mirror of
https://github.com/cookiengineer/audacity
synced 2025-05-03 17:19:43 +02:00
259 lines
7.8 KiB
C
259 lines
7.8 KiB
C
/* SLV2 Simple Jack Host Example
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* Copyright (C) 2007 Dave Robillard <http://drobilla.net>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#define _XOPEN_SOURCE 500
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <slv2/slv2.h>
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#include <jack/jack.h>
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/** This program's data */
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struct JackHost {
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jack_client_t* jack_client; /**< Jack client */
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SLV2World world; /**< SLV2 "world" object */
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SLV2Plugin plugin; /**< Plugin "class" (actually just a few strings) */
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SLV2Instance instance; /**< Plugin "instance" (loaded shared lib) */
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uint32_t num_ports; /**< Size of the two following arrays: */
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jack_port_t** jack_ports; /**< For audio ports, otherwise NULL */
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float* controls; /**< For control ports, otherwise 0.0f */
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SLV2Value input_class; /**< Input port class (URI) */
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SLV2Value control_class; /**< Control port class (URI) */
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SLV2Value audio_class; /**< Audio port class (URI) */
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};
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void die(const char* msg);
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void create_port(struct JackHost* host, uint32_t port_index);
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int jack_process_cb(jack_nframes_t nframes, void* data);
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void list_plugins(SLV2Plugins list);
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int
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main(int argc, char** argv)
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{
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struct JackHost host;
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host.jack_client = NULL;
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host.num_ports = 0;
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host.jack_ports = NULL;
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host.controls = NULL;
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/* Find all installed plugins */
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host.world = slv2_world_new();
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slv2_world_load_all(host.world);
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SLV2Plugins plugins = slv2_world_get_all_plugins(host.world);
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/* Set up the port classes this app supports */
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host.input_class = slv2_value_new_uri(host.world, SLV2_PORT_CLASS_INPUT);
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host.audio_class = slv2_value_new_uri(host.world, SLV2_PORT_CLASS_OUTPUT);
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/* Note that SLV2_PORT_CLASS_* are simply strings defined for convenience.
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* host.control_class = slv2_value_new(host.world, SLV2_PORT_CLASS_CONTROL);
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* is the same as: */
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host.control_class = slv2_value_new_uri(host.world,
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"http://lv2plug.in/ns/lv2core#ControlPort");
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/* Find the plugin to run */
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const char* plugin_uri_str = (argc == 2) ? argv[1] : NULL;
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if (!plugin_uri_str) {
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fprintf(stderr, "\nYou must specify a plugin URI to load.\n");
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fprintf(stderr, "\nKnown plugins:\n\n");
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list_plugins(plugins);
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slv2_world_free(host.world);
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return EXIT_FAILURE;
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}
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printf("URI:\t%s\n", plugin_uri_str);
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SLV2Value plugin_uri = slv2_value_new_uri(host.world, plugin_uri_str);
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host.plugin = slv2_plugins_get_by_uri(plugins, plugin_uri);
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slv2_value_free(plugin_uri);
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if (!host.plugin) {
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fprintf(stderr, "Failed to find plugin %s.\n", plugin_uri_str);
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slv2_world_free(host.world);
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return EXIT_FAILURE;
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}
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/* Get the plugin's name */
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SLV2Value name = slv2_plugin_get_name(host.plugin);
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const char* name_str = slv2_value_as_string(name);
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printf("Plugin Name:\t%s\n", slv2_value_as_string(name));
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/* Truncate plugin name to suit JACK (if necessary) */
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char* jack_name = NULL;
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if (strlen(name_str) >= (unsigned)jack_client_name_size() - 1) {
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jack_name = calloc(jack_client_name_size(), sizeof(char));
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strncpy(jack_name, name_str, jack_client_name_size() - 1);
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} else {
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jack_name = strdup(name_str);
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}
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/* Connect to JACK */
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printf("JACK Name:\t%s\n", jack_name);
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host.jack_client = jack_client_open(jack_name, JackNullOption, NULL);
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free(jack_name);
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slv2_value_free(name);
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if (!host.jack_client)
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die("Failed to connect to JACK.");
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else
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printf("Connected to JACK.\n");
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/* Instantiate the plugin */
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host.instance = slv2_plugin_instantiate(
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host.plugin, jack_get_sample_rate(host.jack_client), NULL);
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if (!host.instance)
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die("Failed to instantiate plugin.\n");
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else
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printf("Succesfully instantiated plugin.\n");
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jack_set_process_callback(host.jack_client, &jack_process_cb, (void*)(&host));
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/* Create ports */
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host.num_ports = slv2_plugin_get_num_ports(host.plugin);
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host.jack_ports = calloc((size_t)host.num_ports, sizeof(jack_port_t*));
