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audacity/images/Cursors.h
Paul Licameli 406b23cae7 More uses of AUDACITY_DLL_API...
... in many places where the function call will later need to be between
modules (or libraries, or the executable) and the annotation will be a necessity
to keep the linkage working on Windows.

That's all that this sweeping commit does.
2021-05-10 10:46:55 -04:00

35 lines
1.2 KiB
C++

// Mac, Win and Linux all support 32 x 32 cursors now.
// Cursors MUST be 32x32 (or they will be resized).
// You only get black, white and transparent to use.
// N.B. Under windows the mask color must be in
// the color palette. To cater for Win2K a mask
// color of saturated red was used. (middle grey
#include "Cursors32/DisabledCursor.xpm"
#include "Cursors32/RearrangeCursor.xpm"
#include "Cursors32/RearrangingCursor.xpm"
#include "Cursors32/EnvCursor.xpm"
#include "Cursors32/TimeCursor.xpm"
#include "Cursors32/IBeamCursor.xpm"
#include "Cursors32/DrawCursor.xpm"
#include "Cursors32/ZoomInCursor.xpm"
#include "Cursors32/ZoomOutCursor.xpm"
#include "Cursors32/LabelCursorLeft.xpm"
#include "Cursors32/LabelCursorRight.xpm"
#include "Cursors32/BottomFrequencyCursor.xpm"
#include "Cursors32/TopFrequencyCursor.xpm"
#include "Cursors32/BandWidthCursor.xpm"
#ifdef USE_MIDI
#include "Cursors32/StretchCursor.xpm"
#include "Cursors32/StretchLeftCursor.xpm"
#include "Cursors32/StretchRightCursor.xpm"
#endif
#include "Cursors32/SubViewsCursor.xpm"
AUDACITY_DLL_API
std::unique_ptr<wxCursor> MakeCursor(int WXUNUSED(CursorId), const char * const pXpm[36], int HotX, int HotY);