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audacity/src/tracks/labeltrack/ui/LabelTrackView.cpp

2245 lines
67 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
LabelTrackView.cpp
Paul Licameli split from TrackPanel.cpp
**********************************************************************/
#include "../../../Audacity.h"
#include "LabelTrackView.h"
#include "../../../Experimental.h"
#include "LabelTrackVRulerControls.h"
#include "LabelGlyphHandle.h"
#include "LabelTextHandle.h"
#include "../../../LabelTrack.h"
#include "../../../AColor.h"
#include "../../../AllThemeResources.h"
#include "../../../HitTestResult.h"
#include "../../../Project.h"
#include "../../../ProjectHistory.h"
#include "../../../ProjectSettings.h"
#include "../../../ProjectWindow.h"
#include "../../../RefreshCode.h"
#include "../../../Theme.h"
#include "../../../TrackArtist.h"
#include "../../../TrackPanelAx.h"
#include "../../../TrackPanel.h"
#include "../../../TrackPanelMouseEvent.h"
#include "../../../UndoManager.h"
#include "../../../ViewInfo.h"
#include "../../../widgets/ErrorDialog.h"
#include <wx/clipbrd.h>
#include <wx/dcclient.h>
#include <wx/font.h>
#include <wx/frame.h>
#include <wx/menu.h>
LabelTrackView::Index::Index()
: mIndex(-1),
mModified(false)
{
}
LabelTrackView::Index::Index(int index)
: mIndex(index),
mModified(false)
{
}
LabelTrackView::Index &LabelTrackView::Index::operator =(int index)
{
if (index != mIndex) {
mModified = false;
}
mIndex = index;
return *this;
}
LabelTrackView::Index &LabelTrackView::Index::operator ++()
{
mModified = false;
mIndex += 1;
return *this;
}
LabelTrackView::Index &LabelTrackView::Index::operator --()
{
mModified = false;
mIndex -= 1;
return *this;
}
LabelTrackView::Index::operator int() const
{
return mIndex;
}
bool LabelTrackView::Index::IsModified() const
{
return mModified;
}
void LabelTrackView::Index::SetModified(bool modified)
{
mModified = modified;
}
LabelTrackView::LabelTrackView( const std::shared_ptr<Track> &pTrack )
: CommonTrackView{ pTrack }
{
ResetFont();
CreateCustomGlyphs();
ResetFlags();
// Events will be emitted by the track
const auto pLabelTrack = FindLabelTrack();
BindTo( pLabelTrack.get() );
}
LabelTrackView::~LabelTrackView()
{
}
void LabelTrackView::Reparent( const std::shared_ptr<Track> &parent )
{
auto oldParent = FindLabelTrack();
auto newParent = track_cast<LabelTrack*>(parent.get());
if (oldParent.get() != newParent) {
UnbindFrom( oldParent.get() );
BindTo( newParent );
}
CommonTrackView::Reparent( parent );
}
void LabelTrackView::BindTo( LabelTrack *pParent )
{
pParent->Bind(
EVT_LABELTRACK_ADDITION, &LabelTrackView::OnLabelAdded, this );
pParent->Bind(
EVT_LABELTRACK_DELETION, &LabelTrackView::OnLabelDeleted, this );
pParent->Bind(
EVT_LABELTRACK_PERMUTED, &LabelTrackView::OnLabelPermuted, this );
pParent->Bind(
EVT_LABELTRACK_SELECTION, &LabelTrackView::OnSelectionChange, this );
}
void LabelTrackView::UnbindFrom( LabelTrack *pParent )
{
pParent->Unbind(
EVT_LABELTRACK_ADDITION, &LabelTrackView::OnLabelAdded, this );
pParent->Unbind(
EVT_LABELTRACK_DELETION, &LabelTrackView::OnLabelDeleted, this );
pParent->Unbind(
EVT_LABELTRACK_PERMUTED, &LabelTrackView::OnLabelPermuted, this );
pParent->Unbind(
EVT_LABELTRACK_SELECTION, &LabelTrackView::OnSelectionChange, this );
}
void LabelTrackView::CopyTo( Track &track ) const
{
TrackView::CopyTo( track );
auto &other = TrackView::Get( track );
if ( const auto pOther = dynamic_cast< const LabelTrackView* >( &other ) ) {
pOther->mSelIndex = mSelIndex;
pOther->mInitialCursorPos = mInitialCursorPos;
pOther->mCurrentCursorPos = mCurrentCursorPos;
pOther->mDrawCursor = mDrawCursor;
pOther->mUndoLabel = mUndoLabel;
}
}
LabelTrackView &LabelTrackView::Get( LabelTrack &track )
{
return static_cast< LabelTrackView& >( TrackView::Get( track ) );
}
const LabelTrackView &LabelTrackView::Get( const LabelTrack &track )
{
return static_cast< const LabelTrackView& >( TrackView::Get( track ) );
}
std::shared_ptr<LabelTrack> LabelTrackView::FindLabelTrack()
{
return std::static_pointer_cast<LabelTrack>( FindTrack() );
}
std::shared_ptr<const LabelTrack> LabelTrackView::FindLabelTrack() const
{
return const_cast<LabelTrackView*>(this)->FindLabelTrack();
}
std::vector<UIHandlePtr> LabelTrackView::DetailedHitTest
(const TrackPanelMouseState &st,
const AudacityProject *WXUNUSED(pProject), int, bool)
{
UIHandlePtr result;
std::vector<UIHandlePtr> results;
const wxMouseState &state = st.state;
const auto pTrack = FindLabelTrack();
result = LabelGlyphHandle::HitTest(
mGlyphHandle, state, pTrack, st.rect);
if (result)
results.push_back(result);
result = LabelTextHandle::HitTest(
mTextHandle, state, pTrack);
if (result)
results.push_back(result);
return results;
}
// static member variables.
bool LabelTrackView::mbGlyphsReady=false;
wxFont LabelTrackView::msFont;
/// We have several variants of the icons (highlighting).
/// The icons are draggable, and you can drag one boundary
/// or all boundaries at the same timecode depending on whether you
/// click the centre (for all) or the arrow part (for one).
/// Currently we have twelve variants but we're only using six.
wxBitmap LabelTrackView::mBoundaryGlyphs[ NUM_GLYPH_CONFIGS * NUM_GLYPH_HIGHLIGHTS ];
int LabelTrackView::mIconHeight;
int LabelTrackView::mIconWidth;
int LabelTrackView::mTextHeight;
int LabelTrackView::mFontHeight=-1;
void LabelTrackView::ResetFlags()
{
mInitialCursorPos = 1;
mCurrentCursorPos = 1;
mDrawCursor = false;
}
void LabelTrackView::RestoreFlags( const Flags& flags )
{
mInitialCursorPos = flags.mInitialCursorPos;
mCurrentCursorPos = flags.mCurrentCursorPos;
mSelIndex = flags.mSelIndex;
mDrawCursor = flags.mDrawCursor;
}
wxFont LabelTrackView::GetFont(const wxString &faceName, int size)
{
wxFontEncoding encoding;
if (faceName.empty())
encoding = wxFONTENCODING_DEFAULT;
else
encoding = wxFONTENCODING_SYSTEM;
return wxFont(size, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
wxFONTWEIGHT_NORMAL, false, faceName, encoding);
}
void LabelTrackView::ResetFont()
{
mFontHeight = -1;
wxString facename = gPrefs->Read(wxT("/GUI/LabelFontFacename"), wxT(""));
int size = gPrefs->Read(wxT("/GUI/LabelFontSize"), DefaultFontSize);
msFont = GetFont(facename, size);
}
/// ComputeTextPosition is 'smart' about where to display
/// the label text.
///
/// The text must be displayed between its endpoints x and x1
/// We'd also like it centered between them, and we'd like it on
/// screen. It isn't always possible to achieve all of this,
/// so we do the best we can.
///
/// This function has a number of tests and adjustments to the
/// text start position. The tests later in the function will
/// take priority over the ones earlier, so because centering
/// is the first thing we do, it's the first thing we lose if
/// we can't do everything we want to.
void LabelTrackView::ComputeTextPosition(const wxRect & r, int index) const
{
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
const auto &labelStruct = mLabels[index];
// xExtra is extra space
// between the text and the endpoints.
const int xExtra=mIconWidth;
int x = labelStruct.x; // left endpoint
int x1 = labelStruct.x1; // right endpoint.
int width = labelStruct.width;
int xText; // This is where the text will end up.
