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mirror of https://github.com/cookiengineer/audacity synced 2025-07-31 07:59:27 +02:00
audacity/src/Track.cpp
Paul Licameli 7e0de9a9bc Fix incidentals to Bug 1331, though not the bug itself...
... See comments #1 and #2 at
http://bugzilla.audacityteam.org/show_bug.cgi?id=1331

Don't make strange undo history if, e.g., R to record (or other keystroke
with undoable effects) interrupts a drag with undoable effects (like time
shift).  Ensure that by first simulating a mouse button up event to stop the
drag, before dispatching the keystroke.

Don't crash if certain other drags, that do not have undoable effects, such
as selection or vertical ruler drag -- are interrupted by a keystroke
command (Ctrl+C in particular could cause crash).  However, in these cases,
the drag is still allowed to continue.
2016-05-21 23:19:09 -04:00

1375 lines
29 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
Track.cpp
Dominic Mazzoni
*******************************************************************//**
\class Track
\brief Fundamental data object of Audacity, placed in the TrackPanel.
Classes derived form it include the WaveTrack, NoteTrack, LabelTrack
and TimeTrack.
*//*******************************************************************/
#include <algorithm>
#include <numeric>
#include <float.h>
#include <wx/file.h>
#include <wx/textfile.h>
#include <wx/log.h>
#include "Track.h"
#include "TimeTrack.h"
#include "WaveTrack.h"
#include "NoteTrack.h"
#include "LabelTrack.h"
#include "Project.h"
#include "DirManager.h"
#include "Experimental.h"
#ifdef _MSC_VER
//Disable truncation warnings
#pragma warning( disable : 4786 )
#endif
#ifdef __WXDEBUG__
// if we are in a debug build of audacity
/// Define this to do extended (slow) debuging of TrackListIterator
// #define DEBUG_TLI
#endif
Track::Track(DirManager * projDirManager)
: vrulerSize(36,0),
mDirManager(projDirManager)
{
mDirManager->Ref();
mList = NULL;
mSelected = false;
mLinked = false;
mMute = false;
mSolo = false;
mY = 0;
mHeight = 150;
mIndex = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
mYv = mHeight;
mHeightv = mHeight;
mPerY = 0.5;
mVirtualStereo = false;
#endif
mMinimized = false;
mOffset = 0.0;
mChannel = MonoChannel;
}
Track::Track(const Track &orig)
{
mDirManager = NULL;
mList = NULL;
mY = 0;
mIndex = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
mPerY = 0.5;
#endif
Init(orig);
mOffset = orig.mOffset;
}
// Copy all the track properties except the actual contents
void Track::Init(const Track &orig)
{
mDefaultName = orig.mDefaultName;
mName = orig.mName;
if (mDirManager != orig.mDirManager) {
if (mDirManager) {
mDirManager->Deref(); // MM: unreference old DirManager
}
// MM: Assign and ref NEW DirManager
mDirManager = orig.mDirManager;
mDirManager->Ref();
}
mSelected = orig.mSelected;
mLinked = orig.mLinked;
mMute = orig.mMute;
mSolo = orig.mSolo;
mHeight = orig.mHeight;
mMinimized = orig.mMinimized;
mChannel = orig.mChannel;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
mVirtualStereo = orig.mVirtualStereo;
mHeightv = orig.mHeightv;
mYv = orig.mYv;
#endif
}
void Track::SetSelected(bool s)
{
mSelected = s;
}
void Track::Merge(const Track &orig)
{
mSelected = orig.mSelected;
mMute = orig.mMute;
mSolo = orig.mSolo;
}
Track::~Track()
{
mDirManager->Deref();
}
TrackNodePointer Track::GetNode() const
{
wxASSERT(mList == NULL || this == mNode->get());
return mNode;
}
// A track can only live on one list at a time, so if you're moving a
// track from one list to another, you must call SetOwner() with NULL
// pointers first and then with the real pointers.
