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mirror of https://github.com/cookiengineer/audacity synced 2025-05-03 17:19:43 +02:00
audacity/lib-src/slv2/hosts/lv2_simple_jack_host.c
2010-01-24 09:19:39 +00:00

259 lines
7.8 KiB
C

/* SLV2 Simple Jack Host Example
* Copyright (C) 2007 Dave Robillard <http://drobilla.net>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#define _XOPEN_SOURCE 500
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <slv2/slv2.h>
#include <jack/jack.h>
/** This program's data */
struct JackHost {
jack_client_t* jack_client; /**< Jack client */
SLV2World world; /**< SLV2 "world" object */
SLV2Plugin plugin; /**< Plugin "class" (actually just a few strings) */
SLV2Instance instance; /**< Plugin "instance" (loaded shared lib) */
uint32_t num_ports; /**< Size of the two following arrays: */
jack_port_t** jack_ports; /**< For audio ports, otherwise NULL */
float* controls; /**< For control ports, otherwise 0.0f */
SLV2Value input_class; /**< Input port class (URI) */
SLV2Value control_class; /**< Control port class (URI) */
SLV2Value audio_class; /**< Audio port class (URI) */
};
void die(const char* msg);
void create_port(struct JackHost* host, uint32_t port_index);
int jack_process_cb(jack_nframes_t nframes, void* data);
void list_plugins(SLV2Plugins list);
int
main(int argc, char** argv)
{
struct JackHost host;
host.jack_client = NULL;
host.num_ports = 0;
host.jack_ports = NULL;
host.controls = NULL;
/* Find all installed plugins */
host.world = slv2_world_new();
slv2_world_load_all(host.world);
SLV2Plugins plugins = slv2_world_get_all_plugins(host.world);
/* Set up the port classes this app supports */
host.input_class = slv2_value_new_uri(host.world, SLV2_PORT_CLASS_INPUT);
host.audio_class = slv2_value_new_uri(host.world, SLV2_PORT_CLASS_OUTPUT);
/* Note that SLV2_PORT_CLASS_* are simply strings defined for convenience.
* host.control_class = slv2_value_new(host.world, SLV2_PORT_CLASS_CONTROL);
* is the same as: */
host.control_class = slv2_value_new_uri(host.world,
"http://lv2plug.in/ns/lv2core#ControlPort");
/* Find the plugin to run */
const char* plugin_uri_str = (argc == 2) ? argv[1] : NULL;
if (!plugin_uri_str) {
fprintf(stderr, "\nYou must specify a plugin URI to load.\n");
fprintf(stderr, "\nKnown plugins:\n\n");
list_plugins(plugins);
slv2_world_free(host.world);
return EXIT_FAILURE;
}
printf("URI:\t%s\n", plugin_uri_str);
SLV2Value plugin_uri = slv2_value_new_uri(host.world, plugin_uri_str);
host.plugin = slv2_plugins_get_by_uri(plugins, plugin_uri);
slv2_value_free(plugin_uri);
if (!host.plugin) {
fprintf(stderr, "Failed to find plugin %s.\n", plugin_uri_str);
slv2_world_free(host.world);
return EXIT_FAILURE;
}
/* Get the plugin's name */
SLV2Value name = slv2_plugin_get_name(host.plugin);
const char* name_str = slv2_value_as_string(name);
printf("Plugin Name:\t%s\n", slv2_value_as_string(name));
/* Truncate plugin name to suit JACK (if necessary) */
char* jack_name = NULL;
if (strlen(name_str) >= (unsigned)jack_client_name_size() - 1) {
jack_name = calloc(jack_client_name_size(), sizeof(char));
strncpy(jack_name, name_str, jack_client_name_size() - 1);
} else {
jack_name = strdup(name_str);
}
/* Connect to JACK */
printf("JACK Name:\t%s\n", jack_name);
host.jack_client = jack_client_open(jack_name, JackNullOption, NULL);
free(jack_name);
slv2_value_free(name);
if (!host.jack_client)
die("Failed to connect to JACK.");
else
printf("Connected to JACK.\n");
/* Instantiate the plugin */
host.instance = slv2_plugin_instantiate(
host.plugin, jack_get_sample_rate(host.jack_client), NULL);