// Will the text all fit at this zoom?
bool bTooWideForScreen = width > (r.width-2*xExtra);
// bool bSimpleCentering = !bTooWideForScreen;
bool bSimpleCentering = false;
//TODO (possibly):
// Add configurable options as to when to use simple
// and when complex centering.
//
// Simple centering does its best to keep the text
// centered between the label limits.
//
// Complex centering positions the text proportionally
// to how far we are through the label.
//
// If we add preferences for this, we want to be able to
// choose separately whether:
// a) Wide text labels centered simple/complex.
// b) Other text labels centered simple/complex.
//
if( bSimpleCentering )
{
// Center text between the two end points.
xText = (x+x1-width)/2;
}
else
{
// Calculate xText position to make text line
// scroll sideways evenly as r moves right.
// xText is a linear function of r.x.
// These variables are used to compute that function.
int rx0,rx1,xText0,xText1;
// Since we will be using a linear function,
// we should blend smoothly between left and right
// aligned text as r, the 'viewport' moves.
if( bTooWideForScreen )
{
rx0=x; // when viewport at label start.
xText0=x+xExtra; // text aligned left.
rx1=x1-r.width; // when viewport end at label end
xText1=x1-(width+xExtra); // text aligned right.
}
else
{
// when label start + width + extra spacing at viewport end..
rx0=x-r.width+width+2*xExtra;
// ..text aligned left.
xText0=x+xExtra;
// when viewport start + width + extra spacing at label end..
rx1=x1-(width+2*xExtra);
// ..text aligned right.
xText1=x1-(width+xExtra);
}
if( rx1 > rx0 ) // Avoid divide by zero case.
{
// Compute the blend between left and right aligned.
// Don't use:
//
// xText = xText0 + ((xText1-xText0)*(r.x-rx0))/(rx1-rx0);
//
// The problem with the above is that it integer-oveflows at
// high zoom.
// Instead use:
xText = xText0 + (int)((xText1-xText0)*(((float)(r.x-rx0))/(rx1-rx0)));
}
else
{
// Avoid divide by zero by reverting to
// simple centering.
//
// We could also fall into this case if x and x1
// are swapped, in which case we'll end up
// left aligned anyway because code later on
// will catch that.
xText = (x+x1-width)/2;
}
}
// Is the text now appearing partly outside r?
bool bOffLeft = xText < r.x+xExtra;
bool bOffRight = xText > r.x+r.width-width-xExtra;
// IF any part of the text is offscreen
// THEN we may bring it back.
if( bOffLeft == bOffRight )
{
//IF both sides on screen, THEN nothing to do.
//IF both sides off screen THEN don't do
//anything about it.
//(because if we did, you'd never get to read
//all the text by scrolling).
}
else if( bOffLeft != bTooWideForScreen)
{
// IF we're off on the left, OR we're
// too wide for the screen and off on the right
// (only) THEN align left.
xText = r.x+xExtra;
}
else
{
// We're off on the right, OR we're
// too wide and off on the left (only)
// SO align right.
xText =r.x+r.width-width-xExtra;
}
// But if we've taken the text out from its endpoints
// we must move it back so that it's between the endpoints.
// We test the left end point last because the
// text might not even fit between the endpoints (at this
// zoom factor), and in that case we'd like to position
// the text at the left end point.
if( xText > (x1-width-xExtra))
xText=(x1-width-xExtra);
if( xText < x+xExtra )
xText=x+xExtra;
labelStruct.xText = xText;
}
/// ComputeLayout determines which row each label
/// should be placed on, and reserves space for it.
/// Function assumes that the labels are sorted.
void LabelTrackView::ComputeLayout(const wxRect & r, const ZoomInfo &zoomInfo) const
{
int xUsed[MAX_NUM_ROWS];
int iRow;
// Rows are the 'same' height as icons or as the text,
// whichever is taller.
const int yRowHeight = wxMax(mTextHeight,mIconHeight)+3;// pixels.
// Extra space at end of rows.
// We allow space for one half icon at the start and two
// half icon widths for extra x for the text frame.
// [we don't allow half a width space for the end icon since it is
// allowed to be obscured by the text].
const int xExtra= (3 * mIconWidth)/2;
bool bAvoidName = false;
const int nRows = wxMin((r.height / yRowHeight) + 1, MAX_NUM_ROWS);
if( nRows > 2 )
bAvoidName = gPrefs->ReadBool(wxT("/GUI/ShowTrackNameInWaveform"), false);
// Initially none of the rows have been used.
// So set a value that is less than any valid value.
{
// Bug 502: With dragging left of zeros, labels can be in
// negative space. So set least possible value as starting point.
const int xStart = INT_MIN;
for (auto &x : xUsed)
x = xStart;
}
int nRowsUsed=0;
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
{ int i = -1; for (const auto &labelStruct : mLabels) { ++i;
const int x = zoomInfo.TimeToPosition(labelStruct.getT0(), r.x);
const int x1 = zoomInfo.TimeToPosition(labelStruct.getT1(), r.x);
int y = r.y;
labelStruct.x=x;
labelStruct.x1=x1;
labelStruct.y=-1;// -ve indicates nothing doing.
iRow=0;
// Our first preference is a row that ends where we start.
// (This is to encourage merging of adjacent label boundaries).
while( (iRow<nRowsUsed) && (xUsed[iRow] != x ))
iRow++;
// IF we didn't find one THEN
// find any row that can take a span starting at x.
if( iRow >= nRowsUsed )
{
iRow=0;
while( (iRow<nRows) && (xUsed[iRow] > x ))
iRow++;
}
// IF we found such a row THEN record a valid position.
if( iRow<nRows )
{
// Logic to ameliorate case where first label is under the
// (on track) track name. For later labels it does not matter
// as we can scroll left or right and/or zoom.
// A possible alternative idea would be to (instead) increase the
// translucency of the track name, when the mouse is inside it.
if( (i==0 ) && (iRow==0) && bAvoidName ){
// reserve some space in first row.
// reserve max of 200px or t1, or text box right edge.
const int x2 = zoomInfo.TimeToPosition(0.0, r.x) + 200;
xUsed[iRow]=x+labelStruct.width+xExtra;
if( xUsed[iRow] < x1 ) xUsed[iRow]=x1;
if( xUsed[iRow] < x2 ) xUsed[iRow]=x2;
iRow=1;
}
// Possibly update the number of rows actually used.
if( iRow >= nRowsUsed )
nRowsUsed=iRow+1;
// Record the position for this label
y= r.y + iRow * yRowHeight +(yRowHeight/2)+1;
labelStruct.y=y;
// On this row we have used up to max of end marker and width.
// Plus also allow space to show the start icon and
// some space for the text frame.
xUsed[iRow]=x+labelStruct.width+xExtra;
if( xUsed[iRow] < x1 ) xUsed[iRow]=x1;
ComputeTextPosition( r, i );
}
}}
}
/// Draw vertical lines that go exactly through the position
/// of the start or end of a label.
/// @param dc the device context
/// @param r the LabelTrack rectangle.
void LabelTrackView::DrawLines(
wxDC & dc, const LabelStruct &ls, const wxRect & r)
{
auto &x = ls.x;
auto &x1 = ls.x1;
auto &y = ls.y;
// Bug 2388 - Point label and range label can appear identical
// If the start and end times are not actually the same, but they
// would appear so when drawn as lines at current zoom, be sure to draw
// two lines - i.e. displace the second line slightly.
if (ls.getT0() != ls.getT1()) {
if (x == x1)
x1++;
}
// How far out from the centre line should the vertical lines
// start, i.e. what is the y position of the icon?
// We adjust this so that the line encroaches on the icon
// slightly (there is white space in the design).
const int yIconStart = y - (mIconHeight /2)+1+(mTextHeight+3)/2;
const int yIconEnd = yIconStart + mIconHeight-2;
// If y is positive then it is the center line for the
// Label.
if( y >= 0 )
{
if((x >= r.x) && (x <= (r.x+r.width)))
{
// Draw line above and below left dragging widget.
AColor::Line(dc, x, r.y, x, yIconStart - 1);
AColor::Line(dc, x, yIconEnd, x, r.y + r.height);
}
if((x1 >= r.x) && (x1 <= (r.x+r.width)))
{
// Draw line above and below right dragging widget.
AColor::Line(dc, x1, r.y, x1, yIconStart - 1);
AColor::Line(dc, x1, yIconEnd, x1, r.y + r.height);
}
}
else
{
// Draw the line, even though the widget is off screen
AColor::Line(dc, x, r.y, x, r.y + r.height);
AColor::Line(dc, x1, r.y, x1, r.y + r.height);
}
}
/// DrawGlyphs draws the wxIcons at the start and end of a label.