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host.controls = calloc((size_t)host.num_ports, sizeof(float*));
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for (uint32_t i=0; i < host.num_ports; ++i)
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create_port(&host, i);
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/* Activate plugin and JACK */
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slv2_instance_activate(host.instance);
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jack_activate(host.jack_client);
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/* Run */
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printf("Press enter to quit: ");
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getc(stdin);
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printf("\n");
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/* Deactivate JACK */
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jack_deactivate(host.jack_client);
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printf("Shutting down JACK.\n");
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for (unsigned long i=0; i < host.num_ports; ++i) {
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if (host.jack_ports[i] != NULL) {
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jack_port_unregister(host.jack_client, host.jack_ports[i]);
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host.jack_ports[i] = NULL;
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}
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}
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jack_client_close(host.jack_client);
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/* Deactivate plugin */
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slv2_instance_deactivate(host.instance);
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slv2_instance_free(host.instance);
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/* Clean up */
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slv2_value_free(host.input_class);
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slv2_value_free(host.audio_class);
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slv2_value_free(host.control_class);
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slv2_plugins_free(host.world, plugins);
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slv2_world_free(host.world);
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return 0;
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}
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/** Abort and exit on error */
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void
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die(const char* msg)
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{
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fprintf(stderr, "%s\n", msg);
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exit(EXIT_FAILURE);
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}
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/** Creates a port and connects the plugin instance to it's data location.
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*
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* For audio ports, creates a jack port and connects plugin port to buffer.
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*
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* For control ports, sets controls array to default value and connects plugin
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* port to that element.
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*/
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void
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create_port(struct JackHost* host,
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uint32_t index)
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{
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SLV2Port port = slv2_plugin_get_port_by_index(host->plugin, index);
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/* Get the port symbol (label) for console printing */
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SLV2Value symbol = slv2_port_get_symbol(host->plugin, port);
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const char* symbol_str = slv2_value_as_string(symbol);
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/* Initialize the port array elements */
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host->jack_ports[index] = NULL;
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host->controls[index] = 0.0f;
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/* Connect control ports to controls array */
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if (slv2_port_is_a(host->plugin, port, host->control_class)) {
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/* Set default control values for inputs */
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if (slv2_port_is_a(host->plugin, port, host->input_class)) {
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SLV2Value def;
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slv2_port_get_range(host->plugin, port, &def, NULL, NULL);
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host->controls[index] = slv2_value_as_float(def);
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printf("Set %s to %f\n", symbol_str, host->controls[index]);
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slv2_value_free(def);
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}
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slv2_instance_connect_port(host->instance, index, &host->controls[index]);
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} else if (slv2_port_is_a(host->plugin, port, host->audio_class)) {
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host->jack_ports[index] = jack_port_register(host->jack_client,
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symbol_str, JACK_DEFAULT_AUDIO_TYPE,
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slv2_port_is_a(host->plugin, port, host->input_class)
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? JackPortIsInput : JackPortIsOutput,
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0);
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} else {
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// Simple examples don't have to be robust :)
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die("ERROR: Unknown port type, aborting messily!\n");
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}
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}
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/** Jack process callback. */
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int
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jack_process_cb(jack_nframes_t nframes, void* data)
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{
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struct JackHost* host = (struct JackHost*)data;
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/* Connect plugin ports directly to JACK buffers */
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for (uint32_t i=0; i < host->num_ports; ++i)
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if (host->jack_ports[i] != NULL)
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slv2_instance_connect_port(host->instance, i,
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jack_port_get_buffer(host->jack_ports[i], nframes));
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/* Run plugin for this cycle */
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slv2_instance_run(host->instance, nframes);
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return 0;
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}
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void
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list_plugins(SLV2Plugins list)
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{
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for (unsigned i=0; i < slv2_plugins_size(list); ++i) {
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SLV2Plugin p = slv2_plugins_get_at(list, i);
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printf("%s\n", slv2_value_as_uri(slv2_plugin_get_uri(p)));
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}
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}
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