void Track::SetOwner(TrackList *list, TrackNodePointer node)
{
mList = list;
mNode = node;
}
int Track::GetMinimizedHeight() const
{
if (GetLink()) {
return 20;
}
return 40;
}
int Track::GetIndex() const
{
return mIndex;
}
void Track::SetIndex(int index)
{
mIndex = index;
}
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
int Track::GetY(bool vStereo) const
{
if(vStereo && mChannel == Track::MonoChannel) return mYv;
return mY;
}
void Track::SetY(int y, bool vStereo)
{
if(vStereo && mChannel == Track::MonoChannel) mYv = y;
else mY = y;
}
int Track::GetHeight(bool vStereo) const
{
if (mMinimized) {
return GetMinimizedHeight();
}
if(vStereo && mChannel == Track::MonoChannel) return mHeightv;
return mHeight;
}
void Track::SetHeight(int h, bool vStereo)
{
if(vStereo && mChannel == Track::MonoChannel) mHeightv = h;
else mHeight = h;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
#else // EXPERIMENTAL_OUTPUT_DISPLAY
int Track::GetY() const
{
return mY;
}
void Track::SetY(int y)
{
mY = y;
}
int Track::GetHeight() const
{
if (mMinimized) {
return GetMinimizedHeight();
}
return mHeight;
}
void Track::SetHeight(int h)
{
mHeight = h;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
#endif // EXPERIMENTAL_OUTPUT_DISPLAY
bool Track::GetMinimized() const
{
return mMinimized;
}
void Track::SetMinimized(bool isMinimized)
{
mMinimized = isMinimized;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
void Track::SetLinked(bool l)
{
mLinked = l;
if (mList) {
mList->RecalcPositions(mNode);
mList->ResizedEvent(mNode);
}
}
Track *Track::GetLink() const
{
if (!mList)
return nullptr;
if (!mList->isNull(mNode)) {
if (mLinked) {
auto next = mNode;
++next;
if (!mList->isNull(next)) {
return next->get();
}
}
if (mList->hasPrev(mNode)) {
auto prev = mNode;
--prev;
auto track = prev->get();
if (track && track->GetLinked()) {
return track;
}
}
}
return nullptr;
}
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
void Track::ReorderList(bool resize)
{
if (mList) {
mList->RecalcPositions(mNode);
if(resize)
mList->ResizedEvent(mNode);
}
}
#endif
bool Track::IsSyncLockSelected() const
{
#ifdef EXPERIMENTAL_SYNC_LOCK
AudacityProject *p = GetActiveProject();
if (!p || !p->IsSyncLocked())
return false;
SyncLockedTracksIterator git(mList);
Track *t = git.StartWith(const_cast<Track*>(this));
if (!t) {
// Not in a sync-locked group.
return ((this->GetKind() == Track::Wave) || (this->GetKind() == Track::Label)) && GetSelected();
}
for (; t; t = git.Next()) {
if (t->GetSelected())
return true;
}
#endif
return false;
}
bool Track::SyncLockAdjust(double oldT1, double newT1)
{
if (newT1 > oldT1) {
// Insert space within the track
if (oldT1 > GetEndTime())
return true;
auto tmp = Cut(oldT1, GetEndTime());
if (!tmp) return false;
bool ret = Paste(newT1, tmp.get());
wxASSERT(ret); // TODO: handle this.