/// @param dc the device context
/// @param r the LabelTrack rectangle.
void LabelTrackView::DrawGlyphs(
wxDC & dc, const LabelStruct &ls, const wxRect & r,
int GlyphLeft, int GlyphRight)
{
auto &y = ls.y;
const int xHalfWidth=mIconWidth/2;
const int yStart=y-mIconHeight/2+(mTextHeight+3)/2;
// If y == -1, nothing to draw
if( y == -1 )
return;
auto &x = ls.x;
auto &x1 = ls.x1;
if((x >= r.x) && (x <= (r.x+r.width)))
dc.DrawBitmap(GetGlyph(GlyphLeft), x-xHalfWidth,yStart, true);
// The extra test commented out here would suppress right hand markers
// when they overlap the left hand marker (e.g. zoomed out) or to the left.
if((x1 >= r.x) && (x1 <= (r.x+r.width)) /*&& (x1>x+mIconWidth)*/)
dc.DrawBitmap(GetGlyph(GlyphRight), x1-xHalfWidth,yStart, true);
}
/// Draw the text of the label and also draw
/// a long thin rectangle for its full extent
/// from x to x1 and a rectangular frame
/// behind the text itself.
/// @param dc the device context
/// @param r the LabelTrack rectangle.
void LabelTrackView::DrawText(wxDC & dc, const LabelStruct &ls, const wxRect & r)
{
//If y is positive then it is the center line for the
//text we are about to draw.
//if it isn't, nothing to draw.
auto &y = ls.y;
if( y == -1 )
return;
// Draw frame for the text...
// We draw it half an icon width left of the text itself.
{
auto &xText = ls.xText;
const int xStart=wxMax(r.x,xText-mIconWidth/2);
const int xEnd=wxMin(r.x+r.width,xText+ls.width+mIconWidth/2);
const int xWidth = xEnd-xStart;
if( (xStart < (r.x+r.width)) && (xEnd > r.x) && (xWidth>0))
{
// Now draw the text itself.
dc.DrawText(ls.title, xText, y-mTextHeight/2);
}
}
}
void LabelTrackView::DrawTextBox(
wxDC & dc, const LabelStruct &ls, const wxRect & r)
{
//If y is positive then it is the center line for the
//text we are about to draw.
const int yBarHeight=3;
const int yFrameHeight = mTextHeight+3;
const int xBarShorten = mIconWidth+4;
auto &y = ls.y;
if( y == -1 )
return;
{
auto &x = ls.x;
auto &x1 = ls.x1;
const int xStart=wxMax(r.x,x+xBarShorten/2);
const int xEnd=wxMin(r.x+r.width,x1-xBarShorten/2);
const int xWidth = xEnd-xStart;
if( (xStart < (r.x+r.width)) && (xEnd > r.x) && (xWidth>0))
{
wxRect bar( xStart,y-yBarHeight/2+yFrameHeight/2,
xWidth,yBarHeight);
if( x1 > x+xBarShorten )
dc.DrawRectangle(bar);
}
}
// In drawing the bar and the frame, we compute the clipping
// to the viewport ourselves. Under Win98 the GDI does its
// calculations in 16 bit arithmetic, and so gets it completely
// wrong at higher zooms where the bar can easily be
// more than 65536 pixels wide.
// Draw bar for label extent...
// We don't quite draw from x to x1 because we allow
// half an icon width at each end.
{
auto &xText = ls.xText;
const int xStart=wxMax(r.x,xText-mIconWidth/2);
const int xEnd=wxMin(r.x+r.width,xText+ls.width+mIconWidth/2);
const int xWidth = xEnd-xStart;
if( (xStart < (r.x+r.width)) && (xEnd > r.x) && (xWidth>0))
{
wxRect frame(
xStart,y-yFrameHeight/2,
xWidth,yFrameHeight );
dc.DrawRectangle(frame);
}
}
}
/// Draws text-selected region within the label
void LabelTrackView::DrawHighlight( wxDC & dc, const LabelStruct &ls,
int xPos1, int xPos2, int charHeight)
{
wxPen curPen = dc.GetPen();
curPen.SetColour(wxString(wxT("BLUE")));
wxBrush curBrush = dc.GetBrush();
curBrush.SetColour(wxString(wxT("BLUE")));
auto &y = ls.y;
if (xPos1 < xPos2)
dc.DrawRectangle(xPos1-1, y-charHeight/2, xPos2-xPos1+1, charHeight);
else
dc.DrawRectangle(xPos2-1, y-charHeight/2, xPos1-xPos2+1, charHeight);
}
namespace {
void getXPos( const LabelStruct &ls, wxDC & dc, int * xPos1, int cursorPos)
{
*xPos1 = ls.xText;
if( cursorPos > 0)
{
int partWidth;
// Calculate the width of the substring and add it to Xpos
dc.GetTextExtent(ls.title.Left(cursorPos), &partWidth, NULL);
*xPos1 += partWidth;
}
}
}
bool LabelTrackView::CalcCursorX( AudacityProject &project, int * x) const
{
if ( HasSelection( project ) ) {
wxMemoryDC dc;
if (msFont.Ok()) {
dc.SetFont(msFont);
}
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
getXPos(mLabels[mSelIndex], dc, x, mCurrentCursorPos);
*x += mIconWidth / 2;
return true;
}
return false;
}
void LabelTrackView::CalcHighlightXs(int *x1, int *x2) const
{
wxMemoryDC dc;
if (msFont.Ok()) {
dc.SetFont(msFont);
}
int pos1 = mInitialCursorPos, pos2 = mCurrentCursorPos;
if (pos1 > pos2)
std::swap(pos1, pos2);
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
const auto &labelStruct = mLabels[mSelIndex];
// find the left X pos of highlighted area
getXPos(labelStruct, dc, x1, pos1);
// find the right X pos of highlighted area
getXPos(labelStruct, dc, x2, pos2);
}
#include "LabelGlyphHandle.h"
namespace {
LabelTrackHit *findHit( TrackPanel *pPanel )
{
if (! pPanel )
return nullptr;
// Fetch the highlighting state
auto target = pPanel->Target();
if (target) {
auto handle = dynamic_cast<LabelGlyphHandle*>( target.get() );
if (handle)
return &*handle->mpHit;
}
return nullptr;
}
}
#include "../../../TrackPanelDrawingContext.h"
#include "LabelTextHandle.h"
/// Draw calls other functions to draw the LabelTrack.
/// @param dc the device context
/// @param r the LabelTrack rectangle.
void LabelTrackView::Draw
( TrackPanelDrawingContext &context, const wxRect & r ) const
{
auto &dc = context.dc;
const auto artist = TrackArtist::Get( context );
const auto &zoomInfo = *artist->pZoomInfo;
auto pHit = findHit( artist->parent );
if(msFont.Ok())
dc.SetFont(msFont);
if (mFontHeight == -1)
calculateFontHeight(dc);
const auto pTrack = std::static_pointer_cast< const LabelTrack >(
FindTrack()->SubstitutePendingChangedTrack());
const auto &mLabels = pTrack->GetLabels();
TrackArt::DrawBackgroundWithSelection( context, r, pTrack.get(),
AColor::labelSelectedBrush, AColor::labelUnselectedBrush,
( pTrack->GetSelected() || pTrack->IsSyncLockSelected() ) );
wxCoord textWidth, textHeight;
// Get the text widths.
// TODO: Make more efficient by only re-computing when a
// text label title changes.
for (const auto &labelStruct : mLabels) {
dc.GetTextExtent(labelStruct.title, &textWidth, &textHeight);
labelStruct.width = textWidth;
}
// TODO: And this only needs to be done once, but we
// do need the dc to do it.
// We need to set mTextHeight to something sensible,
// guarding against the case where there are no
// labels or all are empty strings, which for example
// happens with a NEW label track.
dc.GetTextExtent(wxT("Demo Text x^y"), &textWidth, &textHeight);
mTextHeight = (int)textHeight;
ComputeLayout( r, zoomInfo );
dc.SetTextForeground(theTheme.Colour( clrLabelTrackText));
dc.SetBackgroundMode(wxTRANSPARENT);
dc.SetBrush(AColor::labelTextNormalBrush);
dc.SetPen(AColor::labelSurroundPen);
int GlyphLeft;
int GlyphRight;
// Now we draw the various items in this order,
// so that the correct things overpaint each other.
// Draw vertical lines that show where the end positions are.
for (const auto &labelStruct : mLabels)
DrawLines( dc, labelStruct, r );
// Draw the end glyphs.
