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Add `locale/en.po` file. Add English to `locale/LINGUAS` list. Partially duplicate `msgid`s to `msgstr`s in English locale enable eventual key `msgid` changes Replace former project name with Tenacity in English locale. Replace former project website with Tenacity compatible usages in English locale. Modify `AboutDialog.h` by renaming variables. Modify `AboutDialog.cpp` by replacing usage of pre-fork name in Strings. Modify AddBuildInfoRow methods to be static in About dialog. Make License text const in About dialog. Make pre-fork credits different in About dialog. Begin adding Tenacity specific credits Macros starting with `__` are reserved, so I removed the `__` on the About Dialog guard macro. Remove `AboutDialog::` from usage of `Role` in `AboutDialog.h` Refactor overly long generator method into separate methods in `AboutDialog.(h|cpp)` Begin adding Tenacity developer information Cleanup layout of `AboutDialog.h` and `AboutDialog.cpp` Add `safedelete` macro to compliment odd `safenew` macro Add `enum` to `ShuttleGui.cpp` to make it more clear what `Prop` method is doing. Remove a ton of pointless and/or redunant `#ifdef` usage Remove pointless singleton in AboutDialog Make AboutDialog modal on MacOS Fix reference type use of `auto` in `AudacityApp` b/c it makes unintentional copy. Update XPM and PNG images using Tenacity assets Update ICO images using Tenacity assets. Fix Windows resource script that improperly used `winuser.h` import. Add `*.aps` to gitignore to prevent IDE RC pre-load file from being committed. Add default values for pre-processor constants in `tenacity.rc`. Make changes needed for `Tenacity.exe` binary Add 8x8 PNG to Windows ICO files Replace project name in various CMake and CPack file. Replace project name in various directory structures. Replace project name in various OS-specific build files. Replace project name in various documentation files. Update the PO and POT files using the script. Fix places where a `.desktop` file was used on Linux. Replace title of project windows. Make splash screen click through to `tenacityaudio.org`. Remove ® from `AboutDialog.cpp` Modify copyright message in `AboutDialog.cpp` Signed-off-by: Emily Mabrey <emilymabrey93@gmail.com>
50 lines
1.2 KiB
C
50 lines
1.2 KiB
C
/**********************************************************************
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Tenacity: A Digital Audio Editor
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Wrapper.c
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License: GPL v2. See License.txt.
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*******************************************************************//**
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\file
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Give the user more control over where libraries such as FFmpeg get
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loaded from.
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Since absolute pathnames are used when loading these libraries, the
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normal search path would be DYLD_LIBRARY_PATH, absolute path,
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DYLD_FALLBACK_LIBRARY_PATH. This means that DYLD_LIBRARY_PATH can
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override what the user actually wants.
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So, we unset DYLD_LIBRARY_PATH variable and then invoke the main
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executable.
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*//*******************************************************************/
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#include <limits.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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static const char audacity[] = "Tenacity";
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extern char **environ;
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int main(int argc, char *argv[])
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{
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size_t len = strlen(argv[0]);
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char *path = alloca(len + sizeof(audacity)); // not precise, but we don't need it to be
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strcpy(path, argv[0]);
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char *slash = strrchr(path, '/');
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if (slash)
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{
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strcpy(++slash, audacity);
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}
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unsetenv("DYLD_LIBRARY_PATH");
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execve(path, argv, environ);
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}
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