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audacity/lib-src/FileDialog/FileDialog.cpp
lllucius c512822138 Additional changes for wx3
These are mostly for getting it to build on Linux, but I've
also created new configs in Visual Studio to make it easier
to switch between wx2 and wx3.

For Linux, you have to tell configure where to find the wx3
version of the wx-config script and, since some distros build
wxWidgets v3 against GTK+ v3, you may also need to enable
gtk3 with something like:

./configure --enable-gtk3 WX_CONFIG=/usr/bin/wx-config-3.0

On Windows, I've added "wx3-Debug" and "wx3-Release" to the
existing "Debug" and "Release" configurations.

They depend on you having your WXWIN environment variable
pointing to your wx2 directory and a new WXWIN3 environment
variable pointing to your wx3 directory.  For instance, I
have:

WXWIN=C:\Users\yam\Documents\wxWidgets-2.8.13
WXWIN3=C:\Users\yam\Documents\wxWidgets-3.0.2

Doing this allows you to switch freely among the 4 configurations
without having to get out of Visual Studio and monkey around with
the environment.

The project files will also add the location of the wxWidgets DLLs
to the PATH when running Audacity from within Visual Studio.  They
add %WXWIN%\lib\vc_dll or %WXWIN3%\lib\vc_dll at the beginning
of the PATH variable as appropriate.

I expect that once we convert to wx3 we'll just drop back down to
the normal Debug and Release configurations, but this should make
switching between wx2 and wx3 much easier during the transition.
2014-10-16 16:18:04 +00:00

115 lines
3.7 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
FileDialog.cpp
Leland Lucius
*******************************************************************//**
\class FileDialog
\brief Dialog used to present platform specific "Save As" dialog with
custom controls.
*//*******************************************************************/
#include "FileDialog.h"
/////////////////////////////////////////////////////////////////////////////
// Name: common/fldlgcmn.cpp
// Purpose: wxFileDialog common functions
// Author: John Labenski
// Modified by: Leland Lucius
// Created: 14.06.03 (extracted from src/*/filedlg.cpp)
// RCS-ID: $Id: FileDialog.cpp,v 1.8 2008-10-05 14:48:59 richardash1981 Exp $
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
//
// Modified for Audacity to support an additional button on Save dialogs
//
/////////////////////////////////////////////////////////////////////////////
DEFINE_EVENT_TYPE(EVT_FILEDIALOG_SELECTION_CHANGED);
DEFINE_EVENT_TYPE(EVT_FILEDIALOG_FILTER_CHANGED);
DEFINE_EVENT_TYPE(EVT_FILEDIALOG_ADD_CONTROLS);
void FileDialog::EnableButton(wxString label, fdCallback cb, void *data)
{
m_buttonlabel = label;
m_callback = cb;
m_cbdata = data;
}
void FileDialog::ClickButton(int index)
{
if (m_callback)
{
m_callback(m_cbdata, index);
}
}
//----------------------------------------------------------------------------
// FileDialog convenience functions
//----------------------------------------------------------------------------
wxString FileSelector(const wxString & title,
const wxString & defaultDir,
const wxString & defaultFileName,
const wxString & defaultExtension,
const wxString & filter,
int flags,
wxWindow *parent)
{
// The defaultExtension, if non-empty, is
// appended to the filename if the user fails to type an extension. The new
// implementation (taken from wxFileSelectorEx) appends the extension
// automatically, by looking at the filter specification. In fact this
// should be better than the native Microsoft implementation because
// Windows only allows *one* default extension, whereas here we do the
// right thing depending on the filter the user has chosen.
// If there's a default extension specified but no filter, we create a
// suitable filter.
wxString filter2;
if (!defaultExtension.empty() && filter.empty())
filter2 = wxString(wxT("*.")) + defaultExtension;
else if (!filter.empty())
filter2 = filter;
FileDialog fileDialog(parent, title, defaultDir,
defaultFileName, filter2,
flags);
// if filter is of form "All files (*)|*|..." set correct filter index
if (!defaultExtension.empty() && filter2.find(wxT('|')) != wxString::npos)
{
int filterIndex = 0;
wxArrayString descriptions, filters;
// don't care about errors, handled already by FileDialog
(void)wxParseCommonDialogsFilter(filter2, descriptions, filters);
for (size_t n=0; n<filters.GetCount(); n++)
{
if (filters[n].Contains(defaultExtension))
{
filterIndex = (int)n; // Convert to int to avoid compiler warning, because we probably do not need many tens of thousands of filters.
break;
}
}
if (filterIndex > 0)
fileDialog.SetFilterIndex(filterIndex);
}
wxString filename;
if (fileDialog.ShowModal() == wxID_OK)
{
filename = fileDialog.GetPath();
}
return filename;
}