControlToolBar();
// Stop any play in progress
ctb->StopPlaying();
// Usually the timer handler of TrackPanel does this, but we do this now,
// so that same timer does not StopPlaying() again after this function and destroy
// scrubber state
mProject->SetAudioIOToken(0);
mSeeking = seek;
ctb->SetPlay(true, mSeeking
? ControlToolBar::PlayAppearance::Seek
: ControlToolBar::PlayAppearance::Scrub);
mScrubStartPosition = xx;
ctb->UpdateStatusBar(mProject);
mOptions.startClockTimeMillis = ::wxGetLocalTimeMillis();
mCancelled = false;
}
#ifdef EXPERIMENTAL_SCRUBBING_SUPPORT
// Assume xx is relative to the left edge of TrackPanel!
bool Scrubber::MaybeStartScrubbing(wxCoord xx)
{
if (mScrubStartPosition < 0)
return false;
if (IsScrubbing())
return false;
else {
const auto state = ::wxGetMouseState();
mDragging = state.LeftIsDown();
const bool busy = gAudioIO->IsBusy();
if (busy && gAudioIO->GetNumCaptureChannels() > 0) {
// Do not stop recording, and don't try to start scrubbing after
// recording stops
mScrubStartPosition = -1;
return false;
}
wxCoord position = xx;
if (abs(mScrubStartPosition - position) >= SCRUBBING_PIXEL_TOLERANCE) {
const ViewInfo &viewInfo = mProject->GetViewInfo();
TrackPanel *const trackPanel = mProject->GetTrackPanel();
ControlToolBar * const ctb = mProject->GetControlToolBar();
double maxTime = mProject->GetTracks()->GetEndTime();
const int leftOffset = trackPanel->GetLeftOffset();
double time0 = std::min(maxTime,
viewInfo.PositionToTime(mScrubStartPosition, leftOffset)
);
double time1 = std::min(maxTime,
viewInfo.PositionToTime(position, leftOffset)
);
if (time1 != time0)
{
if (busy) {
auto position = mScrubStartPosition;
ctb->StopPlaying();
mScrubStartPosition = position;
}
#ifdef DRAG_SCRUB
if (mDragging && mSmoothScrollingScrub) {
auto delta = time0 - time1;
time0 = std::max(0.0, std::min(maxTime,
(viewInfo.h + mProject->GetScreenEndTime()) / 2
));
time1 = time0 + delta;
}
#endif
AudioIOStartStreamOptions options(mProject->GetDefaultPlayOptions());
options.pScrubbingOptions = &mOptions;
options.timeTrack = NULL;
mOptions.delay = (ScrubPollInterval_ms * 0.9 / 1000.0);
mOptions.minSpeed = 0.0;
#ifdef USE_TRANSCRIPTION_TOOLBAR
if (!mAlwaysSeeking) {
// Take the starting speed limit from the transcription toolbar,
// but it may be varied during the scrub.
mMaxSpeed = mOptions.maxSpeed =
mProject->GetTranscriptionToolBar()->GetPlaySpeed();
}
#else
// That idea seems unpopular... just make it one for move-scrub,
// but big for drag-scrub
#ifdef DRAG_SCRUB
mMaxSpeed = mOptions.maxSpeed = mDragging ? MaxDragSpeed : 1.0;
#else
mMaxSpeed = mOptions.maxSpeed = 1.0;
#endif
#endif
mOptions.minSample = 0;
mOptions.maxSample =
lrint(std::max(0.0, mProject->GetTracks()->GetEndTime()) * options.rate);
mOptions.minStutter =
#ifdef DRAG_SCRUB
mDragging ? 0.0 :
#endif
lrint(std::max(0.0, MinStutter) * options.rate);
ControlToolBar::PlayAppearance appearance = mSeeking
? ControlToolBar::PlayAppearance::Seek
: ControlToolBar::PlayAppearance::Scrub;
const bool cutPreview = false;
const bool backwards = time1 < time0;
#ifdef EXPERIMENTAL_SCRUBBING_SCROLL_WHEEL
static const double maxScrubSpeedBase =
pow(2.0, 1.0 / ScrubSpeedStepsPerOctave);
mLogMaxScrubSpeed = floor(0.5 +
log(mMaxSpeed) / log(maxScrubSpeedBase)
);
#endif
mScrubSpeedDisplayCountdown = 0;
mScrubToken =
ctb->PlayPlayRegion(SelectedRegion(time0, time1), options,
PlayMode::normalPlay, appearance, backwards);
}
}
else
// Wait to test again
mOptions.startClockTimeMillis = ::wxGetLocalTimeMillis();
if (IsScrubbing()) {
mPaused = false;
mLastScrubPosition = xx;
#ifdef USE_SCRUB_THREAD
// Detached thread is self-deleting, after it receives the Delete() message
mpThread = safenew ScrubPollerThread{ *this };
mpThread->Create(4096);
mpThread->Run();
#endif
mPoller->Start(ScrubPollInterval_ms);
}
// Return true whether we started scrub, or are still waiting to decide.
