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mirror of https://github.com/cookiengineer/audacity synced 2025-07-04 22:49:07 +02:00
2010-01-24 09:19:39 +00:00

91 lines
2.1 KiB
C++

/***************************************************/
/*! \class PitShift
\brief STK simple pitch shifter effect class.
This class implements a simple pitch shifter
using delay lines.
by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
*/
/***************************************************/
#include "PitShift.h"
#include <cmath>
using namespace Nyq;
const int maxDelay = 5024;
PitShift :: PitShift()
{
delayLength = maxDelay - 24;
halfLength = delayLength / 2;
delay_[0] = 12;
delay_[1] = maxDelay / 2;
delayLine_[0].setMaximumDelay( maxDelay );
delayLine_[0].setDelay( delay_[0] );
delayLine_[1].setMaximumDelay( maxDelay );
delayLine_[1].setDelay( delay_[1] );
effectMix_ = 0.5;
rate_ = 1.0;
}
PitShift :: ~PitShift()
{
}
void PitShift :: clear()
{
delayLine_[0].clear();
delayLine_[1].clear();
lastOutput_[0] = 0.0;
lastOutput_[1] = 0.0;
}
void PitShift :: setShift(StkFloat shift)
{
if (shift < 1.0) {
rate_ = 1.0 - shift;
}
else if (shift > 1.0) {
rate_ = 1.0 - shift;
}
else {
rate_ = 0.0;
delay_[0] = halfLength+12;
}
}
StkFloat PitShift :: computeSample(StkFloat input)
{
// Calculate the two delay length values, keeping them within the
// range 12 to maxDelay-12.
delay_[0] += rate_;
while (delay_[0] > maxDelay-12) delay_[0] -= delayLength;
while (delay_[0] < 12) delay_[0] += delayLength;
delay_[1] = delay_[0] + halfLength;
while (delay_[1] > maxDelay-12) delay_[1] -= delayLength;
while (delay_[1] < 12) delay_[1] += delayLength;
// Set the new delay line lengths.
delayLine_[0].setDelay((long)delay_[0]);
delayLine_[1].setDelay((long)delay_[1]);
// Calculate a triangular envelope.
env_[1] = fabs( (delay_[0] - halfLength + 12) * (1.0 / (halfLength+12) ) );
env_[0] = 1.0 - env_[1];
// Delay input and apply envelope.
lastOutput_[0] = env_[0] * delayLine_[0].tick(input);
lastOutput_[0] += env_[1] * delayLine_[1].tick(input);
// Compute effect mix and output.
lastOutput_[0] *= effectMix_;
lastOutput_[0] += (1.0 - effectMix_) * input;
lastOutput_[1] = lastOutput_[0];
return lastOutput_[0];
}