if (!host.instance)
die("Failed to instantiate plugin.\n");
else
printf("Succesfully instantiated plugin.\n");
jack_set_process_callback(host.jack_client, &jack_process_cb, (void*)(&host));
/* Create ports */
host.num_ports = slv2_plugin_get_num_ports(host.plugin);
host.jack_ports = calloc((size_t)host.num_ports, sizeof(jack_port_t*));
host.controls = calloc((size_t)host.num_ports, sizeof(float*));
for (uint32_t i=0; i < host.num_ports; ++i)
create_port(&host, i);
/* Activate plugin and JACK */
slv2_instance_activate(host.instance);
jack_activate(host.jack_client);
/* Run */
printf("Press enter to quit: ");
getc(stdin);
printf("\n");
/* Deactivate JACK */
jack_deactivate(host.jack_client);
printf("Shutting down JACK.\n");
for (unsigned long i=0; i < host.num_ports; ++i) {
if (host.jack_ports[i] != NULL) {
jack_port_unregister(host.jack_client, host.jack_ports[i]);
host.jack_ports[i] = NULL;
}
}
jack_client_close(host.jack_client);
/* Deactivate plugin */
slv2_instance_deactivate(host.instance);
slv2_instance_free(host.instance);
/* Clean up */
slv2_value_free(host.input_class);
slv2_value_free(host.audio_class);
slv2_value_free(host.control_class);
slv2_plugins_free(host.world, plugins);
slv2_world_free(host.world);
return 0;
}
/** Abort and exit on error */
void
die(const char* msg)
{
fprintf(stderr, "%s\n", msg);
exit(EXIT_FAILURE);
}
/** Creates a port and connects the plugin instance to it's data location.
*
* For audio ports, creates a jack port and connects plugin port to buffer.
*
* For control ports, sets controls array to default value and connects plugin
* port to that element.
*/
void
create_port(struct JackHost* host,
uint32_t index)
{
SLV2Port port = slv2_plugin_get_port_by_index(host->plugin, index);
/* Get the port symbol (label) for console printing */
SLV2Value symbol = slv2_port_get_symbol(host->plugin, port);
const char* symbol_str = slv2_value_as_string(symbol);
/* Initialize the port array elements */
host->jack_ports[index] = NULL;
host->controls[index] = 0.0f;
/* Connect control ports to controls array */
if (slv2_port_is_a(host->plugin, port, host->control_class)) {
/* Set default control values for inputs */
if (slv2_port_is_a(host->plugin, port, host->input_class)) {
SLV2Value def;
slv2_port_get_range(host->plugin, port, &def, NULL, NULL);
host->controls[index] = slv2_value_as_float(def);
printf("Set %s to %f\n", symbol_str, host->controls[index]);
slv2_value_free(def);
}
slv2_instance_connect_port(host->instance, index, &host->controls[index]);
} else if (slv2_port_is_a(host->plugin, port, host->audio_class)) {
host->jack_ports[index] = jack_port_register(host->jack_client,
symbol_str, JACK_DEFAULT_AUDIO_TYPE,
slv2_port_is_a(host->plugin, port, host->input_class)
? JackPortIsInput : JackPortIsOutput,
0);
} else {
// Simple examples don't have to be robust :)
die("ERROR: Unknown port type, aborting messily!\n");
}
}
/** Jack process callback. */
int
jack_process_cb(jack_nframes_t nframes, void* data)
{
struct JackHost* host = (struct JackHost*)data;
/* Connect plugin ports directly to JACK buffers */
for (uint32_t i=0; i < host->num_ports; ++i)
if (host->jack_ports[i] != NULL)
slv2_instance_connect_port(host->instance, i,
jack_port_get_buffer(host->jack_ports[i], nframes));
/* Run plugin for this cycle */
slv2_instance_run(host->instance, nframes);
return 0;
}
void
list_plugins(SLV2Plugins list)
{
for (unsigned i=0; i < slv2_plugins_size(list); ++i) {
SLV2Plugin p = slv2_plugins_get_at(list, i);
printf("%s\n", slv2_value_as_uri(slv2_plugin_get_uri(p)));
}
}