return true;
}
}
void Scrubber::ContinueScrubbingPoll()
{
// Thus scrubbing relies mostly on periodic polling of mouse and keys,
// not event notifications. But there are a few event handlers that
// leave messages for this routine, in mScrubSeekPress and in mPaused.
// Decide whether to skip play, because either mouse is down now,
// or there was a left click event. (This is then a delayed reaction, in a
// timer callback, to a left click event detected elsewhere.)
const bool seek = TemporarilySeeks() || Seeks();
bool result = false;
if (mPaused) {
// When paused, enqueue silent scrubs.
mOptions.minSpeed = 0.0;
mOptions.maxSpeed = mMaxSpeed;
mOptions.adjustStart = false;
mOptions.enqueueBySpeed = true;
result = gAudioIO->EnqueueScrub(0, mOptions);
}
else {
const wxMouseState state(::wxGetMouseState());
const auto trackPanel = mProject->GetTrackPanel();
const wxPoint position = trackPanel->ScreenToClient(state.GetPosition());
const auto &viewInfo = mProject->GetViewInfo();
#ifdef DRAG_SCRUB
if (mDragging && mSmoothScrollingScrub) {
const auto lastTime = gAudioIO->GetLastTimeInScrubQueue();
const auto delta = mLastScrubPosition - position.x;
const double time = viewInfo.OffsetTimeByPixels(lastTime, delta);
mOptions.minSpeed = 0.0;
mOptions.maxSpeed = mMaxSpeed;
mOptions.adjustStart = true;
mOptions.enqueueBySpeed = false;
result = gAudioIO->EnqueueScrub(time, mOptions);
mLastScrubPosition = position.x;
}
else
#endif
{
const double time = viewInfo.PositionToTime(position.x, trackPanel->GetLeftOffset());
mOptions.adjustStart = seek;
mOptions.minSpeed = seek ? 1.0 : 0.0;
mOptions.maxSpeed = seek ? 1.0 : mMaxSpeed;
if (mSmoothScrollingScrub) {
const double speed = FindScrubSpeed(seek, time);
mOptions.enqueueBySpeed = true;
result = gAudioIO->EnqueueScrub(speed, mOptions);
}
else {
mOptions.enqueueBySpeed = false;
result = gAudioIO->EnqueueScrub(time, mOptions);
}
}
}
if (result)
mScrubSeekPress = false;
// else, if seek requested, try again at a later time when we might
// enqueue a long enough stutter
}
void Scrubber::ContinueScrubbingUI()
{
const wxMouseState state(::wxGetMouseState());
if (mDragging && !state.LeftIsDown()) {
// Dragging scrub can stop with mouse up
// Stop and set cursor
mProject->DoPlayStopSelect(true, state.ShiftDown());
wxCommandEvent evt;
mProject->GetControlToolBar()->OnStop(evt);
return;
}
const bool seek = Seeks() || TemporarilySeeks();
{
// Show the correct status for seeking.