return ret;
}
else if (newT1 < oldT1) {
// Remove from the track
return Clear(newT1, oldT1);
}
// fall-through: no change
return true;
}
// TrackListIterator
TrackListIterator::TrackListIterator(TrackList * val)
: l(val)
, cur{}
{
if (l)
cur = l->begin();
}
Track *TrackListIterator::StartWith(Track * val)
{
if (val == NULL) {
return First();
}
if (l == NULL) {
return NULL;
}
if (val->mList == NULL)
return nullptr;
cur = val->GetNode();
return cur->get();
}
Track *TrackListIterator::First(TrackList * val)
{
if (val != NULL) {
l = val;
}
if (l == NULL) {
return NULL;
}
cur = l->begin();
if (!l->isNull(cur)) {
return cur->get();
}
return NULL;
}
Track *TrackListIterator::Last(bool skiplinked)
{
if (l == NULL) {
return NULL;
}
cur = l->end();
if (l->hasPrev(cur))
--cur;
else
return NULL;
// With skiplinked set, we won't return the second channel of a linked pair
if (skiplinked &&
l->hasPrev(cur) &&
!(*cur)->GetLinked() &&
(*cur)->GetLink())
--cur;
return cur->get();
}
Track *TrackListIterator::Next(bool skipLinked)
{
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid at start of Next(). List changed since iterator created?")); // check that cur is in the list
#endif
if (!l || l->isNull(cur))
return nullptr;
if (skipLinked &&
(*cur)->GetLinked()) {
++cur;
}
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after skipping linked tracks.")); // check that cur is in the list
#endif
if (!l->isNull(cur)) {
++cur;
}
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after moving to next track.")); // check that cur is in the list if it is not null
#endif
if (!l->isNull(cur)) {
return cur->get();
}
return NULL;
}
Track *TrackListIterator::Prev(bool skiplinked)
{
if (!l || l->isNull(cur))
return nullptr;
if (!l->hasPrev(cur)) {
l->setNull(cur);
return nullptr;
}
--cur;
if (skiplinked && l->hasPrev(cur)) {
auto prev = cur;
--prev;
if ((*prev)->GetLinked())
cur = prev;
}
return cur->get();
}
Track *TrackListIterator::RemoveCurrent()
{
if (!l || l->isNull(cur))
return nullptr;
cur = l->Remove(cur->get());
#ifdef DEBUG_TLI // if we are debugging this bit
wxASSERT_MSG((!cur || (*l).Contains((*cur).t)), wxT("cur invalid after deletion of track.")); // check that cur is in the list
#endif
if (!l->isNull(cur)) {
return cur->get();
}
return NULL;
}
//
// TrackListCondIterator (base class for iterators that iterate over all tracks
// that meet a condition)
//
Track *TrackListCondIterator::StartWith(Track *val)
{
Track *t = TrackListIterator::StartWith(val);
if (t && !this->Condition(t))
return NULL;
return t;
}
Track *TrackListCondIterator::First(TrackList *val)
{
Track *t = TrackListIterator::First(val);
while (t && !this->Condition(t)) {
t = TrackListIterator::Next();
}
return t;
}
Track *TrackListCondIterator::Next(bool skiplinked)
{
while (Track *t = TrackListIterator::Next(skiplinked)) {
if (this->Condition(t)) {
return t;
}
}
return NULL;
}
Track *TrackListCondIterator::Prev(bool skiplinked)
{
while (Track *t = TrackListIterator::Prev(skiplinked))
{
if (this->Condition(t)) {
return t;
}
}
return NULL;
}
Track *TrackListCondIterator::Last(bool skiplinked)
{
Track *t = TrackListIterator::Last(skiplinked);
while (t && !this->Condition(t)) {
t = TrackListIterator::Prev(skiplinked);
}
return t;
}
// TrackListOfKindIterator
TrackListOfKindIterator::TrackListOfKindIterator(int kind, TrackList * val)
: TrackListCondIterator(val)
{
this->kind = kind;
}
bool TrackListOfKindIterator::Condition(Track *t)
{
return kind == Track::All || t->GetKind() == kind;
}
//SelectedTrackListOfKindIterator
bool SelectedTrackListOfKindIterator::Condition(Track *t)
{
return TrackListOfKindIterator::Condition(t) && t->GetSelected();
}
// VisibleTrackIterator
//
// Based on TrackListIterator returns only the currently visible tracks.