{ int i = -1; for (const auto &labelStruct : mLabels) { ++i;
GlyphLeft=0;
GlyphRight=1;
if( pHit && i == pHit->mMouseOverLabelLeft )
GlyphLeft = (pHit->mEdge & 4) ? 6:9;
if( pHit && i == pHit->mMouseOverLabelRight )
GlyphRight = (pHit->mEdge & 4) ? 7:4;
DrawGlyphs( dc, labelStruct, r, GlyphLeft, GlyphRight );
}}
auto &project = *artist->parent->GetProject();
// Draw the label boxes.
{
#ifdef EXPERIMENTAL_TRACK_PANEL_HIGHLIGHTING
bool highlightTrack = false;
auto target = dynamic_cast<LabelTextHandle*>(context.target.get());
highlightTrack = target && target->GetTrack().get() == this;
#endif
int i = -1; for (const auto &labelStruct : mLabels) { ++i;
bool highlight = false;
#ifdef EXPERIMENTAL_TRACK_PANEL_HIGHLIGHTING
highlight = highlightTrack && target->GetLabelNum() == i;
#endif
bool selected = GetSelectedIndex( project ) == i;
if( selected )
dc.SetBrush( AColor::labelTextEditBrush );
else if ( highlight )
dc.SetBrush( AColor::uglyBrush );
DrawTextBox( dc, labelStruct, r );
if (highlight || selected)
dc.SetBrush(AColor::labelTextNormalBrush);
}
}
// Draw highlights
if ( (mInitialCursorPos != mCurrentCursorPos) && HasSelection( project ) )
{
int xpos1, xpos2;
CalcHighlightXs(&xpos1, &xpos2);
DrawHighlight(dc, mLabels[mSelIndex],
xpos1, xpos2, mFontHeight);
}
// Draw the text and the label boxes.
{ int i = -1; for (const auto &labelStruct : mLabels) { ++i;
if( GetSelectedIndex( project ) == i )
dc.SetBrush(AColor::labelTextEditBrush);
DrawText( dc, labelStruct, r );
if( GetSelectedIndex( project ) == i )
dc.SetBrush(AColor::labelTextNormalBrush);
}}
// Draw the cursor, if there is one.
if( mDrawCursor && HasSelection( project ) )
{
const auto &labelStruct = mLabels[mSelIndex];
int xPos = labelStruct.xText;
if( mCurrentCursorPos > 0)
{
// Calculate the width of the substring and add it to Xpos
int partWidth;
dc.GetTextExtent(labelStruct.title.Left(mCurrentCursorPos), &partWidth, NULL);
xPos += partWidth;
}
wxPen currentPen = dc.GetPen();
const int CursorWidth=2;
currentPen.SetWidth(CursorWidth);
AColor::Line(dc,
xPos-1, labelStruct.y - mFontHeight/2 + 1,
xPos-1, labelStruct.y + mFontHeight/2 - 1);
currentPen.SetWidth(1);
}
}
void LabelTrackView::Draw(
TrackPanelDrawingContext &context,
const wxRect &rect, unsigned iPass )
{
if ( iPass == TrackArtist::PassTracks )
Draw( context, rect );
CommonTrackView::Draw( context, rect, iPass );
}
void LabelTrackView::SetSelectedIndex( int index )
{
if ( index >= 0 && index < (int)FindLabelTrack()->GetLabels().size() )
mSelIndex = index;
else
mSelIndex = -1;
}
/// uses GetTextExtent to find the character position
/// corresponding to the x pixel position.
int LabelTrackView::FindCursorPosition(wxCoord xPos)
{
int result = -1;
wxMemoryDC dc;
if(msFont.Ok())
dc.SetFont(msFont);
// A bool indicator to see if set the cursor position or not
bool finished = false;
int charIndex = 1;
int partWidth;
int oneWidth;
double bound;
wxString subString;
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
const auto &labelStruct = mLabels[mSelIndex];
const auto &title = labelStruct.title;
const int length = title.length();
while (!finished && (charIndex < length + 1))
{
subString = title.Left(charIndex);
// Get the width of substring
dc.GetTextExtent(subString, &partWidth, NULL);
// Get the width of the last character
dc.GetTextExtent(subString.Right(1), &oneWidth, NULL);
bound = labelStruct.xText + partWidth - oneWidth * 0.5;
if (xPos <= bound)
{
// Found
result = charIndex - 1;
finished = true;
}
else
{
// Advance
charIndex++;
}
}
if (!finished)
// Cursor should be in the last position
result = length;
return result;
}
void LabelTrackView::SetCurrentCursorPosition(int pos)
{
mCurrentCursorPos = pos;
}
void LabelTrackView::SetTextHighlight(
int initialPosition, int currentPosition )
{
mInitialCursorPos = initialPosition;
mCurrentCursorPos = currentPosition;
mDrawCursor = true;
}
void LabelTrackView::calculateFontHeight(wxDC & dc)
{
int charDescent;
int charLeading;
// Calculate the width of the substring and add it to Xpos
dc.GetTextExtent(wxT("(Test String)|[yp]"), NULL, &mFontHeight, &charDescent, &charLeading);
// The cursor will have height charHeight. We don't include the descender as
// part of the height because for phonetic fonts this leads to cursors which are
// too tall. We don't include leading either - it is usually 0.
// To make up for ignoring the descender height, we add one pixel above and below
// using CursorExtraHeight so that the cursor is just a little taller than the
// body of the characters.
const int CursorExtraHeight=2;
mFontHeight += CursorExtraHeight - (charLeading+charDescent);
}
bool LabelTrackView::IsTextSelected( AudacityProject &project ) const
{
if ( !HasSelection( project ) )
return false;
if (mCurrentCursorPos == mInitialCursorPos)
return false;
return true;
}
/// Cut the selected text in the text box
/// @return true if text is selected in text box, false otherwise
bool LabelTrackView::CutSelectedText( AudacityProject &project )
{
if (!IsTextSelected( project ))
return false;
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
wxString left, right;
auto labelStruct = mLabels[mSelIndex];
auto &text = labelStruct.title;
if (!mSelIndex.IsModified()) {
mUndoLabel = text;
}
int init = mInitialCursorPos;
int cur = mCurrentCursorPos;
if (init > cur)
std::swap(init, cur);
// data for cutting
wxString data = text.Mid(init, cur - init);
// get left-remaining text
if (init > 0)
left = text.Left(init);
// get right-remaining text
if (cur < (int)text.length())
right = text.Mid(cur);
// set title to the combination of the two remainders
text = left + right;
pTrack->SetLabel( mSelIndex, labelStruct );
// copy data onto clipboard
if (wxTheClipboard->Open()) {
// Clipboard owns the data you give it
wxTheClipboard->SetData(safenew wxTextDataObject(data));
wxTheClipboard->Close();
}
// set cursor positions
mInitialCursorPos = mCurrentCursorPos = left.length();
mSelIndex.SetModified(true);
return true;
}
/// Copy the selected text in the text box
/// @return true if text is selected in text box, false otherwise
bool LabelTrackView::CopySelectedText( AudacityProject &project )
{
if ( !HasSelection( project ) )
return false;
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
const auto &labelStruct = mLabels[mSelIndex];
int init = mInitialCursorPos;
int cur = mCurrentCursorPos;
if (init > cur)
std::swap(init, cur);
if (init == cur)
return false;
// data for copying
wxString data = labelStruct.title.Mid(init, cur-init);
// copy the data on clipboard
if (wxTheClipboard->Open()) {
// Clipboard owns the data you give it
wxTheClipboard->SetData(safenew wxTextDataObject(data));
wxTheClipboard->Close();
}
return true;
}
// PRL: should this set other fields of the label selection?