bool backup = mSeeking;
mSeeking = seek;
const auto ctb = mProject->GetControlToolBar();
if (ctb)
ctb->UpdateStatusBar(mProject);
mSeeking = backup;
}
if (seek)
mScrubSpeedDisplayCountdown = 0;
if (mSmoothScrollingScrub)
;
else {
if (mScrubSpeedDisplayCountdown > 0)
--mScrubSpeedDisplayCountdown;
}
}
void Scrubber::StopScrubbing()
{
#ifdef USE_SCRUB_THREAD
if (mpThread) {
mpThread->Delete();
mpThread = nullptr;
}
#endif
mPoller->Stop();
if (HasStartedScrubbing() && !mCancelled) {
const wxMouseState state(::wxGetMouseState());
// Stop and set cursor
mProject->DoPlayStopSelect(true, state.ShiftDown());
}
mScrubStartPosition = -1;
mDragging = false;
mSeeking = false;
if (!IsScrubbing())
{
// Marked scrub start, but
// didn't really play, but did change button apperance
const auto ctb = mProject->GetControlToolBar();
ctb->SetPlay(false, ControlToolBar::PlayAppearance::Straight);
}
mProject->GetRulerPanel()->HideQuickPlayIndicator();
}
bool Scrubber::ShowsBar() const
{
return mProject->GetRulerPanel()->ShowingScrubBar();
}
bool Scrubber::IsScrubbing() const
{
if (mScrubToken <= 0)
return false;
else if (mScrubToken == mProject->GetAudioIOToken() &&
mProject->IsAudioActive())
return true;
else {
const_cast<Scrubber&>(*this).mScrubToken = -1;
const_cast<Scrubber&>(*this).mScrubStartPosition = -1;
const_cast<Scrubber&>(*this).mSmoothScrollingScrub = false;
return false;
}
}
bool Scrubber::ChoseSeeking() const
{
return
#if !defined(DRAG_SCRUB)
// Drag always seeks
mDragging ||
#endif
mSeeking;
}
bool Scrubber::MayDragToSeek() const
{
// Return true only if the pointer is in the
// ruler or the track panel
const auto &state = ::wxGetMouseState();
const auto &position = state.GetPosition();
auto ruler = mProject->GetRulerPanel();
if (ruler &&
ruler->GetScreenRect().Contains(position))
return true;
/*
auto trackPanel = mProject->GetTrackPanel();
if (trackPanel &&
trackPanel->GetScreenRect().Contains(position))
return true;
*/
return false;
}
bool Scrubber::TemporarilySeeks() const
{
return mScrubSeekPress ||
(::wxGetMouseState().LeftIsDown() && MayDragToSeek());
}
bool Scrubber::Seeks() const
{
return (HasStartedScrubbing() || IsScrubbing()) && ChoseSeeking();
}
bool Scrubber::Scrubs() const
{
return (HasStartedScrubbing() || IsScrubbing()) && !ChoseSeeking();
}
bool Scrubber::ShouldDrawScrubSpeed()
{
return IsScrubbing() &&
!mPaused && (
// Draw for (non-scroll) scrub, sometimes, but never for seek
(!(Seeks() || TemporarilySeeks()) && mScrubSpeedDisplayCountdown > 0)
// Draw always for scroll-scrub and for scroll-seek
|| mSmoothScrollingScrub
);
}
double Scrubber::FindScrubSpeed(bool seeking, double time) const
{
ViewInfo &viewInfo = mProject->GetViewInfo();
const double screen = mProject->GetScreenEndTime() - viewInfo.h;
return (seeking ? FindSeekSpeed : FindScrubbingSpeed)
(viewInfo, mMaxSpeed, screen, time);
}
void Scrubber::HandleScrollWheel(int steps)
{
if (steps == 0)
return;
const int newLogMaxScrubSpeed = mLogMaxScrubSpeed + steps;
static const double maxScrubSpeedBase =
pow(2.0, 1.0 / ScrubSpeedStepsPerOctave);
double newSpeed = pow(maxScrubSpeedBase, newLogMaxScrubSpeed);
if (newSpeed >= ScrubbingOptions::MinAllowedScrubSpeed() &&
newSpeed <= ScrubbingOptions::MaxAllowedScrubSpeed()) {
mLogMaxScrubSpeed = newLogMaxScrubSpeed;
mMaxSpeed = newSpeed;
if (!mSmoothScrollingScrub)
// Show the speed for one second
mScrubSpeedDisplayCountdown = kOneSecondCountdown + 1;
}
}
void Scrubber::Pause( bool paused )
{
mPaused = paused;
}
bool Scrubber::IsPaused() const
{
return mPaused;
}
void Scrubber::OnActivateOrDeactivateApp(wxActivateEvent &event)
{
if (event.GetActive())
Pause(!IsScrubbing() || mProject->GetControlToolBar()->IsPauseDown());
else
Pause(true);
event.Skip();
}
void Scrubber::Forwarder::OnMouse(wxMouseEvent &event)
{
auto ruler = scrubber.mProject->GetRulerPanel();
auto isScrubbing = scrubber.IsScrubbing();
if (isScrubbing && !event.HasAnyModifiers()) {
if(event.LeftDown() && scrubber.MayDragToSeek()) {
// This event handler may catch mouse transitions that are missed
// by the polling of mouse state by the timer.