//
VisibleTrackIterator::VisibleTrackIterator(AudacityProject *project)
: TrackListCondIterator(project->GetTracks())
{
mProject = project;
mPanelRect.SetTop(mProject->mViewInfo.vpos);
mPanelRect.SetSize(mProject->GetTPTracksUsableArea());
}
bool VisibleTrackIterator::Condition(Track *t)
{
wxRect r(0, t->GetY(), 1, t->GetHeight());
return r.Intersects(mPanelRect);
}
// SyncLockedTracksIterator
//
// Based on TrackListIterator returns only tracks belonging to the group
// in which the starting track is a member.
//
SyncLockedTracksIterator::SyncLockedTracksIterator(TrackList * val)
: TrackListIterator(val),
mInLabelSection(false)
{
}
Track *SyncLockedTracksIterator::StartWith(Track * member)
{
Track *t = NULL;
// A sync-locked group consists of any positive number of wave tracks followed by any
// non-negative number of label tracks. Step back through any label tracks,
// and then through the wave tracks above them.
while (member && member->GetKind() == Track::Label) {
member = l->GetPrev(member);
}
while (member && (member->GetKind() == Track::Wave
#ifdef USE_MIDI
|| member->GetKind() == Track::Note
#endif
)) {
t = member;
member = l->GetPrev(member);
}
// Make it current (if t is still NULL there are no wave tracks, so we're
// not in a sync-locked group).
if (t)
cur = t->GetNode();
mInLabelSection = false;
return t;
}
Track *SyncLockedTracksIterator::Next(bool skiplinked)
{
Track *t = TrackListIterator::Next(skiplinked);
//
// Ways to end a sync-locked group
//
// End of tracks
if (!t)
return NULL;
// In the label section, encounter a non-label track
if (mInLabelSection && t->GetKind() != Track::Label) {
l->setNull(cur);
return NULL;
}
// This code block stops a group when a NoteTrack is encountered
#ifndef USE_MIDI
// Encounter a non-wave non-label track
if (t->GetKind() != Track::Wave && t->GetKind() != Track::Label) {
l->setNull(cur);
return NULL;
}
#endif
// Otherwise, check if we're in the label section
mInLabelSection = (t->GetKind() == Track::Label);
return t;
}
Track *SyncLockedTracksIterator::Prev(bool skiplinked)
{
Track *t = TrackListIterator::Prev(skiplinked);
//
// Ways to end a sync-locked group in reverse
//
// Beginning of tracks
if (!t)
return NULL;
// In wave section, encounter a label track
if (!mInLabelSection && t->GetKind() == Track::Label) {
l->setNull(cur);
return NULL;
}
#ifndef USE_MIDI
// Encounter a non-wave non-label track
if (t->GetKind() != Track::Wave && t->GetKind() != Track::Label) {
l->setNull(cur);
return NULL;
}
#endif
// Otherwise, check if we're in the label section
mInLabelSection = (t->GetKind() == Track::Label);
return t;
}
Track *SyncLockedTracksIterator::Last(bool skiplinked)
{
if (!l || l->isNull(cur))
return NULL;
Track *t = cur->get();
while (l->GetNext(t)) {
// Check if this is the last track in the sync-locked group.
int nextKind = l->GetNext(t)->GetKind();
if (mInLabelSection && nextKind != Track::Label)
break;
if (nextKind != Track::Label && nextKind != Track::Wave
#ifdef USE_MIDI
&& nextKind != Track::Note
#endif
)
break;
t = Next(skiplinked);
}
return t;
}
// TrackList
//
// The TrackList sends itself events whenever an update occurs to the list it
// is managing. Any other classes that may be interested in get these updates
// should use TrackList::Connect() and TrackList::Disconnect().