/// Paste the text on the clipboard to text box
/// @return true if mouse is clicked in text box, false otherwise
bool LabelTrackView::PasteSelectedText(
AudacityProject &project, double sel0, double sel1 )
{
const auto pTrack = FindLabelTrack();
if ( !HasSelection( project ) )
AddLabel(SelectedRegion(sel0, sel1));
wxString text, left, right;
// if text data is available
if (IsTextClipSupported()) {
if (wxTheClipboard->Open()) {
wxTextDataObject data;
wxTheClipboard->GetData(data);
wxTheClipboard->Close();
text = data.GetText();
}
if (!mSelIndex.IsModified()) {
mUndoLabel = text;
}
// Convert control characters to blanks
for (int i = 0; i < (int)text.length(); i++) {
if (wxIscntrl(text[i])) {
text[i] = wxT(' ');
}
}
}
const auto &mLabels = pTrack->GetLabels();
auto labelStruct = mLabels[mSelIndex];
auto &title = labelStruct.title;
int cur = mCurrentCursorPos, init = mInitialCursorPos;
if (init > cur)
std::swap(init, cur);
left = title.Left(init);
if (cur < (int)title.length())
right = title.Mid(cur);
title = left + text + right;
pTrack->SetLabel( mSelIndex, labelStruct );
mInitialCursorPos = mCurrentCursorPos = left.length() + text.length();
mSelIndex.SetModified(true);
return true;
}
/// @return true if the text data is available in the clipboard, false otherwise
bool LabelTrackView::IsTextClipSupported()
{
return wxTheClipboard->IsSupported(wxDF_UNICODETEXT);
}
int LabelTrackView::GetSelectedIndex( AudacityProject &project ) const
{
// may make delayed update of mutable mSelIndex after track selection change
auto track = FindLabelTrack();
if ( track->GetSelected() ||
TrackFocus::Get( project ).Get() == track.get()
)
return mSelIndex = std::max( -1,
std::min<int>( track->GetLabels().size() - 1, mSelIndex ) );
else
return mSelIndex = -1;
}
/// TODO: Investigate what happens with large
/// numbers of labels, might need a binary search
/// rather than a linear one.
void LabelTrackView::OverGlyph(
const LabelTrack &track, LabelTrackHit &hit, int x, int y)
{
//Determine the NEW selection.
int result=0;
const int d1=10; //distance in pixels, used for have we hit drag handle.
const int d2=5; //distance in pixels, used for have we hit drag handle center.
//If not over a label, reset it
hit.mMouseOverLabelLeft = -1;
hit.mMouseOverLabelRight = -1;
hit.mEdge = 0;
const auto pTrack = &track;
const auto &mLabels = pTrack->GetLabels();
{ int i = -1; for (const auto &labelStruct : mLabels) { ++i;
//over left or right selection bound
//Check right bound first, since it is drawn after left bound,
//so give it precedence for matching/highlighting.
if( abs(labelStruct.y - (y - (mTextHeight+3)/2)) < d1 &&
abs(labelStruct.x1 - d2 -x) < d1)
{
hit.mMouseOverLabelRight = i;
if(abs(labelStruct.x1 - x) < d2 )
{
result |= 4;
// If left and right co-incident at this resolution, then we drag both.
// We were more stringent about co-incidence here in the past.
if( abs(labelStruct.x1-labelStruct.x) < 5.0 )
{
result |=1;
hit.mMouseOverLabelLeft = i;
}
}
result |= 2;
}
// Use else-if here rather than else to avoid detecting left and right
// of the same label.
else if( abs(labelStruct.y - (y - (mTextHeight+3)/2)) < d1 &&
abs(labelStruct.x + d2 - x) < d1 )
{
hit.mMouseOverLabelLeft = i;
if(abs(labelStruct.x - x) < d2 )
result |= 4;
result |= 1;
}
// give text box better priority for selecting
if(OverTextBox(&labelStruct, x, y))
{
result = 0;
}
}}
hit.mEdge = result;
}
int LabelTrackView::OverATextBox( const LabelTrack &track, int xx, int yy )
{
const auto pTrack = &track;
const auto &mLabels = pTrack->GetLabels();
for (int nn = (int)mLabels.size(); nn--;) {
const auto &labelStruct = mLabels[nn];
if ( OverTextBox( &labelStruct, xx, yy ) )
return nn;
}
return -1;
}
// return true if the mouse is over text box, false otherwise
bool LabelTrackView::OverTextBox(const LabelStruct *pLabel, int x, int y)
{
if( (pLabel->xText-(mIconWidth/2) < x) &&
(x<pLabel->xText+pLabel->width+(mIconWidth/2)) &&
(abs(pLabel->y-y)<mIconHeight/2))
{
return true;
}
return false;
}
/// Returns true for keys we capture to start a label.
static bool IsGoodLabelFirstKey(const wxKeyEvent & evt)
{
int keyCode = evt.GetKeyCode();
return (keyCode < WXK_START
&& keyCode != WXK_SPACE && keyCode != WXK_DELETE && keyCode != WXK_RETURN) ||
(keyCode >= WXK_NUMPAD0 && keyCode <= WXK_DIVIDE) ||
(keyCode >= WXK_NUMPAD_EQUAL && keyCode <= WXK_NUMPAD_DIVIDE) ||
#if defined(__WXMAC__)
(keyCode > WXK_RAW_CONTROL) ||
#endif
(keyCode > WXK_WINDOWS_MENU);
}
/// This returns true for keys we capture for label editing.
static bool IsGoodLabelEditKey(const wxKeyEvent & evt)
{
int keyCode = evt.GetKeyCode();
// Accept everything outside of WXK_START through WXK_COMMAND, plus the keys
// within that range that are usually printable, plus the ones we use for
// keyboard navigation.
return keyCode < WXK_START ||
(keyCode >= WXK_END && keyCode < WXK_UP) ||
(keyCode == WXK_RIGHT) ||
(keyCode >= WXK_NUMPAD0 && keyCode <= WXK_DIVIDE) ||
(keyCode >= WXK_NUMPAD_SPACE && keyCode <= WXK_NUMPAD_ENTER) ||
(keyCode >= WXK_NUMPAD_HOME && keyCode <= WXK_NUMPAD_END) ||
(keyCode >= WXK_NUMPAD_DELETE && keyCode <= WXK_NUMPAD_DIVIDE) ||
#if defined(__WXMAC__)
(keyCode > WXK_RAW_CONTROL) ||
#endif
(keyCode > WXK_WINDOWS_MENU);
}
// Check for keys that we will process
bool LabelTrackView::DoCaptureKey(
AudacityProject &project, wxKeyEvent & event )
{
// Check for modifiers and only allow shift
int mods = event.GetModifiers();
if (mods != wxMOD_NONE && mods != wxMOD_SHIFT) {
return false;
}
// Always capture the navigation keys, if we have any labels
auto code = event.GetKeyCode();
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
if ((code == WXK_TAB || code == WXK_NUMPAD_TAB) &&
!mLabels.empty())
return true;
if ( HasSelection( project ) ) {
if (IsGoodLabelEditKey(event)) {
return true;
}
}
else {
bool typeToCreateLabel;
gPrefs->Read(wxT("/GUI/TypeToCreateLabel"), &typeToCreateLabel, false);
if (IsGoodLabelFirstKey(event) && typeToCreateLabel) {
// The commented out code can prevent label creation, causing bug 1551
// We should only be in DoCaptureKey IF this label track has focus,
// and in that case creating a Label is the expected/intended thing.
#if 0
// If we're playing, don't capture if the selection is the same as the
// playback region (this helps prevent label track creation from
// stealing unmodified kbd. shortcuts)
auto gAudioIO = AudioIOBase::Get();
if (pProj->GetAudioIOToken() > 0 &&
gAudioIO->IsStreamActive(pProj->GetAudioIOToken()))
{
double t0, t1;
pProj->GetPlayRegion(&t0, &t1);
if (pProj->mViewInfo.selectedRegion.t0() == t0 &&
pProj->mViewInfo.selectedRegion.t1() == t1) {
return false;
}
}
#endif
// If there's a label there already don't capture
auto &selectedRegion = ViewInfo::Get( project ).selectedRegion;
if( GetLabelIndex(selectedRegion.t0(),
selectedRegion.t1()) != wxNOT_FOUND ) {
return false;
}
return true;
}
}
return false;
}
unsigned LabelTrackView::CaptureKey(
wxKeyEvent & event, ViewInfo &, wxWindow *, AudacityProject *project )
{
event.Skip(!DoCaptureKey( *project, event ));
return RefreshCode::RefreshNone;
}
unsigned LabelTrackView::KeyDown(
wxKeyEvent & event, ViewInfo &viewInfo, wxWindow *WXUNUSED(pParent),
AudacityProject *project)
{
double bkpSel0 = viewInfo.selectedRegion.t0(),
bkpSel1 = viewInfo.selectedRegion.t1();
if (!mSelIndex.IsModified() && HasSelection( *project )) {
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
auto labelStruct = mLabels[mSelIndex];
auto &title = labelStruct.title;
mUndoLabel = title;
}
// Pass keystroke to labeltrack's handler and add to history if any
// updates were done
if (DoKeyDown( *project, viewInfo.selectedRegion, event )) {
ProjectHistory::Get( *project ).PushState(XO("Modified Label"),
XO("Label Edit"),
mSelIndex.IsModified() ? UndoPush::CONSOLIDATE : UndoPush::NONE);
mSelIndex.SetModified(true);
}
if (!mSelIndex.IsModified()) {
mUndoLabel.clear();
}
// Make sure caret is in view
int x;
if (CalcCursorX( *project, &x ))
ProjectWindow::Get( *project ).ScrollIntoView(x);
// If selection modified, refresh
// Otherwise, refresh track display if the keystroke was handled
if (bkpSel0 != viewInfo.selectedRegion.t0() ||
bkpSel1 != viewInfo.selectedRegion.t1())
return RefreshCode::RefreshAll;
else if (!event.GetSkipped())
return RefreshCode::RefreshCell;
return RefreshCode::RefreshNone;
}
unsigned LabelTrackView::Char(
wxKeyEvent & event, ViewInfo &viewInfo, wxWindow *, AudacityProject *project)
{
double bkpSel0 = viewInfo.selectedRegion.t0(),
bkpSel1 = viewInfo.selectedRegion.t1();
// Pass keystroke to labeltrack's handler and add to history if any
// updates were done
if (!mSelIndex.IsModified() && HasSelection( *project )) {
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
auto labelStruct = mLabels[mSelIndex];
auto &title = labelStruct.title;
mUndoLabel = title;
}
if (DoChar( *project, viewInfo.selectedRegion, event )) {
ProjectHistory::Get( *project ).PushState(XO("Modified Label"),
XO("Label Edit"),
mSelIndex.IsModified() ? UndoPush::CONSOLIDATE : UndoPush::NONE);
mSelIndex.SetModified(true);
}
if (!mSelIndex.IsModified()) {
mUndoLabel.clear();
}
// If selection modified, refresh
// Otherwise, refresh track display if the keystroke was handled
if (bkpSel0 != viewInfo.selectedRegion.t0() ||
bkpSel1 != viewInfo.selectedRegion.t1())
return RefreshCode::RefreshAll;
else if (!event.GetSkipped())
return RefreshCode::RefreshCell;
return RefreshCode::RefreshNone;
}
/// KeyEvent is called for every keypress when over the label track.