scrubber.mScrubSeekPress = true;
}
else if (event.m_wheelRotation) {
double steps = event.m_wheelRotation /
(event.m_wheelDelta > 0 ? (double)event.m_wheelDelta : 120.0);
scrubber.HandleScrollWheel(steps);
}
else
event.Skip();
}
else
event.Skip();
}
///////////////////////////////////////////////////////////////////////////////
// class ScrubbingOverlay is responsible for drawing the speed numbers
ScrubbingOverlay::ScrubbingOverlay(AudacityProject *project)
: mProject(project)
, mLastScrubRect()
, mNextScrubRect()
, mLastScrubSpeedText()
, mNextScrubSpeedText()
{
mProject->Connect(EVT_TRACK_PANEL_TIMER,
wxCommandEventHandler(ScrubbingOverlay::OnTimer),
NULL,
this);
}
ScrubbingOverlay::~ScrubbingOverlay()
{
mProject->Disconnect(EVT_TRACK_PANEL_TIMER,
wxCommandEventHandler(ScrubbingOverlay::OnTimer),
NULL,
this);
}
std::pair<wxRect, bool> ScrubbingOverlay::DoGetRectangle(wxSize)
{
wxRect rect(mLastScrubRect);
const bool outdated =
(mLastScrubRect != mNextScrubRect) ||
(!mLastScrubRect.IsEmpty() && !GetScrubber().ShouldDrawScrubSpeed()) ||
(mLastScrubSpeedText != mNextScrubSpeedText);
return std::make_pair(
rect,
outdated
);
}
void ScrubbingOverlay::Draw(OverlayPanel &, wxDC &dc)
{
mLastScrubRect = mNextScrubRect;
mLastScrubSpeedText = mNextScrubSpeedText;
Scrubber &scrubber = GetScrubber();
if (!scrubber.ShouldDrawScrubSpeed())
return;
static const wxFont labelFont(24, wxSWISS, wxNORMAL, wxNORMAL);
dc.SetFont(labelFont);
// These two colors were previously saturated red and green. However
// we have a rule to try to only use red for reserved purposes of
// (a) Recording
// (b) Error alerts
// So they were changed to 'orange' and 'lime'.
static const wxColour clrNoScroll(215, 162, 0), clrScroll(0, 204, 153);
if (scrubber.IsScrollScrubbing())
dc.SetTextForeground(clrScroll);
else
dc.SetTextForeground(clrNoScroll);
dc.DrawText(mLastScrubSpeedText, mLastScrubRect.GetX(), mLastScrubRect.GetY());
}
void ScrubbingOverlay::OnTimer(wxCommandEvent &event)
{
// Let other listeners get the notification
event.Skip();
Scrubber &scrubber = GetScrubber();
const auto isScrubbing = scrubber.IsScrubbing();
const auto ruler = mProject->GetRulerPanel();
auto position = ::wxGetMousePosition();
{
if(scrubber.HasStartedScrubbing()) {
auto xx = ruler->ScreenToClient(position).x;
ruler->UpdateQuickPlayPos(xx);
if (!isScrubbing)
// Really start scrub if motion is far enough
scrubber.MaybeStartScrubbing(xx);
}
if (!isScrubbing) {
mNextScrubRect = wxRect();
return;
}
else
ruler->ShowQuickPlayIndicator();
}
if (!scrubber.ShouldDrawScrubSpeed()) {
mNextScrubRect = wxRect();
}
else {
TrackPanel *const trackPanel = mProject->GetTrackPanel();
int panelWidth, panelHeight;
trackPanel->GetSize(&panelWidth, &panelHeight);
// Where's the mouse?
position = trackPanel->ScreenToClient(position);
const bool seeking = scrubber.Seeks() || scrubber.TemporarilySeeks();
// Find the text
const double maxScrubSpeed = GetScrubber().GetMaxScrubSpeed();
const double speed =
scrubber.IsScrollScrubbing()
? scrubber.FindScrubSpeed
(seeking, mProject->GetViewInfo().PositionToTime(position.x, trackPanel->GetLeftOffset()))
: maxScrubSpeed;
const wxChar *format =
scrubber.IsScrollScrubbing()
? seeking
? wxT("%+.2fX")
: wxT("%+.2f")
: wxT("%.2f");
mNextScrubSpeedText = wxString::Format(format, speed);
// Find the origin for drawing text
wxCoord width, height;
{
wxClientDC dc(trackPanel);
static const wxFont labelFont(24, wxSWISS, wxNORMAL, wxNORMAL);
dc.SetFont(labelFont);
dc.GetTextExtent(mNextScrubSpeedText, &width, &height);
}
const auto xx =
std::max(0, std::min(panelWidth - width, position.x - width / 2));
// Put the text above the cursor, if it fits.