//
DEFINE_EVENT_TYPE(EVT_TRACKLIST_RESIZED);
DEFINE_EVENT_TYPE(EVT_TRACKLIST_UPDATED);
TrackList::TrackList()
: wxEvtHandler()
{
}
TrackList::TrackList(const TrackList &that)
: ListOfTracks{}
{
DoAssign(that);
}
TrackList& TrackList::operator= (const TrackList &that)
{
if (this != &that) {
this->Clear();
DoAssign(that);
}
return *this;
}
TrackList::TrackList(TrackList &&that)
{
Swap(that);
}
TrackList &TrackList::operator= (TrackList &&that)
{
if (this != &that) {
this->Clear();
Swap(that);
}
return *this;
}
void TrackList::DoAssign(const TrackList &that)
{
TrackListConstIterator it(&that);
for (const Track *track = it.First(); track; track = it.Next())
Add(track->Duplicate());
}
void TrackList::Swap(TrackList &that)
{
ListOfTracks::swap(that);
for (auto it = begin(), last = end(); it != last; ++it)
(*it)->SetOwner(this, it);
for (auto it = that.begin(), last = that.end(); it != last; ++it)
(*it)->SetOwner(&that, it);
}
TrackList::~TrackList()
{
Clear();
}
void TrackList::RecalcPositions(TrackNodePointer node)
{
if (isNull(node)) {
return;
}
Track *t;
int i = 0;
int y = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
int cnt = 0;
if (node->prev) {
t = node->prev->t;
i = t->GetIndex() + 1;
if(MONO_WAVE_PAN(t))
y = t->GetY(true) + t->GetHeight(true);
else
y = t->GetY() + t->GetHeight();
}
for (const TrackListNode *n = node; n; n = n->next) {
t = n->t;
if(MONO_WAVE_PAN(t))
cnt++;
if(cnt != 2){
t->SetIndex(i++);
t->SetY(y);
y += t->GetHeight();
}
if(cnt != 0){
t->SetY(y,true);
y += t->GetHeight(true);
}
cnt = 0;
}
#else // EXPERIMENTAL_OUTPUT_DISPLAY
if (hasPrev(node)) {
auto prev = node;
--prev;
t = prev->get();
i = t->GetIndex() + 1;
y = t->GetY() + t->GetHeight();
}
const auto theEnd = end();
for (auto n = node; n != theEnd; ++n) {
t = n->get();
t->SetIndex(i++);
t->SetY(y);
y += t->GetHeight();
}
#endif // EXPERIMENTAL_OUTPUT_DISPLAY
}
void TrackList::UpdatedEvent(TrackNodePointer node)
{
wxCommandEvent e(EVT_TRACKLIST_UPDATED);
if (!isNull(node)) {
e.SetClientData(node->get());
}
else {
e.SetClientData(NULL);
}
ProcessEvent(e);
}
void TrackList::ResizedEvent(TrackNodePointer node)
{
if (!isNull(node)) {
wxCommandEvent e(EVT_TRACKLIST_RESIZED);
e.SetClientData(node->get());
ProcessEvent(e);
}
}
void TrackList::Permute(const std::vector<TrackNodePointer> &permutation)
{
for (const auto iter : permutation) {
value_type track = std::move(*iter);
erase(iter);
Track *pTrack = track.get();
pTrack->SetOwner(this, insert(end(), std::move(track)));
}
auto n = begin();
RecalcPositions(n);
UpdatedEvent(n);
ResizedEvent(n);
}
template<typename TrackKind>
Track *TrackList::Add(std::unique_ptr<TrackKind> &&t)
{
Track *pTrack;
push_back(value_type(pTrack = t.release()));
auto n = end();
--n;
pTrack->SetOwner(this, n);
RecalcPositions(n);
UpdatedEvent(n);
return back().get();
}
// Make instantiations for the linker to find
template Track *TrackList::Add<TimeTrack>(std::unique_ptr<TimeTrack> &&);
#if defined(USE_MIDI)
template Track *TrackList::Add<NoteTrack>(std::unique_ptr<NoteTrack> &&);
#endif
template Track *TrackList::Add<WaveTrack>(std::unique_ptr<WaveTrack> &&);
template Track *TrackList::Add<LabelTrack>(std::unique_ptr<LabelTrack> &&);
template<typename TrackKind>
Track *TrackList::AddToHead(std::unique_ptr<TrackKind> &&t)
{
