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https://github.com/cookiengineer/audacity
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202 lines
5.4 KiB
C++
202 lines
5.4 KiB
C++
/***************************************************/
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/*! \class Flute
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\brief STK flute physical model class.
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This class implements a simple flute
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physical model, as discussed by Karjalainen,
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Smith, Waryznyk, etc. The jet model uses
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a polynomial, a la Cook.
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This is a digital waveguide model, making its
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use possibly subject to patents held by Stanford
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University, Yamaha, and others.
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Control Change Numbers:
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- Jet Delay = 2
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- Noise Gain = 4
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- Vibrato Frequency = 11
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- Vibrato Gain = 1
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- Breath Pressure = 128
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by Perry R. Cook and Gary P. Scavone, 1995 - 2005.
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*/
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/***************************************************/
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#include "Flute.h"
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#include "SKINI.msg"
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using namespace Nyq;
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Flute :: Flute(StkFloat lowestFrequency)
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{
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length_ = (unsigned long) (Stk::sampleRate() / lowestFrequency + 1);
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boreDelay_.setMaximumDelay( length_ );
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boreDelay_.setDelay( 100.0 );
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length_ >>= 1;
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jetDelay_.setMaximumDelay( length_ );
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jetDelay_.setDelay( 49.0 );
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vibrato_.setFrequency( 5.925 );
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this->clear();
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filter_.setPole( 0.7 - ((StkFloat) 0.1 * 22050.0 / Stk::sampleRate() ) );
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filter_.setGain( -1.0 );
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dcBlock_.setBlockZero();
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adsr_.setAllTimes( 0.005, 0.01, 0.8, 0.010);
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endReflection_ = 0.5;
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jetReflection_ = 0.5;
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noiseGain_ = 0.15; // Breath pressure random component.
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vibratoGain_ = 0.05; // Breath periodic vibrato component.
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jetRatio_ = 0.32;
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maxPressure_ = 0.0;
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lastFrequency_ = 220.0;
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}
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Flute :: ~Flute()
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{
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}
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void Flute :: clear()
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{
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jetDelay_.clear();
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boreDelay_.clear();
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filter_.clear();
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dcBlock_.clear();
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}
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void Flute :: setFrequency(StkFloat frequency)
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{
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lastFrequency_ = frequency;
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if ( frequency <= 0.0 ) {
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errorString_ << "Flute::setFrequency: parameter is less than or equal to zero!";
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handleError( StkError::WARNING );
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lastFrequency_ = 220.0;
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}
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// We're overblowing here.
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lastFrequency_ *= 0.66666;
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// delay = length - approximate filter delay.
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StkFloat delay = Stk::sampleRate() / lastFrequency_ - (StkFloat) 2.0;
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if ( delay <= 0.0 ) delay = 0.3;
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else if ( delay > length_ ) delay = length_;
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boreDelay_.setDelay(delay);
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jetDelay_.setDelay(delay * jetRatio_);
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}
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void Flute :: startBlowing(StkFloat amplitude, StkFloat rate)
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{
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adsr_.setAttackRate( rate );
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maxPressure_ = amplitude / (StkFloat) 0.8;
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adsr_.keyOn();
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}
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void Flute :: stopBlowing(StkFloat rate)
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{
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adsr_.setReleaseRate( rate );
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adsr_.keyOff();
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}
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void Flute :: noteOn(StkFloat frequency, StkFloat amplitude)
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{
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this->setFrequency( frequency );
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this->startBlowing( 1.1 + (amplitude * 0.20), amplitude * 0.02 );
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outputGain_ = amplitude + 0.001;
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#if defined(_STK_DEBUG_)
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errorString_ << "Flute::NoteOn: frequency = " << frequency << ", amplitude = " << amplitude << ".";
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handleError( StkError::DEBUG_WARNING );
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#endif
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}
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void Flute :: noteOff(StkFloat amplitude)
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{
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this->stopBlowing( amplitude * 0.02 );
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#if defined(_STK_DEBUG_)
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errorString_ << "Flute::NoteOff: amplitude = " << amplitude << ".";
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handleError( StkError::DEBUG_WARNING );
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#endif
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}
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void Flute :: setJetReflection(StkFloat coefficient)
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{
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jetReflection_ = coefficient;
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}
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void Flute :: setEndReflection(StkFloat coefficient)
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{
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endReflection_ = coefficient;
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}
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void Flute :: setJetDelay(StkFloat aRatio)
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{
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// Delay = length - approximate filter delay.
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StkFloat temp = Stk::sampleRate() / lastFrequency_ - (StkFloat) 2.0;
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jetRatio_ = aRatio;
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jetDelay_.setDelay(temp * aRatio); // Scaled by ratio.
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}
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StkFloat Flute :: computeSample()
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{
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StkFloat pressureDiff;
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StkFloat breathPressure;
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// Calculate the breath pressure (envelope + noise + vibrato)
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breathPressure = maxPressure_ * adsr_.tick();
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breathPressure += breathPressure * ( noiseGain_ * noise_.tick() + vibratoGain_ * vibrato_.tick() );
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//breathPressure += breathPressure * vibratoGain_ * vibrato_.tick();
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StkFloat temp = filter_.tick( boreDelay_.lastOut() );
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temp = dcBlock_.tick( temp ); // Block DC on reflection.
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pressureDiff = breathPressure - (jetReflection_ * temp);
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pressureDiff = jetDelay_.tick( pressureDiff );
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pressureDiff = jetTable_.tick( pressureDiff ) + (endReflection_ * temp);
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lastOutput_ = (StkFloat) 0.3 * boreDelay_.tick( pressureDiff );
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lastOutput_ *= outputGain_;
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return lastOutput_;
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}
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void Flute :: controlChange(int number, StkFloat value)
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{
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StkFloat norm = value * ONE_OVER_128;
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if ( norm < 0 ) {
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norm = 0.0;
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errorString_ << "Flute::controlChange: control value less than zero ... setting to zero!";
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handleError( StkError::WARNING );
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}
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else if ( norm > 1.0 ) {
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norm = 1.0;
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errorString_ << "Flute::controlChange: control value greater than 128.0 ... setting to 128.0!";
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handleError( StkError::WARNING );
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}
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if (number == __SK_JetDelay_) // 2
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this->setJetDelay( (StkFloat) (0.08 + (0.48 * norm)) );
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else if (number == __SK_NoiseLevel_) // 4
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noiseGain_ = ( norm * 0.4);
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else if (number == __SK_ModFrequency_) // 11
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vibrato_.setFrequency( norm * 12.0);
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else if (number == __SK_ModWheel_) // 1
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vibratoGain_ = ( norm * 0.4 );
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else if (number == __SK_AfterTouch_Cont_) // 128
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adsr_.setTarget( norm );
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else {
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errorString_ << "Flute::controlChange: undefined control number (" << number << ")!";
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handleError( StkError::WARNING );
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}
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#if defined(_STK_DEBUG_)
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errorString_ << "Flute::controlChange: number = " << number << ", value = " << value << ".";
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handleError( StkError::DEBUG_WARNING );
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#endif
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}
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