enum { offset = 20 };
auto yy = position.y - height + offset;
if (yy < 0)
yy += height + 2 * offset;
yy = std::max(0, std::min(panelHeight - height, yy));
mNextScrubRect = wxRect(xx, yy, width, height);
}
}
const Scrubber &ScrubbingOverlay::GetScrubber() const
{
return mProject->GetScrubber();
}
Scrubber &ScrubbingOverlay::GetScrubber()
{
return mProject->GetScrubber();
}
void Scrubber::DoScrub(bool seek)
{
const bool wasScrubbing = HasStartedScrubbing() || IsScrubbing();
const bool scroll = PlaybackPrefs::GetPinnedHeadPreference();
if (!wasScrubbing) {
auto tp = mProject->GetTrackPanel();
wxCoord xx = tp->ScreenToClient(::wxGetMouseState().GetPosition()).x;
// Limit x
int width;
tp->GetTracksUsableArea(&width, nullptr);
const auto offset = tp->GetLeftOffset();
xx = (std::max(offset, std::min(offset + width - 1, xx)));
MarkScrubStart(xx, scroll, seek);
}
else if (mSeeking != seek) {
// just switching mode
}
else
mProject->GetControlToolBar()->StopPlaying();
}
void Scrubber::OnScrubOrSeek(bool seek)
{
DoScrub(seek);
if (HasStartedScrubbing()) {
// Show the correct status.
const auto ctb = mProject->GetControlToolBar();
ctb->UpdateStatusBar(mProject);
}
mSeeking = seek;
auto ruler = mProject->GetRulerPanel();
if (ruler)
// Update button images
ruler->UpdateButtonStates();
auto scrubbingToolBar = mProject->GetScrubbingToolBar();
scrubbingToolBar->EnableDisableButtons();
scrubbingToolBar->RegenerateTooltips();
}
void Scrubber::OnScrub(wxCommandEvent&)
{
OnScrubOrSeek(false);
}
void Scrubber::OnSeek(wxCommandEvent&)
{
OnScrubOrSeek(true);
}
void Scrubber::OnToggleScrubBar(wxCommandEvent&)
{
mProject->GetRulerPanel()->OnToggleScrubBar();
const auto toolbar = mProject->GetToolManager()->GetToolBar(ScrubbingBarID);
toolbar->EnableDisableButtons();
CheckMenuItems();
}
enum { CMD_ID = 8000 };
BEGIN_EVENT_TABLE(Scrubber, wxEvtHandler)
EVT_MENU(CMD_ID, Scrubber::OnScrub)
EVT_MENU(CMD_ID + 1, Scrubber::OnSeek)
EVT_MENU(CMD_ID + 2, Scrubber::OnToggleScrubBar)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(Scrubber::Forwarder, wxEvtHandler)
EVT_MOUSE_EVENTS(Scrubber::Forwarder::OnMouse)
END_EVENT_TABLE()
static_assert(nMenuItems == 3, "wrong number of items");
const wxString &Scrubber::GetUntranslatedStateString() const
{
static wxString empty;
if (HasStartedScrubbing()) {
auto &item = FindMenuItem(Seeks() || TemporarilySeeks());
return item.status;
}
else
return empty;
}
std::vector<wxString> Scrubber::GetAllUntranslatedStatusStrings()
{
using namespace std;
vector<wxString> results;
for (const auto &item : menuItems) {
const auto &status = item.GetStatus();
if (!status.empty())
results.push_back(status);
}
return move(results);
}
bool Scrubber::CanScrub() const
{
// Return the enabled state for the menu item that really launches the scrub or seek.
auto cm = mProject->GetCommandManager();
return cm->GetEnabled(menuItems[ 0 ].name);
}
void Scrubber::AddMenuItems()
{
auto cm = mProject->GetCommandManager();
cm->BeginSubMenu(_("Scru&bbing"));
for (const auto &item : menuItems) {
if (item.StatusTest)
cm->AddCheck(item.name, wxGetTranslation(item.label),
FNT(Scrubber, this, item.memFn),
false,
item.flags, item.flags);
else
// The start item
cm->AddItem(item.name, wxGetTranslation(item.label),
FNT(Scrubber, this, item.memFn),
item.flags, item.flags);
}
cm->EndSubMenu();
CheckMenuItems();
}
void Scrubber::PopulatePopupMenu(wxMenu &menu)
{
int id = CMD_ID;
auto cm = mProject->GetCommandManager();
for (const auto &item : menuItems) {
if (cm->GetEnabled(item.name)) {
auto test = item.StatusTest;
menu.Append(id, item.label, wxString{},
test ? wxITEM_CHECK : wxITEM_NORMAL);
if(test && (this->*test)())
menu.FindItem(id)->Check();
}
++id;
}
}
void Scrubber::CheckMenuItems()
{
auto cm = mProject->GetCommandManager();
for (const auto &item : menuItems) {
auto test = item.StatusTest;
if (test)
cm->Check(item.name, (this->*test)());
}
}
#endif