Track *pTrack;
push_front(value_type(pTrack = t.release()));
auto n = begin();
pTrack->SetOwner(this, n);
RecalcPositions(n);
UpdatedEvent(n);
ResizedEvent(n);
return front().get();
}
// Make instantiations for the linker to find
template Track *TrackList::AddToHead<TimeTrack>(std::unique_ptr<TimeTrack> &&);
#ifdef __AUDACITY_OLD_STD__
template<typename TrackKind>
Track *TrackList::Add(std::shared_ptr<TrackKind> &&t)
{
push_back(t);
auto n = end();
--n;
t->SetOwner(this, n);
RecalcPositions(n);
UpdatedEvent(n);
return back().get();
}
// Make instantiations for the linker to find
template Track *TrackList::Add<Track>(std::shared_ptr<Track> &&);
template Track *TrackList::Add<WaveTrack>(std::shared_ptr<WaveTrack> &&);
#endif
auto TrackList::Replace(Track * t, value_type &&with) -> value_type
{
value_type holder;
if (t && with) {
auto node = t->GetNode();
holder = std::move(*node);
Track *pTrack = with.get();
*node = std::move(with);
pTrack->SetOwner(this, node);
RecalcPositions(node);
UpdatedEvent(node);
ResizedEvent(node);
}
return holder;
}
TrackNodePointer TrackList::Remove(Track *t)
{
TrackNodePointer result(end());
if (t) {
auto node = t->GetNode();
if (!isNull(node)) {
result = erase(node);
if (!isNull(result)) {
RecalcPositions(result);
}
UpdatedEvent(end());
ResizedEvent(result);
}
}
return result;
}
void TrackList::Clear()
{
ListOfTracks::clear();
UpdatedEvent(end());
}
void TrackList::Select(Track * t, bool selected /* = true */ )
{
if (t) {
const auto node = t->GetNode();
if (!isNull(node)) {
t->SetSelected(selected);
auto next = node;
++next;
if (t->GetLinked() && !isNull(next)) {
(*next)->SetSelected(selected);
}
else if (hasPrev(node)) {
auto prev = node;
--prev;
if ((*prev)->GetLinked()) {
(*prev)->SetSelected(selected);
}
}
}
}
}
Track *TrackList::GetLink(Track * t) const
{
if (t) {
return t->GetLink();
}
return NULL;
}
/// Return a track in the list that comes after Track t
Track *TrackList::GetNext(Track * t, bool linked) const
{
if (t) {
auto node = t->GetNode();
if (!isNull(node)) {
if (linked && t->GetLinked()) {
++node;
}
if (!isNull(node)) {
++node;
}
if (!isNull(node)) {
return node->get();
}
}
}
return NULL;
}
Track *TrackList::GetPrev(Track * t, bool linked) const
{
if (t) {
auto node = t->GetNode();
if (!isNull(node)) {
// linked is true and input track second in team?
if (linked && hasPrev(node) &&
!t->GetLinked() && t->GetLink())
// Make it the first
--node;
if (hasPrev(node)) {
// Back up once
--node;
// Back up twice sometimes when linked is true
if (linked && hasPrev(node) &&
!(*node)->GetLinked() && (*node)->GetLink())
--node;
return node->get();
}
}
}
return NULL;
}
/// For mono track height of track
/// For stereo track combined height of both channels.
int TrackList::GetGroupHeight(Track * t) const
{
int height = t->GetHeight();
t = t->GetLink();
if (t) {
height += t->GetHeight();
}
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
else if(MONO_WAVE_PAN(t)){
height += t->GetHeight(true);
}
#endif
return height;
}
bool TrackList::CanMoveUp(Track * t) const
{
return GetPrev(t, true) != NULL;
}
bool TrackList::CanMoveDown(Track * t) const
{
return GetNext(t, true) != NULL;
}
// This is used when you want to swap the track or pair of
// tracks in s1 with the track or pair of tracks in s2.
