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Files
audacity/src/TrackPanelMouseEvent.h
Paul Licameli 3a8280c562 Distinguish TrackPanelMouseState from TrackPanelMouseEvent...
... Let cell hit tests, and handle preview, know states only, not transitions.

Cell hit tests are passed a mouse state that does not always match the current,
but anticipates the button click to come; usually left, but if the Control
[sic] key on Mac is down, then right.

Thus, pressing and releasing Mac Control in multi-tool switches in and out of
the magnifier cursor.
2017-07-09 06:38:55 -04:00

62 lines
1.4 KiB
C++

/**********************************************************************
Audacity: A Digital Audio Editor
TrackPanelMouseEvent.h
Paul Licameli
**********************************************************************/
#ifndef __AUDACITY_TRACK_PANEL_MOUSE_EVENT__
#define __AUDACITY_TRACK_PANEL_MOUSE_EVENT__
class wxMouseEvent;
class wxMouseState;
class wxRect;
class wxSize;
class TrackPanelCell;
#include "MemoryX.h"
// Augment a mouse state with information about which track panel cell and
// sub-rectangle was hit.
struct TrackPanelMouseState
{
TrackPanelMouseState
( wxMouseState &state_, const wxRect &rect_,
const std::shared_ptr<TrackPanelCell> &pCell_ )
: state{ state_ }
, rect{ rect_ }
, pCell{ pCell_ }
{
}
wxMouseState &state;
const wxRect &rect;
std::shared_ptr<TrackPanelCell> pCell; // may be NULL
};
// Augment a mouse event with information about which track panel cell and
// sub-rectangle was hit.
struct TrackPanelMouseEvent
{
TrackPanelMouseEvent
( wxMouseEvent &event_, const wxRect &rect_, const wxSize &whole_,
const std::shared_ptr<TrackPanelCell> &pCell_ )
: event{ event_ }
, rect{ rect_ }
, whole{ whole_ }
, pCell{ pCell_ }
, steps{ 0 }
{
}
wxMouseEvent &event;
const wxRect &rect;
const wxSize &whole;
std::shared_ptr<TrackPanelCell> pCell; // may be NULL
double steps; // for mouse wheel rotation
};
#endif