bool LabelTrackView::DoKeyDown(
AudacityProject &project, NotifyingSelectedRegion &newSel, wxKeyEvent & event)
{
// Only track true changes to the label
bool updated = false;
// Cache the keycode
int keyCode = event.GetKeyCode();
const int mods = event.GetModifiers();
// Check for modifiers and only allow shift
if (mods != wxMOD_NONE && mods != wxMOD_SHIFT) {
event.Skip();
return updated;
}
// All editing keys are only active if we're currently editing a label
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
if ( HasSelection( project ) ) {
auto labelStruct = mLabels[mSelIndex];
auto &title = labelStruct.title;
switch (keyCode) {
case WXK_BACK:
{
int len = title.length();
//IF the label is not blank THEN get rid of a letter or letters according to cursor position
if (len > 0)
{
// IF there are some highlighted letters, THEN DELETE them
if (mInitialCursorPos != mCurrentCursorPos)
RemoveSelectedText();
else
{
// DELETE one letter
if (mCurrentCursorPos > 0) {
title.erase(mCurrentCursorPos-1, 1);
mCurrentCursorPos--;
pTrack->SetLabel(mSelIndex, labelStruct);
}
}
}
else
{
// ELSE no text in text box, so DELETE whole label.
pTrack->DeleteLabel( mSelIndex );
}
mInitialCursorPos = mCurrentCursorPos;
updated = true;
}
break;
case WXK_DELETE:
case WXK_NUMPAD_DELETE:
{
int len = title.length();
//If the label is not blank get rid of a letter according to cursor position
if (len > 0)
{
// if there are some highlighted letters, DELETE them
if (mInitialCursorPos != mCurrentCursorPos)
RemoveSelectedText();
else
{
// DELETE one letter
if (mCurrentCursorPos < len) {
title.erase(mCurrentCursorPos, 1);
pTrack->SetLabel(mSelIndex, labelStruct);
}
}
}
else
{
// DELETE whole label if no text in text box
pTrack->DeleteLabel( mSelIndex );
}
mInitialCursorPos = mCurrentCursorPos;
updated = true;
}
break;
case WXK_HOME:
case WXK_NUMPAD_HOME:
// Move cursor to beginning of label
mCurrentCursorPos = 0;
if (mods == wxMOD_SHIFT)
;
else
mInitialCursorPos = mCurrentCursorPos;
break;
case WXK_END:
case WXK_NUMPAD_END:
// Move cursor to end of label
mCurrentCursorPos = (int)title.length();
if (mods == wxMOD_SHIFT)
;
else
mInitialCursorPos = mCurrentCursorPos;
break;
case WXK_LEFT:
case WXK_NUMPAD_LEFT:
// Moving cursor left
if (mCurrentCursorPos > 0) {
mCurrentCursorPos--;
if (mods == wxMOD_SHIFT)
;
else
mInitialCursorPos = mCurrentCursorPos =
std::min(mInitialCursorPos, mCurrentCursorPos);
}
break;
case WXK_RIGHT:
case WXK_NUMPAD_RIGHT:
// Moving cursor right
if (mCurrentCursorPos < (int)title.length()) {
mCurrentCursorPos++;
if (mods == wxMOD_SHIFT)
;
else
mInitialCursorPos = mCurrentCursorPos =
std::max(mInitialCursorPos, mCurrentCursorPos);
}
break;
case WXK_ESCAPE:
if (mSelIndex.IsModified()) {
title = mUndoLabel;
pTrack->SetLabel(mSelIndex, labelStruct);
ProjectHistory::Get( project ).PushState(XO("Modified Label"),
XO("Label Edit"),
mSelIndex.IsModified() ? UndoPush::CONSOLIDATE : UndoPush::NONE);
}
case WXK_RETURN:
case WXK_NUMPAD_ENTER:
if (mRestoreFocus >= 0) {
auto track = *TrackList::Get( project ).Any()
.begin().advance(mRestoreFocus);
if (track)
TrackFocus::Get( project ).Set(track);
mRestoreFocus = -2;
}
mSelIndex = -1;
break;
case WXK_TAB:
case WXK_NUMPAD_TAB:
if (event.ShiftDown()) {
--mSelIndex;
} else {
++mSelIndex;
}
mSelIndex = (mSelIndex + (int)mLabels.size()) % (int)mLabels.size(); // wrap round if necessary
{
const auto &newLabel = mLabels[mSelIndex];
mCurrentCursorPos = newLabel.title.length();
mInitialCursorPos = mCurrentCursorPos;
//Set the selection region to be equal to the selection bounds of the tabbed-to label.
newSel = newLabel.selectedRegion;
}
break;
case '\x10': // OSX
case WXK_MENU:
case WXK_WINDOWS_MENU:
ShowContextMenu( project );
break;
default:
if (!IsGoodLabelEditKey(event)) {
event.Skip();
}
break;
}
}
else
{
switch (keyCode) {
case WXK_TAB:
case WXK_NUMPAD_TAB:
if (!mLabels.empty()) {
int len = (int) mLabels.size();
if (event.ShiftDown()) {
mSelIndex = len - 1;
if (newSel.t0() > mLabels[0].getT0()) {
while (mSelIndex >= 0 &&
mLabels[mSelIndex].getT0() > newSel.t0()) {
--mSelIndex;
}
}
} else {
mSelIndex = 0;
if (newSel.t0() < mLabels[len - 1].getT0()) {
while (mSelIndex < len &&
mLabels[mSelIndex].getT0() < newSel.t0()) {
++mSelIndex;
}
}
}
if (mSelIndex >= 0 && mSelIndex < len) {
const auto &labelStruct = mLabels[mSelIndex];
mCurrentCursorPos = labelStruct.title.length();
mInitialCursorPos = mCurrentCursorPos;
//Set the selection region to be equal to the selection bounds of the tabbed-to label.
newSel = labelStruct.selectedRegion;
}
else {
mSelIndex = -1;
}
}
break;
default:
if (!IsGoodLabelFirstKey(event)) {
event.Skip();
}
break;
}
}
// Make sure the caret is visible
mDrawCursor = true;
return updated;
}
/// OnChar is called for incoming characters -- that's any keypress not handled
/// by OnKeyDown.
bool LabelTrackView::DoChar(
AudacityProject &project, NotifyingSelectedRegion &WXUNUSED(newSel),
wxKeyEvent & event)
{
// Check for modifiers and only allow shift.