// The complication is that the tracks are stored in a single
// linked list, and pairs of tracks are marked only by a flag
// in one of the tracks.
void TrackList::SwapNodes(TrackNodePointer s1, TrackNodePointer s2)
{
// if a null pointer is passed in, we want to know about it
wxASSERT(!isNull(s1));
wxASSERT(!isNull(s2));
// Deal with first track in each team
Track *link;
link = (*s1)->GetLink();
bool linked1 = link != nullptr;
if (linked1 && !(*s1)->GetLinked()) {
s1 = link->GetNode();
}
link = (*s2)->GetLink();
bool linked2 = link != nullptr;
if (linked2 && !(*s2)->GetLinked()) {
s2 = link->GetNode();
}
// Safety check...
if (s1 == s2)
return;
// Be sure s1 is the earlier iterator
if ((*s1)->GetIndex() >= (*s2)->GetIndex()) {
std::swap(s1, s2);
std::swap(linked1, linked2);
}
// Remove tracks
value_type save11 = std::move(*s1), save12{};
s1 = erase(s1);
if (linked1) {
wxASSERT(s1 != s2);
save12 = std::move(*s1), s1 = erase(s1);
}
const bool same = (s1 == s2);
value_type save21 = std::move(*s2), save22{};
s2 = erase(s2);
if (linked2)
save22 = std::move(*s2), s2 = erase(s2);
if (same)
// We invalidated s1!
s1 = s2;
// Reinsert them
Track *pTrack;
if (save22)
pTrack = save22.get(), pTrack->SetOwner(this, s1 = insert(s1, std::move(save22)));
pTrack = save21.get(), pTrack->SetOwner(this, s1 = insert(s1, std::move(save21)));
if (save12)
pTrack = save12.get(), pTrack->SetOwner(this, s2 = insert(s2, std::move(save12)));
pTrack = save11.get(), pTrack->SetOwner(this, s2 = insert(s2, std::move(save11)));
// Now correct the Index in the tracks, and other things
RecalcPositions(s1);
UpdatedEvent(s1);
ResizedEvent(s1);
}
bool TrackList::MoveUp(Track * t)
{
if (t) {
Track *p = GetPrev(t, true);
if (p) {
SwapNodes(p->GetNode(), t->GetNode());
return true;
}
}
return false;
}
bool TrackList::MoveDown(Track * t)
{
if (t) {
Track *n = GetNext(t, true);
if (n) {
SwapNodes(t->GetNode(), n->GetNode());
return true;
}
}
return false;
}
bool TrackList::Contains(const Track * t) const
{
return std::find_if(begin(), end(),
[=](const value_type &track) { return t == track.get(); }
) != end();
}
bool TrackList::IsEmpty() const
{
return empty();
}
int TrackList::GetCount() const
{
int cnt = 0;
if (!empty()) {
cnt = back()->GetIndex() + 1;
}
return cnt;
}
TimeTrack *TrackList::GetTimeTrack()
{
auto iter = std::find_if(begin(), end(),
[] (const value_type &t) { return t->GetKind() == Track::Time; }
);
if (iter == end())
return nullptr;
else
return static_cast<TimeTrack*>(iter->get());
}
const TimeTrack *TrackList::GetTimeTrack() const
{
return const_cast<TrackList*>(this)->GetTimeTrack();
}
int TrackList::GetNumExportChannels(bool selectionOnly) const
{
/* counters for tracks panned different places */
int numLeft = 0;
int numRight = 0;
int numMono = 0;
/* track iteration kit */
const Track *tr;
TrackListConstIterator iter;
for (tr = iter.First(this); tr != NULL; tr = iter.Next()) {
// Want only unmuted wave tracks.
