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audacity/src/prefs/EffectsPrefs.h
Paul Licameli 990080ae7d Replace virtual with override wherever possible; eliminate needless virtual...
... for functions in final classes.

override is like const -- it's not necessary, but it helps the compiler to
catch mistakes.

There may be some overriding functions not explicitly declared virtual and I did
not identify such cases, in which I might also add override.
2016-02-26 12:35:38 -05:00

43 lines
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C++

/**********************************************************************
Audacity: A Digital Audio Editor
EffectsPrefs.h
Brian Gunlogson
Joshua Haberman
James Crook
**********************************************************************/
#ifndef __AUDACITY_EFFECTS_PREFS__
#define __AUDACITY_EFFECTS_PREFS__
#include <wx/defs.h>
#include <wx/arrstr.h>
#include <wx/window.h>
#include "PrefsPanel.h"
class ShuttleGui;
class EffectsPrefs final : public PrefsPanel
{
public:
EffectsPrefs(wxWindow * parent);
~EffectsPrefs();
bool Apply() override;
private:
void Populate();
void PopulateOrExchange(ShuttleGui & S);
};
class EffectsPrefsFactory final : public PrefsPanelFactory
{
public:
PrefsPanel *Create(wxWindow *parent) override;
};
#endif