//
// We still need to check this or we will eat the top level menu accelerators
// on Windows if our capture or key down handlers skipped the event.
const int mods = event.GetModifiers();
if (mods != wxMOD_NONE && mods != wxMOD_SHIFT) {
event.Skip();
return false;
}
// Only track true changes to the label
bool updated = false;
// Cache the character
wxChar charCode = event.GetUnicodeKey();
// Skip if it's not a valid unicode character or a control character
if (charCode == 0 || wxIscntrl(charCode)) {
event.Skip();
return false;
}
// If we've reached this point and aren't currently editing, add NEW label
const auto pTrack = FindLabelTrack();
if ( !HasSelection( project ) ) {
// Don't create a NEW label for a space
if (wxIsspace(charCode)) {
event.Skip();
return false;
}
bool useDialog;
gPrefs->Read(wxT("/GUI/DialogForNameNewLabel"), &useDialog, false);
auto &selectedRegion = ViewInfo::Get( project ).selectedRegion;
if (useDialog) {
wxString title;
if (DialogForLabelName(
project, selectedRegion, charCode, title) ==
wxID_CANCEL) {
return false;
}
pTrack->SetSelected(true);
pTrack->AddLabel(selectedRegion, title);
ProjectHistory::Get( project )
.PushState(XO("Added label"), XO("Label"));
return false;
}
else {
pTrack->SetSelected(true);
AddLabel( selectedRegion );
ProjectHistory::Get( project )
.PushState(XO("Added label"), XO("Label"));
}
}
//
// Now we are definitely in a label; append the incoming character
//
// Test if cursor is in the end of string or not
if (mInitialCursorPos != mCurrentCursorPos)
RemoveSelectedText();
const auto& mLabels = pTrack->GetLabels();
auto labelStruct = mLabels[mSelIndex];
auto& title = labelStruct.title;
if (mCurrentCursorPos < (int)title.length()) {
// Get substring on the righthand side of cursor
wxString rightPart = title.Mid(mCurrentCursorPos);
// Set title to substring on the lefthand side of cursor
title = title.Left(mCurrentCursorPos);
//append charcode
title += charCode;
//append the right part substring
title += rightPart;
}
else
//append charCode
title += charCode;
pTrack->SetLabel( mSelIndex, labelStruct );
//moving cursor position forward
mInitialCursorPos = ++mCurrentCursorPos;
updated = true;
// Make sure the caret is visible
mDrawCursor = true;
return updated;
}
enum
{
OnCutSelectedTextID = 1, // OSX doesn't like a 0 menu id
OnCopySelectedTextID,
OnPasteSelectedTextID,
OnDeleteSelectedLabelID,
OnEditSelectedLabelID,
};
void LabelTrackView::ShowContextMenu( AudacityProject &project )
{
wxWindow *parent = wxWindow::FindFocus();
// Bug 2044. parent can be nullptr after a context switch.
if( !parent )
parent = &GetProjectFrame( project );
if( parent )
{
wxMenu menu;
menu.Bind(wxEVT_MENU,
[this, &project]( wxCommandEvent &event ){
OnContextMenu( project, event ); }
);
menu.Append(OnCutSelectedTextID, _("Cu&t Label text"));
menu.Append(OnCopySelectedTextID, _("&Copy Label text"));
menu.Append(OnPasteSelectedTextID, _("&Paste"));
menu.Append(OnDeleteSelectedLabelID, _("&Delete Label"));
menu.Append(OnEditSelectedLabelID, _("&Edit Label..."));
menu.Enable(OnCutSelectedTextID, IsTextSelected( project ));
menu.Enable(OnCopySelectedTextID, IsTextSelected( project ));
menu.Enable(OnPasteSelectedTextID, IsTextClipSupported());
menu.Enable(OnDeleteSelectedLabelID, true);
menu.Enable(OnEditSelectedLabelID, true);
if( !HasSelection( project ) ) {
wxASSERT( false );
return;
}
const auto pTrack = FindLabelTrack();
const LabelStruct *ls = pTrack->GetLabel(mSelIndex);
wxClientDC dc(parent);
if (msFont.Ok())
{
dc.SetFont(msFont);
}
int x = 0;
bool success = CalcCursorX( project, &x );
wxASSERT(success);
static_cast<void>(success); // Suppress unused variable warning if debug mode is disabled
// Bug #2571: Hackage alert! For some reason wxGTK does not like
// displaying the LabelDialog from within the PopupMenu "context".
// So, workaround it by editing the label AFTER the popup menu is
// closed. It's really ugly, but it works. :-(
mEditIndex = -1;
parent->PopupMenu(&menu, x, ls->y + (mIconHeight / 2) - 1);
if (mEditIndex >= 0)
{
DoEditLabels( project, FindLabelTrack().get(), mEditIndex );
}
}
}
void LabelTrackView::OnContextMenu(
AudacityProject &project, wxCommandEvent & evt )
{
auto &selectedRegion = ViewInfo::Get( project ).selectedRegion;
switch (evt.GetId())
{
/// Cut selected text if cut menu item is selected
case OnCutSelectedTextID:
if (CutSelectedText( project ))
{
ProjectHistory::Get( project ).PushState(XO("Modified Label"),
XO("Label Edit"),
mSelIndex.IsModified() ? UndoPush::CONSOLIDATE : UndoPush::NONE);
}
break;
/// Copy selected text if copy menu item is selected
case OnCopySelectedTextID:
CopySelectedText( project );
break;
/// paste selected text if paste menu item is selected
case OnPasteSelectedTextID:
if (PasteSelectedText(
project, selectedRegion.t0(), selectedRegion.t1() ))
{
ProjectHistory::Get( project ).PushState(XO("Modified Label"),
XO("Label Edit"),
mSelIndex.IsModified() ? UndoPush::CONSOLIDATE : UndoPush::NONE);
}
break;
/// DELETE selected label
case OnDeleteSelectedLabelID: {
int ndx = GetLabelIndex(selectedRegion.t0(), selectedRegion.t1());
if (ndx != -1)
{
const auto pTrack = FindLabelTrack();
pTrack->DeleteLabel(ndx);
ProjectHistory::Get( project ).PushState(XO("Deleted Label"),
XO("Label Edit"),
UndoPush::CONSOLIDATE);
}
}
break;
case OnEditSelectedLabelID: {
// Bug #2571: See above
mEditIndex = GetLabelIndex(selectedRegion.t0(), selectedRegion.t1());
}
break;
}
}
void LabelTrackView::RemoveSelectedText()
{
wxString left, right;
int init = mInitialCursorPos;
int cur = mCurrentCursorPos;
if (init > cur)
std::swap(init, cur);
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
auto labelStruct = mLabels[mSelIndex];
auto &title = labelStruct.title;
if (init > 0)
left = title.Left(init);
if (cur < (int)title.length())
right = title.Mid(cur);
title = left + right;
pTrack->SetLabel( mSelIndex, labelStruct );
mInitialCursorPos = mCurrentCursorPos = left.length();
}
bool LabelTrackView::HasSelection( AudacityProject &project ) const
{
const auto selIndex = GetSelectedIndex( project );
return (selIndex >= 0 &&
selIndex < (int)FindLabelTrack()->GetLabels().size());
}
int LabelTrackView::GetLabelIndex(double t, double t1)
{
//We'd have liked to have times in terms of samples,
//because then we're doing an intrger comparison.
//Never mind. Instead we look for near enough.
//This level of (in)accuracy is only a problem if we
//deal with sounds in the MHz range.
const double delta = 1.0e-7;
const auto pTrack = FindLabelTrack();
const auto &mLabels = pTrack->GetLabels();
{ int i = -1; for (const auto &labelStruct : mLabels) { ++i;
if( fabs( labelStruct.getT0() - t ) > delta )
continue;
if( fabs( labelStruct.getT1() - t1 ) > delta )
continue;
return i;
}}
return wxNOT_FOUND;
}
// restoreFocus of -1 is the default, and sets the focus to this label.
// restoreFocus of -2 or other value leaves the focus unchanged.
// restoreFocus >= 0 will later cause focus to move to that track.
int LabelTrackView::AddLabel(const SelectedRegion &selectedRegion,
const wxString &title, int restoreFocus)
{
const auto pTrack = FindLabelTrack();
mRestoreFocus = restoreFocus;
auto pos = pTrack->AddLabel( selectedRegion, title );
return pos;
}
void LabelTrackView::OnLabelAdded( LabelTrackEvent &e )
{
e.Skip();
if ( e.mpTrack.lock() != FindTrack() )
return;
const auto &title = e.mTitle;
const auto pos = e.mPresentPosition;
mInitialCursorPos = mCurrentCursorPos = title.length();
// restoreFocus is -2 e.g. from Nyquist label creation, when we should not
// even lose the focus and open the label to edit in the first place.
// -1 means we don't need to restore it to anywhere.