if ((tr->GetKind() != Track::Wave) || tr->GetMute())
continue;
// do we only want selected ones?
if (selectionOnly && !(tr->GetSelected())) {
//want selected but this one is not
continue;
}
// Found a left channel
if (tr->GetChannel() == Track::LeftChannel) {
numLeft++;
}
// Found a right channel
else if (tr->GetChannel() == Track::RightChannel) {
numRight++;
}
// Found a mono channel, but it may be panned
else if (tr->GetChannel() == Track::MonoChannel) {
float pan = ((WaveTrack*)tr)->GetPan();
// Figure out what kind of channel it should be
if (pan == -1.0) { // panned hard left
numLeft++;
}
else if (pan == 1.0) { // panned hard right
numRight++;
}
else if (pan == 0) { // panned dead center
numMono++;
}
else { // panned somewhere else
numLeft++;
numRight++;
}
}
}
// if there is stereo content, report 2, else report 1
if (numRight > 0 || numLeft > 0) {
return 2;
}
return 1;
}
namespace {
template<typename Array>
Array GetWaveTracks(ListOfTracks::const_iterator p, ListOfTracks::const_iterator end,
bool selectionOnly, bool includeMuted)
{
Array waveTrackArray;
for (; p != end; ++p) {
const auto &track = *p;
if (track->GetKind() == Track::Wave &&
(includeMuted || !track->GetMute()) &&
(track->GetSelected() || !selectionOnly)) {
waveTrackArray.push_back(static_cast<WaveTrack*>(track.get()));
}
}
return waveTrackArray;
}
}
WaveTrackArray TrackList::GetWaveTrackArray(bool selectionOnly, bool includeMuted)
{
return GetWaveTracks<WaveTrackArray>(begin(), end(), selectionOnly, includeMuted);
}
WaveTrackConstArray TrackList::GetWaveTrackConstArray(bool selectionOnly, bool includeMuted) const
{
return GetWaveTracks<WaveTrackConstArray>(begin(), end(), selectionOnly, includeMuted);
}
#if defined(USE_MIDI)
NoteTrackArray TrackList::GetNoteTrackArray(bool selectionOnly)
{
NoteTrackArray noteTrackArray;
for(const auto &track : *this) {
if (track->GetKind() == Track::Note &&
(track->GetSelected() || !selectionOnly)) {
noteTrackArray.push_back(static_cast<NoteTrack*>(track.get()));
}
}
return noteTrackArray;
}
#endif
int TrackList::GetHeight() const
{
int height = 0;
#ifdef EXPERIMENTAL_OUTPUT_DISPLAY
if (tail) {
const Track *t = tail->t;
if(MONO_WAVE_PAN(t))
height = t->GetY(true) + t->GetHeight(true);
else
height = t->GetY() + t->GetHeight();
}
#else
if (!empty()) {
const auto &track = back();
height = track->GetY() + track->GetHeight();
}
#endif
return height;
}
namespace {
// Abstract the common pattern of the following three member functions
double doubleMin(double a, double b) { return std::min(a, b); }
double doubleMax(double a, double b) { return std::max(a, b); }
inline double Accumulate
(const ListOfTracks &list,
double (Track::*memfn)() const,
double (*combine)(double, double))
{
// Default the answer to zero for empty list
if (list.empty()) {
return 0.0;
}
// Otherwise accumulate minimum or maximum of track values
auto iter = list.begin();
double acc = (**iter++.*memfn)();
return std::accumulate(iter, list.end(), acc,
[=](double acc, const ListOfTracks::value_type &pTrack) {
return combine(acc, (*pTrack.*memfn)());
});
}
}
double TrackList::GetMinOffset() const
{
return Accumulate(*this, &Track::GetOffset, doubleMin);
}
double TrackList::GetStartTime() const
{
return Accumulate(*this, &Track::GetStartTime, doubleMin);
}
double TrackList::GetEndTime() const
{
return Accumulate(*this, &Track::GetEndTime, doubleMax);
}