// 0 or above is the track to restore to after editing the label is complete.
if( mRestoreFocus >= -1 )
mSelIndex = pos;
if( mRestoreFocus < 0 )
mRestoreFocus = -2;
// Make sure the caret is visible
//
// LLL: The cursor will not be drawn when the first label
// is added since mDrawCursor will be false. Presumably,
// if the user adds a label, then a cursor should be drawn
// to indicate that typing is expected.
//
// If the label is added during actions like import, then the
// mDrawCursor flag will be reset once the action is complete.
mDrawCursor = true;
}
void LabelTrackView::OnLabelDeleted( LabelTrackEvent &e )
{
e.Skip();
if ( e.mpTrack.lock() != FindTrack() )
return;
auto index = e.mFormerPosition;
// IF we've deleted the selected label
// THEN set no label selected.
if( mSelIndex== index )
{
mSelIndex = -1;
mCurrentCursorPos = 1;
}
// IF we removed a label before the selected label
// THEN the NEW selected label number is one less.
else if( index < mSelIndex )
{
--mSelIndex;
}
}
void LabelTrackView::OnLabelPermuted( LabelTrackEvent &e )
{
e.Skip();
if ( e.mpTrack.lock() != FindTrack() )
return;
auto former = e.mFormerPosition;
auto present = e.mPresentPosition;
if ( mSelIndex == former )
mSelIndex = present;
else if ( former < mSelIndex && mSelIndex <= present )
-- mSelIndex;
else if ( former > mSelIndex && mSelIndex >= present )
++ mSelIndex;
}
void LabelTrackView::OnSelectionChange( LabelTrackEvent &e )
{
e.Skip();
if ( e.mpTrack.lock() != FindTrack() )
return;
if ( !FindTrack()->GetSelected() )
mSelIndex = -1;
}
wxBitmap & LabelTrackView::GetGlyph( int i)
{
return theTheme.Bitmap( i + bmpLabelGlyph0);
}
// This one XPM spec is used to generate a number of
// different wxIcons.
/* XPM */
static const char *const GlyphXpmRegionSpec[] = {
/* columns rows colors chars-per-pixel */
"15 23 7 1",
/* Default colors, with first color transparent */
". c none",
"2 c black",
"3 c black",
"4 c black",
"5 c #BEBEF0",
"6 c #BEBEF0",
"7 c #BEBEF0",
/* pixels */
"...............",
"...............",
"...............",
"....333.444....",
"...3553.4774...",
"...3553.4774...",
"..35553.47774..",
"..35522222774..",
".3552666662774.",
".3526666666274.",
"355266666662774",
"355266666662774",
"355266666662774",
".3526666666274.",
".3552666662774.",
"..35522222774..",
"..35553.47774..",
"...3553.4774...",
"...3553.4774...",
"....333.444....",
"...............",
"...............",
"..............."
};
/// CreateCustomGlyphs() creates the mBoundaryGlyph array.
/// It's a bit like painting by numbers!
///
/// Schematically the glyphs we want will 'look like':
/// <O, O> and <O>
/// for a left boundary to a label, a right boundary and both.
/// we're creating all three glyphs using the one Xpm Spec.
///
/// When we hover over a glyph we highlight the
/// inside of either the '<', the 'O' or the '>' or none,
/// giving 3 x 4 = 12 combinations.
///
/// Two of those combinations aren't used, but
/// treating them specially would make other code more
/// complicated.
void LabelTrackView::CreateCustomGlyphs()
{
int iConfig;
int iHighlight;
int index;
const int nSpecRows =
sizeof( GlyphXpmRegionSpec )/sizeof( GlyphXpmRegionSpec[0]);
const char *XmpBmp[nSpecRows];
// The glyphs are declared static wxIcon; so we only need
// to create them once, no matter how many LabelTracks.
if( mbGlyphsReady )
return;
// We're about to tweak the basic color spec to get 12 variations.
for( iConfig=0;iConfig<NUM_GLYPH_CONFIGS;iConfig++)
{
for( iHighlight=0;iHighlight<NUM_GLYPH_HIGHLIGHTS;iHighlight++)
{
index = iConfig + NUM_GLYPH_CONFIGS * iHighlight;
// Copy the basic spec...
memcpy( XmpBmp, GlyphXpmRegionSpec, sizeof( GlyphXpmRegionSpec ));
// The highlighted region (if any) is white...
if( iHighlight==1 ) XmpBmp[5]="5 c #FFFFFF";
if( iHighlight==2 ) XmpBmp[6]="6 c #FFFFFF";
if( iHighlight==3 ) XmpBmp[7]="7 c #FFFFFF";
// For left or right arrow the other side of the glyph
// is the transparent color.
if( iConfig==0) { XmpBmp[3]="3 c none"; XmpBmp[5]="5 c none"; }
if( iConfig==1) { XmpBmp[4]="4 c none"; XmpBmp[7]="7 c none"; }
// Create the icon from the tweaked spec.
mBoundaryGlyphs[index] = wxBitmap(XmpBmp);
// Create the mask
// SetMask takes ownership
mBoundaryGlyphs[index].SetMask(safenew wxMask(mBoundaryGlyphs[index], wxColour(192, 192, 192)));
}
}
mIconWidth = mBoundaryGlyphs[0].GetWidth();
mIconHeight = mBoundaryGlyphs[0].GetHeight();
mTextHeight = mIconHeight; // until proved otherwise...
// The icon should have an odd width so that the
// line goes exactly down the middle.
wxASSERT( (mIconWidth %2)==1);
mbGlyphsReady=true;
}
#include "../../../LabelDialog.h"
void LabelTrackView::DoEditLabels
(AudacityProject &project, LabelTrack *lt, int index)
{
const auto &settings = ProjectSettings::Get( project );
auto format = settings.GetSelectionFormat(),
freqFormat = settings.GetFrequencySelectionFormatName();
auto &tracks = TrackList::Get( project );
auto rate = ProjectSettings::Get( project ).GetRate();
auto &viewInfo = ViewInfo::Get( project );
auto &window = ProjectWindow::Get( project );
LabelDialog dlg(&window, project, &tracks,
lt, index,
viewInfo, rate,
format, freqFormat);
#ifdef __WXGTK__
dlg.Raise();
#endif
if (dlg.ShowModal() == wxID_OK) {
ProjectHistory::Get( project )
.PushState(XO("Edited labels"), XO("Label"));
}
}
int LabelTrackView::DialogForLabelName(
AudacityProject &project,
const SelectedRegion& region, const wxString& initialValue, wxString& value)
{
auto &trackFocus = TrackFocus::Get( project );
auto &trackPanel = TrackPanel::Get( project );
auto &viewInfo = ViewInfo::Get( project );
wxPoint position =
trackPanel.FindTrackRect( trackFocus.Get() ).GetBottomLeft();
// The start of the text in the text box will be roughly in line with the label's position
// if it's a point label, or the start of its region if it's a region label.
position.x += viewInfo.GetLabelWidth()
+ std::max(0, static_cast<int>(viewInfo.TimeToPosition(region.t0())))
-40;
position.y += 2; // just below the bottom of the track
position = trackPanel.ClientToScreen(position);
auto &window = GetProjectFrame( project );
AudacityTextEntryDialog dialog{ &window,
XO("Name:"),
XO("New label"),
initialValue,
wxOK | wxCANCEL,
position };
// keep the dialog within Audacity's window, so that the dialog is always fully visible
wxRect dialogScreenRect = dialog.GetScreenRect();
wxRect projScreenRect = window.GetScreenRect();
wxPoint max = projScreenRect.GetBottomRight() + wxPoint{ -dialogScreenRect.width, -dialogScreenRect.height };
if (dialogScreenRect.x > max.x) {
position.x = max.x;
dialog.Move(position);
}
if (dialogScreenRect.y > max.y) {
position.y = max.y;
dialog.Move(position);
}
dialog.SetInsertionPointEnd(); // because, by default, initial text is selected
int status = dialog.ShowModal();
if (status != wxID_CANCEL) {
value = dialog.GetValue();
value.Trim(true).Trim(false);
}
return status;
}
using DoGetLabelTrackView = DoGetView::Override< LabelTrack >;
template<> template<> auto DoGetLabelTrackView::Implementation() -> Function {
return [](LabelTrack &track) {
return std::make_shared<LabelTrackView>( track.SharedPointer() );
};
}
static DoGetLabelTrackView registerDoGetLabelTrackView;
std::shared_ptr<TrackVRulerControls> LabelTrackView::DoGetVRulerControls()
{
return
std::make_shared<LabelTrackVRulerControls>( shared_from_this() );
}